* Line clamp question in prob change table
* Tweaks
* Expand option for daily movers
* Snap scrolling for carousel
* Add arrows to section headers
* Remove carousel from experimental/home
* React querify fetching your groups
* Edit home is its own page
* Add daily profit and balance
* Merge branch 'main' into new-home
* Make experimental search by your followed groups/creators
* Just submit, allow xs on pills
* Weigh in
* Use next/future/image component to optimize avatar images
* Inga/challenge icon (#857)
* changed challenge icon to custom icon
* fixed tip button alignment
* weighing in and trading "weigh in" for "trade"
Co-authored-by: Ian Philips <iansphilips@gmail.com>
Co-authored-by: Austin Chen <akrolsmir@gmail.com>
Co-authored-by: ingawei <46611122+ingawei@users.noreply.github.com>
Co-authored-by: mantikoros <sgrugett@gmail.com>
* Add embedded market grids
* Hacky way to set height
I haven't figured out a way yet to get the height of the actual iframe's content, so I did some bad estimate for now to unblock shipping the feature, while I continue investigating.
* Clean up some markup & dead code
* Order comments in Firestore instead of on client
* Order bets in Firestore instead of on client
* Make indexes file up to date with production
* WIP liking markets with tip
* Refactor Userlink, add MultiUserLink
* Lint
* Lint
* Fix merge
* Fix imports
* wip liked contracts list
* Cache likes and liked by user ids on contract
* Refactor tip amount, reduce to M
* Move back to M
* Change positioning for large screens
* De-feedify contract bets list
* De-feedify contract comments lists
* Clean up a bunch of duplicated work in the comments list stuff
* Remove wrapper markup from comment replies list
* Fix sort order on comments I broke
* Kill now unhelpful `CommentRepliesList` wrapper component
* More random cleanup
* More cleanup and fix some styling I had broken
* Make bet calculations less wrong
* Keep up to date with master
* Make copy link component copy better URL
* Make highlighted comments align properly
* Make user header left align with content on comments
* Fix some free response UI stuff up
* add utility class for `word-break: break-word`
* refactor visuallyHidden style out of Page
* refactor out ref sizing hack in sidebar
* replace style props with tailwind classes
* Allow to follow/unfollow markets, backfill as well
* remove yarn script edit
* add decrement comment
* Lint
* Decrement follow count on unfollow
* Follow/unfollow button logic
* Unfollow/follow => heart
* Add user to followers in place-bet and sell-shares
* Add tracking
* Show contract follow modal for first time following
* Increment follower count as well
* Remove add follow from bet trigger
* restore on-create-bet
* Add pubsub to dev.sh, show heart on FR, remove from answer trigger
* Revert "Revert "Tile contract cards in masonry layout (#761)""
This reverts commit 62728e52b7.
* Sort the contracts in the correct masonry order
* Fix ordering on single columns
* Use react-masonry-css to accomplish masonry view
* Improve comment
* Remove gridClassName
Everything is spaced with m-4, too bad
* Send out email template for 3 trending markets
* Rich text to plaintext descriptions, other ui changes
* Lint
* Filter for closed markets
* Change sign
* First order must be closeTime
* Send 6 emails, check flag twice
* Exclude contracts with trump and president in the name
* interesting markets email
* sendInterestingMarketsEmail
* Change subject line back
Co-authored-by: mantikoros <sgrugett@gmail.com>
* rename BetRow -> BetButton
* Replace bet modal in embed with inline betting
- Also simplifies graph height calculation
* Move bet row above graph, in "mini modal"
* Show signup button if not signed up
* Show probability change
* Show error after modal
- Show balance if insufficient funds
- Clear error from amount input if amount deleted entirely
* Fix error state conditions
- Reset amount input on success
- Reset success state on user input
* Make input smaller (80px)
* Rewrite useQueryAndSortParams machinery to be faster/simpler/better
* Politely debounce Algolia querying
* Tidy some stuff up
* Style changes suggested by James
* Make all tooltips use our component
* Stop mobile tooltip crop (daisy -> floating-ui)
* Show tooltip on tap for touch devices
Except tooltips on buttons
* migrate another daisy tooltip to ours
* Prevent hidden tooltip from covering click/hover
* Embed markets using the "add markets" template
* Override dev domain
* Improve market modal style
- contract searchbar now sticky
- entire card clickable to select (if quickbet is hidden)
- adjust selected card styles
* remove extra export
* Hide pills
* Fix browser redirect warning
* Insert all markets instead of just one
* fix type error
* fixup "Insert all markets instead of just one"
Co-authored-by: Sinclair Chen <abc.sinclair@gmail.com>
* Fix problems with visibility checking code
* Tear out old contract tracking stuff per James
* Use `useEvent` in VisibilityObserver per James suggestion
* Revert "Revert "Switch comments/chat to rich text editor (#703)""
This reverts commit 33906adfe4.
