manifold/web/components/bet-panel.tsx

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import clsx from 'clsx'
Cfmm (#64) * cpmm initial commit: common logic, cloud functions * remove unnecessary property * contract type * rename 'calculate.ts' => 'calculate-dpm.ts' * rename dpm calculations * use focus hook * mechanism-agnostic calculations * bet panel: use new calculations * use new calculations * delete markets cloud function * use correct contract type in scripts / functions * calculate fixed payouts; bets list calculations * new bet: use calculateCpmmPurchase * getOutcomeProbabilityAfterBet * use deductFixedFees * fix auto-refactor * fix antes * separate logic to payouts-dpm, payouts-fixed * liquidity provision tracking * remove comment * liquidity label * create liquidity provision even if no ante bet * liquidity fee * use all bets for getFixedCancelPayouts * updateUserBalance: allow negative balances * store initialProbability in contracts * turn on liquidity fee; turn off creator fee * Include time param in tweet url, so image preview is re-fetched * share redemption * cpmm ContractBetsTable display * formatMoney: handle minus zero * filter out redemption bets * track fees on contract and bets; change fee schedule for cpmm markets; only pay out creator fees at resolution * small fixes * small fixes * Redeem shares pays back loans first * Fix initial point on graph * calculateCpmmPurchase: deduct creator fee * Filter out redemption bets from feed * set env to dev for user-testing purposes * creator fees messaging * new cfmm: k = y^(1-p) * n^p * addCpmmLiquidity * correct price function * enable fees * handle overflow * liquidity provision tracking * raise fees * Fix merge error * fix dpm free response payout for single outcome * Fix DPM payout calculation * Remove hardcoding as dev Co-authored-by: James Grugett <jahooma@gmail.com>
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import React, { useEffect, useState } from 'react'
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import { useUser } from '../hooks/use-user'
Cfmm (#64) * cpmm initial commit: common logic, cloud functions * remove unnecessary property * contract type * rename 'calculate.ts' => 'calculate-dpm.ts' * rename dpm calculations * use focus hook * mechanism-agnostic calculations * bet panel: use new calculations * use new calculations * delete markets cloud function * use correct contract type in scripts / functions * calculate fixed payouts; bets list calculations * new bet: use calculateCpmmPurchase * getOutcomeProbabilityAfterBet * use deductFixedFees * fix auto-refactor * fix antes * separate logic to payouts-dpm, payouts-fixed * liquidity provision tracking * remove comment * liquidity label * create liquidity provision even if no ante bet * liquidity fee * use all bets for getFixedCancelPayouts * updateUserBalance: allow negative balances * store initialProbability in contracts * turn on liquidity fee; turn off creator fee * Include time param in tweet url, so image preview is re-fetched * share redemption * cpmm ContractBetsTable display * formatMoney: handle minus zero * filter out redemption bets * track fees on contract and bets; change fee schedule for cpmm markets; only pay out creator fees at resolution * small fixes * small fixes * Redeem shares pays back loans first * Fix initial point on graph * calculateCpmmPurchase: deduct creator fee * Filter out redemption bets from feed * set env to dev for user-testing purposes * creator fees messaging * new cfmm: k = y^(1-p) * n^p * addCpmmLiquidity * correct price function * enable fees * handle overflow * liquidity provision tracking * raise fees * Fix merge error * fix dpm free response payout for single outcome * Fix DPM payout calculation * Remove hardcoding as dev Co-authored-by: James Grugett <jahooma@gmail.com>
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import { Binary, CPMM, DPM, FullContract } from '../../common/contract'
import { Col } from './layout/col'
import { Row } from './layout/row'
import { Spacer } from './layout/spacer'
import { YesNoSelector } from './yes-no-selector'
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import {
formatMoney,
formatPercent,
formatWithCommas,
} from '../../common/util/format'
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import { Title } from './title'
import { firebaseLogin, User } from '../lib/firebase/users'
import { Bet } from '../../common/bet'
import { placeBet, sellShares } from '../lib/firebase/api-call'
import { BuyAmountInput, SellAmountInput } from './amount-input'
import { InfoTooltip } from './info-tooltip'
import { BinaryOutcomeLabel } from './outcome-label'
