Finish implementation of hotkey detection on Wayland
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b18cf1c153
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307599b761
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@ -36,6 +36,7 @@ pub enum RawInputEvent {
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#[derive(Debug)]
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pub struct RawKeyboardEvent {
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pub sym: u32,
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pub code: u32,
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pub value: String,
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pub state: i32,
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}
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@ -171,6 +172,7 @@ impl Device {
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let event = RawKeyboardEvent {
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state: value,
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code: keycode,
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sym,
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value: content,
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};
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@ -43,8 +43,6 @@ pub type xkb_state_component = u32;
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pub const EV_KEY: u16 = 0x01;
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pub const XKB_KEYCODE_INVALID: u32 = 0xffffffff;
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#[link(name = "xkbcommon")]
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extern "C" {
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pub fn xkb_state_unref(state: *mut xkb_state);
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@ -59,7 +57,6 @@ extern "C" {
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pub fn xkb_context_unref(context: *mut xkb_context);
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pub fn xkb_state_get_keymap(state: *mut xkb_state) -> *mut xkb_keymap;
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pub fn xkb_keymap_key_repeats(keymap: *mut xkb_keymap, key: xkb_keycode_t) -> c_int;
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pub fn xkb_keymap_key_by_name(keymap: *mut xkb_keymap, name: *const c_char) -> u32;
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pub fn xkb_state_update_key(
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state: *mut xkb_state,
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key: xkb_keycode_t,
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@ -17,52 +17,128 @@
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* along with espanso. If not, see <https://www.gnu.org/licenses/>.
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*/
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use crate::{event::KeyboardEvent, hotkey::HotKey};
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use std::{
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collections::{HashMap, VecDeque},
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time::Instant,
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use log::error;
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use crate::{event::{KeyboardEvent, Status}, hotkey::HotKey};
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use std::{collections::HashMap, time::Instant};
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use super::{
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state::State,
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};
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use super::state::State;
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// Number of milliseconds between the first and last codes of an hotkey
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// to be considered valid
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const HOTKEY_WINDOW: i32 = 5000;
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// Number of milliseconds that define how long the hotkey memory
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// should retain pressed keys
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const HOTKEY_WINDOW_TIMEOUT: u128 = 5000;
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pub type KeySym = u32;
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pub type KeyCode = u32;
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pub type SymMap = HashMap<KeySym, KeyCode>;
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pub type HotkeyMemoryMap = Vec<(KeyCode, Instant)>;
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pub type HotkeyMemoryMap = VecDeque<(KeyCode, Instant)>;
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pub struct HotKeyFilter {
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map: HashMap<KeySym, KeyCode>,
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memory: HotkeyMemoryMap,
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hotkey_raw_map: HashMap<i32, Vec<KeyCode>>,
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}
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pub fn generate_sym_map(state: &State) -> HashMap<KeySym, KeyCode> {
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let mut map = HashMap::new();
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for code in 0..256 {
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if let Some(sym) = state.get_sym(code) {
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map.insert(sym, code);
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impl HotKeyFilter {
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pub fn new() -> Self {
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Self {
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map: HashMap::new(),
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memory: HotkeyMemoryMap::new(),
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hotkey_raw_map: HashMap::new(),
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}
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}
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map
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}
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pub fn convert_hotkey_to_codes(hk: &HotKey, map: &SymMap) -> Option<Vec<KeyCode>> {
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let mut codes = Vec::new();
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let key_code = map.get(&hk.key.to_code()?)?;
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codes.push(*key_code);
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pub fn initialize(&mut self, state: &State, hotkeys: &[HotKey]) {
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// First load the map
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self.map = HashMap::new();
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for code in 0..256 {
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if let Some(sym) = state.get_sym(code) {
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self.map.insert(sym, code);
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}
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}
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for modifier in hk.modifiers.iter() {
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let code = map.get(&modifier.to_code()?)?;
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codes.push(*code);
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// Then the actual hotkeys
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self.hotkey_raw_map = hotkeys
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.iter()
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.filter_map(|hk| {
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let codes = Self::convert_hotkey_to_codes(self, hk);
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if codes.is_none() {
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error!("unable to register hotkey {:?}", hk);
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}
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Some((hk.id, codes?))
