manifold/web/lib/firebase/init.ts
2022-09-01 07:01:49 -06:00

55 lines
1.7 KiB
TypeScript

import { initializeApp, getApps, getApp } from 'firebase/app'
import { getStorage } from 'firebase/storage'
import { FIREBASE_CONFIG } from 'common/envs/constants'
import {
connectFirestoreEmulator,
initializeFirestore,
} from 'firebase/firestore'
import { connectFunctionsEmulator, getFunctions } from 'firebase/functions'
// Initialize Firebase
export const app = getApps().length ? getApp() : initializeApp(FIREBASE_CONFIG)
function iOS() {
if (typeof navigator === 'undefined') {
// We're on the server, proceed normally
return false
}
return (
[
'iPad Simulator',
'iPhone Simulator',
'iPod Simulator',
'iPad',
'iPhone',
'iPod',
].includes(navigator.platform) ||
// iPad on iOS 13 detection
(navigator.userAgent.includes('Mac') && 'ontouchend' in document)
)
}
// Long polling is necessary for ios, see: https://github.com/firebase/firebase-js-sdk/issues/6118
const opts = iOS() ? { experimentalForceLongPolling: true } : {}
export const db = initializeFirestore(app, opts)
export const functions = getFunctions()
export const storage = getStorage()
declare global {
/* eslint-disable-next-line no-var */
var EMULATORS_STARTED: boolean
}
function startEmulators() {
// I don't like this but this is the only way to reconnect to the emulators without error, see: https://stackoverflow.com/questions/65066963/firebase-firestore-emulator-error-host-has-been-set-in-both-settings-and-usee
if (!global.EMULATORS_STARTED) {
global.EMULATORS_STARTED = true
connectFirestoreEmulator(db, 'localhost', 8080)
connectFunctionsEmulator(functions, 'localhost', 5001)
}
}
if (process.env.NEXT_PUBLIC_FIREBASE_EMULATE) {
startEmulators()
}