manifold/web/pages/embed/[username]/[contractSlug].tsx

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import { Bet } from 'common/bet'
import { Contract } from 'common/contract'
import { DOMAIN } from 'common/envs/constants'
import { useState } from 'react'
import { AnswersGraph } from 'web/components/answers/answers-graph'
import { BetInline } from 'web/components/bet-inline'
import { Button } from 'web/components/button'
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import {
BinaryResolutionOrChance,
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FreeResponseResolutionOrChance,
Numeric range markets!! (#146) * Numeric contract type * Create market numeric type * Add numeric graph (coded without testing) * Outline of numeric bet panel * Update bet panel logic * create numeric contracts * remove batching for antes for numeric markets * Remove focus * numeric market range [1, 100] * Zoom graph * Hide bet panels * getNumericBets * Add numeric resolution panel * Use getNumericBets in bet panel calc * Switch bucket count to 100 * Parallelize ante creation * placeBet for numeric markets * halve std of numeric bets * Update resolveMarket with numeric type * Set min and max for contract * lower std for numeric bets * calculateNumericDpmShares: use sorted order * Use min and max to map the input * Fix probability calc * normpdf variance mislabeled * range input * merge * change numeric graph color * fix getNewContract params * bet panel labels * validation * number input * fix bucketing * bucket input, numeric resolution panel * outcome label * merge * numeric bet panel on mobile * Make text underneath filled green answer bar selectable * Default to 'all' feed category when loading page. * fix numeric resolution panel * fix numeric bet panel calculations * display numeric resolution * don't render NumericBetPanel for non numeric markets * numeric bets: store shares, bet amounts across buckets in each bet object * restore your bets for numeric markets * numeric pnl calculations * remove hasUserHitManaLimit * contrain contract type * handle undefined allOutcomeShares * numeric ante bet amount * use correct amount for numeric dpm payouts * change numeric graph/outcome color * numeric constants * hack to show correct numeric payout in calculateDpmPayoutAfterCorrectBet * remove comment * fix ante display in bet list * halve bucket count * cast to NumericContract * fix merge imports * OUTCOME_TYPES * typo * lower bucket count to 200 * store raw numeric value with bet * store raw numeric resolution value * number input max length * create page: min, max to undefined if not numeric market * numeric resolution formatting * expected value for numeric markets * expected value for numeric markets * rearrange lines for readability * move normalpdf to util/math * show bets tab * check if outcomeMode is undefined * remove extraneous auto-merge cruft * hide comment status for numeric markets * import Co-authored-by: mantikoros <sgrugett@gmail.com>
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NumericResolutionOrExpectation,
PseudoNumericResolutionOrExpectation,
} from 'web/components/contract/contract-card'
import { ContractDetails } from 'web/components/contract/contract-details'
import { ContractProbGraph } from 'web/components/contract/contract-prob-graph'
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import { NumericGraph } from 'web/components/contract/numeric-graph'
import { Col } from 'web/components/layout/col'
import { Row } from 'web/components/layout/row'
import { Spacer } from 'web/components/layout/spacer'
import { SiteLink } from 'web/components/site-link'
import { useContractWithPreload } from 'web/hooks/use-contract'
import { useMeasureSize } from 'web/hooks/use-measure-size'
import { fromPropz, usePropz } from 'web/hooks/use-propz'
import { listAllBets } from 'web/lib/firebase/bets'
Challenge Bets (#679) * Challenge bets * Store avatar url * Fix before and after probs * Check balance before creation * Calculate winning shares * pretty * Change winning value * Set shares to equal each other * Fix share challenge link * pretty * remove lib refs * Probability of bet is set to market * Remove peer pill * Cleanup * Button on contract page * don't show challenge if not binary or if resolved * challenge button (WIP) * fix accept challenge: don't change pool/probability * Opengraph preview [WIP] * elim lib * Edit og card props * Change challenge text * New card gen attempt * Get challenge on server * challenge button styling * Use env domain * Remove other window ref * Use challenge creator as avatar * Remove user name * Remove s from property, replace prob with outcome * challenge form * share text * Add in challenge parts to template and url * Challenge url params optional * Add challenge params to parse request * Parse please * Don't remove prob * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Add to readme about how to dev og-image * Add emojis * button: gradient background, 2xl size * beautify accept bet screen * update question button * Add separate challenge template * Accepted challenge sharing card, fix accept bet call * accept challenge button * challenge winner page * create challenge screen * Your outcome/cost=> acceptorOutcome/cost * New create challenge panel * Fix main merge * Add challenge slug to bet and filter by it * Center title * Add helper text * Add FAQ section * Lint * Columnize the user areas in preview link too * Absolutely position * Spacing * Orientation * Restyle challenges list, cache contract name * Make copying easy on mobile * Link spacing * Fix spacing * qr codes! * put your challenges first * eslint * Changes to contract buttons and create challenge modal * Change titles around for current bet * Add back in contract title after winning * Cleanup * Add challenge enabled flag * Spacing of switch button * Put sharing qr code in modal Co-authored-by: mantikoros <sgrugett@gmail.com>