* Fix typing after being weird on Android
Issue: character from mention gets deleted. Most weird on Swiftkey:
mention gets duplicated instead of deleting.
See https://github.com/ProseMirror/prosemirror/issues/565https://bugs.chromium.org/p/chromium/issues/detail?id=612446
The keyboard still closes unexpectedly when you delete :(
* On reply, put space instead of \n after mention
* Remove image upload from placeholder text
- Redundant with image upload button
- Too long on mobile
* fix dependency
* Challenge bets
* Store avatar url
* Fix before and after probs
* Check balance before creation
* Calculate winning shares
* pretty
* Change winning value
* Set shares to equal each other
* Fix share challenge link
* pretty
* remove lib refs
* Probability of bet is set to market
* Remove peer pill
* Cleanup
* Button on contract page
* don't show challenge if not binary or if resolved
* challenge button (WIP)
* fix accept challenge: don't change pool/probability
* Opengraph preview [WIP]
* elim lib
* Edit og card props
* Change challenge text
* New card gen attempt
* Get challenge on server
* challenge button styling
* Use env domain
* Remove other window ref
* Use challenge creator as avatar
* Remove user name
* Remove s from property, replace prob with outcome
* challenge form
* share text
* Add in challenge parts to template and url
* Challenge url params optional
* Add challenge params to parse request
* Parse please
* Don't remove prob
* Challenge card styling
* Challenge card styling
* Challenge card styling
* Challenge card styling
* Challenge card styling
* Challenge card styling
* Challenge card styling
* Challenge card styling
* Add to readme about how to dev og-image
* Add emojis
* button: gradient background, 2xl size
* beautify accept bet screen
* update question button
* Add separate challenge template
* Accepted challenge sharing card, fix accept bet call
* accept challenge button
* challenge winner page
* create challenge screen
* Your outcome/cost=> acceptorOutcome/cost
* New create challenge panel
* Fix main merge
* Add challenge slug to bet and filter by it
* Center title
* Add helper text
* Add FAQ section
* Lint
* Columnize the user areas in preview link too
* Absolutely position
* Spacing
* Orientation
* Restyle challenges list, cache contract name
* Make copying easy on mobile
* Link spacing
* Fix spacing
* qr codes!
* put your challenges first
* eslint
* Changes to contract buttons and create challenge modal
* Change titles around for current bet
* Add back in contract title after winning
* Cleanup
* Add challenge enabled flag
* Spacing of switch button
* market share row
* Add lite market endpoint
* 500 mana email (#687)
* Create 500-mana.html
* Update 500-mana.html
Fixed typos and links not working
* Added "create a good market" guide
added page creating-market.html
For Stephen to set up condition (email 3 days after signing up)
* Update 500-mana.html
updated 500 Mana email (still need to make changes to create market guide)
* email changes
* sendOneWeekBonusEmail logic
* add dayjs as dependency
* don't use mailgun scheduling
Co-authored-by: mantikoros <sgrugett@gmail.com>
* Challenge Bets (#679)
* Challenge bets
* Store avatar url
* Fix before and after probs
* Check balance before creation
* Calculate winning shares
* pretty
* Change winning value
* Set shares to equal each other
* Fix share challenge link
* pretty
* remove lib refs
* Probability of bet is set to market
* Remove peer pill
* Cleanup
* Button on contract page
* don't show challenge if not binary or if resolved
* challenge button (WIP)
* fix accept challenge: don't change pool/probability
* Opengraph preview [WIP]
* elim lib
* Edit og card props
* Change challenge text
* New card gen attempt
* Get challenge on server
* challenge button styling
* Use env domain
* Remove other window ref
* Use challenge creator as avatar
* Remove user name
* Remove s from property, replace prob with outcome
* challenge form
* share text
* Add in challenge parts to template and url
* Challenge url params optional
* Add challenge params to parse request
* Parse please
* Don't remove prob
* Challenge card styling
* Challenge card styling
* Challenge card styling
* Challenge card styling
* Challenge card styling
* Challenge card styling
* Challenge card styling
* Challenge card styling
* Add to readme about how to dev og-image
* Add emojis
* button: gradient background, 2xl size
* beautify accept bet screen
* update question button
* Add separate challenge template
* Accepted challenge sharing card, fix accept bet call
* accept challenge button
* challenge winner page
* create challenge screen
* Your outcome/cost=> acceptorOutcome/cost
* New create challenge panel
* Fix main merge
* Add challenge slug to bet and filter by it
* Center title
* Add helper text
* Add FAQ section
* Lint
* Columnize the user areas in preview link too
* Absolutely position
* Spacing
* Orientation
* Restyle challenges list, cache contract name
* Make copying easy on mobile
* Link spacing
* Fix spacing
* qr codes!
