Added a top level Springy namespace

This commit is contained in:
Dennis Hotson 2013-03-14 13:30:14 +00:00
parent 9e4b8b0896
commit 484ec319df
6 changed files with 635 additions and 623 deletions

View File

@ -22,7 +22,7 @@ var graphJSON = {
};
jQuery(function(){
var graph = new Graph();
var graph = new Springy.Graph();
graph.loadJSON(graphJSON);
var springy = jQuery('#springydemo').springy({

View File

@ -112,7 +112,7 @@ Raphael.fn.connection = function (obj1, obj2, style) {
</script>
<script>
var graph = new Graph();
var graph = new Springy.Graph();
var dennis = graph.newNode({label: 'Dennis'});
var michael = graph.newNode({label: 'Michael'});
@ -166,16 +166,16 @@ function moveSet(set, x, y) {
}
function doit() {
var layout = new Layout.ForceDirected(graph, 640, 480.0, 0.5);
var layout = new Springy.Layout.ForceDirected(graph, 640, 480.0, 0.5);
var r = Raphael("holder", 640, 480);
// calculate bounding box of graph layout.. with ease-in
var currentBB = layout.getBoundingBox();
var targetBB = {bottomleft: new Vector(-2, -2), topright: new Vector(2, 2)};
var targetBB = {bottomleft: new Springy.Vector(-2, -2), topright: new Springy.Vector(2, 2)};
// auto adjusting bounding box
Layout.requestAnimationFrame(function adjust() {
Springy.requestAnimationFrame(function adjust() {
targetBB = layout.getBoundingBox();
// current gets 20% closer to target every iteration
currentBB = {
@ -185,7 +185,7 @@ function doit() {
.divide(10))
};
Layout.requestAnimationFrame(adjust);
Springy.requestAnimationFrame(adjust);
});
// convert to/from screen coordinates
@ -193,11 +193,11 @@ function doit() {
var size = currentBB.topright.subtract(currentBB.bottomleft);
var sx = p.subtract(currentBB.bottomleft).divide(size.x).x * r.width;
var sy = p.subtract(currentBB.bottomleft).divide(size.y).y * r.height;
return new Vector(sx, sy);
return new Springy.Vector(sx, sy);
};
var renderer = new Renderer(layout,
var renderer = new Springy.Renderer(layout,
function clear() {
// code to clear screen
},

View File

@ -4,7 +4,7 @@
<script src="springy.js"></script>
<script src="springyui.js"></script>
<script>
var graph = new Graph();
var graph = new Springy.Graph();
graph.addNodes('Dennis', 'Michael', 'Jessica', 'Timothy', 'Barbara')
graph.addNodes('Amphitryon', 'Alcmene', 'Iphicles', 'Heracles');

View File

@ -4,7 +4,7 @@
<script src="springy.js"></script>
<script src="springyui.js"></script>
<script>
var graph = new Graph();
var graph = new Springy.Graph();
var dennis = graph.newNode({
label: 'Dennis',

1214
springy.js

File diff suppressed because it is too large Load Diff

View File

@ -26,7 +26,7 @@ Copyright (c) 2010 Dennis Hotson
(function() {
jQuery.fn.springy = function(params) {
var graph = this.graph = params.graph || new Graph();
var graph = this.graph = params.graph || new Springy.Graph();
var stiffness = params.stiffness || 400.0;
var repulsion = params.repulsion || 400.0;
@ -36,14 +36,14 @@ jQuery.fn.springy = function(params) {
var canvas = this[0];
var ctx = canvas.getContext("2d");
var layout = this.layout = new Layout.ForceDirected(graph, stiffness, repulsion, damping);
var layout = this.layout = new Springy.Layout.ForceDirected(graph, stiffness, repulsion, damping);
// calculate bounding box of graph layout.. with ease-in
var currentBB = layout.getBoundingBox();
var targetBB = {bottomleft: new Vector(-2, -2), topright: new Vector(2, 2)};
var targetBB = {bottomleft: new Springy.Vector(-2, -2), topright: new Springy.Vector(2, 2)};
// auto adjusting bounding box
Layout.requestAnimationFrame(function adjust() {
Springy.requestAnimationFrame(function adjust() {
targetBB = layout.getBoundingBox();
// current gets 20% closer to target every iteration
currentBB = {
@ -53,7 +53,7 @@ jQuery.fn.springy = function(params) {
.divide(10))
};
Layout.requestAnimationFrame(adjust);
Springy.requestAnimationFrame(adjust);
});
// convert to/from screen coordinates
@ -61,14 +61,14 @@ jQuery.fn.springy = function(params) {
var size = currentBB.topright.subtract(currentBB.bottomleft);
var sx = p.subtract(currentBB.bottomleft).divide(size.x).x * canvas.width;
var sy = p.subtract(currentBB.bottomleft).divide(size.y).y * canvas.height;
return new Vector(sx, sy);
return new Springy.Vector(sx, sy);
};
fromScreen = function(s) {
var size = currentBB.topright.subtract(currentBB.bottomleft);
var px = (s.x / canvas.width) * size.x + currentBB.bottomleft.x;
var py = (s.y / canvas.height) * size.y + currentBB.bottomleft.y;
return new Vector(px, py);
return new Springy.Vector(px, py);
};
// half-assed drag and drop
@ -120,7 +120,7 @@ jQuery.fn.springy = function(params) {
dragged = null;
});
Node.prototype.getWidth = function() {
Springy.Node.prototype.getWidth = function() {
var text = (this.data.label !== undefined) ? this.data.label : this.id;
if (this._width && this._width[text])
return this._width[text];
@ -136,11 +136,11 @@ jQuery.fn.springy = function(params) {
return width;
};
Node.prototype.getHeight = function() {
Springy.Node.prototype.getHeight = function() {
return 20;
};
var renderer = this.renderer = new Renderer(layout,
var renderer = this.renderer = new Springy.Renderer(layout,
function clear() {
ctx.clearRect(0,0,canvas.width,canvas.height);
},
@ -150,7 +150,7 @@ jQuery.fn.springy = function(params) {
var x2 = toScreen(p2).x;
var y2 = toScreen(p2).y;
var direction = new Vector(x2-x1, y2-y1);
var direction = new Springy.Vector(x2-x1, y2-y1);
var normal = direction.normal().normalise();
var from = graph.getEdges(edge.source, edge.target);
@ -290,7 +290,7 @@ jQuery.fn.springy = function(params) {
return false;
}
return new Vector(p1.x + ua * (p2.x - p1.x), p1.y + ua * (p2.y - p1.y));
return new Springy.Vector(p1.x + ua * (p2.x - p1.x), p1.y + ua * (p2.y - p1.y));
}
function intersect_line_box(p1, p2, p3, w, h) {