manifold/web/components/answers/create-answer-panel.tsx

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5.3 KiB
TypeScript
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import clsx from 'clsx'
import _ from 'lodash'
import { useState } from 'react'
import Textarea from 'react-expanding-textarea'
Cfmm (#64) * cpmm initial commit: common logic, cloud functions * remove unnecessary property * contract type * rename 'calculate.ts' => 'calculate-dpm.ts' * rename dpm calculations * use focus hook * mechanism-agnostic calculations * bet panel: use new calculations * use new calculations * delete markets cloud function * use correct contract type in scripts / functions * calculate fixed payouts; bets list calculations * new bet: use calculateCpmmPurchase * getOutcomeProbabilityAfterBet * use deductFixedFees * fix auto-refactor * fix antes * separate logic to payouts-dpm, payouts-fixed * liquidity provision tracking * remove comment * liquidity label * create liquidity provision even if no ante bet * liquidity fee * use all bets for getFixedCancelPayouts * updateUserBalance: allow negative balances * store initialProbability in contracts * turn on liquidity fee; turn off creator fee * Include time param in tweet url, so image preview is re-fetched * share redemption * cpmm ContractBetsTable display * formatMoney: handle minus zero * filter out redemption bets * track fees on contract and bets; change fee schedule for cpmm markets; only pay out creator fees at resolution * small fixes * small fixes * Redeem shares pays back loans first * Fix initial point on graph * calculateCpmmPurchase: deduct creator fee * Filter out redemption bets from feed * set env to dev for user-testing purposes * creator fees messaging * new cfmm: k = y^(1-p) * n^p * addCpmmLiquidity * correct price function * enable fees * handle overflow * liquidity provision tracking * raise fees * Fix merge error * fix dpm free response payout for single outcome * Fix DPM payout calculation * Remove hardcoding as dev Co-authored-by: James Grugett <jahooma@gmail.com>
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import { DPM, FreeResponse, FullContract } from '../../../common/contract'
import { BuyAmountInput } from '../amount-input'
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import { Col } from '../layout/col'
import { createAnswer } from '../../lib/firebase/api-call'
import { Row } from '../layout/row'
import {
formatMoney,
formatPercent,
formatWithCommas,
} from '../../../common/util/format'
import { InfoTooltip } from '../info-tooltip'
import { useUser } from '../../hooks/use-user'
import {
Cfmm (#64) * cpmm initial commit: common logic, cloud functions * remove unnecessary property * contract type * rename 'calculate.ts' => 'calculate-dpm.ts' * rename dpm calculations * use focus hook * mechanism-agnostic calculations * bet panel: use new calculations * use new calculations * delete markets cloud function * use correct contract type in scripts / functions * calculate fixed payouts; bets list calculations * new bet: use calculateCpmmPurchase * getOutcomeProbabilityAfterBet * use deductFixedFees * fix auto-refactor * fix antes * separate logic to payouts-dpm, payouts-fixed * liquidity provision tracking * remove comment * liquidity label * create liquidity provision even if no ante bet * liquidity fee * use all bets for getFixedCancelPayouts * updateUserBalance: allow negative balances * store initialProbability in contracts * turn on liquidity fee; turn off creator fee * Include time param in tweet url, so image preview is re-fetched * share redemption * cpmm ContractBetsTable display * formatMoney: handle minus zero * filter out redemption bets * track fees on contract and bets; change fee schedule for cpmm markets; only pay out creator fees at resolution * small fixes * small fixes * Redeem shares pays back loans first * Fix initial point on graph * calculateCpmmPurchase: deduct creator fee * Filter out redemption bets from feed * set env to dev for user-testing purposes * creator fees messaging * new cfmm: k = y^(1-p) * n^p * addCpmmLiquidity * correct price function * enable fees * handle overflow * liquidity provision tracking * raise fees * Fix merge error * fix dpm free response payout for single outcome * Fix DPM payout calculation * Remove hardcoding as dev Co-authored-by: James Grugett <jahooma@gmail.com>
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calculateDpmShares,
calculateDpmPayoutAfterCorrectBet,
getDpmOutcomeProbabilityAfterBet,
} from '../../../common/calculate-dpm'
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import { firebaseLogin } from '../../lib/firebase/users'
import { Bet } from '../../../common/bet'