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})
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.collect();
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}
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Some(codes)
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}
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pub fn process_event(
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&mut self,
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event: &KeyboardEvent,
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) -> Option<i32> {
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let mut hotkey = None;
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let mut key_code = None;
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pub fn detect_hotkey(
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event: &KeyboardEvent,
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memory: &mut HotkeyMemoryMap,
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hotkeys: &HashMap<i32, Vec<KeyCode>>,
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) -> Option<i32> {
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// TODO: implement the actual matching mechanism
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// We need to "clean" the old entries
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let mut to_be_removed = Vec::new();
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if event.status == Status::Released {
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// Remove from the memory all the key occurrences
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to_be_removed.extend(self.memory.iter().enumerate().filter_map(|(i, (code, _))| {
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if *code == event.code {
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Some(i)
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} else {
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None
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}
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}));
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} else {
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key_code = Some(event.code)
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}
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// Remove the old entries
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to_be_removed.extend(self.memory.iter().enumerate().filter_map(|(i, (_, instant))| {
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if instant.elapsed().as_millis() > HOTKEY_WINDOW_TIMEOUT {
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Some(i)
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} else {
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None
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}
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}));
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// Remove duplicates and revert
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if !to_be_removed.is_empty() {
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to_be_removed.sort();
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to_be_removed.dedup();
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to_be_removed.reverse();
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to_be_removed.into_iter().for_each(|index| {
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self.memory.remove(index);
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})
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}
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if let Some(code) = key_code {
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self.memory.push((code, Instant::now()));
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for (id, codes) in self.hotkey_raw_map.iter() {
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if codes
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.iter()
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.all(|hk_code| self.memory.iter().any(|(m_code, _)| m_code == hk_code))
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{
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hotkey = Some(*id);
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break;
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}
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}
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}
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hotkey
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}
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fn convert_hotkey_to_codes(&self, hk: &HotKey) -> Option<Vec<KeyCode>> {
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let mut codes = Vec::new();
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let key_code = self.map.get(&hk.key.to_code()?)?;
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codes.push(*key_code);
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for modifier in hk.modifiers.iter() {
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let code = self.map.get(&modifier.to_code()?)?;
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codes.push(*code);
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}
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Some(codes)
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}
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}
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@ -23,16 +23,15 @@
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mod context;
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mod device;
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mod ffi;
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mod keymap;
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mod hotkey;
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mod keymap;
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mod state;
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use std::collections::HashMap;
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use std::{cell::RefCell};
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use anyhow::Result;
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use context::Context;
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use device::{get_devices, Device};
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use hotkey::HotkeyMemoryMap;
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use keymap::Keymap;
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use lazycell::LazyCell;
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use libc::{
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@ -41,12 +40,12 @@ use libc::{
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use log::{error, trace};
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use thiserror::Error;
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use crate::{event::Variant::*, hotkey::HotKey};
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use crate::event::{InputEvent, Key, KeyboardEvent, Variant};
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use crate::event::{Key::*, MouseButton, MouseEvent};
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use crate::{event::Status::*, KeyboardConfig, Source, SourceCallback, SourceCreationOptions};
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use crate::{event::Variant::*, event::HotKeyEvent, hotkey::HotKey};
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use self::{device::{DeviceError, KEY_STATE_PRESS, KEY_STATE_RELEASE, RawInputEvent}, hotkey::{KeyCode, convert_hotkey_to_codes, generate_sym_map}, state::State};
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use self::{device::{DeviceError, RawInputEvent, KEY_STATE_PRESS, KEY_STATE_RELEASE}, hotkey::{HotKeyFilter}, state::State};
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const BTN_LEFT: u16 = 0x110;
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const BTN_RIGHT: u16 = 0x111;
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@ -61,7 +60,7 @@ pub struct EVDEVSource {
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_keyboard_rmlvo: Option<KeyboardConfig>,
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_context: LazyCell<Context>,
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_keymap: LazyCell<Keymap>,
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_hotkey_codes: HashMap<i32, Vec<KeyCode>>,
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_hotkey_filter: RefCell<HotKeyFilter>,
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}
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#[allow(clippy::new_without_default)]
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@ -73,7 +72,7 @@ impl EVDEVSource {
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_context: LazyCell::new(),
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_keymap: LazyCell::new(),
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_keyboard_rmlvo: options.evdev_keyboard_rmlvo,
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_hotkey_codes: HashMap::new(),
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_hotkey_filter: RefCell::new(HotKeyFilter::new()),
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}
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}
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}
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@ -102,14 +101,7 @@ impl Source for EVDEVSource {
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// Initialize the hotkeys
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let state = State::new(&keymap)?;
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let sym_map = generate_sym_map(&state);
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self._hotkey_codes = self.hotkeys.iter().filter_map(|hk| {
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let codes = convert_hotkey_to_codes(hk, &sym_map);
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if codes.is_none() {
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error!("unable to register hotkey {:?}", hk);
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}
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Some((hk.id, codes?))
