manifold/web/components/contract/contract-overview.tsx

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import { Contract, tradingAllowed } from 'web/lib/firebase/contracts'
import { Col } from '../layout/col'
import { Spacer } from '../layout/spacer'
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import { ContractProbGraph } from './contract-prob-graph'
import { useUser } from 'web/hooks/use-user'
import { Row } from '../layout/row'
import { Linkify } from '../linkify'
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import clsx from 'clsx'
Numeric range markets!! (#146) * Numeric contract type * Create market numeric type * Add numeric graph (coded without testing) * Outline of numeric bet panel * Update bet panel logic * create numeric contracts * remove batching for antes for numeric markets * Remove focus * numeric market range [1, 100] * Zoom graph * Hide bet panels * getNumericBets * Add numeric resolution panel * Use getNumericBets in bet panel calc * Switch bucket count to 100 * Parallelize ante creation * placeBet for numeric markets * halve std of numeric bets * Update resolveMarket with numeric type * Set min and max for contract * lower std for numeric bets * calculateNumericDpmShares: use sorted order * Use min and max to map the input * Fix probability calc * normpdf variance mislabeled * range input * merge * change numeric graph color * fix getNewContract params * bet panel labels * validation * number input * fix bucketing * bucket input, numeric resolution panel * outcome label * merge * numeric bet panel on mobile * Make text underneath filled green answer bar selectable * Default to 'all' feed category when loading page. * fix numeric resolution panel * fix numeric bet panel calculations * display numeric resolution * don't render NumericBetPanel for non numeric markets * numeric bets: store shares, bet amounts across buckets in each bet object * restore your bets for numeric markets * numeric pnl calculations * remove hasUserHitManaLimit * contrain contract type * handle undefined allOutcomeShares * numeric ante bet amount * use correct amount for numeric dpm payouts * change numeric graph/outcome color * numeric constants * hack to show correct numeric payout in calculateDpmPayoutAfterCorrectBet * remove comment * fix ante display in bet list * halve bucket count * cast to NumericContract * fix merge imports * OUTCOME_TYPES * typo * lower bucket count to 200 * store raw numeric value with bet * store raw numeric resolution value * number input max length * create page: min, max to undefined if not numeric market * numeric resolution formatting * expected value for numeric markets * expected value for numeric markets * rearrange lines for readability * move normalpdf to util/math * show bets tab * check if outcomeMode is undefined * remove extraneous auto-merge cruft * hide comment status for numeric markets * import Co-authored-by: mantikoros <sgrugett@gmail.com>
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import {
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FreeResponseResolutionOrChance,
BinaryResolutionOrChance,
Numeric range markets!! (#146) * Numeric contract type * Create market numeric type * Add numeric graph (coded without testing) * Outline of numeric bet panel * Update bet panel logic * create numeric contracts * remove batching for antes for numeric markets * Remove focus * numeric market range [1, 100] * Zoom graph * Hide bet panels * getNumericBets * Add numeric resolution panel * Use getNumericBets in bet panel calc * Switch bucket count to 100 * Parallelize ante creation * placeBet for numeric markets * halve std of numeric bets * Update resolveMarket with numeric type * Set min and max for contract * lower std for numeric bets * calculateNumericDpmShares: use sorted order * Use min and max to map the input * Fix probability calc * normpdf variance mislabeled * range input * merge * change numeric graph color * fix getNewContract params * bet panel labels * validation * number input * fix bucketing * bucket input, numeric resolution panel * outcome label * merge * numeric bet panel on mobile * Make text underneath filled green answer bar selectable * Default to 'all' feed category when loading page. * fix numeric resolution panel * fix numeric bet panel calculations * display numeric resolution * don't render NumericBetPanel for non numeric markets * numeric bets: store shares, bet amounts across buckets in each bet object * restore your bets for numeric markets * numeric pnl calculations * remove hasUserHitManaLimit * contrain contract type * handle undefined allOutcomeShares * numeric ante bet amount * use correct amount for numeric dpm payouts * change numeric graph/outcome color * numeric constants * hack to show correct numeric payout in calculateDpmPayoutAfterCorrectBet * remove comment * fix ante display in bet list * halve bucket count * cast to NumericContract * fix merge imports * OUTCOME_TYPES * typo * lower bucket count to 200 * store raw numeric value with bet * store raw numeric resolution value * number input max length * create page: min, max to undefined if not numeric market * numeric resolution formatting * expected value for numeric markets * expected value for numeric markets * rearrange lines for readability * move normalpdf to util/math * show bets tab * check if outcomeMode is undefined * remove extraneous auto-merge cruft * hide comment status for numeric markets * import Co-authored-by: mantikoros <sgrugett@gmail.com>