Cfmm (#64) * cpmm initial commit: common logic, cloud functions * remove unnecessary property * contract type * rename 'calculate.ts' => 'calculate-dpm.ts' * rename dpm calculations * use focus hook * mechanism-agnostic calculations * bet panel: use new calculations * use new calculations * delete markets cloud function * use correct contract type in scripts / functions * calculate fixed payouts; bets list calculations * new bet: use calculateCpmmPurchase * getOutcomeProbabilityAfterBet * use deductFixedFees * fix auto-refactor * fix antes * separate logic to payouts-dpm, payouts-fixed * liquidity provision tracking * remove comment * liquidity label * create liquidity provision even if no ante bet * liquidity fee * use all bets for getFixedCancelPayouts * updateUserBalance: allow negative balances * store initialProbability in contracts * turn on liquidity fee; turn off creator fee * Include time param in tweet url, so image preview is re-fetched * share redemption * cpmm ContractBetsTable display * formatMoney: handle minus zero * filter out redemption bets * track fees on contract and bets; change fee schedule for cpmm markets; only pay out creator fees at resolution * small fixes * small fixes * Redeem shares pays back loans first * Fix initial point on graph * calculateCpmmPurchase: deduct creator fee * Filter out redemption bets from feed * set env to dev for user-testing purposes * creator fees messaging * new cfmm: k = y^(1-p) * n^p * addCpmmLiquidity * correct price function * enable fees * handle overflow * liquidity provision tracking * raise fees * Fix merge error * fix dpm free response payout for single outcome * Fix DPM payout calculation * Remove hardcoding as dev Co-authored-by: James Grugett <jahooma@gmail.com>
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import {
calculatePayoutAfterCorrectBet,
calculateShares,
getProbability,
getOutcomeProbabilityAfterBet,
} from '../../common/calculate'
import { useFocus } from '../hooks/use-focus'
import { useUserContractBets } from '../hooks/use-user-bets'
import {
calculateCpmmSale,
getCpmmProbability,
} from '../../common/calculate-cpmm'
import { SellRow } from './sell-row'
import { useSaveShares } from './use-save-shares'
export function BetPanel(props: {
Cfmm (#64) * cpmm initial commit: common logic, cloud functions * remove unnecessary property * contract type * rename 'calculate.ts' => 'calculate-dpm.ts' * rename dpm calculations * use focus hook * mechanism-agnostic calculations * bet panel: use new calculations * use new calculations * delete markets cloud function * use correct contract type in scripts / functions * calculate fixed payouts; bets list calculations * new bet: use calculateCpmmPurchase * getOutcomeProbabilityAfterBet * use deductFixedFees * fix auto-refactor * fix antes * separate logic to payouts-dpm, payouts-fixed * liquidity provision tracking * remove comment * liquidity label * create liquidity provision even if no ante bet * liquidity fee * use all bets for getFixedCancelPayouts * updateUserBalance: allow negative balances * store initialProbability in contracts * turn on liquidity fee; turn off creator fee * Include time param in tweet url, so image preview is re-fetched * share redemption * cpmm ContractBetsTable display * formatMoney: handle minus zero * filter out redemption bets * track fees on contract and bets; change fee schedule for cpmm markets; only pay out creator fees at resolution * small fixes * small fixes * Redeem shares pays back loans first * Fix initial point on graph * calculateCpmmPurchase: deduct creator fee * Filter out redemption bets from feed * set env to dev for user-testing purposes * creator fees messaging * new cfmm: k = y^(1-p) * n^p * addCpmmLiquidity * correct price function * enable fees * handle overflow * liquidity provision tracking * raise fees * Fix merge error * fix dpm free response payout for single outcome * Fix DPM payout calculation * Remove hardcoding as dev Co-authored-by: James Grugett <jahooma@gmail.com>
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contract: FullContract<DPM | CPMM, Binary>
className?: string
}) {
const { contract, className } = props
const user = useUser()
const userBets = useUserContractBets(user?.id, contract.id)
const { yesFloorShares, noFloorShares } = useSaveShares(contract, userBets)
const sharesOutcome = yesFloorShares
? 'YES'
: noFloorShares
? 'NO'
: undefined
return (
<Col className={className}>
<SellRow
contract={contract}
user={user}
className={'rounded-t-md bg-gray-100 px-6 py-6'}
/>
<Col
className={clsx(
'rounded-b-md bg-white px-8 py-6',
!sharesOutcome && 'rounded-t-md',
className
)}
>
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<div className="mb-6 text-2xl">Place your bet</div>
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{/* <Title className={clsx('!mt-0 text-neutral')} text="Place a trade" /> */}
<BuyPanel contract={contract} user={user} userBets={userBets ?? []} />
{user === null && (
<button
className="btn flex-1 whitespace-nowrap border-none bg-gradient-to-r from-teal-500 to-green-500 px-10 text-lg font-medium normal-case hover:from-teal-600 hover:to-green-600"
onClick={firebaseLogin}
>
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Sign up to bet!
