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jshint-fix
Author | SHA1 | Date | |
---|---|---|---|
|
7ee84bf6e0 |
30
README.mkdn
30
README.mkdn
|
@ -21,9 +21,7 @@ Try to imagine it as a bunch of springs connected to each other.
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Demo
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----
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[basic](http://dhotson.github.com/springy/demo.html)
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| [simplified API](http://dhotson.github.com/springy/demo-simple.html)
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| [JSON API](http://dhotson.github.com/springy/demo-json.html)
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[demo](http://dhotson.github.com/springy/demo.html)
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Getting Started
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@ -45,9 +43,9 @@ See [demo.html](http://dhotson.github.com/springy/demo.html) for the way to
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add nodes and edges to graph and springyui.js for the rendering example.
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Springy 1.1+ supports simplified API for adding nodes and edges, see
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[demo-simple.html](http://dhotson.github.com/springy/demo-simple.html):
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[demo2.html](http://techtonik.github.com/springy/demo2.html):
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var graph = new Springy.Graph();
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var graph = new Graph();
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graph.addNodes('mark', 'higgs', 'other', 'etc');
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graph.addEdges(
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['mark', 'higgs'],
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@ -55,22 +53,6 @@ Springy 1.1+ supports simplified API for adding nodes and edges, see
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['mark', 'other']
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);
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Springy 1.2+ also accepts JSON, see
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[demo-json.html](http://dhotson.github.com/springy/demo-json.html):
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graphJSON = {
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"nodes": ["mark", "higgs", "other", "etc"],
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"edges": [
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["mark", "higgs"],
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["mark", "etc"],
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["mark", "other"]
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]
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};
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var graph = new Springy.Graph();
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graph.loadJSON(graphJSON);
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Advanced Drawing
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----
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@ -80,7 +62,7 @@ things before you get started.
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This is the basic graph API, you can create nodes and edges etc.
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// make a new graph
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var graph = new Springy.Graph();
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var graph = new Graph();
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// make some nodes
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var node1 = graph.newNode({label: '1'});
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@ -91,12 +73,12 @@ This is the basic graph API, you can create nodes and edges etc.
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So now to draw this graph, lets make a layout object:
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var layout = new Springy.Layout.ForceDirected(graph, 400.0, 400.0, 0.5);
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var layout = new Layout.ForceDirected(graph, 400.0, 400.0, 0.5);
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I've written a Renderer class, which will handle the rendering loop.
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You just need to provide some callbacks to do the actual drawing.
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var renderer = new Springy.Renderer(layout,
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var renderer = new Renderer(layout,
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function clear() {
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// code to clear screen
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},
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|
17
bower.json
17
bower.json
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@ -1,17 +0,0 @@
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{
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"name": "Springy",
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"main": "springy.js",
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"version": "2.7.1",
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"homepage": "https://github.com/dhotson/springy",
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"authors": [
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"Dennis Hotson <dennis@99designs.com>"
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],
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"description": "A force directed graph layout algorithm",
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"keywords": [
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"graph",
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"layout",
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"visualization",
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"physics"
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],
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"license": "MIT"
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}
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@ -1,38 +0,0 @@
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<html>
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<body>
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<script src="http://ajax.googleapis.com/ajax/libs/jquery/1.3.2/jquery.min.js"></script>
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<script src="springy.js"></script>
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<script src="springyui.js"></script>
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<script>
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var graphJSON = {
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"nodes": [
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"Amphitryon",
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"Alcmene",
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"Iphicles",
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"Heracles"
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],
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"edges": [
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["Amphitryon", "Alcmene"],
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["Alcmene", "Amphitryon"],
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["Amphitryon", "Iphicles"],
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["Amphitryon", "Heracles"]
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]
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};
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jQuery(function(){