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NumericResolutionOrExpectation,
} from './contract-card'
import { Bet } from 'common/bet'
import { Comment } from 'common/comment'
import BetRow from '../bet-row'
import { AnswersGraph } from '../answers/answers-graph'
Numeric range markets!! (#146) * Numeric contract type * Create market numeric type * Add numeric graph (coded without testing) * Outline of numeric bet panel * Update bet panel logic * create numeric contracts * remove batching for antes for numeric markets * Remove focus * numeric market range [1, 100] * Zoom graph * Hide bet panels * getNumericBets * Add numeric resolution panel * Use getNumericBets in bet panel calc * Switch bucket count to 100 * Parallelize ante creation * placeBet for numeric markets * halve std of numeric bets * Update resolveMarket with numeric type * Set min and max for contract * lower std for numeric bets * calculateNumericDpmShares: use sorted order * Use min and max to map the input * Fix probability calc * normpdf variance mislabeled * range input * merge * change numeric graph color * fix getNewContract params * bet panel labels * validation * number input * fix bucketing * bucket input, numeric resolution panel * outcome label * merge * numeric bet panel on mobile * Make text underneath filled green answer bar selectable * Default to 'all' feed category when loading page. * fix numeric resolution panel * fix numeric bet panel calculations * display numeric resolution * don't render NumericBetPanel for non numeric markets * numeric bets: store shares, bet amounts across buckets in each bet object * restore your bets for numeric markets * numeric pnl calculations * remove hasUserHitManaLimit * contrain contract type * handle undefined allOutcomeShares * numeric ante bet amount * use correct amount for numeric dpm payouts * change numeric graph/outcome color * numeric constants * hack to show correct numeric payout in calculateDpmPayoutAfterCorrectBet * remove comment * fix ante display in bet list * halve bucket count * cast to NumericContract * fix merge imports * OUTCOME_TYPES * typo * lower bucket count to 200 * store raw numeric value with bet * store raw numeric resolution value * number input max length * create page: min, max to undefined if not numeric market * numeric resolution formatting * expected value for numeric markets * expected value for numeric markets * rearrange lines for readability * move normalpdf to util/math * show bets tab * check if outcomeMode is undefined * remove extraneous auto-merge cruft * hide comment status for numeric markets * import Co-authored-by: mantikoros <sgrugett@gmail.com>
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import {
DPM,
FreeResponse,
FullContract,
NumericContract,
} from 'common/contract'
import { ContractDescription } from './contract-description'
import { ContractDetails } from './contract-details'
import { ShareMarket } from '../share-market'
Numeric range markets!! (#146) * Numeric contract type * Create market numeric type * Add numeric graph (coded without testing) * Outline of numeric bet panel * Update bet panel logic * create numeric contracts * remove batching for antes for numeric markets * Remove focus * numeric market range [1, 100] * Zoom graph * Hide bet panels * getNumericBets * Add numeric resolution panel * Use getNumericBets in bet panel calc * Switch bucket count to 100 * Parallelize ante creation * placeBet for numeric markets * halve std of numeric bets * Update resolveMarket with numeric type * Set min and max for contract * lower std for numeric bets * calculateNumericDpmShares: use sorted order * Use min and max to map the input * Fix probability calc * normpdf variance mislabeled * range input * merge * change numeric graph color * fix getNewContract params * bet panel labels * validation * number input * fix bucketing * bucket input, numeric resolution panel * outcome label * merge * numeric bet panel on mobile * Make text underneath filled green answer bar selectable * Default to 'all' feed category when loading page. * fix numeric resolution panel * fix numeric