manifold/web/components/contract/contract-overview.tsx

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Share row (#715) * Challenge bets * Store avatar url * Fix before and after probs * Check balance before creation * Calculate winning shares * pretty * Change winning value * Set shares to equal each other * Fix share challenge link * pretty * remove lib refs * Probability of bet is set to market * Remove peer pill * Cleanup * Button on contract page * don't show challenge if not binary or if resolved * challenge button (WIP) * fix accept challenge: don't change pool/probability * Opengraph preview [WIP] * elim lib * Edit og card props * Change challenge text * New card gen attempt * Get challenge on server * challenge button styling * Use env domain * Remove other window ref * Use challenge creator as avatar * Remove user name * Remove s from property, replace prob with outcome * challenge form * share text * Add in challenge parts to template and url * Challenge url params optional * Add challenge params to parse request * Parse please * Don't remove prob * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Add to readme about how to dev og-image * Add emojis * button: gradient background, 2xl size * beautify accept bet screen * update question button * Add separate challenge template * Accepted challenge sharing card, fix accept bet call * accept challenge button * challenge winner page * create challenge screen * Your outcome/cost=> acceptorOutcome/cost * New create challenge panel * Fix main merge * Add challenge slug to bet and filter by it * Center title * Add helper text * Add FAQ section * Lint * Columnize the user areas in preview link too * Absolutely position * Spacing * Orientation * Restyle challenges list, cache contract name * Make copying easy on mobile * Link spacing * Fix spacing * qr codes! * put your challenges first * eslint * Changes to contract buttons and create challenge modal * Change titles around for current bet * Add back in contract title after winning * Cleanup * Add challenge enabled flag * Spacing of switch button * market share row * Add lite market endpoint * 500 mana email (#687) * Create 500-mana.html * Update 500-mana.html Fixed typos and links not working * Added "create a good market" guide added page creating-market.html For Stephen to set up condition (email 3 days after signing up) * Update 500-mana.html updated 500 Mana email (still need to make changes to create market guide) * email changes * sendOneWeekBonusEmail logic * add dayjs as dependency * don't use mailgun scheduling Co-authored-by: mantikoros <sgrugett@gmail.com> * Challenge Bets (#679) * Challenge bets * Store avatar url * Fix before and after probs * Check balance before creation * Calculate winning shares * pretty * Change winning value * Set shares to equal each other * Fix share challenge link * pretty * remove lib refs * Probability of bet is set to market * Remove peer pill * Cleanup * Button on contract page * don't show challenge if not binary or if resolved * challenge button (WIP) * fix accept challenge: don't change pool/probability * Opengraph preview [WIP] * elim lib * Edit og card props * Change challenge text * New card gen attempt * Get challenge on server * challenge button styling * Use env domain * Remove other window ref * Use challenge creator as avatar * Remove user name * Remove s from property, replace prob with outcome * challenge form * share text * Add in challenge parts to template and url * Challenge url params optional * Add challenge params to parse request * Parse please * Don't remove prob * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Add to readme about how to dev og-image * Add emojis * button: gradient background, 2xl size * beautify accept bet screen * update question button * Add separate challenge template * Accepted challenge sharing card, fix accept bet call * accept challenge button * challenge winner page * create challenge screen * Your outcome/cost=> acceptorOutcome/cost * New create challenge panel * Fix main merge * Add challenge slug to bet and filter by it * Center title * Add helper text * Add FAQ section * Lint * Columnize the user areas in preview link too * Absolutely position * Spacing * Orientation * Restyle challenges list, cache contract name * Make copying easy on mobile * Link spacing * Fix spacing * qr codes! * put your challenges first * eslint * Changes to contract buttons and create challenge modal * Change titles around for current bet * Add back in contract title after winning * Cleanup * Add challenge enabled flag * Spacing of switch button * Put sharing qr code in modal Co-authored-by: mantikoros <sgrugett@gmail.com> * See challenges you've accepted too * Remove max