manifold/common/badge.ts
Ian Philips f26ba1c4a2
Award badges for market creation, betting streaks, proven correct (#891)
* Award badges for market creation, betting streaks, proven correct

* Styling

* Add minimum unique bettors for proven correct

* Add name, refactor

* Add notifications for badge awards

* Correct styling

* Need at least 3 unique bettors for market maker badge

* Lint

* Switch to badges_awarded

* Don't include n/a resolutions in market creator badge

* Add badges by rarities to profile

* Show badges on profile, soon on market page

* Add achievements to new user

* Backfill all users badges
2022-10-10 14:32:29 -06:00

124 lines
3.1 KiB
TypeScript

import { User } from './user'
export type Badge = {
type: BadgeTypes
createdTime: number
data: { [key: string]: any }
name: 'Proven Correct' | 'Streaker' | 'Market Creator'
}
export type BadgeTypes = 'PROVEN_CORRECT' | 'STREAKER' | 'MARKET_CREATOR'
export type ProvenCorrectBadgeData = {
type: 'PROVEN_CORRECT'
data: {
contractSlug: string
contractCreatorUsername: string
contractTitle: string
commentId: string
betAmount: number
}
}
export type MarketCreatorBadgeData = {
type: 'MARKET_CREATOR'
data: {
totalContractsCreated: number
}
}
export type StreakerBadgeData = {
type: 'STREAKER'
data: {
totalBettingStreak: number
}
}
export type ProvenCorrectBadge = Badge & ProvenCorrectBadgeData
export type StreakerBadge = Badge & StreakerBadgeData
export type MarketCreatorBadge = Badge & MarketCreatorBadgeData
export const MINIMUM_UNIQUE_BETTORS_FOR_PROVEN_CORRECT_BADGE = 5
export const provenCorrectRarityThresholds = [1, 1000, 10000]
const calculateProvenCorrectBadgeRarity = (badge: ProvenCorrectBadge) => {
const { betAmount } = badge.data
const thresholdArray = provenCorrectRarityThresholds
let i = thresholdArray.length - 1
while (i >= 0) {
if (betAmount >= thresholdArray[i]) {
return i + 1
}
i--
}
return 1
}
export const streakerBadgeRarityThresholds = [1, 50, 250]
const calculateStreakerBadgeRarity = (badge: StreakerBadge) => {
const { totalBettingStreak } = badge.data
const thresholdArray = streakerBadgeRarityThresholds
let i = thresholdArray.length - 1
while (i >= 0) {
if (totalBettingStreak == thresholdArray[i]) {
return i + 1
}
i--
}
return 1
}
export const marketCreatorBadgeRarityThresholds = [1, 75, 300]
const calculateMarketCreatorBadgeRarity = (badge: MarketCreatorBadge) => {
const { totalContractsCreated } = badge.data
const thresholdArray = marketCreatorBadgeRarityThresholds
let i = thresholdArray.length - 1
while (i >= 0) {
if (totalContractsCreated == thresholdArray[i]) {
return i + 1
}
i--
}
return 1
}
export type rarities = 'bronze' | 'silver' | 'gold'
const rarityRanks: { [key: number]: rarities } = {
1: 'bronze',
2: 'silver',
3: 'gold',
}
export const calculateBadgeRarity = (badge: Badge) => {
switch (badge.type) {
case 'PROVEN_CORRECT':
return rarityRanks[
calculateProvenCorrectBadgeRarity(badge as ProvenCorrectBadge)
]
case 'MARKET_CREATOR':
return rarityRanks[
calculateMarketCreatorBadgeRarity(badge as MarketCreatorBadge)
]
case 'STREAKER':
return rarityRanks[calculateStreakerBadgeRarity(badge as StreakerBadge)]
default:
return rarityRanks[0]
}
}
export const getBadgesByRarity = (user: User | null | undefined) => {
const rarities: { [key in rarities]: number } = {
bronze: 0,
silver: 0,
gold: 0,
}
if (!user) return rarities
Object.values(user.achievements).map((value) => {
value.badges.map((badge) => {
rarities[calculateBadgeRarity(badge)] =
(rarities[calculateBadgeRarity(badge)] ?? 0) + 1
})
})
return rarities
}