bet panel calculations * display numeric resolution * don't render NumericBetPanel for non numeric markets * numeric bets: store shares, bet amounts across buckets in each bet object * restore your bets for numeric markets * numeric pnl calculations * remove hasUserHitManaLimit * contrain contract type * handle undefined allOutcomeShares * numeric ante bet amount * use correct amount for numeric dpm payouts * change numeric graph/outcome color * numeric constants * hack to show correct numeric payout in calculateDpmPayoutAfterCorrectBet * remove comment * fix ante display in bet list * halve bucket count * cast to NumericContract * fix merge imports * OUTCOME_TYPES * typo * lower bucket count to 200 * store raw numeric value with bet * store raw numeric resolution value * number input max length * create page: min, max to undefined if not numeric market * numeric resolution formatting * expected value for numeric markets * expected value for numeric markets * rearrange lines for readability * move normalpdf to util/math * show bets tab * check if outcomeMode is undefined * remove extraneous auto-merge cruft * hide comment status for numeric markets * import Co-authored-by: mantikoros <sgrugett@gmail.com>
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import { NumericGraph } from './numeric-graph'
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export const ContractOverview = (props: {
contract: Contract
bets: Bet[]
comments: Comment[]
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className?: string
}) => {
const { contract, bets, className } = props
const { question, creatorId, outcomeType, resolution } = contract
const user = useUser()
const isCreator = user?.id === creatorId
Free response (#47) * Answer datatype and MULTI outcome type for Contract * Create free answer contract * Automatically sort Tailwind classes with Prettier (#45) * Add Prettier Tailwind plugin * Autoformat Tailwind classes with Prettier * Allow for non-binary contracts in contract page and related components * logo with white inside, transparent bg * Create answer * Some UI for showing answers * Answer bet panel * Convert rest of calcuate file to generic multi contracts * Working betting with ante'd NONE answer * Numbered answers. Layout & calculation tweaks * Can bet. More layout tweaks! * Resolve answer UI * Resolve multi market * Resolved market UI * Fix feed and cards for multi contracts * Sell bets. Various fixes * Tweaks for trades page * Always dev mode * Create answer bet has isAnte: true * Fix card showing 0% for multi contracts * Fix grouped bets feed for multi outcomes * None option converted to none of the above label at bottom of list. Button to resolve none. * Tweaks to no answers yet, resolve button layout * Show ante bets on new answers in the feed * Update placeholder text for description * Consolidate firestore rules for subcollections * Remove Contract and Bet type params. Use string type for outcomes. * Increase char limit to 10k for answers. Preserve line breaks. * Don't show resolve options after answer chosen * Fix type error in script * Remove NONE resolution option * Change outcomeType to include 'MULTI' and 'FREE_RESPONSE' * Show bet probability change and payout when creating answer * User info change: also change answers * Append answers to contract field 'answers' * sort trades by resolved * Don't include trailing !:,.; in links * Stop flooring inputs into formatMoney * Revert "Stop flooring inputs into formatMoney" This reverts commit 2f7ab1842916bc903e60231cbf45b934db2f2658. * Consistently floor user.balance * Expand create panel on focus From Richard Hanania's feedback * welcome email: include link to manifold * Fix home page in dev on branches that are not free-response * Close emails (#50) * script init for stephen dev * market close emails * order of operations * template email * sendMarketCloseEmail: handle unsubscribe * remove debugging * marketCloseEmails: every hour * sendMarketCloseEmails: check undefined * marketCloseEmails: "every hour" => "every 1 hours" * Set up a read API using Vercel serverless functions (#49) * Set up read API using Vercel serverless functions Featuring: /api/v0/markets /api/v0/market/[contractId] /api/v0/slug/[contractSlug] * Include tags in API * Tweaks. Remove filter for only binary contract * Fix bet probability change for NO bets * Put back isProd calculation Co-authored-by: Austin Chen <akrolsmir@gmail.com> Co-authored-by: mantikoros <sgrugett@gmail.com> Co-authored-by: mantikoros <95266179+mantikoros@users.noreply.github.com>
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const isBinary = outcomeType === 'BINARY'
return (
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<Col className={clsx('mb-6', className)}>
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<Col className="gap-4 px-2">
