20f4b97d8b
* Rename `lib/firebase/api-call` -> `lib/firebase/fn-call` This relieves ambiguity now that we will be using our actual public API in the client. * Rewrite client API calls to createContract, placeBet * Tiny fixup for client market creation code
131 lines
3.7 KiB
TypeScript
131 lines
3.7 KiB
TypeScript
import clsx from 'clsx'
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import React, { useEffect, useState } from 'react'
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import { Col } from './layout/col'
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import { User } from 'web/lib/firebase/users'
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import { YesNoCancelSelector } from './yes-no-selector'
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import { Spacer } from './layout/spacer'
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import { ResolveConfirmationButton } from './confirmation-button'
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import { resolveMarket } from 'web/lib/firebase/fn-call'
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import { ProbabilitySelector } from './probability-selector'
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import { DPM_CREATOR_FEE } from 'common/fees'
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import { getProbability } from 'common/calculate'
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import { Binary, CPMM, DPM, FullContract } from 'common/contract'
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import { formatMoney } from 'common/util/format'
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export function ResolutionPanel(props: {
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creator: User
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contract: FullContract<DPM | CPMM, Binary>
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className?: string
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}) {
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useEffect(() => {
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// warm up cloud function
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resolveMarket({} as any).catch(() => {})
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}, [])
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const { contract, className } = props
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const earnedFees =
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contract.mechanism === 'dpm-2'
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? `${DPM_CREATOR_FEE * 100}% of trader profits`
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: `${formatMoney(contract.collectedFees.creatorFee)} in fees`
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const [outcome, setOutcome] = useState<
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'YES' | 'NO' | 'MKT' | 'CANCEL' | undefined
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>()
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const [prob, setProb] = useState(getProbability(contract) * 100)
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const [isSubmitting, setIsSubmitting] = useState(false)
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const [error, setError] = useState<string | undefined>(undefined)
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const resolve = async () => {
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if (!outcome) return
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setIsSubmitting(true)
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const result = await resolveMarket({
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outcome,
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contractId: contract.id,
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probabilityInt: prob,
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}).then((r) => r.data)
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console.log('resolved', outcome, 'result:', result)
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if (result?.status !== 'success') {
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setError(result?.message || 'Error resolving market')
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}
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setIsSubmitting(false)
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}
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const submitButtonClass =
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outcome === 'YES'
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? 'btn-primary'
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: outcome === 'NO'
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? 'bg-red-400 hover:bg-red-500'
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: outcome === 'CANCEL'
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? 'bg-yellow-400 hover:bg-yellow-500'
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: outcome === 'MKT'
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? 'bg-blue-400 hover:bg-blue-500'
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: 'btn-disabled'
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return (
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<Col className={clsx('rounded-md bg-white px-8 py-6', className)}>
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<div className="mb-6 whitespace-nowrap text-2xl">Resolve market</div>
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<div className="mb-3 text-sm text-gray-500">Outcome</div>
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<YesNoCancelSelector
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className="mx-auto my-2"
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selected={outcome}
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onSelect={setOutcome}
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btnClassName={isSubmitting ? 'btn-disabled' : ''}
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/>
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<Spacer h={4} />
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<div>
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{outcome === 'YES' ? (
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<>
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Winnings will be paid out to YES bettors.
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<br />
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<br />
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You will earn {earnedFees}.
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</>
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) : outcome === 'NO' ? (
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<>
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Winnings will be paid out to NO bettors.
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<br />
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<br />
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You will earn {earnedFees}.
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</>
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) : outcome === 'CANCEL' ? (
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<>All trades will be returned with no fees.</>
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) : outcome === 'MKT' ? (
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<Col className="gap-6">
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<div>Traders will be paid out at the probability you specify:</div>
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<ProbabilitySelector
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probabilityInt={Math.round(prob)}
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setProbabilityInt={setProb}
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/>
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You will earn {earnedFees}.
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</Col>
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) : (
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<>Resolving this market will immediately pay out traders.</>
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)}
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</div>
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<Spacer h={4} />
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{!!error && <div className="text-red-500">{error}</div>}
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<ResolveConfirmationButton
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onResolve={resolve}
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isSubmitting={isSubmitting}
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openModalButtonClass={clsx('w-full mt-2', submitButtonClass)}
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submitButtonClass={submitButtonClass}
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/>
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</Col>
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)
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}
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