Calculate gross liquidity
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853c45d564
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@ -78,12 +78,9 @@ export function getSwap3Probability(pool: Swap3Pool) {
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function calculatePurchase(
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pool: Swap3Pool,
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amount: number,
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amount: number, // In M$
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outcome: 'YES' | 'NO'
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) {
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const shares = 10
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const newPool = {}
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}
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) {}
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export function calculateLPCost(
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curTick: number,
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@ -104,7 +101,6 @@ export function calculateLPCost(
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}
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}
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// TODO: Untested
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// Currently, this mutates the pool. Should it return a new object instead?
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export function addPosition(
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pool: Swap3Pool,
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@ -128,7 +124,6 @@ export function addPosition(
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}
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minTickState.liquidityNet += deltaL
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minTickState.liquidityGross += deltaL
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pool.tickStates[minTick] = minTickState
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// And remove it as we pass through the larger one
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@ -139,11 +134,18 @@ export function addPosition(
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}
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maxTickState.liquidityNet -= deltaL
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maxTickState.liquidityGross -= deltaL
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pool.tickStates[maxTick] = maxTickState
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// TODO: add deltaL to liquidityGross of tickStates between minTick and maxTick
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return pool
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}
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// This also mutates the pool directly
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export function grossLiquidity(pool: Swap3Pool) {
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let liquidityGross = 0
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for (const tickState of sortedTickStates(pool)) {
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liquidityGross += tickState.liquidityNet
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tickState.liquidityGross = liquidityGross
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}
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return pool
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}
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@ -3,6 +3,7 @@ import {
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calculateLPCost,
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fromProb,
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getSwap3Probability,
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grossLiquidity,
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noShares,
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sortedTickStates,
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Swap3Pool,
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@ -14,6 +15,7 @@ import { useState } from 'react'
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import { LiquidityGraph } from 'web/components/contract/liquidity-graph'
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import { Col } from 'web/components/layout/col'
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import { Row } from 'web/components/layout/row'
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import { addLiquidity } from 'web/lib/firebase/fn-call'
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const users: Record<string, any> = {
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alice: {
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@ -94,6 +96,7 @@ function PoolTable(props: { pool: Swap3Pool }) {
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<th className="px-4 py-2">Tick</th>
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<th className="px-4 py-2">Prob</th>
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<th className="px-4 py-2">Net Liquidity</th>
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<th className="px-4 py-2">Gross Liquidity</th>
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</tr>
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</thead>
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{sortedTickStates(pool).map((tickState, i) => (
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@ -103,6 +106,7 @@ function PoolTable(props: { pool: Swap3Pool }) {
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{formatPercent(toProb(tickState.tick))}
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</td>
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<td className="px-4 py-2">{tickState.liquidityNet}</td>
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<td className="px-4 py-2">{tickState.liquidityGross}</td>
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</tr>
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))}
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</table>
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@ -112,23 +116,28 @@ function PoolTable(props: { pool: Swap3Pool }) {
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function Graph(props: { pool: Swap3Pool }) {
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const { pool } = props
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let liquidity = 100 // TODO unhardcode
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const points = [{ x: 0, y: liquidity }]
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const points = []
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let lastGross = 0
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for (const tickState of sortedTickStates(pool)) {
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points.push({ x: toProb(tickState.tick), y: liquidity })
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liquidity += tickState.liquidityNet
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points.push({ x: toProb(tickState.tick), y: liquidity })
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const { tick, liquidityGross } = tickState
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points.push({ x: toProb(tick), y: lastGross })
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points.push({ x: toProb(tick), y: liquidityGross })
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lastGross = liquidityGross
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}
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points.push({ x: 1, y: liquidity })
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return <LiquidityGraph points={points} marker={toProb(pool.tick)} />
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}
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export default function Swap() {
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const [pool, setPool] = useState({
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liquidity: 100,
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// Set up an initial pool with 100 liquidity from 0% to 100%
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// TODO: Not sure why maxTick of 2**23 breaks it, but 2**20 is okay...
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let INIT_POOL: Swap3Pool = {
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liquidity: 0,
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tick: fromProb(0.3),
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tickStates: [],
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})
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}
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INIT_POOL = addPosition(INIT_POOL, -(2 ** 23), 2 ** 20, 100)
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INIT_POOL = grossLiquidity(INIT_POOL)
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const [pool, setPool] = useState(INIT_POOL)
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const [minTick, setMinTick] = useState(0)
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const [maxTick, setMaxTick] = useState(0)
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@ -180,6 +189,7 @@ export default function Swap() {
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className="btn"
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onClick={() => {
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addPosition(pool, minTick, maxTick, 100)
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grossLiquidity(pool)
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setPool({ ...pool })
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}}
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>
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