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import {
contractPath,
getContractFromSlug,
tradingAllowed,
} from 'web/lib/firebase/contracts'
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import Custom404 from '../../404'
export const getStaticProps = fromPropz(getStaticPropz)
export async function getStaticPropz(props: {
params: { username: string; contractSlug: string }
}) {
const { username, contractSlug } = props.params
const contract = (await getContractFromSlug(contractSlug)) || null
const contractId = contract?.id
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const bets = contractId ? await listAllBets(contractId) : []
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return {
props: {
contract,
username,
slug: contractSlug,
bets,
},
revalidate: 60, // regenerate after a minute
}
}
export async function getStaticPaths() {
return { paths: [], fallback: 'blocking' }
}
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export default function ContractEmbedPage(props: {
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contract: Contract | null
username: string
bets: Bet[]
slug: string
}) {
props = usePropz(props, getStaticPropz) ?? {
contract: null,
username: '',
bets: [],
slug: '',
}
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const contract = useContractWithPreload(props.contract)
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const { bets } = props
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bets.sort((bet1, bet2) => bet1.createdTime - bet2.createdTime)
if (!contract) {
return <Custom404 />
}
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return <ContractEmbed contract={contract} bets={bets} />
}
Challenge Bets (#679) * Challenge bets * Store avatar url * Fix before and after probs * Check balance before creation * Calculate winning shares * pretty * Change winning value * Set shares to equal each other * Fix share challenge link * pretty * remove lib refs * Probability of bet is set to market * Remove peer pill * Cleanup * Button on contract page * don't show challenge if not binary or if resolved * challenge button (WIP) * fix accept challenge: don't change pool/probability * Opengraph preview [WIP] * elim lib * Edit og card props * Change challenge text * New card gen attempt * Get challenge on server * challenge button styling * Use env domain * Remove other window ref * Use challenge creator as avatar * Remove user name * Remove s from property, replace prob with outcome * challenge form * share text * Add in challenge parts to template and url * Challenge url params optional * Add challenge params to parse request * Parse please * Don't remove prob * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Add to readme about how to dev og-image * Add emojis * button: gradient background, 2xl size * beautify accept bet screen * update question button * Add separate challenge template * Accepted challenge sharing card, fix accept bet call * accept challenge button * challenge winner page * create challenge screen * Your outcome/cost=> acceptorOutcome/cost * New create challenge panel * Fix main merge * Add challenge slug to bet and filter by it * Center title * Add helper text * Add FAQ section * Lint * Columnize the user areas in preview link too * Absolutely position * Spacing * Orientation * Restyle challenges list, cache contract name * Make copying easy on mobile * Link spacing * Fix spacing * qr codes! * put your challenges first * eslint * Changes to contract buttons and create challenge modal * Change titles around for current bet * Add back in contract title after winning * Cleanup * Add challenge enabled flag * Spacing of switch button * Put sharing qr code in modal Co-authored-by: mantikoros <sgrugett@gmail.com>
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export function ContractEmbed(props: { contract: Contract; bets: Bet[] }) {
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const { contract, bets } = props
const { question, outcomeType } = contract
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const isBinary = outcomeType === 'BINARY'
const isPseudoNumeric = outcomeType === 'PSEUDO_NUMERIC'
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const href = `https://${DOMAIN}${contractPath(contract)}`
const { setElem, height: graphHeight } = useMeasureSize()
const [betPanelOpen, setBetPanelOpen] = useState(false)
const [probAfter, setProbAfter] = useState<number>()
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return (
<Col className="h-[100vh] w-full bg-white">
<div className="relative flex flex-col pt-2">
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<div className="px-3 text-xl text-indigo-700 md:text-2xl">
<SiteLink href={href}>{question}</SiteLink>
</div>
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<Spacer h={3} />
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<Row className="items-center justify-between gap-4 px-2">
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<ContractDetails
contract={contract}
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bets={bets}
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isCreator={false}
disabled
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/>
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{(isBinary || isPseudoNumeric) &&
tradingAllowed(contract) &&
!betPanelOpen && (
<Button color="gradient" onClick={() => setBetPanelOpen(true)}>
Bet
</Button>
)}
{isBinary && (
<BinaryResolutionOrChance
contract={contract}
probAfter={probAfter}
className="items-center"
/>
)}
{isPseudoNumeric && (
<PseudoNumericResolutionOrExpectation contract={contract} />
)}
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{outcomeType === 'FREE_RESPONSE' && (
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<FreeResponseResolutionOrChance
contract={contract}
truncate="long"
/>
)}