</button>
)}
</Col>
</Col>
)
}
export function BetPanelSwitcher(props: {
contract: FullContract<DPM | CPMM, Binary>
className?: string
title?: string // Set if BetPanel is on a feed modal
selected?: 'YES' | 'NO'
onBetSuccess?: () => void
}) {
const { contract, className, title, selected, onBetSuccess } = props
const { mechanism } = contract
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const user = useUser()
const userBets = useUserContractBets(user?.id, contract.id)
const [tradeType, setTradeType] = useState<'BUY' | 'SELL'>('BUY')
const { yesFloorShares, noFloorShares, yesShares, noShares } = useSaveShares(
contract,
userBets
)
const floorShares = yesFloorShares || noFloorShares
const sharesOutcome = yesFloorShares
? 'YES'
: noFloorShares
? 'NO'
: undefined
useEffect(() => {
// Switch back to BUY if the user has sold all their shares.
if (tradeType === 'SELL' && sharesOutcome === undefined) {
setTradeType('BUY')
}
}, [tradeType, sharesOutcome])
return (
<Col className={className}>
{sharesOutcome && mechanism === 'cpmm-1' && (
<Col className="rounded-t-md bg-gray-100 px-6 py-6">
<Row className="items-center justify-between gap-2">
<div>
You have {formatWithCommas(floorShares)}{' '}
<BinaryOutcomeLabel outcome={sharesOutcome} /> shares
</div>
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{tradeType === 'BUY' && (
<button
className="btn btn-sm"
style={{
backgroundColor: 'white',
border: '2px solid',
color: '#3D4451',
}}
onClick={() =>
tradeType === 'BUY'
? setTradeType('SELL')
: setTradeType('BUY')
}
>
{tradeType === 'BUY' ? 'Sell' : 'Bet'}
</button>
)}
</Row>
</Col>
)}
<Col
className={clsx(
'rounded-b-md bg-white px-8 py-6',
!sharesOutcome && 'rounded-t-md',
className
)}
>
<Title
className={clsx(
'!mt-0',
tradeType === 'BUY' && title ? '!text-xl' : ''
)}
text={tradeType === 'BUY' ? title ?? 'Place a trade' : 'Sell shares'}
/>
{tradeType === 'SELL' && user && sharesOutcome && (
<SellPanel
contract={contract as FullContract<CPMM, Binary>}
shares={yesShares || noShares}
sharesOutcome={sharesOutcome}
user={user}
userBets={userBets ?? []}
onSellSuccess={onBetSuccess}
/>
)}
{tradeType === 'BUY' && (
<BuyPanel
contract={contract}
user={user}
userBets={userBets ?? []}
selected={selected}
onBuySuccess={onBetSuccess}
/>
)}
{user === null && (
<button
className="btn flex-1 whitespace-nowrap border-none bg-gradient-to-r from-teal-500 to-green-500 px-10 text-lg font-medium normal-case hover:from-teal-600 hover:to-green-600"
onClick={firebaseLogin}
>
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Sign up to bet!
