espanso/espanso-detect/src/evdev/hotkey.rs

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/*
* This file is part of espanso.
*
* Copyright (C) 2019-2021 Federico Terzi
*
* espanso is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* espanso is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with espanso. If not, see <https://www.gnu.org/licenses/>.
*/
use log::error;
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use crate::{
event::{KeyboardEvent, Status},
hotkey::HotKey,
};
use std::{collections::HashMap, time::Instant};
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use super::state::State;
// Number of milliseconds that define how long the hotkey memory
// should retain pressed keys
const HOTKEY_WINDOW_TIMEOUT: u128 = 5000;
pub type KeySym = u32;
pub type KeyCode = u32;
pub type HotkeyMemoryMap = Vec<(KeyCode, Instant)>;
pub struct HotKeyFilter {
map: HashMap<KeySym, KeyCode>,
memory: HotkeyMemoryMap,
hotkey_raw_map: HashMap<i32, Vec<KeyCode>>,
}
impl HotKeyFilter {
pub fn new() -> Self {
Self {
map: HashMap::new(),
memory: HotkeyMemoryMap::new(),
hotkey_raw_map: HashMap::new(),
}
}
pub fn initialize(&mut self, state: &State, hotkeys: &[HotKey]) {
// First load the map
self.map = HashMap::new();
for code in 0..256 {
if let Some(sym) = state.get_sym(code) {
self.map.insert(sym, code);
}
}
// Then the actual hotkeys
self.hotkey_raw_map = hotkeys
.iter()
.filter_map(|hk| {
let codes = Self::convert_hotkey_to_codes(self, hk);
if codes.is_none() {
error!("unable to register hotkey {:?}", hk);
}
Some((hk.id, codes?))
})
.collect();
}
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pub fn process_event(&mut self, event: &KeyboardEvent) -> Option<i32> {
let mut hotkey = None;
let mut key_code = None;
let mut to_be_removed = Vec::new();
if event.status == Status::Released {
// Remove from the memory all the key occurrences
to_be_removed.extend(self.memory.iter().enumerate().filter_map(|(i, (code, _))| {
if *code == event.code {
Some(i)
} else {
None
}
}));
} else {
key_code = Some(event.code)
}
// Remove the old entries
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to_be_removed.extend(
self
.memory
.iter()
.enumerate()
.filter_map(|(i, (_, instant))| {
if instant.elapsed().as_millis() > HOTKEY_WINDOW_TIMEOUT {
Some(i)
} else {
None
}
}),
);
// Remove duplicates and revert
if !to_be_removed.is_empty() {
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#[allow(clippy::stable_sort_primitive)]
to_be_removed.sort();
to_be_removed.dedup();
to_be_removed.reverse();
to_be_removed.into_iter().for_each(|index| {
self.memory.remove(index);
})
}
if let Some(code) = key_code {
self.memory.push((code, Instant::now()));
for (id, codes) in self.hotkey_raw_map.iter() {
if codes
.iter()
.all(|hk_code| self.memory.iter().any(|(m_code, _)| m_code == hk_code))
{
hotkey = Some(*id);
break;
}
}
}
hotkey
}
fn convert_hotkey_to_codes(&self, hk: &HotKey) -> Option<Vec<KeyCode>> {
let mut codes = Vec::new();
let key_code = self.map.get(&hk.key.to_code()?)?;
codes.push(*key_code);
for modifier in hk.modifiers.iter() {
let code = self.map.get(&modifier.to_code()?)?;
codes.push(*code);
}
Some(codes)
}
}