* put your challenges first
* eslint
* Changes to contract buttons and create challenge modal
* Change titles around for current bet
* Add back in contract title after winning
* Cleanup
* Add challenge enabled flag
* Spacing of switch button
* Put sharing qr code in modal
Co-authored-by: mantikoros <sgrugett@gmail.com>
* See challenges you've accepted too
* Remove max height
* Notify mentioned users on market publish (#683)
* Add function to parse at mentions
* Notify mentioned users on market create
- refactor createNotification to accept list of recipients' ids
* Switch comments/chat to rich text editor (#703)
* Switch comments/chat to rich text editor
* Remove TruncatedComment
* Re-add submit on enter
* Insert at mention on reply
* Update editor style for send button
* only submit on enter in chat
* code review: refactor
* use more specific type for upload
* fix ESlint and errors from merge
* fix trigger on every render eslint warning
* Notify people mentioned in comment
* fix type errors
* Revert "Switch comments/chat to rich text editor (#703)"
This reverts commit f52da72115.
* merge conflict
* share modal
* merge issue
* eslint
* bigger link icion
Co-authored-by: Ian Philips <iansphilips@gmail.com>
Co-authored-by: James Grugett <jahooma@gmail.com>
Co-authored-by: SirSaltyy <104849031+SirSaltyy@users.noreply.github.com>
Co-authored-by: Sinclair Chen <abc.sinclair@gmail.com>
* Switch comments/chat to rich text editor
* Remove TruncatedComment
* Re-add submit on enter
* Insert at mention on reply
* Update editor style for send button
* only submit on enter in chat
* code review: refactor
* use more specific type for upload
* fix ESlint and errors from merge
* fix trigger on every render eslint warning
* Notify people mentioned in comment
* fix type errors
* Challenge bets
* Store avatar url
* Fix before and after probs
* Check balance before creation
* Calculate winning shares
* pretty
* Change winning value
* Set shares to equal each other
* Fix share challenge link
* pretty
* remove lib refs
* Probability of bet is set to market
* Remove peer pill
* Cleanup
* Button on contract page
* don't show challenge if not binary or if resolved
* challenge button (WIP)
* fix accept challenge: don't change pool/probability
* Opengraph preview [WIP]
* elim lib
* Edit og card props
* Change challenge text
* New card gen attempt
* Get challenge on server
* challenge button styling
* Use env domain
* Remove other window ref
* Use challenge creator as avatar
* Remove user name
* Remove s from property, replace prob with outcome
* challenge form
* share text
* Add in challenge parts to template and url
* Challenge url params optional
* Add challenge params to parse request
* Parse please
* Don't remove prob
* Challenge card styling
* Challenge card styling
* Challenge card styling
* Challenge card styling
* Challenge card styling
* Challenge card styling
* Challenge card styling
* Challenge card styling
* Add to readme about how to dev og-image
* Add emojis
* button: gradient background, 2xl size
* beautify accept bet screen
* update question button
* Add separate challenge template
* Accepted challenge sharing card, fix accept bet call
* accept challenge button
* challenge winner page
* create challenge screen
* Your outcome/cost=> acceptorOutcome/cost
* New create challenge panel
* Fix main merge
* Add challenge slug to bet and filter by it
* Center title
* Add helper text
* Add FAQ section
* Lint
* Columnize the user areas in preview link too
* Absolutely position
* Spacing
* Orientation
* Restyle challenges list, cache contract name
* Make copying easy on mobile
* Link spacing
* Fix spacing
* qr codes!
