* /dream api: Upload StableDiffusion image to Firestore
* Minor tweaks
* Set content type on uploaded image
This makes it so the image doesn't auto-download when opened in a new tab
* Allow users to dream directly from within Manifold
* Remove unused import
* Implement a /comment endpoint which supports html and markdown
* Upgrade @tiptap/core to latest
* Update all tiptap deps to beta.199
* Add @tiptap/suggestion
* Import @tiptap/html in the right place
* ... add deps everywhere
So I have no idea how common deps work apparently
* Add tiptap/suggestion too
* Clean up dream
* More cleanups
* Rework /comment endpoint
* Move API to /comment
* Change imports in case that matters
* Add a couple todos
* Dynamically import micromark
* Parallellize gsutil with -m option
* Adding comments via api working, editor.tsx erroring out
* Unused import
* Remove disabled state from useTextEditor
Co-authored-by: Ian Philips <iansphilips@gmail.com>
* Fix chart `onMouseOver` propagation
* Make generic charts support money on y-axis
* Fix somewhat ridiculous `formatMoney` to work with negative amounts
* Make margins on charts configurable
* Implement color as function of point on SingleValueHistoryChart
* Rewrite portfolio history graphs with new graph machinery
* Toast Nivo
* Factor out section header
* Remove daily balance change
* Remove dead code
* Layout, add streak
* Fix visibility observer to work on server
* Tweak
* Search perserved by url
* Add pill query param
* Add search page
* Extract component for ProbChangeRow
* Explore groups page
* Add search row
* Add trending groups section
* Add unfollow option for group
* Experimental home: accommodate old saved sections.
* Tweaks to search layout
* Rearrange layout
* Daily movers page
* Add streak grayed out indicator
* Use firebase query instead of algolia search for groups
* Replace trending group card with pills
* Hide streak if you turned off that notification
* Listen for group updates
* Better UI for adding / removing groups
* Toast feedback for join/leave group. Customize button moved to bottom.
* Remove Home title
* Refactor arrange home
* Add new for you section
* Add prefetch
* Move home out of experimental!
* Remove unused import
* Show non-public markets from group
* Add embedded market grids
* Hacky way to set height
I haven't figured out a way yet to get the height of the actual iframe's content, so I did some bad estimate for now to unblock shipping the feature, while I continue investigating.
* WIP persistence work
* Fix up close date filter, kill custom scroll restoration
* Use built-in Next.js scroll restoration machinery
* Tweaking stuff
* Implement 'history state' idea
* Clean up and unify persistent state stores
* Respect options for persisting contract search
* Fix typing in common lib
* Clean up console logging
* Make `groupConsecutive` more capable
* Put denormalized `contractQuestion` and `contractSlug` on comments
* Update user profile UI to use new denormalized fields
* `/Austin` -> `/market`
* Load bets and comments tabs data on user page independently
* Implement basic pagination on profile comments list
* Tweak server auth to return `null` instead of `undefined`
* Switch to SSR for user page
* Fix lint
* Fix broken contract fetching in user bets list
* Tidying
* Embed a tweet by URL
* Clean up imports
* Prevent tweetId from getting interpreted as a number
* Use a single place to embed iframe, Youtube, and Tweets
* Support Manifold and Metaculus embeds
* Remove unused import
* Simplify Manifold paste logic
* Clean up embed rewrite code
* Add back comment
* Rejigger config so tsx is only in web/
* Clean up comment
* Revert unnecessary tsconfig change
* Fix placeholder
* Lighten placeholder
* Add @ mentions to editor
* Fix mention list not loading
* Sort mention list by prefix, follow count
* Render at mention with Linkify component
- mentions are now Next <Link> rather than <a>
- fix bug where editor.getText() returns [object Object] for mentions
- fix mention rendering for posted markets
* Try embedding iframes in tiptap
* When iframe code is pasted, inject it into the editor
* Code cleanups and comments
* Remove clsx dependency
Cuz it doesn't exist in `common` anyways
* Rename to tiptap-iframe
* Add TipTap editor and renderer components
* Change market description editor to rich text
* Type description as JSON, fix string-based logic
- Delete make-predictions.tsx
- Delete feed logic that showed descriptions
* wip Fix API validation
* fix type error
* fix extension import (backend)
In firebase, typescript compiles imports into common js imports
like `const StarterKit = require("@tiptap/starter-kit")`
Even though StarterKit is exported from the cjs file, it gets imported
as undefined. But it magically works if we import *
If you're reading this in the future, consider replacing StarterKit with
the entire list of extensions.