Cfmm (#64) * cpmm initial commit: common logic, cloud functions * remove unnecessary property * contract type * rename 'calculate.ts' => 'calculate-dpm.ts' * rename dpm calculations * use focus hook * mechanism-agnostic calculations * bet panel: use new calculations * use new calculations * delete markets cloud function * use correct contract type in scripts / functions * calculate fixed payouts; bets list calculations * new bet: use calculateCpmmPurchase * getOutcomeProbabilityAfterBet * use deductFixedFees * fix auto-refactor * fix antes * separate logic to payouts-dpm, payouts-fixed * liquidity provision tracking * remove comment * liquidity label * create liquidity provision even if no ante bet * liquidity fee * use all bets for getFixedCancelPayouts * updateUserBalance: allow negative balances * store initialProbability in contracts * turn on liquidity fee; turn off creator fee * Include time param in tweet url, so image preview is re-fetched * share redemption * cpmm ContractBetsTable display * formatMoney: handle minus zero * filter out redemption bets * track fees on contract and bets; change fee schedule for cpmm markets; only pay out creator fees at resolution * small fixes * small fixes * Redeem shares pays back loans first * Fix initial point on graph * calculateCpmmPurchase: deduct creator fee * Filter out redemption bets from feed * set env to dev for user-testing purposes * creator fees messaging * new cfmm: k = y^(1-p) * n^p * addCpmmLiquidity * correct price function * enable fees * handle overflow * liquidity provision tracking * raise fees * Fix merge error * fix dpm free response payout for single outcome * Fix DPM payout calculation * Remove hardcoding as dev Co-authored-by: James Grugett <jahooma@gmail.com>
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export function CreateAnswerPanel(props: {
contract: FullContract<DPM, FreeResponse>
}) {
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const { contract } = props
const user = useUser()
const [text, setText] = useState('')
const [betAmount, setBetAmount] = useState<number | undefined>(10)
const [amountError, setAmountError] = useState<string | undefined>()
const [isSubmitting, setIsSubmitting] = useState(false)
const canSubmit = text && betAmount && !amountError && !isSubmitting
const submitAnswer = async () => {
if (canSubmit) {
setIsSubmitting(true)
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const result = await createAnswer({
contractId: contract.id,
text,
amount: betAmount,
}).then((r) => r.data)
setIsSubmitting(false)
if (result.status === 'success') {
setText('')
setBetAmount(10)
setAmountError(undefined)
} else setAmountError(result.message)
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}
}
Cfmm (#64) * cpmm initial commit: common logic, cloud functions * remove unnecessary property * contract type * rename 'calculate.ts' => 'calculate-dpm.ts' * rename dpm calculations * use focus hook * mechanism-agnostic calculations * bet panel: use new calculations * use new calculations * delete markets cloud function * use correct contract type in scripts / functions * calculate fixed payouts; bets list calculations * new bet: use calculateCpmmPurchase * getOutcomeProbabilityAfterBet * use deductFixedFees * fix auto-refactor * fix antes * separate logic to payouts-dpm, payouts-fixed * liquidity provision tracking * remove comment * liquidity label * create liquidity provision even if no ante bet * liquidity fee * use all bets for getFixedCancelPayouts * updateUserBalance: allow negative balances * store initialProbability in contracts * turn on liquidity fee; turn off creator fee * Include time param in tweet url, so image preview is re-fetched * share redemption * cpmm ContractBetsTable display * formatMoney: handle minus zero * filter out redemption bets * track fees on contract and bets; change fee schedule for cpmm markets; only pay out creator fees at resolution * small fixes * small fixes * Redeem shares pays back loans first * Fix initial point on graph * calculateCpmmPurchase: deduct creator fee * Filter out redemption bets from feed * set env to dev for user-testing purposes * creator fees messaging * new cfmm: k = y^(1-p) * n^p * addCpmmLiquidity * correct price function * enable fees * handle overflow * liquidity provision tracking * raise fees * Fix merge error * fix dpm free response payout for single outcome * Fix DPM payout calculation * Remove hardcoding as dev Co-authored-by: James Grugett <jahooma@gmail.com>
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const resultProb = getDpmOutcomeProbabilityAfterBet(
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contract.totalShares,
'new',
betAmount ?? 0
)
Cfmm (#64) * cpmm initial commit: common logic, cloud functions * remove unnecessary property * contract type * rename 'calculate.ts' => 'calculate-dpm.ts' * rename dpm calculations * use focus hook * mechanism-agnostic calculations * bet panel: use new calculations * use new calculations * delete markets cloud function * use correct contract type in scripts / functions * calculate fixed payouts; bets list calculations * new bet: use calculateCpmmPurchase * getOutcomeProbabilityAfterBet * use deductFixedFees * fix auto-refactor * fix antes * separate logic to payouts-dpm, payouts-fixed * liquidity provision tracking * remove comment * liquidity label * create liquidity provision even if no ante bet * liquidity fee * use all bets for getFixedCancelPayouts * updateUserBalance: allow negative balances * store initialProbability in contracts * turn on liquidity fee; turn off creator fee * Include time param in tweet url, so image preview is re-fetched * share redemption * cpmm ContractBetsTable display * formatMoney: handle minus zero * filter out redemption bets * track fees on contract and bets; change fee schedule for cpmm markets; only pay out creator fees at resolution * small fixes * small fixes * Redeem shares pays back loans first * Fix initial point on graph * calculateCpmmPurchase: deduct creator fee * Filter out redemption bets from feed * set env to dev for user-testing purposes * creator fees messaging * new cfmm: k = y^(1-p) * n^p * addCpmmLiquidity * correct price function * enable fees * handle overflow * liquidity provision tracking * raise fees * Fix merge error * fix dpm free response payout for single outcome * Fix DPM payout calculation * Remove hardcoding as dev Co-authored-by: James Grugett <jahooma@gmail.com>