Numeric range markets!! (#146) * Numeric contract type * Create market numeric type * Add numeric graph (coded without testing) * Outline of numeric bet panel * Update bet panel logic * create numeric contracts * remove batching for antes for numeric markets * Remove focus * numeric market range [1, 100] * Zoom graph * Hide bet panels * getNumericBets * Add numeric resolution panel * Use getNumericBets in bet panel calc * Switch bucket count to 100 * Parallelize ante creation * placeBet for numeric markets * halve std of numeric bets * Update resolveMarket with numeric type * Set min and max for contract * lower std for numeric bets * calculateNumericDpmShares: use sorted order * Use min and max to map the input * Fix probability calc * normpdf variance mislabeled * range input * merge * change numeric graph color * fix getNewContract params * bet panel labels * validation * number input * fix bucketing * bucket input, numeric resolution panel * outcome label * merge * numeric bet panel on mobile * Make text underneath filled green answer bar selectable * Default to 'all' feed category when loading page. * fix numeric resolution panel * fix numeric bet panel calculations * display numeric resolution * don't render NumericBetPanel for non numeric markets * numeric bets: store shares, bet amounts across buckets in each bet object * restore your bets for numeric markets * numeric pnl calculations * remove hasUserHitManaLimit * contrain contract type * handle undefined allOutcomeShares * numeric ante bet amount * use correct amount for numeric dpm payouts * change numeric graph/outcome color * numeric constants * hack to show correct numeric payout in calculateDpmPayoutAfterCorrectBet * remove comment * fix ante display in bet list * halve bucket count * cast to NumericContract * fix merge imports * OUTCOME_TYPES * typo * lower bucket count to 200 * store raw numeric value with bet * store raw numeric resolution value * number input max length * create page: min, max to undefined if not numeric market * numeric resolution formatting * expected value for numeric markets * expected value for numeric markets * rearrange lines for readability * move normalpdf to util/math * show bets tab * check if outcomeMode is undefined * remove extraneous auto-merge cruft * hide comment status for numeric markets * import Co-authored-by: mantikoros <sgrugett@gmail.com>
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{outcomeType === 'NUMERIC' && (
<NumericResolutionOrExpectation contract={contract} />
Numeric range markets!! (#146) * Numeric contract type * Create market numeric type * Add numeric graph (coded without testing) * Outline of numeric bet panel * Update bet panel logic * create numeric contracts * remove batching for antes for numeric markets * Remove focus * numeric market range [1, 100] * Zoom graph * Hide bet panels * getNumericBets * Add numeric resolution panel * Use getNumericBets in bet panel calc * Switch bucket count to 100 * Parallelize ante creation * placeBet for numeric markets * halve std of numeric bets * Update resolveMarket with numeric type * Set min and max for contract * lower std for numeric bets * calculateNumericDpmShares: use sorted order * Use min and max to map the input * Fix probability calc * normpdf variance mislabeled * range input * merge * change numeric graph color * fix getNewContract params * bet panel labels * validation * number input * fix bucketing * bucket input, numeric resolution panel * outcome label * merge * numeric bet panel on mobile * Make text underneath filled green answer bar selectable * Default to 'all' feed category when loading page. * fix numeric resolution panel * fix numeric bet panel calculations * display numeric resolution * don't render NumericBetPanel for non numeric markets * numeric bets: store shares, bet amounts across buckets in each bet object * restore your bets for numeric markets * numeric pnl calculations * remove hasUserHitManaLimit * contrain contract type * handle undefined allOutcomeShares * numeric ante bet amount * use correct amount for numeric dpm payouts * change numeric graph/outcome color * numeric constants * hack to show correct numeric payout in calculateDpmPayoutAfterCorrectBet * remove comment * fix ante display in bet list * halve bucket count * cast to NumericContract * fix merge imports * OUTCOME_TYPES * typo * lower bucket count to 200 * store raw numeric value with bet * store raw numeric resolution value * number input max length * create page: min, max to undefined if not numeric market * numeric resolution formatting * expected value for numeric markets * expected value for numeric markets * rearrange lines for readability * move normalpdf to util/math * show bets tab * check if outcomeMode is undefined * remove extraneous auto-merge cruft * hide comment status for numeric markets * import Co-authored-by: mantikoros <sgrugett@gmail.com>
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)}
</Row>
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<Spacer h={2} />
</div>
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{(isBinary || isPseudoNumeric) && betPanelOpen && (
<BetInline
contract={contract as any}
setProbAfter={setProbAfter}
onClose={() => setBetPanelOpen(false)}
className="self-center"
/>
)}
<div className="mx-1 mb-2 min-h-0 flex-1" ref={setElem}>
{(isBinary || isPseudoNumeric) && (
<ContractProbGraph
contract={contract}
bets={bets}
height={graphHeight}
/>
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)}
{outcomeType === 'FREE_RESPONSE' && (
<AnswersGraph contract={contract} bets={bets} height={graphHeight} />
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)}
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{outcomeType === 'NUMERIC' && (
<NumericGraph contract={contract} height={graphHeight} />
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)}
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</div>
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</Col>
)
}