but only if the client is modern enough to include "id" in the message,
which lets us avoid sending acks to an 0.7.5 client (which would cause
them to abort, they don't like unrecognized server messages).
The acks let the client learn the server_rx time of messages that
terminate on the server, like "allocate" and "claim".
This improves the error behavior when --verify is used but there's a
WrongPasswordError: the mismatch is detected before the verifiers are
displayed or confirmation is requested.
It requires that the far end sends a "_confirm" message, which was
introduced in release 0.6.0. Use with older versions (if it doesn't
break for other reasons) will cause a hang.
This patch also deletes test_twisted.Basic.test_verifier_mismatch, since
both sides now detect this on their own. It changes
test_wrong_password() too, since we might now notice the error during
send_data (previously we'd only see it in get_data).
Also clean up test_scripts.PregeneratedCode:
* fetch results from both sides at the same time
* only check rc when using a subprocess, since the direct call doesn't
use rc=0 anymore
* no need to cancel the other side's Deferred when one errors
* provide more information if stderr was non-empty
This uses a single TCP connection to the relay server for all
requests (although it probably uses a second one for the downstream
EventSource feed). This should squeeze out some of the round-trip times.
This adds an expected= argument to Connection.connectConsumer(), which
then returns a Deferred that fires when enough bytes have been written
to the consumer. It also adds Connection.writeToFile(), a helper method
that writes bytes to a filehandle.
I made the classic dataReceived() mistake, and exited the function after
delivering the first record. Keep at it until there are no complete
records left.
The previous commits improve test failures by dropping relay connections
at shutdown, and flunking a test quickly when one client fails but the
other one hangs.
If that doesn't work (say, some client has a time.sleep(), or other
stall that isn't affected by the relay shutdown), we'll be left with an
active thread holding that hanging client.
This patch adds a check to wormhole.test.common.ServerBase.tearDown that
looks for active threads, waits a second (after stopService), then
checks the threadpool again. If the threadpool is empty, everything is
fine. If not, it prints a message (to stdout) to inform the impatient
user why the test is probably hanging.
When test_scripts ran two clients at the same time, an error in one
could leave the other hanging (in a thread). One Deferred would errback,
the other would hang. Tests wait on one Deferred at a time, so if we're
unlucky and were waiting on the hanging Deferred (instead of the
erroring one), we'll wait forever, or at least until the default test
timeout of 180 seconds.
This adds an errback to notice when either client has errored, and
cancels the other Deferred, so it doesn't matter which one we wait upon
first.