<Row className="justify-between gap-4">
<div className="text-2xl text-indigo-700 md:text-3xl">
Free response (#47) * Answer datatype and MULTI outcome type for Contract * Create free answer contract * Automatically sort Tailwind classes with Prettier (#45) * Add Prettier Tailwind plugin * Autoformat Tailwind classes with Prettier * Allow for non-binary contracts in contract page and related components * logo with white inside, transparent bg * Create answer * Some UI for showing answers * Answer bet panel * Convert rest of calcuate file to generic multi contracts * Working betting with ante'd NONE answer * Numbered answers. Layout & calculation tweaks * Can bet. More layout tweaks! * Resolve answer UI * Resolve multi market * Resolved market UI * Fix feed and cards for multi contracts * Sell bets. Various fixes * Tweaks for trades page * Always dev mode * Create answer bet has isAnte: true * Fix card showing 0% for multi contracts * Fix grouped bets feed for multi outcomes * None option converted to none of the above label at bottom of list. Button to resolve none. * Tweaks to no answers yet, resolve button layout * Show ante bets on new answers in the feed * Update placeholder text for description * Consolidate firestore rules for subcollections * Remove Contract and Bet type params. Use string type for outcomes. * Increase char limit to 10k for answers. Preserve line breaks. * Don't show resolve options after answer chosen * Fix type error in script * Remove NONE resolution option * Change outcomeType to include 'MULTI' and 'FREE_RESPONSE' * Show bet probability change and payout when creating answer * User info change: also change answers * Append answers to contract field 'answers' * sort trades by resolved * Don't include trailing !:,.; in links * Stop flooring inputs into formatMoney * Revert "Stop flooring inputs into formatMoney" This reverts commit 2f7ab1842916bc903e60231cbf45b934db2f2658. * Consistently floor user.balance * Expand create panel on focus From Richard Hanania's feedback * welcome email: include link to manifold * Fix home page in dev on branches that are not free-response * Close emails (#50) * script init for stephen dev * market close emails * order of operations * template email * sendMarketCloseEmail: handle unsubscribe * remove debugging * marketCloseEmails: every hour * sendMarketCloseEmails: check undefined * marketCloseEmails: "every hour" => "every 1 hours" * Set up a read API using Vercel serverless functions (#49) * Set up read API using Vercel serverless functions Featuring: /api/v0/markets /api/v0/market/[contractId] /api/v0/slug/[contractSlug] * Include tags in API * Tweaks. Remove filter for only binary contract * Fix bet probability change for NO bets * Put back isProd calculation Co-authored-by: Austin Chen <akrolsmir@gmail.com> Co-authored-by: mantikoros <sgrugett@gmail.com> Co-authored-by: mantikoros <95266179+mantikoros@users.noreply.github.com>
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<Linkify text={question} />
</div>
{isBinary && (
<BinaryResolutionOrChance
className="hidden items-end xl:flex"
Free response (#47) * Answer datatype and MULTI outcome type for Contract * Create free answer contract * Automatically sort Tailwind classes with Prettier (#45) * Add Prettier Tailwind plugin * Autoformat Tailwind classes with Prettier * Allow for non-binary contracts in contract page and related components * logo with white inside, transparent bg * Create answer * Some UI for showing answers * Answer bet panel * Convert rest of calcuate file to generic multi contracts * Working betting with ante'd NONE answer * Numbered answers. Layout & calculation tweaks * Can bet. More layout tweaks! * Resolve answer UI * Resolve multi market * Resolved market UI * Fix feed and cards for multi contracts * Sell bets. Various fixes * Tweaks for trades page * Always dev mode * Create answer bet has isAnte: true * Fix card showing 0% for multi contracts * Fix grouped bets feed for multi outcomes * None option converted to none of the above label at bottom of list. Button to resolve none. * Tweaks to no answers yet, resolve button layout * Show ante bets on new answers in the feed * Update placeholder text for description * Consolidate firestore rules for subcollections * Remove Contract and Bet type params. Use string type for outcomes. * Increase char limit to 10k for answers. Preserve line breaks. * Don't show resolve options after answer chosen * Fix type error in script * Remove NONE resolution option * Change outcomeType to include 'MULTI' and 'FREE_RESPONSE' * Show bet probability change and payout when creating answer * User info change: also change answers * Append answers to contract field 'answers' * sort trades by resolved * Don't include trailing !:,.; in links * Stop flooring inputs into formatMoney * Revert "Stop flooring inputs into formatMoney" This reverts commit 2f7ab1842916bc903e60231cbf45b934db2f2658. * Consistently floor user.balance * Expand create panel on focus From Richard Hanania's feedback * welcome email: include link to manifold * Fix home page in dev on branches that are not free-response * Close emails (#50) * script init for stephen dev * market close emails * order of operations * template email * sendMarketCloseEmail: handle unsubscribe * remove debugging * marketCloseEmails: every hour * sendMarketCloseEmails: check undefined * marketCloseEmails: "every hour" => "every 1 hours" * Set up a read API using Vercel serverless functions (#49) * Set up read API using Vercel serverless functions Featuring: /api/v0/markets /api/v0/market/[contractId] /api/v0/slug/[contractSlug] * Include tags in API * Tweaks. Remove filter for only binary contract * Fix bet probability change for NO bets * Put back isProd calculation Co-authored-by: Austin Chen <akrolsmir@gmail.com> Co-authored-by: mantikoros <sgrugett@gmail.com> Co-authored-by: mantikoros <95266179+mantikoros@users.noreply.github.com>
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contract={contract}
large
/>
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)}
Numeric range markets!! (#146) * Numeric contract type * Create market numeric type * Add numeric graph (coded without testing) * Outline of numeric bet panel * Update bet panel logic * create numeric contracts * remove batching for antes for numeric markets * Remove focus * numeric market range [1, 100] * Zoom graph * Hide bet panels * getNumericBets * Add numeric resolution panel * Use getNumericBets in bet panel calc * Switch bucket count to 100 * Parallelize ante creation * placeBet for numeric markets * halve std of numeric bets * Update resolveMarket with numeric type * Set min and max for contract * lower std for numeric bets * calculateNumericDpmShares: use sorted order * Use min and max to map the input * Fix probability calc * normpdf variance mislabeled * range input * merge * change numeric graph color * fix getNewContract params * bet panel labels * validation * number input * fix bucketing * bucket input, numeric resolution panel * outcome label * merge * numeric bet panel on mobile * Make text underneath filled green answer bar selectable * Default to 'all' feed category when loading page. * fix numeric resolution panel * fix numeric bet panel calculations * display numeric resolution * don't render NumericBetPanel for non numeric markets * numeric bets: store shares, bet amounts across buckets in each bet object * restore your bets for numeric markets * numeric pnl calculations * remove hasUserHitManaLimit * contrain contract type * handle undefined allOutcomeShares * numeric ante bet amount * use correct amount for numeric dpm payouts * change numeric graph/outcome color * numeric constants * hack to show correct numeric payout in calculateDpmPayoutAfterCorrectBet * remove comment * fix ante display in bet list * halve bucket count * cast to NumericContract * fix merge imports * OUTCOME_TYPES * typo * lower bucket count to 200 * store raw numeric value with bet * store raw numeric resolution value * number input max length * create page: min, max to undefined if not numeric market * numeric resolution formatting * expected value for numeric markets * expected value for numeric markets * rearrange lines for readability * move normalpdf to util/math * show bets tab * check if outcomeMode is undefined * remove extraneous auto-merge cruft * hide comment status for numeric markets * import Co-authored-by: mantikoros <sgrugett@gmail.com>
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{outcomeType === 'NUMERIC' && (
<NumericResolutionOrExpectation
contract={contract as NumericContract}
className="hidden items-end xl:flex"
/>
)}
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</Row>
{isBinary ? (
<Row className="items-center justify-between gap-4 xl:hidden">
<BinaryResolutionOrChance contract={contract} />
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{tradingAllowed(contract) && <BetRow contract={contract} />}
</Row>
) : (
outcomeType === 'FREE_RESPONSE' &&
resolution && (
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<FreeResponseResolutionOrChance
contract={contract}
truncate="none"
/>
)
)}