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var graph = new Springy.Graph();
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graph.loadJSON(graphJSON);
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var springy = jQuery('#springydemo').springy({
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graph: graph
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});
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});
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</script>
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<canvas id="springydemo" width="640" height="480" />
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</body>
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</html>
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@ -112,7 +112,7 @@ Raphael.fn.connection = function (obj1, obj2, style) {
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</script>
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<script>
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var graph = new Springy.Graph();
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var graph = new Graph();
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var dennis = graph.newNode({label: 'Dennis'});
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var michael = graph.newNode({label: 'Michael'});
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@ -166,16 +166,16 @@ function moveSet(set, x, y) {
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}
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function doit() {
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var layout = new Springy.Layout.ForceDirected(graph, 640, 480.0, 0.5);
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var layout = new Layout.ForceDirected(graph, 640, 480.0, 0.5);
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var r = Raphael("holder", 640, 480);
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// calculate bounding box of graph layout.. with ease-in
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var currentBB = layout.getBoundingBox();
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var targetBB = {bottomleft: new Springy.Vector(-2, -2), topright: new Springy.Vector(2, 2)};
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var targetBB = {bottomleft: new Vector(-2, -2), topright: new Vector(2, 2)};
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// auto adjusting bounding box
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Springy.requestAnimationFrame(function adjust() {
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Layout.requestAnimationFrame(function adjust() {
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targetBB = layout.getBoundingBox();
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// current gets 20% closer to target every iteration
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currentBB = {
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@ -185,7 +185,7 @@ function doit() {
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.divide(10))
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};
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Springy.requestAnimationFrame(adjust);
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Layout.requestAnimationFrame(adjust);
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});
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// convert to/from screen coordinates
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@ -193,11 +193,11 @@ function doit() {
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var size = currentBB.topright.subtract(currentBB.bottomleft);
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var sx = p.subtract(currentBB.bottomleft).divide(size.x).x * r.width;
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var sy = p.subtract(currentBB.bottomleft).divide(size.y).y * r.height;
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return new Springy.Vector(sx, sy);
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return new Vector(sx, sy);
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};
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var renderer = new Springy.Renderer(layout,
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var renderer = new Renderer(layout,
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function clear() {
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// code to clear screen
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},
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@ -1,33 +0,0 @@
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<html>
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<body>
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<script src="http://ajax.googleapis.com/ajax/libs/jquery/1.3.2/jquery.min.js"></script>
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<script src="springy.js"></script>
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<script src="springyui.js"></script>
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<script>
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var graph = new Springy.Graph();
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graph.addNodes('Dennis', 'Michael', 'Jessica', 'Timothy', 'Barbara')
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graph.addNodes('Amphitryon', 'Alcmene', 'Iphicles', 'Heracles');
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graph.addEdges(
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['Dennis', 'Michael', {color: '#00A0B0', label: 'Foo bar'}],
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['Michael', 'Dennis', {color: '#6A4A3C'}],
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['Michael', 'Jessica', {color: '#CC333F'}],
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['Jessica', 'Barbara', {color: '#EB6841'}],
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['Michael', 'Timothy', {color: '#EDC951'}],
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['Amphitryon', 'Alcmene', {color: '#7DBE3C'}],
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['Alcmene', 'Amphitryon', {color: '#BE7D3C'}],
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['Amphitryon', 'Iphicles'],
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['Amphitryon', 'Heracles'],
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['Barbara', 'Timothy', {color: '#6A4A3C'}]
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);
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jQuery(function(){
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var springy = jQuery('#springydemo').springy({
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graph: graph
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});
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});
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</script>
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<canvas id="springydemo" width="640" height="480" />
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</body>
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</html>
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19
demo.html
19
demo.html
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@ -4,12 +4,9 @@
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<script src="springy.js"></script>
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<script src="springyui.js"></script>
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<script>
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var graph = new Springy.Graph();
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var graph = new Graph();
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var dennis = graph.newNode({
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label: 'Dennis',