</button>
)}
</Col>
</Col>
)
}
function BuyPanel(props: {
contract: FullContract<DPM | CPMM, Binary>
user: User | null | undefined
userBets: Bet[]
selected?: 'YES' | 'NO'
onBuySuccess?: () => void
}) {
const { contract, user, userBets, selected, onBuySuccess } = props
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const [betChoice, setBetChoice] = useState<'YES' | 'NO' | undefined>(selected)
const [betAmount, setBetAmount] = useState<number | undefined>(undefined)
const [error, setError] = useState<string | undefined>()
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const [isSubmitting, setIsSubmitting] = useState(false)
const [wasSubmitted, setWasSubmitted] = useState(false)
const [inputRef, focusAmountInput] = useFocus()
useEffect(() => {
// warm up cloud function
placeBet({}).catch()
}, [])
useEffect(() => {
if (selected) focusAmountInput()
}, [selected, focusAmountInput])
function onBetChoice(choice: 'YES' | 'NO') {
setBetChoice(choice)
setWasSubmitted(false)
focusAmountInput()
}
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function onBetChange(newAmount: number | undefined) {
setWasSubmitted(false)
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setBetAmount(newAmount)
if (!betChoice) {
setBetChoice('YES')
}
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}
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async function submitBet() {
if (!user || !betAmount) return
setError(undefined)
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setIsSubmitting(true)
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const result = await placeBet({
amount: betAmount,
outcome: betChoice,
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contractId: contract.id,
}).then((r) => r.data as any)
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console.log('placed bet. Result:', result)
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if (result?.status === 'success') {
setIsSubmitting(false)
setWasSubmitted(true)
setBetAmount(undefined)
if (onBuySuccess) onBuySuccess()
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} else {
setError(result?.message || 'Error placing bet')
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setIsSubmitting(false)
}
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}
const betDisabled = isSubmitting || !betAmount || error
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Cfmm (#64) * cpmm initial commit: common logic, cloud functions * remove unnecessary property * contract type * rename 'calculate.ts' => 'calculate-dpm.ts' * rename dpm calculations * use focus hook * mechanism-agnostic calculations * bet panel: use new calculations * use new calculations * delete markets cloud function * use correct contract type in scripts / functions * calculate fixed payouts; bets list calculations * new bet: use calculateCpmmPurchase * getOutcomeProbabilityAfterBet * use deductFixedFees * fix auto-refactor * fix antes * separate logic to payouts-dpm, payouts-fixed * liquidity provision tracking * remove comment * liquidity label * create liquidity provision even if no ante bet * liquidity fee * use all bets for getFixedCancelPayouts * updateUserBalance: allow negative balances * store initialProbability in contracts * turn on liquidity fee; turn off creator fee * Include time param in tweet url, so image preview is re-fetched * share redemption * cpmm ContractBetsTable display * formatMoney: handle minus zero * filter out redemption bets * track fees on contract and bets; change fee schedule for cpmm markets; only pay out creator fees at resolution * small fixes * small fixes * Redeem shares pays back loans first * Fix initial point on graph * calculateCpmmPurchase: deduct creator fee * Filter out redemption bets from feed * set env to dev for user-testing purposes * creator fees messaging * new cfmm: k = y^(1-p) * n^p * addCpmmLiquidity * correct price function * enable fees * handle overflow * liquidity provision tracking * raise fees * Fix merge error * fix dpm free response payout for single outcome * Fix DPM payout calculation * Remove hardcoding as dev Co-authored-by: James Grugett <jahooma@gmail.com>
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const initialProb = getProbability(contract)
