Only call nodeSelected callback if it has been defined
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@ -93,9 +93,3 @@ Acknowledgements
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Thanks to [Lachlan Donald](http://github.com/lox) for his helpful suggestions and
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Thanks to [Lachlan Donald](http://github.com/lox) for his helpful suggestions and
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feedback.
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feedback.
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Additions
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----
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This forked version adds a callback (called `nodeSelected` in the jquery
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initializer. This callback is passed the node object.
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@ -31,7 +31,6 @@ jQuery.fn.springy = function(params) {
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var stiffness = params.stiffness || 400.0;
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var stiffness = params.stiffness || 400.0;
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var repulsion = params.repulsion || 400.0;
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var repulsion = params.repulsion || 400.0;
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var damping = params.damping || 0.5;
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var damping = params.damping || 0.5;
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var nodeSelected = params.nodeSelected || null;
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var nodeSelected = params.nodeSelected || null;
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var canvas = this[0];
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var canvas = this[0];
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@ -88,9 +87,10 @@ jQuery.fn.springy = function(params) {
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// Part of the same bug mentioned later. Store the previous mass
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// Part of the same bug mentioned later. Store the previous mass
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// before upscaling it for dragging.
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// before upscaling it for dragging.
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dragged.point.m = 10000.0;
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dragged.point.m = 10000.0;
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// Call the nodeSelected code passed during initialization
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if (nodeSelected) {
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nodeSelected(selected.node);
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nodeSelected(selected.node);
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}
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}
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}
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renderer.start();
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renderer.start();
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