2.9 KiB
2.9 KiB
isUnityProbabilityArray
Test if a value is an array of probabilities that sum to one.
Usage
var isUnityProbabilityArray = require( '@stdlib/assert/is-unity-probability-array' );
isUnityProbabilityArray( value )
Tests if a value
is an array of probabilities that sum to one.
var Uint8Array = require( '@stdlib/array/uint8' );
var bool = isUnityProbabilityArray( [ 0.25, 0.5, 0.25 ] );
// returns true
bool = isUnityProbabilityArray( new Uint8Array( [ 0, 1 ] ) );
// returns true
bool = isUnityProbabilityArray( [ 3.14, 0.0 ] );
// returns false
Notes
-
Summation of finite-precision floating-point numbers often has numerical error. For example,
var arr = [ 0.1, 0.2, 0.1, 0.1, 0.2, 0.2, 0.1 ]; // => 1.0 var sum = 0.0; var i; for ( i = 0; i < arr.length; i++ ) { sum += arr[ i ]; } console.log( sum ); // => 0.9999999999999999
To account for numerical error, the function tests if array elements sum to approximately one; specifically,
1.0 - sqrt(eps) <= sum(A) <= 1.0 + sqrt(eps)
where
eps
is double-precision floating-point epsilon (~2.22e-16
) andsqrt(eps) ~ 1.49e-8
. The above comparison ensures equality for approximately half the significand bits.
Examples
var Uint8Array = require( '@stdlib/array/uint8' );
var isUnityProbabilityArray = require( '@stdlib/assert/is-unity-probability-array' );
var arr = [ 0.0, 1.0 ];
var bool = isUnityProbabilityArray( arr );
// returns true
arr = [ 0.5, 0.25, 0.25 ];
bool = isUnityProbabilityArray( arr );
// returns true
arr = new Uint8Array( [ 0, 0, 1, 0 ] );
bool = isUnityProbabilityArray( arr );
// returns true
arr = [ 0.4, 0.4, 0.4 ];
bool = isUnityProbabilityArray( arr );
// returns false
arr = [ 3.14, -1.0 ];
bool = isUnityProbabilityArray( arr );
// returns false
bool = isUnityProbabilityArray( [] );
// returns false
bool = isUnityProbabilityArray( null );
// returns false