height * Notify mentioned users on market publish (#683) * Add function to parse at mentions * Notify mentioned users on market create - refactor createNotification to accept list of recipients' ids * Switch comments/chat to rich text editor (#703) * Switch comments/chat to rich text editor * Remove TruncatedComment * Re-add submit on enter * Insert at mention on reply * Update editor style for send button * only submit on enter in chat * code review: refactor * use more specific type for upload * fix ESlint and errors from merge * fix trigger on every render eslint warning * Notify people mentioned in comment * fix type errors * Revert "Switch comments/chat to rich text editor (#703)" This reverts commit f52da72115bfacb0af5a4d54c137a936b33d9eee. * merge conflict * share modal * merge issue * eslint * bigger link icion Co-authored-by: Ian Philips <iansphilips@gmail.com> Co-authored-by: James Grugett <jahooma@gmail.com> Co-authored-by: SirSaltyy <104849031+SirSaltyy@users.noreply.github.com> Co-authored-by: Sinclair Chen <abc.sinclair@gmail.com>
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import React from 'react'
import { tradingAllowed } from 'web/lib/firebase/contracts'
import { Col } from '../layout/col'
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import { ContractProbGraph } from './contract-prob-graph'
import { useUser } from 'web/hooks/use-user'
import { Row } from '../layout/row'
import { Linkify } from '../linkify'
import {
BinaryResolutionOrChance,
Challenge Bets (#679) * Challenge bets * Store avatar url * Fix before and after probs * Check balance before creation * Calculate winning shares * pretty * Change winning value * Set shares to equal each other * Fix share challenge link * pretty * remove lib refs * Probability of bet is set to market * Remove peer pill * Cleanup * Button on contract page * don't show challenge if not binary or if resolved * challenge button (WIP) * fix accept challenge: don't change pool/probability * Opengraph preview [WIP] * elim lib * Edit og card props * Change challenge text * New card gen attempt * Get challenge on server * challenge button styling * Use env domain * Remove other window ref * Use challenge creator as avatar * Remove user name * Remove s from property, replace prob with outcome * challenge form * share text * Add in challenge parts to template and url * Challenge url params optional * Add challenge params to parse request * Parse please * Don't remove prob * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Add to readme about how to dev og-image * Add emojis * button: gradient background, 2xl size * beautify accept bet screen * update question button * Add separate challenge template * Accepted challenge sharing card, fix accept bet call * accept challenge button * challenge winner page * create challenge screen * Your outcome/cost=> acceptorOutcome/cost * New create challenge panel * Fix main merge * Add challenge slug to bet and filter by it * Center title * Add helper text * Add FAQ section * Lint * Columnize the user areas in preview link too * Absolutely position * Spacing * Orientation * Restyle challenges list, cache contract name * Make copying easy on mobile * Link spacing * Fix spacing * qr codes! * put your challenges first * eslint * Changes to contract buttons and create challenge modal * Change titles around for current bet * Add back in contract title after winning * Cleanup * Add challenge enabled flag * Spacing of switch button * Put sharing qr code in modal Co-authored-by: mantikoros <sgrugett@gmail.com>
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FreeResponseResolutionOrChance,
Numeric range markets!! (#146) * Numeric contract type * Create market numeric type * Add numeric graph (coded without testing) * Outline of numeric bet panel * Update bet panel logic * create numeric contracts * remove batching for antes for numeric markets * Remove focus * numeric market range [1, 100] * Zoom graph * Hide bet panels * getNumericBets * Add numeric resolution panel * Use getNumericBets in bet panel calc * Switch bucket count to 100 * Parallelize ante creation * placeBet for numeric markets * halve std of numeric bets * Update resolveMarket with numeric type * Set min and max for contract * lower std for numeric bets * calculateNumericDpmShares: use sorted order * Use min and max to map the input * Fix probability calc * normpdf variance mislabeled * range input * merge * change numeric graph color * fix getNewContract params * bet panel labels * validation * number input * fix bucketing * bucket input, numeric resolution panel * outcome label * merge * numeric bet panel on mobile * Make text underneath filled green answer bar selectable * Default to 'all' feed