merge test_transit.py into test_server.py
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parent
68b22bec97
commit
8c67a98259
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@ -1,10 +1,12 @@
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from __future__ import print_function
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import json
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import requests
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from binascii import hexlify
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from six.moves.urllib_parse import urlencode
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from twisted.trial import unittest
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from twisted.internet import reactor, defer
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from twisted.internet import protocol, reactor, defer
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from twisted.internet.threads import deferToThread
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from twisted.internet.endpoints import clientFromString, connectProtocol
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from twisted.web.client import getPage, Agent, readBody
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from .. import __version__
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from .common import ServerBase
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@ -434,7 +436,30 @@ class Summary(unittest.TestCase):
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self.failUnlessEqual(c._summarize(make_moods(None, "scary"), 41),
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(1, "scary", 40, 9))
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class Transit(unittest.TestCase):
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class Accumulator(protocol.Protocol):
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def __init__(self):
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self.data = b""
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self.count = 0
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self._wait = None
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def waitForBytes(self, more):
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assert self._wait is None
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self.count = more
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self._wait = defer.Deferred()
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self._check_done()
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return self._wait
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def dataReceived(self, data):
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self.data = self.data + data
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self._check_done()
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def _check_done(self):
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if self._wait and len(self.data) >= self.count:
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d = self._wait
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self._wait = None
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d.callback(self)
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def connectionLost(self, why):
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if self._wait:
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self._wait.errback(RuntimeError("closed"))
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class Transit(ServerBase, unittest.TestCase):
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def test_blur_size(self):
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blur = transit_server.blur_size
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self.failUnlessEqual(blur(0), 0)
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@ -453,3 +478,62 @@ class Transit(unittest.TestCase):
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self.failUnlessEqual(blur(1100e6), 1100e6)
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self.failUnlessEqual(blur(1150e6), 1200e6)
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@defer.inlineCallbacks
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def test_basic(self):
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ep = clientFromString(reactor, self.transit)
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a1 = yield connectProtocol(ep, Accumulator())
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a2 = yield connectProtocol(ep, Accumulator())
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token1 = b"\x00"*32
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a1.transport.write(b"please relay " + hexlify(token1) + b"\n")
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a2.transport.write(b"please relay " + hexlify(token1) + b"\n")
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# a correct handshake yields an ack, after which we can send
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exp = b"ok\n"
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yield a1.waitForBytes(len(exp))
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self.assertEqual(a1.data, exp)
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s1 = b"data1"
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a1.transport.write(s1)
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exp = b"ok\n"
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yield a2.waitForBytes(len(exp))
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self.assertEqual(a2.data, exp)
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# all data they sent after the handshake should be given to us
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exp = b"ok\n"+s1
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yield a2.waitForBytes(len(exp))
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self.assertEqual(a2.data, exp)
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a1.transport.loseConnection()
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a2.transport.loseConnection()
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@defer.inlineCallbacks
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def test_bad_handshake(self):
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ep = clientFromString(reactor, self.transit)
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a1 = yield connectProtocol(ep, Accumulator())
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token1 = b"\x00"*32
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# the server waits for the exact number of bytes in the expected
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# handshake message. to trigger "bad handshake", we must match.
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a1.transport.write(b"please DELAY " + hexlify(token1) + b"\n")
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exp = b"bad handshake\n"
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yield a1.waitForBytes(len(exp))
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self.assertEqual(a1.data, exp)
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a1.transport.loseConnection()
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@defer.inlineCallbacks
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def test_impatience(self):
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ep = clientFromString(reactor, self.transit)
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a1 = yield connectProtocol(ep, Accumulator())
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token1 = b"\x00"*32
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# sending too many bytes is impatience.
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a1.transport.write(b"please RELAY NOWNOW " + hexlify(token1) + b"\n")
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exp = b"impatient\n"
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yield a1.waitForBytes(len(exp))
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self.assertEqual(a1.data, exp)
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a1.transport.loseConnection()
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@ -1,90 +0,0 @@
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from __future__ import print_function
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from binascii import hexlify
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from twisted.trial import unittest
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from twisted.internet import protocol, defer, reactor
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from twisted.internet.endpoints import clientFromString, connectProtocol
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from .common import ServerBase
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class Accumulator(protocol.Protocol):
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def __init__(self):
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self.data = b""
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self.count = 0
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self._wait = None
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def waitForBytes(self, more):
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assert self._wait is None
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self.count = more
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self._wait = defer.Deferred()
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self._check_done()
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return self._wait
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def dataReceived(self, data):
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self.data = self.data + data
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self._check_done()
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def _check_done(self):
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if self._wait and len(self.data) >= self.count:
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d = self._wait
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self._wait = None
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d.callback(self)
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def connectionLost(self, why):
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if self._wait:
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self._wait.errback(RuntimeError("closed"))
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class Transit(ServerBase, unittest.TestCase):
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@defer.inlineCallbacks
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def test_basic(self):
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ep = clientFromString(reactor, self.transit)
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a1 = yield connectProtocol(ep, Accumulator())
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a2 = yield connectProtocol(ep, Accumulator())
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token1 = b"\x00"*32
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a1.transport.write(b"please relay " + hexlify(token1) + b"\n")
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a2.transport.write(b"please relay " + hexlify(token1) + b"\n")
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# a correct handshake yields an ack, after which we can send
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exp = b"ok\n"
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yield a1.waitForBytes(len(exp))
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self.assertEqual(a1.data, exp)
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s1 = b"data1"
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a1.transport.write(s1)
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exp = b"ok\n"
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yield a2.waitForBytes(len(exp))
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self.assertEqual(a2.data, exp)
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# all data they sent after the handshake should be given to us
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exp = b"ok\n"+s1
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yield a2.waitForBytes(len(exp))
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self.assertEqual(a2.data, exp)
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a1.transport.loseConnection()
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a2.transport.loseConnection()
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@defer.inlineCallbacks
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def test_bad_handshake(self):
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ep = clientFromString(reactor, self.transit)
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a1 = yield connectProtocol(ep, Accumulator())
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token1 = b"\x00"*32
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# the server waits for the exact number of bytes in the expected
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# handshake message. to trigger "bad handshake", we must match.
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a1.transport.write(b"please DELAY " + hexlify(token1) + b"\n")
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exp = b"bad handshake\n"
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yield a1.waitForBytes(len(exp))
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self.assertEqual(a1.data, exp)
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a1.transport.loseConnection()
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@defer.inlineCallbacks
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def test_impatience(self):
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ep = clientFromString(reactor, self.transit)
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a1 = yield connectProtocol(ep, Accumulator())
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token1 = b"\x00"*32
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# sending too many bytes is impatience.
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a1.transport.write(b"please RELAY NOWNOW " + hexlify(token1) + b"\n")
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exp = b"impatient\n"
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yield a1.waitForBytes(len(exp))
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self.assertEqual(a1.data, exp)
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a1.transport.loseConnection()
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