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}).collect();
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self._hotkey_filter.borrow_mut().initialize(&state, &self.hotkeys);
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if self._context.fill(context).is_err() {
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return Err(EVDEVSourceError::InitFailure().into());
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@ -153,7 +145,7 @@ impl Source for EVDEVSource {
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}
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}
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let mut hotkey_memory = HotkeyMemoryMap::new();
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let mut hotkey_filter = self._hotkey_filter.borrow_mut();
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// Read events indefinitely
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let mut evs: [epoll_event; 16] = unsafe { std::mem::zeroed() };
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@ -176,8 +168,14 @@ impl Source for EVDEVSource {
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events.into_iter().for_each(|raw_event| {
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let event: Option<InputEvent> = raw_event.into();
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if let Some(event) = event {
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// First process the hotkey
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// On Wayland we need to detect the global shortcuts manually
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if let InputEvent::Keyboard(key_event) = &event {
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if let Some(hotkey) = (*hotkey_filter).process_event(&key_event) {
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event_callback(InputEvent::HotKey(HotKeyEvent {
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hotkey_id: hotkey,
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}))
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}
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}
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event_callback(event);
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} else {
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@ -233,6 +231,7 @@ impl From<RawInputEvent> for Option<InputEvent> {
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value,
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status,
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variant,
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code: keyboard_event.code,
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}));
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}
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RawInputEvent::Mouse(mouse_event) => {
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@ -345,7 +344,8 @@ mod tests {
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let raw = RawInputEvent::Keyboard(RawKeyboardEvent {
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sym: 0x4B,
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value: "k".to_owned(),
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is_down: false,
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state: KEY_STATE_RELEASE,
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code: 0,
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});
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let result: Option<InputEvent> = raw.into();
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@ -356,6 +356,7 @@ mod tests {
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status: Released,
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value: Some("k".to_string()),
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variant: None,
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code: 0,
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})
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);
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}
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@ -1,8 +1,6 @@
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// This code is a port of the libxkbcommon "interactive-evdev.c" example
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// https://github.com/xkbcommon/libxkbcommon/blob/master/tools/interactive-evdev.c
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use std::ffi::CStr;
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use scopeguard::ScopeGuard;
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use anyhow::Result;
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@ -63,6 +63,7 @@ pub struct KeyboardEvent {
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pub value: Option<String>,
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pub status: Status,
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pub variant: Option<Variant>,
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pub code: u32,
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}
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// A subset of the Web's key values: https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key/Key_Values
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@ -265,6 +265,7 @@ impl From<RawInputEvent> for Option<InputEvent> {
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value,
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status,
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variant,
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code: raw.key_code.try_into().expect("unable to convert keycode to u32"),
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}));
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}
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// Mouse events
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@ -274,6 +274,7 @@ impl From<RawInputEvent> for Option<InputEvent> {
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value,
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status,
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variant,
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code: raw.key_code.try_into().expect("unable to convert keycode to u32"),
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}));
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}
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// Mouse events
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@ -17,10 +17,7 @@
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* along with espanso. If not, see <https://www.gnu.org/licenses/>.
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*/
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use std::{
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collections::HashMap,
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ffi::{c_void, CStr},
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};
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use std::{collections::HashMap, convert::TryInto, ffi::{c_void, CStr}};
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use lazycell::LazyCell;
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use log::{debug, error, trace, warn};
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@ -309,6 +306,7 @@ fn convert_raw_input_event_to_input_event(
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value,
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status,
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variant,
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code: raw.key_code.try_into().expect("invalid keycode conversion to u32"),
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}));
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}
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// Mouse events
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@ -436,6 +434,7 @@ mod tests {
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raw.buffer_len = 1;
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raw.status = INPUT_STATUS_RELEASED;
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raw.key_sym = 0x4B;
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raw.key_code = 1;
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let result: Option<InputEvent> = convert_raw_input_event_to_input_event(raw, &HashMap::new(), 0);
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assert_eq!(
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@ -445,6 +444,7 @@ mod tests {
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status: Released,
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value: Some("k".to_string()),
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variant: None,
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code: 1,
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})
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);
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}
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