* Set common package.json sideEffects: false
* Configure SWC to modularize lodash imports
* Import specific lodash functions instead of _
* Add an eslint rule to avoid full lodash import
* Numeric contract type
* Create market numeric type
* Add numeric graph (coded without testing)
* Outline of numeric bet panel
* Update bet panel logic
* create numeric contracts
* remove batching for antes for numeric markets
* Remove focus
* numeric market range [1, 100]
* Zoom graph
* Hide bet panels
* getNumericBets
* Add numeric resolution panel
* Use getNumericBets in bet panel calc
* Switch bucket count to 100
* Parallelize ante creation
* placeBet for numeric markets
* halve std of numeric bets
* Update resolveMarket with numeric type
* Set min and max for contract
* lower std for numeric bets
* calculateNumericDpmShares: use sorted order
* Use min and max to map the input
* Fix probability calc
* normpdf variance mislabeled
* range input
* merge
* change numeric graph color
* fix getNewContract params
* bet panel labels
* validation
* number input
* fix bucketing
* bucket input, numeric resolution panel
* outcome label
* merge
* numeric bet panel on mobile
* Make text underneath filled green answer bar selectable
* Default to 'all' feed category when loading page.
* fix numeric resolution panel
* fix numeric bet panel calculations
* display numeric resolution
* don't render NumericBetPanel for non numeric markets
* numeric bets: store shares, bet amounts across buckets in each bet object
* restore your bets for numeric markets
* numeric pnl calculations
* remove hasUserHitManaLimit
* contrain contract type
* handle undefined allOutcomeShares
* numeric ante bet amount
* use correct amount for numeric dpm payouts
* change numeric graph/outcome color
* numeric constants
* hack to show correct numeric payout in calculateDpmPayoutAfterCorrectBet
* remove comment
* fix ante display in bet list
* halve bucket count
* cast to NumericContract
* fix merge imports
* OUTCOME_TYPES
* typo
* lower bucket count to 200
* store raw numeric value with bet
* store raw numeric resolution value
* number input max length
* create page: min, max to undefined if not numeric market
* numeric resolution formatting
* expected value for numeric markets
* expected value for numeric markets
* rearrange lines for readability
* move normalpdf to util/math
* show bets tab
* check if outcomeMode is undefined
* remove extraneous auto-merge cruft
* hide comment status for numeric markets
* import
Co-authored-by: mantikoros <sgrugett@gmail.com>
* deduct market ante from profits
* display creator fees in stats
* show creator earnings in stats
* separate out creator, liquidity fees in payouts and deduct from profits
* cpmm initial commit: common logic, cloud functions
* remove unnecessary property
* contract type
* rename 'calculate.ts' => 'calculate-dpm.ts'
* rename dpm calculations
* use focus hook
* mechanism-agnostic calculations
* bet panel: use new calculations
* use new calculations
* delete markets cloud function
* use correct contract type in scripts / functions
* calculate fixed payouts; bets list calculations
* new bet: use calculateCpmmPurchase
* getOutcomeProbabilityAfterBet
* use deductFixedFees
* fix auto-refactor
* fix antes
* separate logic to payouts-dpm, payouts-fixed
* liquidity provision tracking
* remove comment
* liquidity label
* create liquidity provision even if no ante bet
* liquidity fee
* use all bets for getFixedCancelPayouts
* updateUserBalance: allow negative balances
* store initialProbability in contracts
* turn on liquidity fee; turn off creator fee
* Include time param in tweet url, so image preview is re-fetched
* share redemption
* cpmm ContractBetsTable display
* formatMoney: handle minus zero
* filter out redemption bets
* track fees on contract and bets; change fee schedule for cpmm markets; only pay out creator fees at resolution
* small fixes
* small fixes
* Redeem shares pays back loans first
* Fix initial point on graph
* calculateCpmmPurchase: deduct creator fee
* Filter out redemption bets from feed
* set env to dev for user-testing purposes
* creator fees messaging
* new cfmm: k = y^(1-p) * n^p
* addCpmmLiquidity
* correct price function
* enable fees
* handle overflow
* liquidity provision tracking
* raise fees
* Fix merge error
* fix dpm free response payout for single outcome
* Fix DPM payout calculation
* Remove hardcoding as dev
Co-authored-by: James Grugett <jahooma@gmail.com>