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ondoubleclick: function() { console.log("Hello!"); }
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});
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var dennis = graph.newNode({label: 'Dennis'});
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var michael = graph.newNode({label: 'Michael'});
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var jessica = graph.newNode({label: 'Jessica'});
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var timothy = graph.newNode({label: 'Timothy'});
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@ -32,12 +29,12 @@ graph.newEdge(dennis, bianca, {color: '#CC333F'});
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graph.newEdge(bianca, monty, {color: '#EB6841'});
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jQuery(function(){
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var springy = window.springy = jQuery('#springydemo').springy({
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graph: graph,
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nodeSelected: function(node){
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console.log('Node selected: ' + JSON.stringify(node.data));
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}
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});
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var springy = jQuery('#springydemo').springy({
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graph: graph,
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nodeSelected: function(node){
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console.log('Node selected: ' + JSON.stringify(node.data));
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}
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});
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});
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</script>
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32
demo2.html
Normal file
32
demo2.html
Normal file
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@ -0,0 +1,32 @@
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<html>
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<body>
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<script src="http://ajax.googleapis.com/ajax/libs/jquery/1.3.2/jquery.min.js"></script>
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<script src="springy.js"></script>
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<script src="springyui.js"></script>
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<script>
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var graph = new Graph();
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graph.addNodes('Dennis', 'Michael', 'Jessica', 'Timothy', 'Barbara', 'Franklin')
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graph.addNodes('Monty', 'James');
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graph.addEdges(
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['Dennis', 'Michael', {color: '#00A0B0', label: 'Foo bar'}],
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['Michael', 'Dennis', {color: '#6A4A3C'}],
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['Michael', 'Jessica', {color: '#CC333F'}],
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['Jessica', 'Barbara', {color: '#EB6841'}],
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['Michael', 'Timothy', {color: '#EDC951'}],
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['Franklin', 'Monty', {color: '#7DBE3C'}],
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['Dennis', 'Monty', {color: '#000000'}],
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['Monty', 'James'],
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['Barbara', 'Timothy', {color: '#6A4A3C'}]
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);
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jQuery(function(){
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var springy = jQuery('#springydemo').springy({
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graph: graph
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});
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});
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</script>
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<canvas id="springydemo" width="640" height="480" />
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</body>
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</html>
|
21
package.json
21
package.json
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@ -1,21 +0,0 @@
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{
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"name": "springy",
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"version": "2.7.1",
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"description": "A force directed graph layout algorithm in JavaScript.",
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"main": "springy.js",
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"scripts": {
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"test": "echo \"Error: no test specified\" && exit 1"
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},
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"repository": {
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"type": "git",
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"url": "git://github.com/dhotson/springy.git"
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},
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"keywords": [
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"graph",
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"layout",
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"visualization"
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],
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"author": "Dennis Hotson <dennis.hotson@gmail.com>",
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"license": "MIT",
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"readmeFilename": "README.mkdn"
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}
|
1249
springy.js
1249
springy.js
File diff suppressed because it is too large
Load Diff
215
springyui.js
215
springyui.js
|
@ -26,53 +26,49 @@ Copyright (c) 2010 Dennis Hotson
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(function() {
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jQuery.fn.springy = function(params) {
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var graph = this.graph = params.graph || new Springy.Graph();
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var nodeFont = "16px Verdana, sans-serif";
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var edgeFont = "8px Verdana, sans-serif";
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var graph = this.graph = params.graph || new Graph();
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var stiffness = params.stiffness || 400.0;
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var repulsion = params.repulsion || 400.0;
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var damping = params.damping || 0.5;
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var minEnergyThreshold = params.minEnergyThreshold || 0.00001;
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var nodeSelected = params.nodeSelected || null;
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var nodeImages = {};
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var edgeLabelsUpright = true;
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var canvas = this[0];
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var ctx = canvas.getContext("2d");
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var ctx = canvas.getContext('2d');
