Fixed whitespace
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								springy.js
									
									
									
									
									
								
							
							
						
						
									
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								springy.js
									
									
									
									
									
								
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			@ -44,21 +44,21 @@ var Node = function(id, data) {
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	this.data = (data !== undefined) ? data : {};
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// Data fields used by layout algorithm in this file:
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//   	this.data.mass
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// this.data.mass
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// Data used by default renderer in springyui.js
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//   	this.data.label
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// this.data.label
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};
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var Edge = function(id, source, target, data) {
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	this.id = id;
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        /** @type {Node} */
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				/** @type {Node} */
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	this.source = source;
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	this.target = target;
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	this.data = (data !== undefined) ? data : {};
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// Edge data field used by layout alorithm
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//   	this.data.length
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//   	this.data.type
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// this.data.length
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// this.data.type
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};
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Graph.prototype.addNode = function(node) {
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			@ -73,13 +73,13 @@ Graph.prototype.addNode = function(node) {
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};
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Graph.prototype.addNodes = function() {
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        // accepts variable number of arguments, where each argument
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        // is a string that becomes both node identifier and label
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        for (var i = 0; i < arguments.length; i++) {
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                var name = arguments[i];
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                var node = new Node(name, {label:name});
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                this.addNode(node);
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        }
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	// accepts variable number of arguments, where each argument
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	// is a string that becomes both node identifier and label
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	for (var i = 0; i < arguments.length; i++) {
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		var name = arguments[i];
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		var node = new Node(name, {label:name});
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		this.addNode(node);
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	}
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};
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Graph.prototype.addEdge = function(edge) {
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			@ -113,22 +113,22 @@ Graph.prototype.addEdge = function(edge) {
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};
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Graph.prototype.addEdges = function() {
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        // accepts variable number of arguments, where each argument
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        // is a triple [nodeid1, nodeid2, attributes]
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        for (var i = 0; i < arguments.length; i++) {
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                var e = arguments[i];
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                var node1 = this.nodeSet[e[0]];
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                if (node1 == undefined) {
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                        throw new TypeError("invalid node name: " + e[0]);
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                }
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                var node2 = this.nodeSet[e[1]];
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                if (node2 == undefined) {
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                        throw new TypeError("invalid node name: " + e[1]);
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                }
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                var attr = e[2];
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	// accepts variable number of arguments, where each argument
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	// is a triple [nodeid1, nodeid2, attributes]
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	for (var i = 0; i < arguments.length; i++) {
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		var e = arguments[i];
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		var node1 = this.nodeSet[e[0]];
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		if (node1 == undefined) {
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			throw new TypeError("invalid node name: " + e[0]);
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		}
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		var node2 = this.nodeSet[e[1]];
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		if (node2 == undefined) {
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			throw new TypeError("invalid node name: " + e[1]);
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		}
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		var attr = e[2];
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                this.newEdge(node1, node2, attr);
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        }
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		this.newEdge(node1, node2, attr);
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	}
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};
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Graph.prototype.newNode = function(data) {
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			@ -152,20 +152,20 @@ Springy's simple JSON format for graphs.
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historically, Springy uses separate lists
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of nodes and edges:
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    {
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      "nodes": [
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        "center",
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        "left",
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        "right",
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        "up",
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        "satellite"
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      ],
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      "edges": [
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        ["center", "left"],
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        ["center", "right"],
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        ["center", "up"]
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      ]
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    }
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	{
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		"nodes": [
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			"center",
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			"left",
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			"right",
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			"up",
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			"satellite"
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		],
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		"edges": [
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			["center", "left"],
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			["center", "right"],
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			["center", "up"]
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		]
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	}
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**/
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	// parse if a string is passed (EC5+ browsers)
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			@ -479,7 +479,7 @@ Layout.ForceDirected.prototype.start = function(render, done) {
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		if (render !== undefined) {
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			render();
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                }
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		}
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		// stop simulation when energy of the system goes below a threshold
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		if (t._stop || t.totalEnergy() < 0.01) {
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			@ -492,7 +492,7 @@ Layout.ForceDirected.prototype.start = function(render, done) {
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};
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Layout.ForceDirected.prototype.stop = function() {
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  this._stop = true;
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	this._stop = true;
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}
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// Find the nearest point to a particular position
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			@ -634,34 +634,34 @@ Renderer.prototype.start = function() {
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};
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Renderer.prototype.stop = function() {
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  this.layout.stop();
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	this.layout.stop();
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};
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// Array.forEach implementation for IE support..
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//https://developer.mozilla.org/en/JavaScript/Reference/Global_Objects/Array/forEach
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if ( !Array.prototype.forEach ) {
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  Array.prototype.forEach = function( callback, thisArg ) {
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    var T, k;
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    if ( this == null ) {
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      throw new TypeError( " this is null or not defined" );
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    }
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    var O = Object(this);
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    var len = O.length >>> 0; // Hack to convert O.length to a UInt32
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    if ( {}.toString.call(callback) != "[object Function]" ) {
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      throw new TypeError( callback + " is not a function" );
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    }
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    if ( thisArg ) {
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      T = thisArg;
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    }
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    k = 0;
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    while( k < len ) {
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      var kValue;
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      if ( k in O ) {
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        kValue = O[ k ];
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        callback.call( T, kValue, k, O );
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      }
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      k++;
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    }
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  };
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	Array.prototype.forEach = function( callback, thisArg ) {
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		var T, k;
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		if ( this == null ) {
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			throw new TypeError( " this is null or not defined" );
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		}
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		var O = Object(this);
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		var len = O.length >>> 0; // Hack to convert O.length to a UInt32
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		if ( {}.toString.call(callback) != "[object Function]" ) {
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			throw new TypeError( callback + " is not a function" );
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		}
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		if ( thisArg ) {
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			T = thisArg;
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		}
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		k = 0;
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		while( k < len ) {
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			var kValue;
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			if ( k in O ) {
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				kValue = O[ k ];
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				callback.call( T, kValue, k, O );
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			}
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			k++;
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		}
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	};
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}
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