* Stop load on fail create market, improve warning
* Refactor editor as hook / fix infinite submit bug
Move state of editor back up to parent
We have to do this later anyways to allow parent to edit
* Add images - display, paste + uploading
* add uploading state of image
* Fix placeholder, misc styling
min height, quote
* Fix appending to description
* code review fixes: rename, refactor, chop carets
* Add hint & upload button on new lines
- bump to Tailwind 3.1 for arbitrary variants
* clean up, run prettier
* rename FileButton to FileUploadButton
* add image extension as functions dependency
* Simple limit order UI
* Update bet schema
* Restrict bet panel / bet row to only CPMMBinaryContracts (all binary DPM are resolved)
* Limit orders partway implemented
* Update follow leaderboard copy
* Change cpmm code to take some state instead of whole contract
* Write more of matching algorithm
* Fill in more of placebet
* Use client side contract search for emulator
* More correct matching
* Merge branch 'main' into limit-orders
* Some cleanup
* Listen for unfilled bets in bet panel. Calculate how the probability moves based on open limit orders.
* Simpler switching between bet & limit bet.
* Render your open bets (unfilled limit orders)
* Cancel bet endpoint.
* Fix build error
* Rename open bets to limit bets. Tweak payout calculation
* Limit probability selector to 1-99
* Deduct user balance only on each fill. Store orderAmount of bet. Timestamp of fills.
* Use floating equal to check if have shares
* Add limit order switcher to mobile bet dialog
* Support limit orders on numeric markets
* Allow CORS exception for Vercel deployments
* Remove console.logs
* Update user balance by new bet amount
* Tweak vercel cors
* Try another regexp for vercel cors
* Test another vercel regex
* Slight notifications refactor
* Fix docs edit link (#624)
* Fix docs edit link
* Update github links
* Small groups UX changes
* Groups UX on mobile
* Leaderboards => Rankings on groups
* Unused vars
* create: remove automatic setting of log scale
* Use react-query to cache notifications (#625)
* Use react-query to cache notifications
* Fix imports
* Cleanup
* Limit unseen notifs query
* Catch the bounced query
* Don't use interval
* Unused var
* Avoid flash of page nav
* Give notification question priority & 2 lines
* Right justify timestamps
* Rewording
* Margin
* Simplify error msg
* Be explicit about limit for unseen notifs
* Pass limit > 0
* Remove category filters
* Remove category selector references
* Track notification clicks
* Analyze tab usage
* Bold more on new group chats
* Add API route for listing a bets by user (#567)
* Add API route for getting a user's bets
* Refactor bets API to use /bets
* Update /markets to use zod validation
* Update docs
* Clone missing indexes from firestore
* Minor notif spacing adjustments
* Enable tipping on group chats w/ notif (#629)
* Tweak cors regex for vercel
* Your limit bets
* Implement selling shares
* Merge branch 'main' into limit-orders
* Fix lint
* Move binary search to util file
* Add note that there might be closed form
* Add tooltip to explain limit probability
* Tweak
* Cancel your limit orders if you run out of money
* Don't show amount error in probability input
* Require limit prob to be >= .1% and <= 99.9%
* Fix focus input bug
* Simplify mobile betting dialog
* Move mobile limit bets list into bet dialog.
* Small fixes to existing sell shares client
* Lint
* Refactor useSaveShares to actually read from localStorage, use less bug-prone interface.
* Fix NaN error
* Remove TODO
* Simple bet fill notification
* Tweak wording
* Sort limit bets by limit prob
* Padding on limit bets
* Match header size
Co-authored-by: Ian Philips <iansphilips@gmail.com>
Co-authored-by: ahalekelly <ahalekelly@gmail.com>
Co-authored-by: mantikoros <sgrugett@gmail.com>
Co-authored-by: Ben Congdon <ben@congdon.dev>
Co-authored-by: Austin Chen <akrolsmir@gmail.com>
* Clean the user's display name on update.
The user's display name should always be clean (see for example
functions/src/create-user.ts). However, change-user-info.ts does not
enforce this, thus potentially allowing a malicious user to change their
name to something that doesn't satisfy the rules for clean display
names.
Note: this cannot happen currently because all callers (in profile.tsx)
clean the name. However, doing it here is good defense in depth
(similar to how the userName is cleaned).