Cfmm (#64) * cpmm initial commit: common logic, cloud functions * remove unnecessary property * contract type * rename 'calculate.ts' => 'calculate-dpm.ts' * rename dpm calculations * use focus hook * mechanism-agnostic calculations * bet panel: use new calculations * use new calculations * delete markets cloud function * use correct contract type in scripts / functions * calculate fixed payouts; bets list calculations * new bet: use calculateCpmmPurchase * getOutcomeProbabilityAfterBet * use deductFixedFees * fix auto-refactor * fix antes * separate logic to payouts-dpm, payouts-fixed * liquidity provision tracking * remove comment * liquidity label * create liquidity provision even if no ante bet * liquidity fee * use all bets for getFixedCancelPayouts * updateUserBalance: allow negative balances * store initialProbability in contracts * turn on liquidity fee; turn off creator fee * Include time param in tweet url, so image preview is re-fetched * share redemption * cpmm ContractBetsTable display * formatMoney: handle minus zero * filter out redemption bets * track fees on contract and bets; change fee schedule for cpmm markets; only pay out creator fees at resolution * small fixes * small fixes * Redeem shares pays back loans first * Fix initial point on graph * calculateCpmmPurchase: deduct creator fee * Filter out redemption bets from feed * set env to dev for user-testing purposes * creator fees messaging * new cfmm: k = y^(1-p) * n^p * addCpmmLiquidity * correct price function * enable fees * handle overflow * liquidity provision tracking * raise fees * Fix merge error * fix dpm free response payout for single outcome * Fix DPM payout calculation * Remove hardcoding as dev Co-authored-by: James Grugett <jahooma@gmail.com>
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const outcomeProb = getOutcomeProbabilityAfterBet(
contract,
betChoice || 'YES',
betAmount ?? 0
)
Free response (#47) * Answer datatype and MULTI outcome type for Contract * Create free answer contract * Automatically sort Tailwind classes with Prettier (#45) * Add Prettier Tailwind plugin * Autoformat Tailwind classes with Prettier * Allow for non-binary contracts in contract page and related components * logo with white inside, transparent bg * Create answer * Some UI for showing answers * Answer bet panel * Convert rest of calcuate file to generic multi contracts * Working betting with ante'd NONE answer * Numbered answers. Layout & calculation tweaks * Can bet. More layout tweaks! * Resolve answer UI * Resolve multi market * Resolved market UI * Fix feed and cards for multi contracts * Sell bets. Various fixes * Tweaks for trades page * Always dev mode * Create answer bet has isAnte: true * Fix card showing 0% for multi contracts * Fix grouped bets feed for multi outcomes * None option converted to none of the above label at bottom of list. Button to resolve none. * Tweaks to no answers yet, resolve button layout * Show ante bets on new answers in the feed * Update placeholder text for description * Consolidate firestore rules for subcollections * Remove Contract and Bet type params. Use string type for outcomes. * Increase char limit to 10k for answers. Preserve line breaks. * Don't show resolve options after answer chosen * Fix type error in script * Remove NONE resolution option * Change outcomeType to include 'MULTI' and 'FREE_RESPONSE' * Show bet probability change and payout when creating answer * User info change: also change answers * Append answers to contract field 'answers' * sort trades by resolved * Don't include trailing !:,.; in links * Stop flooring inputs into formatMoney * Revert "Stop flooring inputs into formatMoney" This reverts commit 2f7ab1842916bc903e60231cbf45b934db2f2658. * Consistently floor user.balance * Expand create panel on focus From Richard Hanania's feedback * welcome email: include link to manifold * Fix home page in dev on branches that are not free-response * Close emails (#50) * script init for stephen dev * market close emails * order of operations * template email * sendMarketCloseEmail: handle unsubscribe * remove debugging * marketCloseEmails: every hour * sendMarketCloseEmails: check undefined * marketCloseEmails: "every hour" => "every 1 hours" * Set up a read API using Vercel serverless functions (#49) * Set up read API using Vercel serverless functions Featuring: /api/v0/markets /api/v0/market/[contractId] /api/v0/slug/[contractSlug] * Include tags in API * Tweaks. Remove filter for only binary contract * Fix bet probability change for NO bets * Put back isProd calculation Co-authored-by: Austin Chen <akrolsmir@gmail.com> Co-authored-by: mantikoros <sgrugett@gmail.com> Co-authored-by: mantikoros <95266179+mantikoros@users.noreply.github.com>
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const resultProb = betChoice === 'NO' ? 1 - outcomeProb : outcomeProb
