167 lines
4.7 KiB
TypeScript
167 lines
4.7 KiB
TypeScript
import { getFunctions, httpsCallable } from 'firebase/functions'
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import clsx from 'clsx'
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import React, { useState } from 'react'
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import { useUser } from '../hooks/use-user'
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import { Contract } from '../lib/firebase/contracts'
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import { Col } from './layout/col'
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import { Row } from './layout/row'
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import { Spacer } from './layout/spacer'
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import { YesNoSelector } from './yes-no-selector'
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import { formatMoney } from '../lib/util/format'
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import { Title } from './title'
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export function BetPanel(props: { contract: Contract; className?: string }) {
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const { contract, className } = props
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const user = useUser()
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const [betChoice, setBetChoice] = useState<'YES' | 'NO'>('YES')
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const [betAmount, setBetAmount] = useState<number | undefined>(undefined)
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const [isSubmitting, setIsSubmitting] = useState(false)
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const [wasSubmitted, setWasSubmitted] = useState(false)
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function onBetChoice(choice: 'YES' | 'NO') {
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setBetChoice(choice)
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setWasSubmitted(false)
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}
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function onBetChange(str: string) {
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const amount = parseInt(str)
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setBetAmount(isNaN(amount) ? undefined : amount)
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setWasSubmitted(false)
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}
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async function submitBet() {
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if (!user || !betAmount) return
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setIsSubmitting(true)
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const result = await placeBet({
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amount: betAmount,
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outcome: betChoice,
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contractId: contract.id,
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})
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console.log('placed bet. Result:', result)
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setIsSubmitting(false)
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setWasSubmitted(true)
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setBetAmount(undefined)
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}
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const betDisabled = isSubmitting || !betAmount
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const initialProb = getProbability(contract.pot, betChoice)
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const resultProb = getProbability(contract.pot, betChoice, betAmount)
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const dpmWeight = getDpmWeight(contract.pot, betAmount ?? 0, betChoice)
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const estimatedWinnings = Math.floor((betAmount ?? 0) + dpmWeight)
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const estimatedReturn = betAmount
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? (estimatedWinnings - betAmount) / betAmount
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: 0
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const estimatedReturnPercent = (estimatedReturn * 100).toFixed() + '%'
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return (
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<Col
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className={clsx(
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'bg-gray-200 shadow-xl px-8 py-6 rounded-md w-full md:w-auto',
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className
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)}
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>
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<Title className="mt-0" text="Place a bet" />
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<div className="pt-2 pb-1 text-sm text-gray-500">Outcome</div>
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<YesNoSelector
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className="p-2"
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selected={betChoice}
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onSelect={(choice) => onBetChoice(choice)}
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/>
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<Spacer h={4} />
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<div className="pt-2 pb-1 text-sm text-gray-500">Bet amount</div>
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<Row className="p-2 items-center relative">
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<div className="absolute inset-y-0 left-2 pl-3 flex items-center pointer-events-none">
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<span className="text-gray-500 sm:text-sm">M$</span>
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</div>
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<input
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className="input input-bordered input-md pl-10 block"
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style={{ maxWidth: 100 }}
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type="text"
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placeholder="0"
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value={betAmount ?? ''}
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onChange={(e) => onBetChange(e.target.value)}
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/>
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</Row>
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<Spacer h={4} />
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<div className="pt-2 pb-1 text-sm text-gray-500">Implied probability</div>
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<Row>
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<div className="px-2 font-sans">
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{Math.round(initialProb * 100) + '%'}
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</div>
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<div>→</div>
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<div className="px-2 font-sans">
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{Math.round(resultProb * 100) + '%'}
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</div>
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</Row>
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<Spacer h={2} />
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<div className="pt-2 pb-1 text-sm text-gray-500">Estimated winnings</div>
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<div className="px-2 font-sans">
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{formatMoney(estimatedWinnings)} (+{estimatedReturnPercent})
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</div>
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<Spacer h={6} />
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<button
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className={clsx(
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'btn',
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betDisabled
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? 'btn-disabled'
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: betChoice === 'YES'
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? 'btn-primary'
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: 'bg-red-400 hover:bg-red-500 border-none'
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)}
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onClick={betDisabled ? undefined : submitBet}
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>
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Place bet
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</button>
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{wasSubmitted && <div className="mt-4">Bet submitted!</div>}
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</Col>
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)
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}
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const functions = getFunctions()
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export const placeBet = httpsCallable(functions, 'placeBet')
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const getProbability = (
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pot: { YES: number; NO: number },
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outcome: 'YES' | 'NO',
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bet = 0
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) => {
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const [yesPot, noPot] = [
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pot.YES + (outcome === 'YES' ? bet : 0),
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pot.NO + (outcome === 'NO' ? bet : 0),
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]
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const numerator = Math.pow(yesPot, 2)
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const denominator = Math.pow(yesPot, 2) + Math.pow(noPot, 2)
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return numerator / denominator
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}
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const getDpmWeight = (
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pot: { YES: number; NO: number },
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bet: number,
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betChoice: 'YES' | 'NO'
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) => {
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const [yesPot, noPot] = [pot.YES, pot.NO]
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return betChoice === 'YES'
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? (bet * Math.pow(noPot, 2)) / (Math.pow(yesPot, 2) + bet * yesPot)
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: (bet * Math.pow(yesPot, 2)) / (Math.pow(noPot, 2) + bet * noPot)
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}
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