* put your challenges first
* eslint
* Changes to contract buttons and create challenge modal
* Change titles around for current bet
* Add back in contract title after winning
* Cleanup
* Add challenge enabled flag
* Spacing of switch button
* Put sharing qr code in modal
Co-authored-by: mantikoros <sgrugett@gmail.com>
* Use rich text editor on the description
* Write a new line to description when the question is changed
* Stop showing categories
* Allow anyone to edit their own question
* Add TipTap editor and renderer components
* Change market description editor to rich text
* Type description as JSON, fix string-based logic
- Delete make-predictions.tsx
- Delete feed logic that showed descriptions
* wip Fix API validation
* fix type error
* fix extension import (backend)
In firebase, typescript compiles imports into common js imports
like `const StarterKit = require("@tiptap/starter-kit")`
Even though StarterKit is exported from the cjs file, it gets imported
as undefined. But it magically works if we import *
If you're reading this in the future, consider replacing StarterKit with
the entire list of extensions.
* Stop load on fail create market, improve warning
* Refactor editor as hook / fix infinite submit bug
Move state of editor back up to parent
We have to do this later anyways to allow parent to edit
* Add images - display, paste + uploading
* add uploading state of image
* Fix placeholder, misc styling
min height, quote
* Fix appending to description
* code review fixes: rename, refactor, chop carets
* Add hint & upload button on new lines
- bump to Tailwind 3.1 for arbitrary variants
* clean up, run prettier
* rename FileButton to FileUploadButton
* add image extension as functions dependency
* Simple limit order UI
* Update bet schema
* Restrict bet panel / bet row to only CPMMBinaryContracts (all binary DPM are resolved)
* Limit orders partway implemented
* Update follow leaderboard copy
* Change cpmm code to take some state instead of whole contract
* Write more of matching algorithm
* Fill in more of placebet
* Use client side contract search for emulator
* More correct matching
* Merge branch 'main' into limit-orders
* Some cleanup
* Listen for unfilled bets in bet panel. Calculate how the probability moves based on open limit orders.
* Simpler switching between bet & limit bet.
* Render your open bets (unfilled limit orders)
* Cancel bet endpoint.
* Fix build error
* Rename open bets to limit bets. Tweak payout calculation
* Limit probability selector to 1-99
* Deduct user balance only on each fill. Store orderAmount of bet. Timestamp of fills.
* Use floating equal to check if have shares
* Add limit order switcher to mobile bet dialog
* Support limit orders on numeric markets
* Allow CORS exception for Vercel deployments
* Remove console.logs
* Update user balance by new bet amount
* Tweak vercel cors
* Try another regexp for vercel cors
* Test another vercel regex
* Slight notifications refactor
* Fix docs edit link (#624)
* Fix docs edit link
* Update github links
* Small groups UX changes
* Groups UX on mobile
* Leaderboards => Rankings on groups
* Unused vars
* create: remove automatic setting of log scale
* Use react-query to cache notifications (#625)
* Use react-query to cache notifications
* Fix imports
* Cleanup
* Limit unseen notifs query
* Catch the bounced query
* Don't use interval
* Unused var
* Avoid flash of page nav
* Give notification question priority & 2 lines
* Right justify timestamps
* Rewording
* Margin
* Simplify error msg
* Be explicit about limit for unseen notifs
* Pass limit > 0
* Remove category filters
* Remove category selector references
* Track notification clicks
* Analyze tab usage
* Bold more on new group chats
* Add API route for listing a bets by user (#567)
* Add API route for getting a user's bets
* Refactor bets API to use /bets
* Update /markets to use zod validation
* Update docs
* Clone missing indexes from firestore
* Minor notif spacing adjustments
* Enable tipping on group chats w/ notif (#629)
* Tweak cors regex for vercel
* Your limit bets
* Implement selling shares
* Merge branch 'main' into limit-orders
* Fix lint
* Move binary search to util file
* Add note that there might be closed form
* Add tooltip to explain limit probability
* Tweak
* Cancel your limit orders if you run out of money
* Don't show amount error in probability input
* Require limit prob to be >= .1% and <= 99.9%
* Fix focus input bug
* Simplify mobile betting dialog
* Move mobile limit bets list into bet dialog.
