magic-wormhole/docs/client-protocol.md
2017-04-06 12:21:00 -07:00

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Client-to-Client Protocol

Wormhole clients do not talk directly to each other (at least at first): they only connect directly to the Rendezvous Server. They ask this server to convey messages to the other client (via the add command and the message response). This document explains the format of these client-to-client messages.

Each such message contains a "phase" string, and a hex-encoded binary "body".

Any phase which is purely numeric (^\d+$) is reserved for application data, and will be delivered in numeric order. All other phases are reserved for the Wormhole client itself. Clients will ignore any phase they do not recognize.

Immediately upon opening the mailbox, clients send the pake phase, which contains the binary SPAKE2 message (the one computed as X+M*pw or Y+N*pw).

Upon receiving their peer's pake phase, clients compute and remember the shared key. Then they send the encrypted version phase, whose plaintext payload is a UTF-8-encoded JSON-encoded dictionary of metadata. This allows the two Wormhole instances to signal their ability to do other things (like "dilate" the wormhole). The version data will also include an app_versions key which contains a dictionary of metadata provided by the application, allowing apps to perform similar negotiation.

Both version and all numeric (app-specific) phases are encrypted. The message body will be the hex-encoded output of a NACL SecretBox, keyed by a phase+side -specific key (computed with HKDF-SHA256, using the shared PAKE key as the secret input, and wormhole:phase:%s%s % (SHA256(side), SHA256(phase)) as the CTXinfo), with a random nonce.