/* * This file is part of espanso. * * Copyright (C) 2020 Federico Terzi * * espanso is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * espanso is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with espanso. If not, see . */ use std::path::Path; #[cfg(target_os = "linux")] fn default_editor() -> String{ "/bin/nano".to_owned() } #[cfg(target_os = "macos")] fn default_editor() -> String{ "/usr/bin/nano".to_owned() } #[cfg(target_os = "windows")] fn default_editor() -> String{ "C:\\Windows\\System32\\notepad.exe".to_owned() } pub fn open_editor(file_path: &Path) -> bool { use std::process::Command; // Check if another editor is defined in the environment variables let editor_var = std::env::var_os("EDITOR"); let visual_var = std::env::var_os("VISUAL"); // Prioritize the editors specified by the environment variable, use the default one let editor : String = if let Some(editor_var) = editor_var { editor_var.to_string_lossy().to_string() }else if let Some(visual_var) = visual_var { visual_var.to_string_lossy().to_string() }else{ default_editor() }; // Start the editor and wait for its termination let status = Command::new(&editor) .arg(file_path) .spawn(); if let Ok(mut child) = status { // Wait for the user to edit the configuration let result = child.wait(); if let Ok(exit_status) = result { exit_status.success() }else{ false } }else{ println!("Error: could not start editor at: {}", &editor); false } }