espanso/src/edit.rs

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/*
* This file is part of espanso.
*
* Copyright (C) 2020 Federico Terzi
*
* espanso is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* espanso is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with espanso. If not, see <https://www.gnu.org/licenses/>.
*/
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use std::path::Path;
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#[cfg(target_os = "linux")]
fn default_editor() -> String{ "/bin/nano".to_owned() }
#[cfg(target_os = "macos")]
fn default_editor() -> String{ "/usr/bin/nano".to_owned() }
#[cfg(target_os = "windows")]
fn default_editor() -> String{ "C:\\Windows\\System32\\notepad.exe".to_owned() }
pub fn open_editor(file_path: &Path) -> bool {
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use std::process::Command;
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// Check if another editor is defined in the environment variables
let editor_var = std::env::var_os("EDITOR");
let visual_var = std::env::var_os("VISUAL");
// Prioritize the editors specified by the environment variable, use the default one
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let editor : String = if let Some(editor_var) = editor_var {
editor_var.to_string_lossy().to_string()
}else if let Some(visual_var) = visual_var {
visual_var.to_string_lossy().to_string()
}else{
default_editor()
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};
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// Start the editor and wait for its termination
let status = Command::new(&editor)
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.arg(file_path)
.spawn();
if let Ok(mut child) = status {
// Wait for the user to edit the configuration
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let result = child.wait();
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if let Ok(exit_status) = result {
exit_status.success()
}else{
false
}
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}else{
println!("Error: could not start editor at: {}", &editor);
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false
}
}