category when loading page. * fix numeric resolution panel * fix numeric bet panel calculations * display numeric resolution * don't render NumericBetPanel for non numeric markets * numeric bets: store shares, bet amounts across buckets in each bet object * restore your bets for numeric markets * numeric pnl calculations * remove hasUserHitManaLimit * contrain contract type * handle undefined allOutcomeShares * numeric ante bet amount * use correct amount for numeric dpm payouts * change numeric graph/outcome color * numeric constants * hack to show correct numeric payout in calculateDpmPayoutAfterCorrectBet * remove comment * fix ante display in bet list * halve bucket count * cast to NumericContract * fix merge imports * OUTCOME_TYPES * typo * lower bucket count to 200 * store raw numeric value with bet * store raw numeric resolution value * number input max length * create page: min, max to undefined if not numeric market * numeric resolution formatting * expected value for numeric markets * expected value for numeric markets * rearrange lines for readability * move normalpdf to util/math * show bets tab * check if outcomeMode is undefined * remove extraneous auto-merge cruft * hide comment status for numeric markets * import Co-authored-by: mantikoros <sgrugett@gmail.com>
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NumericResolutionOrExpectation,
PseudoNumericResolutionOrExpectation,
} from './contract-card'
import { Bet } from 'common/bet'
import BetButton from '../bet-button'
import { AnswersGraph } from '../answers/answers-graph'
import {
Contract,
BinaryContract,
CPMMContract,
CPMMBinaryContract,
FreeResponseContract,
MultipleChoiceContract,
NumericContract,
PseudoNumericContract,
} from 'common/contract'
import { ContractDetails, ExtraMobileContractDetails } from './contract-details'
Numeric range markets!! (#146) * Numeric contract type * Create market numeric type * Add numeric graph (coded without testing) * Outline of numeric bet panel * Update bet panel logic * create numeric contracts * remove batching for antes for numeric markets * Remove focus * numeric market range [1, 100] * Zoom graph * Hide bet panels * getNumericBets * Add numeric resolution panel * Use getNumericBets in bet panel calc * Switch bucket count to 100 * Parallelize ante creation * placeBet for numeric markets * halve std of numeric bets * Update resolveMarket with numeric type * Set min and max for contract * lower std for numeric bets * calculateNumericDpmShares: use sorted order * Use min and max to map the input * Fix probability calc * normpdf variance mislabeled * range input * merge * change numeric graph color * fix getNewContract params * bet panel labels * validation * number input * fix bucketing * bucket input, numeric resolution panel * outcome label * merge * numeric bet panel on mobile * Make text underneath filled green answer bar selectable * Default to 'all' feed category when loading page. * fix numeric resolution panel * fix numeric bet panel calculations * display numeric resolution * don't render NumericBetPanel for non numeric markets * numeric bets: store shares, bet amounts across buckets in each bet object * restore your bets for numeric markets * numeric pnl calculations * remove hasUserHitManaLimit * contrain contract type * handle undefined allOutcomeShares * numeric ante bet amount * use correct amount for numeric dpm payouts * change numeric graph/outcome color * numeric constants * hack to show correct numeric payout in calculateDpmPayoutAfterCorrectBet * remove comment * fix ante display in bet list * halve bucket count * cast to NumericContract * fix merge imports * OUTCOME_TYPES * typo * lower bucket count to 200 * store raw numeric value with bet * store raw numeric resolution value * number input max length * create page: min, max to undefined if not numeric market * numeric resolution formatting * expected value for numeric markets * expected value for numeric markets * rearrange lines for readability * move normalpdf to util/math * show bets tab * check if outcomeMode is undefined * remove extraneous auto-merge cruft * hide comment status for numeric markets * import Co-authored-by: mantikoros <sgrugett@gmail.com>
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import { NumericGraph } from './numeric-graph'
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const OverviewQuestion = (props: { text: string }) => (
<Linkify className="text-2xl text-indigo-700 md:text-3xl" text={props.text} />
)
const BetWidget = (props: { contract: CPMMContract }) => {
const user = useUser()
return (
<Col>
<BetButton contract={props.contract} />
{!user && (
<div className="mt-1 text-center text-sm text-gray-500">
(with play money!)