* Update display name max length to 30
* Add a script to hunt down too-long display names
* Make util.isProd a function
* Don't access admin.firestore() on top level of utils.ts
Co-authored-by: Jonas Wagner <ltlygwayh@gmail.com>
* Add tsconfig.json for common
* Prefer `const` over `let` over `var`
* Kill dead code
* Fix some trivial Typescript issues
* Turn on Typescript linting in common except for no-explicit-any
* Correctly specify tsconfig dir name in functions eslintrc
* Play with using 3 icons for 1-click usage
* Align bet icons with the percentages
* Hide liquidity injection star, for now
* Fix Free Response card layouts
* Use triangles instead of planes
* Set correct hover states the arrows
* Fix down triangle & padding
* Default large nums to 2 sigfigs
* Clean up hover areas
* Fix bet width, remove "chance/expected"
* Show "M$20" on hover, hide arrows when closed
* Improve click targets
* FR: "MULTI" => "MANY", single => "TOP"
* Install react-hot-toaster
* Implement quick betting on binary questions
* Handle different kinds of markets
* Extract out QuickBet into its own component
* Minor tweaks
* Visually separate out quick bet pane
* Hide quick bet for FR markets with no answers
* Fill in which bets the user has already placed
* Animate movements, fix binary direction
* Hover arrows are now always gray
* Pull out code into quick-bet.tsx
* Minor comments
* Fix import
ts-ignore is scary
* Fixes from James's feedback
* Hide text only on quickbet
* Set common package.json sideEffects: false
* Configure SWC to modularize lodash imports
* Import specific lodash functions instead of _
* Add an eslint rule to avoid full lodash import
* Numeric contract type
* Create market numeric type
* Add numeric graph (coded without testing)
* Outline of numeric bet panel
* Update bet panel logic
* create numeric contracts
* remove batching for antes for numeric markets
* Remove focus
* numeric market range [1, 100]
* Zoom graph
* Hide bet panels
* getNumericBets
* Add numeric resolution panel
* Use getNumericBets in bet panel calc
* Switch bucket count to 100
* Parallelize ante creation
* placeBet for numeric markets
* halve std of numeric bets
* Update resolveMarket with numeric type
* Set min and max for contract
* lower std for numeric bets
* calculateNumericDpmShares: use sorted order
* Use min and max to map the input
* Fix probability calc
* normpdf variance mislabeled
* range input
* merge
* change numeric graph color
* fix getNewContract params
* bet panel labels
* validation
* number input
* fix bucketing
* bucket input, numeric resolution panel
* outcome label
* merge
* numeric bet panel on mobile
* Make text underneath filled green answer bar selectable
* Default to 'all' feed category when loading page.
* fix numeric resolution panel
* fix numeric bet panel calculations
* display numeric resolution
* don't render NumericBetPanel for non numeric markets
* numeric bets: store shares, bet amounts across buckets in each bet object
* restore your bets for numeric markets
* numeric pnl calculations
* remove hasUserHitManaLimit
* contrain contract type
* handle undefined allOutcomeShares
* numeric ante bet amount
* use correct amount for numeric dpm payouts
* change numeric graph/outcome color
* numeric constants
* hack to show correct numeric payout in calculateDpmPayoutAfterCorrectBet
* remove comment
* fix ante display in bet list
* halve bucket count
* cast to NumericContract
* fix merge imports
* OUTCOME_TYPES
* typo
* lower bucket count to 200
* store raw numeric value with bet
* store raw numeric resolution value
* number input max length
* create page: min, max to undefined if not numeric market
* numeric resolution formatting
* expected value for numeric markets
* expected value for numeric markets
* rearrange lines for readability
* move normalpdf to util/math
* show bets tab
* check if outcomeMode is undefined
* remove extraneous auto-merge cruft
* hide comment status for numeric markets
* import
Co-authored-by: mantikoros <sgrugett@gmail.com>
* randomString: generate a securely random string.
Also, support lengths > 12 in case that's ever needed.
This is used in at least one case (creating device tokens for users)
where it seems important that the output is unpredictable.
* Try harder to create unique usernames.
The previous version added 16 bits of entropy to the username, which
isn't all that much. Due to the birthday paradox, it would be enough to
create ~256 users with the same prefix to get a collision.
Trying that would probably fail later on, and not create security
issues... but it just seems better to be on the safe side here.