manifold/web/components/feed/feed-comments.tsx

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import { Bet } from 'common/bet'
import { ContractComment } from 'common/comment'
import { User } from 'common/user'
import { Contract } from 'common/contract'
import React, { useEffect, useState } from 'react'
import { minBy, maxBy, groupBy, partition, sumBy, Dictionary } from 'lodash'
import { useUser } from 'web/hooks/use-user'
import { formatMoney } from 'common/util/format'
import { useRouter } from 'next/router'
import { Row } from 'web/components/layout/row'
import clsx from 'clsx'
import { Avatar } from 'web/components/avatar'
import { UserLink } from 'web/components/user-page'
import { OutcomeLabel } from 'web/components/outcome-label'
import { CopyLinkDateTimeComponent } from 'web/components/feed/copy-link-date-time'
import { firebaseLogin } from 'web/lib/firebase/users'
import {
createCommentOnContract,
MAX_COMMENT_LENGTH,
} from 'web/lib/firebase/comments'
import { BetStatusText } from 'web/components/feed/feed-bets'
import { Col } from 'web/components/layout/col'
import { getProbability } from 'common/calculate'
import { LoadingIndicator } from 'web/components/loading-indicator'
import { PaperAirplaneIcon } from '@heroicons/react/outline'
import { track } from 'web/lib/service/analytics'
import { Tipper } from '../tipper'
import { CommentTipMap, CommentTips } from 'web/hooks/use-tip-txns'
import { useWindowSize } from 'web/hooks/use-window-size'
import { Content, TextEditor, useTextEditor } from '../editor'
import { Editor } from '@tiptap/react'
export function FeedCommentThread(props: {
contract: Contract
comments: ContractComment[]
tips: CommentTipMap
parentComment: ContractComment
bets: Bet[]
smallAvatar?: boolean
}) {
const { contract, comments, bets, tips, smallAvatar, parentComment } = props
const [showReply, setShowReply] = useState(false)
const [replyToUser, setReplyToUser] =
useState<{ id: string; username: string }>()
const betsByUserId = groupBy(bets, (bet) => bet.userId)
const user = useUser()
const commentsList = comments.filter(
(comment) =>
parentComment.id && comment.replyToCommentId === parentComment.id
)
commentsList.unshift(parentComment)
function scrollAndOpenReplyInput(comment: ContractComment) {
setReplyToUser({ id: comment.userId, username: comment.userUsername })
setShowReply(true)
}
return (
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<Col className={'w-full gap-3 pr-1'}>
<span
className="absolute top-5 left-5 -ml-px h-[calc(100%-2rem)] w-0.5 bg-gray-200"
aria-hidden="true"
/>
<CommentRepliesList
contract={contract}
commentsList={commentsList}
betsByUserId={betsByUserId}
tips={tips}
smallAvatar={smallAvatar}
bets={bets}
scrollAndOpenReplyInput={scrollAndOpenReplyInput}
/>
{showReply && (
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<Col className={'-pb-2 ml-6'}>
<span
className="absolute -ml-[1px] mt-[0.8rem] h-2 w-0.5 rotate-90 bg-gray-200"
aria-hidden="true"
/>
<CommentInput
contract={contract}
betsByCurrentUser={(user && betsByUserId[user.id]) ?? []}
commentsByCurrentUser={comments.filter(
(c) => c.userId === user?.id
)}
parentCommentId={parentComment.id}
replyToUser={replyToUser}
parentAnswerOutcome={comments[0].answerOutcome}
onSubmitComment={() => setShowReply(false)}
/>
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</Col>
)}
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</Col>
)
}
export function CommentRepliesList(props: {
contract: Contract
commentsList: ContractComment[]
betsByUserId: Dictionary<Bet[]>
tips: CommentTipMap
scrollAndOpenReplyInput: (comment: ContractComment) => void
bets: Bet[]
treatFirstIndexEqually?: boolean
smallAvatar?: boolean
}) {
const {
contract,
commentsList,
betsByUserId,