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const shares = calculateDpmShares(contract.totalShares, betAmount ?? 0, 'new')
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const currentPayout = betAmount
Cfmm (#64) * cpmm initial commit: common logic, cloud functions * remove unnecessary property * contract type * rename 'calculate.ts' => 'calculate-dpm.ts' * rename dpm calculations * use focus hook * mechanism-agnostic calculations * bet panel: use new calculations * use new calculations * delete markets cloud function * use correct contract type in scripts / functions * calculate fixed payouts; bets list calculations * new bet: use calculateCpmmPurchase * getOutcomeProbabilityAfterBet * use deductFixedFees * fix auto-refactor * fix antes * separate logic to payouts-dpm, payouts-fixed * liquidity provision tracking * remove comment * liquidity label * create liquidity provision even if no ante bet * liquidity fee * use all bets for getFixedCancelPayouts * updateUserBalance: allow negative balances * store initialProbability in contracts * turn on liquidity fee; turn off creator fee * Include time param in tweet url, so image preview is re-fetched * share redemption * cpmm ContractBetsTable display * formatMoney: handle minus zero * filter out redemption bets * track fees on contract and bets; change fee schedule for cpmm markets; only pay out creator fees at resolution * small fixes * small fixes * Redeem shares pays back loans first * Fix initial point on graph * calculateCpmmPurchase: deduct creator fee * Filter out redemption bets from feed * set env to dev for user-testing purposes * creator fees messaging * new cfmm: k = y^(1-p) * n^p * addCpmmLiquidity * correct price function * enable fees * handle overflow * liquidity provision tracking * raise fees * Fix merge error * fix dpm free response payout for single outcome * Fix DPM payout calculation * Remove hardcoding as dev Co-authored-by: James Grugett <jahooma@gmail.com>
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? calculateDpmPayoutAfterCorrectBet(contract, {
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outcome: 'new',
amount: betAmount,
shares,
} as Bet)
: 0
const currentReturn = betAmount ? (currentPayout - betAmount) / betAmount : 0
const currentReturnPercent = (currentReturn * 100).toFixed() + '%'
return (
<Col className="gap-4 rounded bg-gray-50 p-4">
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<Col className="flex-1 gap-2">
<div className="mb-1">Add your answer</div>
<Textarea
value={text}
onChange={(e) => setText(e.target.value)}
className="textarea textarea-bordered w-full resize-none"
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placeholder="Type your answer..."
rows={1}
maxLength={10000}
/>
<div />
<Col
className={clsx(
'gap-4 sm:flex-row sm:items-end',
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text ? 'justify-between' : 'self-end'
)}
>
{text && (
<>
<Col className="mt-1 gap-2">
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<div className="text-sm text-gray-500">Bet amount</div>
<BuyAmountInput
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amount={betAmount}
onChange={setBetAmount}
error={amountError}
setError={setAmountError}
minimumAmount={1}
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disabled={isSubmitting}
contractIdForLoan={contract.id}
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/>
</Col>
<Col className="gap-3">
<Row className="items-center justify-between text-sm">
<div className="text-gray-500">Probability</div>
<Row>
<div>{formatPercent(0)}</div>
<div className="mx-2"></div>
<div>{formatPercent(resultProb)}</div>
</Row>
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</Row>
<Row className="items-center justify-between gap-4 text-sm">
<Row className="flex-nowrap items-center gap-2 whitespace-nowrap text-gray-500">
<div>
Estimated <br /> payout if chosen
</div>
<InfoTooltip
text={`Current payout for ${formatWithCommas(
shares
)} / ${formatWithCommas(shares)} shares`}
/>
</Row>
<Row className="flex-wrap items-end justify-end gap-2">
<span className="whitespace-nowrap">
{formatMoney(currentPayout)}
</span>
<span>(+{currentReturnPercent})</span>
</Row>
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</Row>
</Col>
</>
)}
{user ? (
<button
className={clsx(
'btn mt-2',
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canSubmit ? 'btn-outline' : 'btn-disabled',
isSubmitting && 'loading'
)}
disabled={!canSubmit}
onClick={submitAnswer}
>
Submit answer & buy
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</button>
) : (
text && (
<button
className="btn self-end whitespace-nowrap border-none bg-gradient-to-r from-teal-500 to-green-500 px-10 text-lg font-medium normal-case hover:from-teal-600 hover:to-green-600"
onClick={firebaseLogin}
>
Sign in
</button>
)
)}
</Col>
</Col>
</Col>
)
}