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var layout = this.layout = new Springy.Layout.ForceDirected(graph, stiffness, repulsion, damping, minEnergyThreshold);
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var layout = this.layout = new Layout.ForceDirected(graph, stiffness, repulsion, damping);
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// calculate bounding box of graph layout.. with ease-in
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var currentBB = layout.getBoundingBox();
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var targetBB = {bottomleft: new Springy.Vector(-2, -2), topright: new Springy.Vector(2, 2)};
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var targetBB = {bottomleft: new Vector(-2, -2), topright: new Vector(2, 2)};
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// auto adjusting bounding box
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Springy.requestAnimationFrame(function adjust() {
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Layout.requestAnimationFrame(function adjust() {
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targetBB = layout.getBoundingBox();
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// current gets 20% closer to target every iteration
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currentBB = {
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bottomleft: currentBB.bottomleft.add( targetBB.bottomleft.subtract(currentBB.bottomleft)
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bottomleft: currentBB.bottomleft.add(targetBB.bottomleft.subtract(currentBB.bottomleft)
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.divide(10)),
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topright: currentBB.topright.add( targetBB.topright.subtract(currentBB.topright)
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topright: currentBB.topright.add(targetBB.topright.subtract(currentBB.topright)
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.divide(10))
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};
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Springy.requestAnimationFrame(adjust);
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Layout.requestAnimationFrame(adjust);
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});
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// convert to/from screen coordinates
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var toScreen = function(p) {
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toScreen = function(p) {
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var size = currentBB.topright.subtract(currentBB.bottomleft);
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var sx = p.subtract(currentBB.bottomleft).divide(size.x).x * canvas.width;
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var sy = p.subtract(currentBB.bottomleft).divide(size.y).y * canvas.height;
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return new Springy.Vector(sx, sy);
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return new Vector(sx, sy);
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};
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var fromScreen = function(s) {
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fromScreen = function(s) {
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var size = currentBB.topright.subtract(currentBB.bottomleft);
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var px = (s.x / canvas.width) * size.x + currentBB.bottomleft.x;
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var py = (s.y / canvas.height) * size.y + currentBB.bottomleft.y;
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return new Springy.Vector(px, py);
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return new Vector(px, py);
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};
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// half-assed drag and drop
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|
@ -81,6 +77,8 @@ jQuery.fn.springy = function(params) {
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var dragged = null;
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|
||||
jQuery(canvas).mousedown(function(e) {
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||||
jQuery('.actions').hide();
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||||
|
||||
var pos = jQuery(this).offset();
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var p = fromScreen({x: e.pageX - pos.left, y: e.pageY - pos.top});
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||||
selected = nearest = dragged = layout.nearest(p);
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||||
|
@ -96,17 +94,6 @@ jQuery.fn.springy = function(params) {
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|||
renderer.start();
|
||||
});
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||||
|
||||
// Basic double click handler
|
||||
jQuery(canvas).dblclick(function(e) {
|
||||
var pos = jQuery(this).offset();
|
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var p = fromScreen({x: e.pageX - pos.left, y: e.pageY - pos.top});
|
||||
selected = layout.nearest(p);
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||||
node = selected.node;
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||||
if (node && node.data && node.data.ondoubleclick) {
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||||
node.data.ondoubleclick();
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||||
}
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||||
});
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||||
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||||
jQuery(canvas).mousemove(function(e) {
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||||
var pos = jQuery(this).offset();
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||||
var p = fromScreen({x: e.pageX - pos.left, y: e.pageY - pos.top});
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||||
|
@ -120,69 +107,33 @@ jQuery.fn.springy = function(params) {
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|||
renderer.start();
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||||
});
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||||
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||||
jQuery(window).bind('mouseup',function(e) {
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||||
jQuery(window).bind('mouseup', function(e) {
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||||
dragged = null;
|
||||
});
|
||||
|
||||
var getTextWidth = function(node) {
|
||||
var text = (node.data.label !== undefined) ? node.data.label : node.id;
|
||||
if (node._width && node._width[text])
|
||||
return node._width[text];
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||||
Node.prototype.getWidth = function() {
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||||
var text = (this.data.label !== undefined) ? this.data.label : this.id;
|
||||
if (this._width && this._width[text])
|
||||
return this._width[text];
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||||
|
||||
ctx.save();
|
||||
ctx.font = (node.data.font !== undefined) ? node.data.font : nodeFont;
|
||||
var width = ctx.measureText(text).width;
|
||||
ctx.font = '16px Verdana, sans-serif';
|
||||
var width = ctx.measureText(text).width + 10;
|
||||
ctx.restore();
|
||||
|
||||
node._width || (node._width = {});
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||||
node._width[text] = width;
|
||||
this._width || (this._width = {});
|
||||
this._width[text] = width;
|
||||
|
||||
return width;
|
||||
};
|
||||
|
||||
var getTextHeight = function(node) {
|
||||
return 16;
|
||||
// In a more modular world, this would actually read the font size, but I think leaving it a constant is sufficient for now.