Cfmm (#64) * cpmm initial commit: common logic, cloud functions * remove unnecessary property * contract type * rename 'calculate.ts' => 'calculate-dpm.ts' * rename dpm calculations * use focus hook * mechanism-agnostic calculations * bet panel: use new calculations * use new calculations * delete markets cloud function * use correct contract type in scripts / functions * calculate fixed payouts; bets list calculations * new bet: use calculateCpmmPurchase * getOutcomeProbabilityAfterBet * use deductFixedFees * fix auto-refactor * fix antes * separate logic to payouts-dpm, payouts-fixed * liquidity provision tracking * remove comment * liquidity label * create liquidity provision even if no ante bet * liquidity fee * use all bets for getFixedCancelPayouts * updateUserBalance: allow negative balances * store initialProbability in contracts * turn on liquidity fee; turn off creator fee * Include time param in tweet url, so image preview is re-fetched * share redemption * cpmm ContractBetsTable display * formatMoney: handle minus zero * filter out redemption bets * track fees on contract and bets; change fee schedule for cpmm markets; only pay out creator fees at resolution * small fixes * small fixes * Redeem shares pays back loans first * Fix initial point on graph * calculateCpmmPurchase: deduct creator fee * Filter out redemption bets from feed * set env to dev for user-testing purposes * creator fees messaging * new cfmm: k = y^(1-p) * n^p * addCpmmLiquidity * correct price function * enable fees * handle overflow * liquidity provision tracking * raise fees * Fix merge error * fix dpm free response payout for single outcome * Fix DPM payout calculation * Remove hardcoding as dev Co-authored-by: James Grugett <jahooma@gmail.com>
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const shares = calculateShares(contract, betAmount ?? 0, betChoice || 'YES')
const currentPayout = betAmount
? calculatePayoutAfterCorrectBet(contract, {
outcome: betChoice,
amount: betAmount,
shares,
} as Bet)
: 0
const currentReturn = betAmount ? (currentPayout - betAmount) / betAmount : 0
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const currentReturnPercent = formatPercent(currentReturn)
Cfmm (#64) * cpmm initial commit: common logic, cloud functions * remove unnecessary property * contract type * rename 'calculate.ts' => 'calculate-dpm.ts' * rename dpm calculations * use focus hook * mechanism-agnostic calculations * bet panel: use new calculations * use new calculations * delete markets cloud function * use correct contract type in scripts / functions * calculate fixed payouts; bets list calculations * new bet: use calculateCpmmPurchase * getOutcomeProbabilityAfterBet * use deductFixedFees * fix auto-refactor * fix antes * separate logic to payouts-dpm, payouts-fixed * liquidity provision tracking * remove comment * liquidity label * create liquidity provision even if no ante bet * liquidity fee * use all bets for getFixedCancelPayouts * updateUserBalance: allow negative balances * store initialProbability in contracts * turn on liquidity fee; turn off creator fee * Include time param in tweet url, so image preview is re-fetched * share redemption * cpmm ContractBetsTable display * formatMoney: handle minus zero * filter out redemption bets * track fees on contract and bets; change fee schedule for cpmm markets; only pay out creator fees at resolution * small fixes * small fixes * Redeem shares pays back loans first * Fix initial point on graph * calculateCpmmPurchase: deduct creator fee * Filter out redemption bets from feed * set env to dev for user-testing purposes * creator fees messaging * new cfmm: k = y^(1-p) * n^p * addCpmmLiquidity * correct price function * enable fees * handle overflow * liquidity provision tracking * raise fees * Fix merge error * fix dpm free response payout for single outcome * Fix DPM payout calculation * Remove hardcoding as dev Co-authored-by: James Grugett <jahooma@gmail.com>
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const dpmTooltip =
Cfmm (#64) * cpmm initial commit: common logic, cloud functions * remove unnecessary property * contract type * rename 'calculate.ts' => 'calculate-dpm.ts' * rename dpm calculations * use focus hook * mechanism-agnostic calculations * bet panel: use new calculations * use new calculations * delete markets cloud function * use correct contract type in scripts / functions * calculate fixed payouts; bets list calculations * new bet: use calculateCpmmPurchase * getOutcomeProbabilityAfterBet * use deductFixedFees * fix auto-refactor * fix antes * separate logic to payouts-dpm, payouts-fixed * liquidity provision tracking * remove comment * liquidity label * create liquidity provision even if no ante bet * liquidity fee * use all bets for getFixedCancelPayouts * updateUserBalance: allow negative balances * store initialProbability in contracts * turn on liquidity fee; turn off creator fee * Include time param in tweet