* Small fixes to existing sell shares client
* Lint
* Refactor useSaveShares to actually read from localStorage, use less bug-prone interface.
* Fix NaN error
* Remove TODO
* Simple bet fill notification
* Tweak wording
* Sort limit bets by limit prob
* Padding on limit bets
* Match header size
Co-authored-by: Ian Philips <iansphilips@gmail.com>
Co-authored-by: ahalekelly <ahalekelly@gmail.com>
Co-authored-by: mantikoros <sgrugett@gmail.com>
Co-authored-by: Ben Congdon <ben@congdon.dev>
Co-authored-by: Austin Chen <akrolsmir@gmail.com>
* create pseudo-numeric contracts
* graph and bet panel for pseudo numeric
* pseudo numeric market layout, quick betting
* Estimated value
* sell panel
* fix graph
* pseudo numeric resolution
* bets tab
* redemption for pseudo numeric markets
* create log scale market, validation
* log scale
* create: initial value can't be min or max
* don't allow log scale for ranges with negative values (b/c of problem with graph library)
* prettier delenda est
* graph: handle min value of zero
* bet labeling
* validation
* prettier
* pseudo numeric embeds
* update disclaimer
* validation
* validation
* add trigger for updated user
* Add referral bonuses and notifications for them
* Cleanup
* Add share group button, cleanup
* Cleanup
* Add referrals list to user profile
* Remove unused
* Referral bonus => constant
* Refactor
* Add referral txn to helper fn
* Move reads into firebase transaction
* Use effects to write referral info
* Flex-wrap profile objects
* Small ui changes
* Restrict referral user to one update
* Remove rogue semicolon
* Note about group referral query details
* Track referrals, add them to settings list
* Folds=>groups
* Show groups on user profile
* Allow group creation from /create
* Refactoring to groups
* Convert folds to groups
* Add new add to group notification
* Fix user profile tab bug
* Add groups nav and tab for my groups
* Remove bad profile pages
* remove comments
* Add group list dropdown to sidebar
* remove unused
* group cards ui
* Messages=>Comments, v2, groupDetails
* Discussion time
* Cleaning up some code
* Remove follow count
* Fix pool scoring for cpmm
* Fix imports
* Simplify rules, add GroupUser collection
* Fix group cards
* Refactor
* Refactor
* Small fixes
* Remove string
* Add api error detail handling
* Clear name field
* Componentize
* Spacing
* Undo userpage memo
* Member groups are already in my tab
* Remove active contracts reference for now
* Remove unused
* Refactoring
* Allow adding old questions to a group
* Rename
* Wording
* Throw standard v2 APIError
* Hide input for non-members, add about under title
* Multiple names to & # more
* Move comments firestore rules to appropriate subpaths
* Group membership, pool=>volume
* Cleanup, useEvent
* Raise state to parent
* Eliminate unused
* Cleaning up
* Clean code
* Revert tags input deletion
* Cleaning code
* Stylling
* Limit members to display
* Array cleanup
* Add categories back in
* Private=>closed
* Unused vars
* New tooltip for binary market chart
* Tooltip on one line and rewrote date formatter
* Interpolate graph points and updated date format
* Reduced point count to 300 desktop, 50 mobile
* Add tip arrows UI (visual)
* move tipper into its own component
* simplify score calculation
* Add tip txns
- more specific txn types
- fix transact cloud function to be able to create tip txns
- insert tips into comments via a context
* Refactor tipper to send tip txns
* Stop tipping yourself. Disable anons.
* Style tipper (smaller)
* remove default exports
* capitalize tooltips
* rename stuff
* add exhausting hook dependencies
* replace context with prop threading
* fix eslint unused vars
* fix: thread tips correctly into fr comments
* Add tip arrows UI (visual)
* move tipper into its own component
* simplify score calculation
* Add tip txns
- more specific txn types
- fix transact cloud function to be able to create tip txns
- insert tips into comments via a context
* Refactor tipper to send tip txns
* Stop tipping yourself. Disable anons.
* Style tipper (smaller)
* remove default exports
* capitalize tooltips
* rename stuff
* add exhausting hook dependencies
* replace context with prop threading
* fix eslint unused vars