* Change authed endpoints to not look up users unnecessarily
* Parallelize some extremely parallelizable DB requests
* Clean up overcomplicated sellshares logic
* Add the great Zod as a dependency to help us
* Tweak eslint
* Rewrite a ton of stuff in createContract and placeBet
* Clean up error reporting in API
* Make sure the UI is enforcing validated limits on lengths
* Remove unnecessary Math.abs
* Better type on `BetInfo`
* Kill `manaLimitPerUser`
* Clean up hacky parameters on bet info functions
* Validate `closeTime` as a valid timestamp in the future
This is a hacky patch for a problem that runs more deeply: the use of
floating-point for Mana calculations, along with the associated rounding
errors.
Consider the following example:
```typescript
const balance = 1000
const bet = 5.6e-14
const newBalance = balance - bet
if (newBalance == balance) {
alert(`I placed a bet of ${bet} without changing my balance.`)
}
```
This will actually print a message, because floating-point numbers can
only represent so many digits, and thus we get 1000.0 rather than
999.99999999999994.
This is a purely theoretical attack at this point; nobody could create
enough pico-bets to actually affect their balance using this technique.
However, I believe is worth ensuring a minimum bet amount, and might
prevent other problems such as the UI showing messages like "User Foo
bought M0 of YES", which could confuse users.
For a more definite solution, we would probably need to change some
computation to integers, where addition is always commutative and
value-preserving. This is similar to what most financial software does
(e.g., Bitcoin uses 1 Satoshi = 0.00000001 BTC as their unit).
* Remove needless wrappers from API requests and responses
* Return real HTTP status codes instead of status field
* More robustly handle API errors
* Fix broken error handling in NumericResolutionPanel warmup
* Numeric contract type
* Create market numeric type
* Add numeric graph (coded without testing)
* Outline of numeric bet panel
* Update bet panel logic
* create numeric contracts
* remove batching for antes for numeric markets
* Remove focus
* numeric market range [1, 100]
* Zoom graph
* Hide bet panels
* getNumericBets
* Add numeric resolution panel
* Use getNumericBets in bet panel calc
* Switch bucket count to 100
* Parallelize ante creation
* placeBet for numeric markets
* halve std of numeric bets
* Update resolveMarket with numeric type
* Set min and max for contract
* lower std for numeric bets
* calculateNumericDpmShares: use sorted order
* Use min and max to map the input
* Fix probability calc
* normpdf variance mislabeled
* range input
* merge
* change numeric graph color
* fix getNewContract params
* bet panel labels
* validation
* number input
* fix bucketing
* bucket input, numeric resolution panel
* outcome label
* merge
* numeric bet panel on mobile
* Make text underneath filled green answer bar selectable
* Default to 'all' feed category when loading page.
* fix numeric resolution panel
* fix numeric bet panel calculations
* display numeric resolution
* don't render NumericBetPanel for non numeric markets
* numeric bets: store shares, bet amounts across buckets in each bet object
* restore your bets for numeric markets
* numeric pnl calculations
* remove hasUserHitManaLimit
* contrain contract type
* handle undefined allOutcomeShares
* numeric ante bet amount
* use correct amount for numeric dpm payouts
* change numeric graph/outcome color
* numeric constants
* hack to show correct numeric payout in calculateDpmPayoutAfterCorrectBet
* remove comment
* fix ante display in bet list
* halve bucket count
* cast to NumericContract
* fix merge imports
* OUTCOME_TYPES
* typo
* lower bucket count to 200
* store raw numeric value with bet
* store raw numeric resolution value
* number input max length
* create page: min, max to undefined if not numeric market
* numeric resolution formatting
* expected value for numeric markets
* expected value for numeric markets
* rearrange lines for readability
* move normalpdf to util/math
* show bets tab
* check if outcomeMode is undefined
* remove extraneous auto-merge cruft
* hide comment status for numeric markets
* import
Co-authored-by: mantikoros <sgrugett@gmail.com>
* Configure functions module to allow absolute imports
* Convert common imports in functions to be absolute
* Convert common imports in web to be absolute
* Convert lib imports in web to be absolute
* Convert hooks imports in web to be absolute
* Convert components imports in web to be absolute
* cpmm initial commit: common logic, cloud functions
* remove unnecessary property
* contract type
* rename 'calculate.ts' => 'calculate-dpm.ts'
* rename dpm calculations
* use focus hook
* mechanism-agnostic calculations
* bet panel: use new calculations
* use new calculations
* delete markets cloud function
* use correct contract type in scripts / functions
* calculate fixed payouts; bets list calculations
* new bet: use calculateCpmmPurchase
* getOutcomeProbabilityAfterBet
* use deductFixedFees
* fix auto-refactor
* fix antes
* separate logic to payouts-dpm, payouts-fixed
* liquidity provision tracking
* remove comment
* liquidity label
* create liquidity provision even if no ante bet
* liquidity fee
* use all bets for getFixedCancelPayouts
* updateUserBalance: allow negative balances
* store initialProbability in contracts
* turn on liquidity fee; turn off creator fee
* Include time param in tweet url, so image preview is re-fetched
* share redemption
* cpmm ContractBetsTable display
* formatMoney: handle minus zero
* filter out redemption bets
* track fees on contract and bets; change fee schedule for cpmm markets; only pay out creator fees at resolution
* small fixes
* small fixes
* Redeem shares pays back loans first
* Fix initial point on graph
* calculateCpmmPurchase: deduct creator fee
* Filter out redemption bets from feed
* set env to dev for user-testing purposes
* creator fees messaging
* new cfmm: k = y^(1-p) * n^p
* addCpmmLiquidity
* correct price function
* enable fees
* handle overflow
* liquidity provision tracking
* raise fees
* Fix merge error
* fix dpm free response payout for single outcome
* Fix DPM payout calculation
* Remove hardcoding as dev
Co-authored-by: James Grugett <jahooma@gmail.com>
* Loan backend: Add loanAmount field to Bet, manage loans up to max loan amount per market -- buy, sell, and resolve.