|
||||
// If you change the font size, I'd adjust this too.
|
||||
Node.prototype.getHeight = function() {
|
||||
return 20;
|
||||
};
|
||||
|
||||
var getImageWidth = function(node) {
|
||||
var width = (node.data.image.width !== undefined) ? node.data.image.width : nodeImages[node.data.image.src].object.width;
|
||||
return width;
|
||||
}
|
||||
|
||||
var getImageHeight = function(node) {
|
||||
var height = (node.data.image.height !== undefined) ? node.data.image.height : nodeImages[node.data.image.src].object.height;
|
||||
return height;
|
||||
}
|
||||
|
||||
Springy.Node.prototype.getHeight = function() {
|
||||
var height;
|
||||
if (this.data.image == undefined) {
|
||||
height = getTextHeight(this);
|
||||
} else {
|
||||
if (this.data.image.src in nodeImages && nodeImages[this.data.image.src].loaded) {
|
||||
height = getImageHeight(this);
|
||||
} else {height = 10;}
|
||||
}
|
||||
return height;
|
||||
}
|
||||
|
||||
Springy.Node.prototype.getWidth = function() {
|
||||
var width;
|
||||
if (this.data.image == undefined) {
|
||||
width = getTextWidth(this);
|
||||
} else {
|
||||
if (this.data.image.src in nodeImages && nodeImages[this.data.image.src].loaded) {
|
||||
width = getImageWidth(this);
|
||||
} else {width = 10;}
|
||||
}
|
||||
return width;
|
||||
}
|
||||
|
||||
var renderer = this.renderer = new Springy.Renderer(layout,
|
||||
var renderer = new Renderer(layout,
|
||||
function clear() {
|
||||
ctx.clearRect(0,0,canvas.width,canvas.height);
|
||||
ctx.clearRect(0, 0, canvas.width, canvas.height);
|
||||
},
|
||||
function drawEdge(edge, p1, p2) {
|
||||
var x1 = toScreen(p1).x;
|
||||
|
@ -190,7 +141,7 @@ jQuery.fn.springy = function(params) {
|
|||
var x2 = toScreen(p2).x;
|
||||
var y2 = toScreen(p2).y;
|
||||
|
||||
var direction = new Springy.Vector(x2-x1, y2-y1);
|
||||
var direction = new Vector(x2 - x1, y2 - y1);
|
||||
var normal = direction.normal().normalise();
|
||||
|
||||
var from = graph.getEdges(edge.source, edge.target);
|
||||
|
@ -200,28 +151,24 @@ jQuery.fn.springy = function(params) {
|
|||
|
||||
// Figure out edge's position in relation to other edges between the same nodes
|
||||
var n = 0;
|
||||
for (var i=0; i<from.length; i++) {
|
||||
for (var i = 0; i < from.length; i++) {
|
||||
if (from[i].id === edge.id) {
|
||||
n = i;
|
||||
}
|
||||
}
|
||||
|
||||
//change default to 10.0 to allow text fit between edges
|
||||
var spacing = 12.0;
|
||||
var spacing = 6.0;
|
||||
|
||||
// Figure out how far off center the line should be drawn
|
||||
var offset = normal.multiply(-((total - 1) * spacing)/2.0 + (n * spacing));
|
||||
|
||||
var paddingX = 6;
|
||||
var paddingY = 6;
|
||||
var offset = normal.multiply(-((total - 1) * spacing) / 2.0 + (n * spacing));
|
||||
|
||||
var s1 = toScreen(p1).add(offset);
|
||||
var s2 = toScreen(p2).add(offset);
|
||||
|
||||
var boxWidth = edge.target.getWidth() + paddingX;
|
||||
var boxHeight = edge.target.getHeight() + paddingY;
|
||||
var boxWidth = edge.target.getWidth();
|
||||
var boxHeight = edge.target.getHeight();
|
||||
|
||||
var intersection = intersect_line_box(s1, s2, {x: x2-boxWidth/2.0, y: y2-boxHeight/2.0}, boxWidth, boxHeight);
|
||||
var intersection = intersect_line_box(s1, s2, {x: x2 - boxWidth / 2.0, y: y2 - boxHeight / 2.0}, boxWidth, boxHeight);
|
||||
|
||||
if (!intersection) {
|
||||
intersection = s2;
|
||||
|
@ -234,7 +181,7 @@ jQuery.fn.springy = function(params) {
|
|||
|
||||
var weight = (edge.data.weight !== undefined) ? edge.data.weight : 1.0;
|
||||
|
||||
ctx.lineWidth = Math.max(weight * 2, 0.1);