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Numeric range markets!! (#146) * Numeric contract type * Create market numeric type * Add numeric graph (coded without testing) * Outline of numeric bet panel * Update bet panel logic * create numeric contracts * remove batching for antes for numeric markets * Remove focus * numeric market range [1, 100] * Zoom graph * Hide bet panels * getNumericBets * Add numeric resolution panel * Use getNumericBets in bet panel calc * Switch bucket count to 100 * Parallelize ante creation * placeBet for numeric markets * halve std of numeric bets * Update resolveMarket with numeric type * Set min and max for contract * lower std for numeric bets * calculateNumericDpmShares: use sorted order * Use min and max to map the input * Fix probability calc * normpdf variance mislabeled * range input * merge * change numeric graph color * fix getNewContract params * bet panel labels * validation * number input * fix bucketing * bucket input, numeric resolution panel * outcome label * merge * numeric bet panel on mobile * Make text underneath filled green answer bar selectable * Default to 'all' feed category when loading page. * fix numeric resolution panel * fix numeric bet panel calculations * display numeric resolution * don't render NumericBetPanel for non numeric markets * numeric bets: store shares, bet amounts across buckets in each bet object * restore your bets for numeric markets * numeric pnl calculations * remove hasUserHitManaLimit * contrain contract type * handle undefined allOutcomeShares * numeric ante bet amount * use correct amount for numeric dpm payouts * change numeric graph/outcome color * numeric constants * hack to show correct numeric payout in calculateDpmPayoutAfterCorrectBet * remove comment * fix ante display in bet list * halve bucket count * cast to NumericContract * fix merge imports * OUTCOME_TYPES * typo * lower bucket count to 200 * store raw numeric value with bet * store raw numeric resolution value * number input max length * create page: min, max to undefined if not numeric market * numeric resolution formatting * expected value for numeric markets * expected value for numeric markets * rearrange lines for readability * move normalpdf to util/math * show bets tab * check if outcomeMode is undefined * remove extraneous auto-merge cruft * hide comment status for numeric markets * import Co-authored-by: mantikoros <sgrugett@gmail.com>
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{outcomeType === 'NUMERIC' && (
<Row className="items-center justify-between gap-4 xl:hidden">
<NumericResolutionOrExpectation
contract={contract as NumericContract}
/>
</Row>
)}
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<ContractDetails
contract={contract}
bets={bets}
isCreator={isCreator}
/>
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</Col>
<Spacer h={4} />
Numeric range markets!! (#146) * Numeric contract type * Create market numeric type * Add numeric graph (coded without testing) * Outline of numeric bet panel * Update bet panel logic * create numeric contracts * remove batching for antes for numeric markets * Remove focus * numeric market range [1, 100] * Zoom graph * Hide bet panels * getNumericBets * Add numeric resolution panel * Use getNumericBets in bet panel calc * Switch bucket count to 100 * Parallelize ante creation * placeBet for numeric markets * halve std of numeric bets * Update resolveMarket with numeric type * Set min and max for contract * lower std for numeric bets * calculateNumericDpmShares: use sorted order * Use min and max to map the input * Fix probability calc * normpdf variance mislabeled * range input * merge * change numeric graph color * fix getNewContract params * bet panel labels * validation * number input * fix bucketing * bucket input, numeric resolution panel * outcome label * merge * numeric bet panel on mobile * Make text underneath filled green answer bar selectable * Default to 'all' feed category when loading page. * fix numeric resolution panel * fix numeric bet panel calculations * display numeric resolution * don't render NumericBetPanel for non numeric markets * numeric bets: store shares, bet amounts across buckets in each bet object * restore your bets for numeric markets * numeric pnl calculations * remove hasUserHitManaLimit * contrain contract type * handle undefined allOutcomeShares * numeric ante bet amount * use correct amount for numeric dpm payouts * change numeric graph/outcome color * numeric constants * hack to show correct numeric payout in calculateDpmPayoutAfterCorrectBet * remove comment * fix ante display in bet list * halve bucket count * cast to NumericContract * fix merge imports * OUTCOME_TYPES * typo * lower bucket count to 200 * store raw numeric value with bet * store raw numeric resolution value * number input max length * create page: min, max to undefined if not numeric market * numeric resolution formatting * expected value for numeric markets * expected value for numeric markets * rearrange lines for readability * move normalpdf to util/math * show bets tab * check if outcomeMode is undefined * remove extraneous auto-merge cruft * hide comment status for numeric markets * import Co-authored-by: mantikoros <sgrugett@gmail.com>