</div>
)}
</Col>
)
}
const NumericOverview = (props: { contract: NumericContract }) => {
const { contract } = props
return (
<Col className="gap-1 md:gap-2">
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<Col className="gap-3 px-2 sm:gap-4">
<ContractDetails contract={contract} />
<Row className="justify-between gap-4">
<OverviewQuestion text={contract.question} />
<NumericResolutionOrExpectation
contract={contract}
className="hidden items-end xl:flex"
/>
</Row>
<NumericResolutionOrExpectation
className="items-center justify-between gap-4 xl:hidden"
contract={contract}
/>
</Col>
<NumericGraph contract={contract} />
</Col>
)
}
const BinaryOverview = (props: { contract: BinaryContract; bets: Bet[] }) => {
const { contract, bets } = props
return (
<Col className="gap-1 md:gap-2">
<Col className="gap-3 px-2 sm:gap-4">
<ContractDetails contract={contract} />
<Row className="justify-between gap-4">
<OverviewQuestion text={contract.question} />
<BinaryResolutionOrChance
className="hidden items-end xl:flex"
contract={contract}
large
/>
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</Row>
<Row className="items-center justify-between gap-4 xl:hidden">
<BinaryResolutionOrChance contract={contract} />
<ExtraMobileContractDetails contract={contract} />
{tradingAllowed(contract) && (
<BetWidget contract={contract as CPMMBinaryContract} />
)}
</Row>
</Col>
<ContractProbGraph contract={contract} bets={[...bets].reverse()} />
</Col>
)
}
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const ChoiceOverview = (props: {
contract: FreeResponseContract | MultipleChoiceContract
bets: Bet[]
}) => {
const { contract, bets } = props
const { question, resolution } = contract
return (
<Col className="gap-1 md:gap-2">
<Col className="gap-3 px-2 sm:gap-4">
<ContractDetails contract={contract} />
<OverviewQuestion text={question} />
{resolution && (
<FreeResponseResolutionOrChance contract={contract} truncate="none" />
Numeric range markets!! (#146) * Numeric contract type * Create market numeric type * Add numeric graph (coded without testing) * Outline of numeric bet panel * Update bet panel logic * create numeric contracts * remove batching for antes for numeric markets * Remove focus * numeric market range [1, 100] * Zoom graph * Hide bet panels * getNumericBets * Add numeric resolution panel * Use getNumericBets in bet panel calc * Switch bucket count to 100 * Parallelize ante creation * placeBet for numeric markets * halve std of numeric bets * Update resolveMarket with numeric type * Set min and max for contract * lower std for numeric bets * calculateNumericDpmShares: use sorted order * Use min and max to map the input * Fix probability calc * normpdf variance mislabeled * range input * merge * change numeric graph color * fix getNewContract params * bet panel labels * validation * number input * fix bucketing * bucket input, numeric resolution panel * outcome label * merge * numeric bet panel on mobile * Make text underneath filled green answer bar selectable * Default to 'all' feed category when loading page. * fix numeric resolution panel * fix numeric bet panel calculations * display numeric resolution * don't render NumericBetPanel for non numeric markets * numeric bets: store shares, bet amounts across buckets in each bet object * restore your bets for numeric markets * numeric pnl calculations * remove hasUserHitManaLimit * contrain contract type * handle undefined allOutcomeShares * numeric ante bet amount * use correct amount for numeric dpm payouts * change numeric graph/outcome color * numeric constants * hack to show correct numeric payout in calculateDpmPayoutAfterCorrectBet * remove comment * fix ante display in bet list * halve bucket count * cast to NumericContract * fix merge imports * OUTCOME_TYPES * typo * lower bucket count to 200 * store raw numeric value with bet * store raw numeric resolution value * number input max length * create page: min, max to undefined if not numeric market * numeric resolution formatting * expected value for numeric markets * expected value for numeric markets * rearrange lines for readability * move normalpdf to util/math * show bets tab * check if outcomeMode is undefined * remove extraneous auto-merge cruft * hide comment status for numeric markets * import Co-authored-by: mantikoros <sgrugett@gmail.com>
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)}
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</Col>
<Col className={'mb-1 gap-y-2'}>
<AnswersGraph contract={contract} bets={[...bets].reverse()} />
<ExtraMobileContractDetails
contract={contract}
forceShowVolume={true}
/>
</Col>
</Col>
)
}
const PseudoNumericOverview = (props: {
contract: PseudoNumericContract
bets: Bet[]
}) => {
const { contract, bets } = props
return (
<Col className="gap-1 md:gap-2">
<Col className="gap-3 px-2 sm:gap-4">
<ContractDetails contract={contract} />
<Row className="justify-between gap-4">
<OverviewQuestion text={contract.question} />
<PseudoNumericResolutionOrExpectation
contract={contract}
className="hidden items-end xl:flex"
/>
</Row>
<Row className="items-center justify-between gap-4 xl:hidden">
<PseudoNumericResolutionOrExpectation contract={contract} />
<ExtraMobileContractDetails contract={contract} />
{tradingAllowed(contract) && <BetWidget contract={contract} />}
</Row>
</Col>
<ContractProbGraph contract={contract} bets={[...bets].reverse()} />
</Col>
)
}
export const ContractOverview = (props: {
contract: Contract
bets: Bet[]
}) => {
const { contract, bets } = props
switch (contract.outcomeType) {
case 'BINARY':
return <BinaryOverview contract={contract} bets={bets} />
case 'NUMERIC':
return <NumericOverview contract={contract} />
case 'PSEUDO_NUMERIC':
return <PseudoNumericOverview contract={contract} bets={bets} />
case 'FREE_RESPONSE':
case 'MULTIPLE_CHOICE':
return <ChoiceOverview contract={contract} bets={bets} />
}
}