|
||||
ctx.lineWidth = Math.max(weight * 2, 0.1);
|
||||
arrowWidth = 1 + ctx.lineWidth;
|
||||
arrowLength = 8;
|
||||
|
||||
|
@ -272,22 +219,13 @@ jQuery.fn.springy = function(params) {
|
|||
|
||||
// label
|
||||
if (edge.data.label !== undefined) {
|
||||
text = edge.data.label
|
||||
text = edge.data.label;
|
||||
ctx.save();
|
||||
ctx.textAlign = "center";
|
||||
ctx.textBaseline = "top";
|
||||
ctx.font = (edge.data.font !== undefined) ? edge.data.font : edgeFont;
|
||||
ctx.fillStyle = stroke;
|
||||
var angle = Math.atan2(s2.y - s1.y, s2.x - s1.x);
|
||||
var displacement = -8;
|
||||
if (edgeLabelsUpright && (angle > Math.PI/2 || angle < -Math.PI/2)) {
|
||||
displacement = 8;
|
||||
angle += Math.PI;
|
||||
}
|
||||
var textPos = s1.add(s2).divide(2).add(normal.multiply(displacement));
|
||||
ctx.translate(textPos.x, textPos.y);
|
||||
ctx.rotate(angle);
|
||||
ctx.fillText(text, 0,-2);
|
||||
ctx.textAlign = 'center';
|
||||
ctx.textBaseline = 'top';
|
||||
ctx.font = '10px Helvetica, sans-serif';
|
||||
ctx.fillStyle = '#5BA6EC';
|
||||
ctx.fillText(text, (x1 + x2) / 2, (y1 + y2) / 2);
|
||||
ctx.restore();
|
||||
}
|
||||
|
||||
|
@ -297,57 +235,30 @@ jQuery.fn.springy = function(params) {
|
|||
|
||||
ctx.save();
|
||||
|
||||
// Pulled out the padding aspect sso that the size functions could be used in multiple places
|
||||
// These should probably be settable by the user (and scoped higher) but this suffices for now
|
||||
var paddingX = 6;
|
||||
var paddingY = 6;
|
||||
|
||||
var contentWidth = node.getWidth();
|
||||
var contentHeight = node.getHeight();
|
||||
var boxWidth = contentWidth + paddingX;
|
||||
var boxHeight = contentHeight + paddingY;
|
||||
var boxWidth = node.getWidth();
|
||||
var boxHeight = node.getHeight();
|
||||
|
||||
// clear background
|
||||
ctx.clearRect(s.x - boxWidth/2, s.y - boxHeight/2, boxWidth, boxHeight);
|
||||
ctx.clearRect(s.x - boxWidth / 2, s.y - 10, boxWidth, 20);
|
||||
|
||||
// fill background
|
||||
if (selected !== null && selected.node !== null && selected.node.id === node.id) {
|
||||
ctx.fillStyle = "#FFFFE0";
|
||||
if (selected !== null && nearest.node !== null && selected.node.id === node.id) {
|
||||
ctx.fillStyle = '#FFFFE0';
|
||||
} else if (nearest !== null && nearest.node !== null && nearest.node.id === node.id) {
|
||||
ctx.fillStyle = "#EEEEEE";
|
||||
ctx.fillStyle = '#EEEEEE';
|
||||
} else {
|
||||
ctx.fillStyle = "#FFFFFF";
|
||||
ctx.fillStyle = '#FFFFFF';
|
||||
}
|
||||
ctx.fillRect(s.x - boxWidth/2, s.y - boxHeight/2, boxWidth, boxHeight);
|
||||
ctx.fillRect(s.x - boxWidth / 2, s.y - 10, boxWidth, 20);
|
||||
|
||||
ctx.textAlign = 'left';
|
||||
ctx.textBaseline = 'top';
|
||||
ctx.font = '16px Verdana, sans-serif';
|
||||
ctx.fillStyle = '#000000';
|
||||
ctx.font = '16px Verdana, sans-serif';
|
||||
var text = (node.data.label !== undefined) ? node.data.label : node.id;
|
||||
ctx.fillText(text, s.x - boxWidth / 2 + 5, s.y - 8);
|
||||
|
||||
if (node.data.image == undefined) {
|
||||
ctx.textAlign = "left";
|
||||
ctx.textBaseline = "top";
|
||||
ctx.font = (node.data.font !== undefined) ? node.data.font : nodeFont;
|
||||
ctx.fillStyle = (node.data.color !== undefined) ? node.data.color : "#000000";
|
||||
var text = (node.data.label !== undefined) ? node.data.label : node.id;
|
||||
ctx.fillText(text, s.x - contentWidth/2, s.y - contentHeight/2);
|
||||
} else {
|
||||
// Currently we just ignore any labels if the image object is set. One might want to extend this logic to allow for both, or other composite nodes.
