Updated README with namespace
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README.mkdn
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README.mkdn
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@ -47,7 +47,7 @@ add nodes and edges to graph and springyui.js for the rendering example.
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Springy 1.1+ supports simplified API for adding nodes and edges, see
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Springy 1.1+ supports simplified API for adding nodes and edges, see
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[demo-simple.html](http://dhotson.github.com/springy/demo-simple.html):
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[demo-simple.html](http://dhotson.github.com/springy/demo-simple.html):
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var graph = new Graph();
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var graph = new Springy.Graph();
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graph.addNodes('mark', 'higgs', 'other', 'etc');
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graph.addNodes('mark', 'higgs', 'other', 'etc');
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graph.addEdges(
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graph.addEdges(
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['mark', 'higgs'],
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['mark', 'higgs'],
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@ -67,7 +67,7 @@ Springy 1.2+ also accepts JSON, see
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]
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]
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};
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};
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var graph = new Graph();
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var graph = new Springy.Graph();
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graph.loadJSON(graphJSON);
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graph.loadJSON(graphJSON);
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@ -80,7 +80,7 @@ things before you get started.
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This is the basic graph API, you can create nodes and edges etc.
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This is the basic graph API, you can create nodes and edges etc.
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// make a new graph
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// make a new graph
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var graph = new Graph();
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var graph = new Springy.Graph();
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// make some nodes
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// make some nodes
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var node1 = graph.newNode({label: '1'});
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var node1 = graph.newNode({label: '1'});
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@ -91,12 +91,12 @@ This is the basic graph API, you can create nodes and edges etc.
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So now to draw this graph, lets make a layout object:
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So now to draw this graph, lets make a layout object:
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var layout = new Layout.ForceDirected(graph, 400.0, 400.0, 0.5);
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var layout = new Springy.Layout.ForceDirected(graph, 400.0, 400.0, 0.5);
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I've written a Renderer class, which will handle the rendering loop.
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I've written a Renderer class, which will handle the rendering loop.
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You just need to provide some callbacks to do the actual drawing.
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You just need to provide some callbacks to do the actual drawing.
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var renderer = new Renderer(layout,
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var renderer = new Springy.Renderer(layout,
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function clear() {
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function clear() {
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// code to clear screen
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// code to clear screen
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},
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},
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