5.6 KiB
5.6 KiB
Inspect Stream
Transform stream for inspecting streamed data.
Usage
var inspectStream = require( '@stdlib/streams/node/inspect' );
inspectStream( [options,] clbk )
Creates a transform stream for inspecting streamed data.
function log( chunk, idx ) {
console.log( 'index: %d', idx );
console.log( chunk );
}
var stream = inspectStream( log );
stream.write( 'a' );
stream.write( 'b' );
stream.write( 'c' );
stream.end();
/* =>
'index: 0'
'a'
'index: 1'
'b'
'index: 2'
'c'
*/
The function accepts the following options
:
- objectMode: specifies whether a stream should operate in objectMode. Default:
false
. - highWaterMark: specifies the
Buffer
level at whichwrite()
calls start returningfalse
. - allowHalfOpen: specifies whether a stream should remain open even if one side ends. Default:
false
. - readableObjectMode: specifies whether the readable side should be in objectMode. Default:
false
.
To set stream options
,
function log( chunk, idx ) {
console.log( 'index: %d', idx );
console.log( chunk );
}
var opts = {
'objectMode': true,
'highWaterMark': 64,
'allowHalfOpen': true,
'readableObjectMode': false // overridden by `objectMode` option when `objectMode=true`
};
var stream = inspectStream( opts, log );
inspectStream.factory( [options] )
Returns a function
for creating streams which are identically configured according to provided options
.
var opts = {
'objectMode': true,
'highWaterMark': 64
};
var factory = inspectStream.factory( opts );
This method accepts the same options
as inspectStream()
.
factory( clbk )
Creates a transform stream for inspecting streamed data.
function log( chunk, idx ) {
console.log( 'index: %d', idx );
console.log( chunk );
}
var factory = inspectStream.factory();
// Create 10 identically configured streams...
var streams = [];
var i;
for ( i = 0; i < 10; i++ ) {
streams.push( factory( log ) );
}
inspectStream.objectMode( [options,] clbk )
This method is a convenience function to create streams which always operate in objectMode.
function log( chunk, idx ) {
console.log( 'index: %d', idx );
console.log( chunk );
}
var stream = inspectStream.objectMode( log );
stream.write( { 'value': 'a' } );
stream.write( { 'value': 'b' } );
stream.write( { 'value': 'c' } );
stream.end();
/* =>
'index: 0'
{'value': 'a'}
'index: 1'
{'value': 'b'}
'index: 2'
{'value': 'c'}
*/
This method accepts the same options
as inspectStream()
; however, the method will always override the objectMode option in options
.
Examples
var parseJSON = require( '@stdlib/utils/parse-json' );
var stdout = require( '@stdlib/streams/node/stdout' );
var transformFactory = require( '@stdlib/streams/node/transform' ).factory;
var inspect = require( '@stdlib/streams/node/inspect' ).objectMode;
function parse( chunk, enc, clbk ) {
clbk( null, parseJSON( chunk ) );
}
function pluck( chunk, enc, clbk ) {
clbk( null, chunk.value );
}
function square( chunk, enc, clbk ) {
var v = +chunk;
clbk( null, v*v );
}
function toStr( chunk, enc, clbk ) {
clbk( null, chunk.toString() );
}
function join( chunk, enc, clbk ) {
clbk( null, chunk+'\n' );
}
function logger( name ) {
return log;
function log( chunk, idx ) {
console.log( 'name: %s', name );
console.log( 'index: %d', idx );
console.log( chunk );
}
}
// Create a factory for generating streams running in `objectMode`:
var tStream = transformFactory({
'objectMode': true
});
// Create streams for each transform:
var s1 = tStream( parse );
var i1 = inspect( logger( 'parse' ) );
var s2 = tStream( pluck );
var i2 = inspect( logger( 'pluck' ) );
var s3 = tStream( square );
var i3 = inspect( logger( 'square' ) );
var s4 = tStream( toStr );
var i4 = inspect( logger( 'toString' ) );
var s5 = tStream( join );
var i5 = inspect( logger( 'join' ) );
// Create the pipeline:
s1.pipe( i1 )
.pipe( s2 )
.pipe( i2 )
.pipe( s3 )
.pipe( i3 )
.pipe( s4 )
.pipe( i4 )
.pipe( s5 )
.pipe( i5 )
.pipe( stdout );
// Write data to the pipeline...
var v;
var i;
for ( i = 0; i < 100; i++ ) {
v = '{"value":'+i+'}';
s1.write( v, 'utf8' );
}
s1.end();