url, so image preview is re-fetched * share redemption * cpmm ContractBetsTable display * formatMoney: handle minus zero * filter out redemption bets * track fees on contract and bets; change fee schedule for cpmm markets; only pay out creator fees at resolution * small fixes * small fixes * Redeem shares pays back loans first * Fix initial point on graph * calculateCpmmPurchase: deduct creator fee * Filter out redemption bets from feed * set env to dev for user-testing purposes * creator fees messaging * new cfmm: k = y^(1-p) * n^p * addCpmmLiquidity * correct price function * enable fees * handle overflow * liquidity provision tracking * raise fees * Fix merge error * fix dpm free response payout for single outcome * Fix DPM payout calculation * Remove hardcoding as dev Co-authored-by: James Grugett <jahooma@gmail.com>
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contract.mechanism === 'dpm-2'
? `Current payout for ${formatWithCommas(shares)} / ${formatWithCommas(
shares +
contract.totalShares[betChoice ?? 'YES'] -
(contract.phantomShares
? contract.phantomShares[betChoice ?? 'YES']
: 0)
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)} ${betChoice ?? 'YES'} shares`
Cfmm (#64) * cpmm initial commit: common logic, cloud functions * remove unnecessary property * contract type * rename 'calculate.ts' => 'calculate-dpm.ts' * rename dpm calculations * use focus hook * mechanism-agnostic calculations * bet panel: use new calculations * use new calculations * delete markets cloud function * use correct contract type in scripts / functions * calculate fixed payouts; bets list calculations * new bet: use calculateCpmmPurchase * getOutcomeProbabilityAfterBet * use deductFixedFees * fix auto-refactor * fix antes * separate logic to payouts-dpm, payouts-fixed * liquidity provision tracking * remove comment * liquidity label * create liquidity provision even if no ante bet * liquidity fee * use all bets for getFixedCancelPayouts * updateUserBalance: allow negative balances * store initialProbability in contracts * turn on liquidity fee; turn off creator fee * Include time param in tweet url, so image preview is re-fetched * share redemption * cpmm ContractBetsTable display * formatMoney: handle minus zero * filter out redemption bets * track fees on contract and bets; change fee schedule for cpmm markets; only pay out creator fees at resolution * small fixes * small fixes * Redeem shares pays back loans first * Fix initial point on graph * calculateCpmmPurchase: deduct creator fee * Filter out redemption bets from feed * set env to dev for user-testing purposes * creator fees messaging * new cfmm: k = y^(1-p) * n^p * addCpmmLiquidity * correct price function * enable fees * handle overflow * liquidity provision tracking * raise fees * Fix merge error * fix dpm free response payout for single outcome * Fix DPM payout calculation * Remove hardcoding as dev Co-authored-by: James Grugett <jahooma@gmail.com>
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: undefined
return (
<>
<YesNoSelector
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className="mb-4"
selected={betChoice}
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onSelect={(choice) => onBetChoice(choice)}
/>
<div className="my-3 text-left text-sm text-gray-500">Amount</div>
<BuyAmountInput
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inputClassName="w-full max-w-none"
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amount={betAmount}
onChange={onBetChange}
error={error}
setError={setError}
disabled={isSubmitting}
inputRef={inputRef}
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/>
<Col className="mt-3 w-full gap-3">
<Row className="items-center justify-between text-sm">
<div className="text-gray-500">Probability</div>
<Row>
<div>{formatPercent(initialProb)}</div>
<div className="mx-2"></div>
<div>{formatPercent(resultProb)}</div>
</Row>
</Row>
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<Row className="items-center justify-between gap-2 text-sm">
<Row className="flex-nowrap items-center gap-2 whitespace-nowrap text-gray-500">
<div>
{contract.mechanism === 'dpm-2' ? (
<>
Estimated
<br /> payout if{' '}
<BinaryOutcomeLabel outcome={betChoice ?? 'YES'} />
</>
) : (
<>
Payout if <BinaryOutcomeLabel outcome={betChoice ?? 'YES'} />
</>
)}
</div>