* Loan frontend: show your loan amount in bet panel, answer bet panel
* Resolve emails include full payout not subtracting loan
* Exclude sold bets from current loan amount
* Handle bets table for loans. Sell dialog explains how you will repay your loan.
* Floor remaining balance
* Fix layout of create answer bet info
* Clean up Sell popup UI
* Fix bug where listen query was not updating data.
* Reword loan copy
* Adjust bet panel width
* Fix loan calc on front end
* Add comment for includeMetadataChanges.
Co-authored-by: Austin Chen <akrolsmir@gmail.com>
* Answer datatype and MULTI outcome type for Contract
* Create free answer contract
* Automatically sort Tailwind classes with Prettier (#45)
* Add Prettier Tailwind plugin
* Autoformat Tailwind classes with Prettier
* Allow for non-binary contracts in contract page and related components
* logo with white inside, transparent bg
* Create answer
* Some UI for showing answers
* Answer bet panel
* Convert rest of calcuate file to generic multi contracts
* Working betting with ante'd NONE answer
* Numbered answers. Layout & calculation tweaks
* Can bet. More layout tweaks!
* Resolve answer UI
* Resolve multi market
* Resolved market UI
* Fix feed and cards for multi contracts
* Sell bets. Various fixes
* Tweaks for trades page
* Always dev mode
* Create answer bet has isAnte: true
* Fix card showing 0% for multi contracts
* Fix grouped bets feed for multi outcomes
* None option converted to none of the above label at bottom of list. Button to resolve none.
* Tweaks to no answers yet, resolve button layout
* Show ante bets on new answers in the feed
* Update placeholder text for description
* Consolidate firestore rules for subcollections
* Remove Contract and Bet type params. Use string type for outcomes.
* Increase char limit to 10k for answers. Preserve line breaks.
* Don't show resolve options after answer chosen
* Fix type error in script
* Remove NONE resolution option
* Change outcomeType to include 'MULTI' and 'FREE_RESPONSE'
* Show bet probability change and payout when creating answer
* User info change: also change answers
* Append answers to contract field 'answers'
* sort trades by resolved
* Don't include trailing !:,.; in links
* Stop flooring inputs into formatMoney
* Revert "Stop flooring inputs into formatMoney"
This reverts commit 2f7ab18429.
* Consistently floor user.balance
* Expand create panel on focus
From Richard Hanania's feedback
* welcome email: include link to manifold
* Fix home page in dev on branches that are not free-response
* Close emails (#50)
* script init for stephen dev
* market close emails
* order of operations
* template email
* sendMarketCloseEmail: handle unsubscribe
* remove debugging
* marketCloseEmails: every hour
* sendMarketCloseEmails: check undefined
* marketCloseEmails: "every hour" => "every 1 hours"
* Set up a read API using Vercel serverless functions (#49)
* Set up read API using Vercel serverless functions
Featuring:
/api/v0/markets
/api/v0/market/[contractId]
/api/v0/slug/[contractSlug]
* Include tags in API
* Tweaks. Remove filter for only binary contract
* Fix bet probability change for NO bets
* Put back isProd calculation
Co-authored-by: Austin Chen <akrolsmir@gmail.com>
Co-authored-by: mantikoros <sgrugett@gmail.com>
Co-authored-by: mantikoros <95266179+mantikoros@users.noreply.github.com>
* new standard resolution; contract.totalBets; MKT resolution
* recalculate script
* Fix one bug and change script name
Co-authored-by: jahooma <jahooma@gmail.com>
* sell bet
* dev mode
* single-pot no-refund payoff; bet selling
* Increase default fetch size 25 -> 99
* Fix about page numbering
* Don't flash no markets when loading on tag page.
* Change Title to use body font
* Make a bunch of predictions at once (#9)
* Set up a page to make bulk predictions
* Integrate preview into the same card
* List created predictions
* Make changes per James's comments
* Increase the starting balance (#11)
* Remove references to paying for our Mantic Dollars
* Update simulator to use new calculations
* Change simulator random to be evenly random again
* Sell bet UI
* Migrate contracts and bets script
* Add comment to script
* bets => trades; exclude sold bets
* change sale formula
* Change current value to uncapped sell value.
* Disable sell button while selling
* Update some 'bet' to 'trade'
Co-authored-by: Austin Chen <akrolsmir@gmail.com>
Co-authored-by: jahooma <jahooma@gmail.com>