|
||||
var src = node.data.image.src; // There should probably be a sanity check here too, but un-src-ed images aren't exaclty a disaster.
|
||||
if (src in nodeImages) {
|
||||
if (nodeImages[src].loaded) {
|
||||
// Our image is loaded, so it's safe to draw
|
||||
ctx.drawImage(nodeImages[src].object, s.x - contentWidth/2, s.y - contentHeight/2, contentWidth, contentHeight);
|
||||
}
|
||||
}else{
|
||||
// First time seeing an image with this src address, so add it to our set of image objects
|
||||
// Note: we index images by their src to avoid making too many duplicates
|
||||
nodeImages[src] = {};
|
||||
var img = new Image();
|
||||
nodeImages[src].object = img;
|
||||
img.addEventListener("load", function () {
|
||||
// HTMLImageElement objects are very finicky about being used before they are loaded, so we set a flag when it is done
|
||||
nodeImages[src].loaded = true;
|
||||
});
|
||||
img.src = src;
|
||||
}
|
||||
}
|
||||
ctx.restore();
|
||||
}
|
||||
);
|
||||
|
@ -356,21 +267,21 @@ jQuery.fn.springy = function(params) {
|
|||
|
||||
// helpers for figuring out where to draw arrows
|
||||
function intersect_line_line(p1, p2, p3, p4) {
|
||||
var denom = ((p4.y - p3.y)*(p2.x - p1.x) - (p4.x - p3.x)*(p2.y - p1.y));
|
||||
var denom = ((p4.y - p3.y) * (p2.x - p1.x) - (p4.x - p3.x) * (p2.y - p1.y));
|
||||
|
||||
// lines are parallel
|
||||
if (denom === 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
var ua = ((p4.x - p3.x)*(p1.y - p3.y) - (p4.y - p3.y)*(p1.x - p3.x)) / denom;
|
||||
var ub = ((p2.x - p1.x)*(p1.y - p3.y) - (p2.y - p1.y)*(p1.x - p3.x)) / denom;
|
||||
var ua = ((p4.x - p3.x) * (p1.y - p3.y) - (p4.y - p3.y) * (p1.x - p3.x)) / denom;
|
||||
var ub = ((p2.x - p1.x) * (p1.y - p3.y) - (p2.y - p1.y) * (p1.x - p3.x)) / denom;
|
||||
|
||||
if (ua < 0 || ua > 1 || ub < 0 || ub > 1) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return new Springy.Vector(p1.x + ua * (p2.x - p1.x), p1.y + ua * (p2.y - p1.y));
|
||||
return new Vector(p1.x + ua * (p2.x - p1.x), p1.y + ua * (p2.y - p1.y));
|
||||
}
|
||||
|
||||
function intersect_line_box(p1, p2, p3, w, h) {
|
||||
|
@ -389,6 +300,6 @@ jQuery.fn.springy = function(params) {
|
|||
}
|
||||
|
||||
return this;
|
||||
}
|
||||
};
|
||||
|
||||
})();
|
||||
|
|
Loading…
Reference in New Issue
Block a user