Cfmm (#64) * cpmm initial commit: common logic, cloud functions * remove unnecessary property * contract type * rename 'calculate.ts' => 'calculate-dpm.ts' * rename dpm calculations * use focus hook * mechanism-agnostic calculations * bet panel: use new calculations * use new calculations * delete markets cloud function * use correct contract type in scripts / functions * calculate fixed payouts; bets list calculations * new bet: use calculateCpmmPurchase * getOutcomeProbabilityAfterBet * use deductFixedFees * fix auto-refactor * fix antes * separate logic to payouts-dpm, payouts-fixed * liquidity provision tracking * remove comment * liquidity label * create liquidity provision even if no ante bet * liquidity fee * use all bets for getFixedCancelPayouts * updateUserBalance: allow negative balances * store initialProbability in contracts * turn on liquidity fee; turn off creator fee * Include time param in tweet url, so image preview is re-fetched * share redemption * cpmm ContractBetsTable display * formatMoney: handle minus zero * filter out redemption bets * track fees on contract and bets; change fee schedule for cpmm markets; only pay out creator fees at resolution * small fixes * small fixes * Redeem shares pays back loans first * Fix initial point on graph * calculateCpmmPurchase: deduct creator fee * Filter out redemption bets from feed * set env to dev for user-testing purposes * creator fees messaging * new cfmm: k = y^(1-p) * n^p * addCpmmLiquidity * correct price function * enable fees * handle overflow * liquidity provision tracking * raise fees * Fix merge error * fix dpm free response payout for single outcome * Fix DPM payout calculation * Remove hardcoding as dev Co-authored-by: James Grugett <jahooma@gmail.com>
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{dpmTooltip && <InfoTooltip text={dpmTooltip} />}
</Row>
<Row className="flex-wrap items-end justify-end gap-2">
<span className="whitespace-nowrap">
{formatMoney(currentPayout)}
</span>
<span>(+{currentReturnPercent})</span>
</Row>
</Row>
</Col>
<Spacer h={8} />
{user && (
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<button
className={clsx(
'btn flex-1',
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betDisabled
? 'btn-disabled'
: betChoice === 'YES'
? 'btn-primary'
: 'border-none bg-red-400 hover:bg-red-500',
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isSubmitting ? 'loading' : ''
)}
onClick={betDisabled ? undefined : submitBet}
>
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{isSubmitting ? 'Submitting...' : 'Submit bet'}
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</button>
)}
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{wasSubmitted && <div className="mt-4">Bet submitted!</div>}
</>
)
}
export function SellPanel(props: {
contract: FullContract<CPMM, Binary>
userBets: Bet[]
shares: number
sharesOutcome: 'YES' | 'NO'
user: User
onSellSuccess?: () => void
}) {
const { contract, shares, sharesOutcome, userBets, user, onSellSuccess } =
props
const [amount, setAmount] = useState<number | undefined>(shares)
const [error, setError] = useState<string | undefined>()
const [isSubmitting, setIsSubmitting] = useState(false)
const [wasSubmitted, setWasSubmitted] = useState(false)
const betDisabled = isSubmitting || !amount || error
async function submitSell() {
if (!user || !amount) return
setError(undefined)
setIsSubmitting(true)
// Sell all shares if remaining shares would be < 1
const sellAmount = amount === Math.floor(shares) ? shares : amount
const result = await sellShares({
shares: sellAmount,
outcome: sharesOutcome,
contractId: contract.id,
}).then((r) => r.data)
console.log('Sold shares. Result:', result)
if (result?.status === 'success') {
setIsSubmitting(false)
setWasSubmitted(true)
setAmount(undefined)
if (onSellSuccess) onSellSuccess()
} else {
setError(result?.message || 'Error selling')
setIsSubmitting(false)
}
}
const initialProb = getProbability(contract)
const { newPool } = calculateCpmmSale(
contract,
Math.min(amount ?? 0, shares),
sharesOutcome
)
const resultProb = getCpmmProbability(newPool, contract.p)
return (
<>
<SellAmountInput
inputClassName="w-full"
contract={contract}
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amount={
amount
? Math.round(amount) === 0
? 0
: Math.floor(amount)
: undefined
}
onChange={setAmount}
userBets={userBets}
error={error}
setError={setError}
disabled={isSubmitting}
/>
<Col className="mt-3 w-full gap-3">
<Row className="items-center justify-between text-sm">
<div className="text-gray-500">Probability</div>
<Row>
<div>{formatPercent(initialProb)}</div>
<div className="mx-2"></div>
<div>{formatPercent(resultProb)}</div>
</Row>
</Row>
</Col>
<Spacer h={8} />
<button
className={clsx(
'btn flex-1',
betDisabled
? 'btn-disabled'
: sharesOutcome === 'YES'
? 'btn-primary'
: 'border-none bg-red-400 hover:bg-red-500',
isSubmitting ? 'loading' : ''
)}
onClick={betDisabled ? undefined : submitSell}
>
{isSubmitting ? 'Submitting...' : 'Submit sell'}
</button>
{wasSubmitted && <div className="mt-4">Sell submitted!</div>}
</>
)
}