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{isBinary && <ContractProbGraph contract={contract} bets={bets} />}{' '}
{outcomeType === 'FREE_RESPONSE' && (
Cfmm (#64) * cpmm initial commit: common logic, cloud functions * remove unnecessary property * contract type * rename 'calculate.ts' => 'calculate-dpm.ts' * rename dpm calculations * use focus hook * mechanism-agnostic calculations * bet panel: use new calculations * use new calculations * delete markets cloud function * use correct contract type in scripts / functions * calculate fixed payouts; bets list calculations * new bet: use calculateCpmmPurchase * getOutcomeProbabilityAfterBet * use deductFixedFees * fix auto-refactor * fix antes * separate logic to payouts-dpm, payouts-fixed * liquidity provision tracking * remove comment * liquidity label * create liquidity provision even if no ante bet * liquidity fee * use all bets for getFixedCancelPayouts * updateUserBalance: allow negative balances * store initialProbability in contracts * turn on liquidity fee; turn off creator fee * Include time param in tweet url, so image preview is re-fetched * share redemption * cpmm ContractBetsTable display * formatMoney: handle minus zero * filter out redemption bets * track fees on contract and bets; change fee schedule for cpmm markets; only pay out creator fees at resolution * small fixes * small fixes * Redeem shares pays back loans first * Fix initial point on graph * calculateCpmmPurchase: deduct creator fee * Filter out redemption bets from feed * set env to dev for user-testing purposes * creator fees messaging * new cfmm: k = y^(1-p) * n^p * addCpmmLiquidity * correct price function * enable fees * handle overflow * liquidity provision tracking * raise fees * Fix merge error * fix dpm free response payout for single outcome * Fix DPM payout calculation * Remove hardcoding as dev Co-authored-by: James Grugett <jahooma@gmail.com>
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<AnswersGraph
contract={contract as FullContract<DPM, FreeResponse>}
bets={bets}
/>
)}
Numeric range markets!! (#146) * Numeric contract type * Create market numeric type * Add numeric graph (coded without testing) * Outline of numeric bet panel * Update bet panel logic * create numeric contracts * remove batching for antes for numeric markets * Remove focus * numeric market range [1, 100] * Zoom graph * Hide bet panels * getNumericBets * Add numeric resolution panel * Use getNumericBets in bet panel calc * Switch bucket count to 100 * Parallelize ante creation * placeBet for numeric markets * halve std of numeric bets * Update resolveMarket with numeric type * Set min and max for contract * lower std for numeric bets * calculateNumericDpmShares: use sorted order * Use min and max to map the input * Fix probability calc * normpdf variance mislabeled * range input * merge * change numeric graph color * fix getNewContract params * bet panel labels * validation * number input * fix bucketing * bucket input, numeric resolution panel * outcome label * merge * numeric bet panel on mobile * Make text underneath filled green answer bar selectable * Default to 'all' feed category when loading page. * fix numeric resolution panel * fix numeric bet panel calculations * display numeric resolution * don't render NumericBetPanel for non numeric markets * numeric bets: store shares, bet amounts across buckets in each bet object * restore your bets for numeric markets * numeric pnl calculations * remove hasUserHitManaLimit * contrain contract type * handle undefined allOutcomeShares * numeric ante bet amount * use correct amount for numeric dpm payouts * change numeric graph/outcome color * numeric constants * hack to show correct numeric payout in calculateDpmPayoutAfterCorrectBet * remove comment * fix ante display in bet list * halve bucket count * cast to NumericContract * fix merge imports * OUTCOME_TYPES * typo * lower bucket count to 200 * store raw numeric value with bet * store raw numeric resolution value * number input max length * create page: min, max to undefined if not numeric market * numeric resolution formatting * expected value for numeric markets * expected value for numeric markets * rearrange lines for readability * move normalpdf to util/math * show bets tab * check if outcomeMode is undefined * remove extraneous auto-merge cruft * hide comment status for numeric markets * import Co-authored-by: mantikoros <sgrugett@gmail.com>
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{outcomeType === 'NUMERIC' && (
<NumericGraph contract={contract as NumericContract} />
)}
{(contract.description || isCreator) && <Spacer h={6} />}
{isCreator && <ShareMarket className="px-2" contract={contract} />}
<ContractDescription
className="px-2"
contract={contract}
isCreator={isCreator}
/>
</Col>
)
}