tips,
smallAvatar,
bets,
scrollAndOpenReplyInput,
treatFirstIndexEqually,
} = props
return (
<>
{commentsList.map((comment, commentIdx) => (
<div
key={comment.id}
id={comment.id}
className={clsx(
'relative',
!treatFirstIndexEqually && commentIdx === 0 ? '' : 'ml-6'
)}
>
{/*draw a gray line from the comment to the left:*/}
{(treatFirstIndexEqually || commentIdx != 0) && (
<span
className="absolute -ml-[1px] mt-[0.8rem] h-2 w-0.5 rotate-90 bg-gray-200"
aria-hidden="true"
/>
)}
<FeedComment
contract={contract}
comment={comment}
tips={tips[comment.id]}
betsBySameUser={betsByUserId[comment.userId] ?? []}
onReplyClick={scrollAndOpenReplyInput}
probAtCreatedTime={
contract.outcomeType === 'BINARY'
? minBy(bets, (bet) => {
return bet.createdTime < comment.createdTime
? comment.createdTime - bet.createdTime
: comment.createdTime
})?.probAfter
: undefined
}
smallAvatar={smallAvatar}
/>
</div>
))}
</>
)
}
export function FeedComment(props: {
contract: Contract
comment: ContractComment
tips: CommentTips
betsBySameUser: Bet[]
probAtCreatedTime?: number
smallAvatar?: boolean
onReplyClick?: (comment: ContractComment) => void
}) {
const {
contract,
comment,
tips,
betsBySameUser,
probAtCreatedTime,
onReplyClick,
} = props
const { text, content, userUsername, userName, userAvatarUrl, createdTime } =
comment
let betOutcome: string | undefined,
bought: string | undefined,
money: string | undefined
const matchedBet = betsBySameUser.find((bet) => bet.id === comment.betId)
if (matchedBet) {
betOutcome = matchedBet.outcome
bought = matchedBet.amount >= 0 ? 'bought' : 'sold'
money = formatMoney(Math.abs(matchedBet.amount))
}
const [highlighted, setHighlighted] = useState(false)
const router = useRouter()
useEffect(() => {
if (router.asPath.endsWith(`#${comment.id}`)) {
setHighlighted(true)
}
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}, [comment.id, router.asPath])
// Only calculated if they don't have a matching bet
const { userPosition, outcome } = getBettorsLargestPositionBeforeTime(
contract,
comment.createdTime,
matchedBet ? [] : betsBySameUser
)
return (
<Row
className={clsx(
'flex space-x-1.5 sm:space-x-3',
highlighted ? `-m-1 rounded bg-indigo-500/[0.2] p-2` : ''
)}
>
<Avatar
className={'ml-1'}
size={'sm'}
username={userUsername}
avatarUrl={userAvatarUrl}
/>
<div className="min-w-0 flex-1">
<div className="mt-0.5 pl-0.5 text-sm text-gray-500">
<UserLink
className="text-gray-500"
username={userUsername}
name={userName}
/>{' '}
Numeric range markets!! (#146) * Numeric contract type * Create market numeric type * Add numeric graph (coded without testing) * Outline of numeric bet panel * Update bet panel logic * create numeric contracts * remove batching for antes for numeric markets * Remove focus * numeric market range [1, 100] * Zoom graph * Hide bet panels * getNumericBets * Add numeric resolution panel * Use getNumericBets in bet panel calc * Switch bucket count to 100 * Parallelize ante creation * placeBet for numeric markets * halve std of numeric bets * Update resolveMarket with numeric type * Set min and max for contract * lower std for numeric bets * calculateNumericDpmShares: use sorted order * Use min and max to map the input * Fix probability calc * normpdf variance mislabeled * range input * merge * change numeric graph color * fix getNewContract params * bet panel labels * validation * number input * fix bucketing * bucket input, numeric resolution panel * outcome label * merge * numeric bet panel on mobile * Make text underneath filled green answer bar selectable * Default to 'all' feed category when loading page. * fix numeric resolution panel * fix numeric bet panel calculations * display numeric resolution * don't render NumericBetPanel for non numeric markets * numeric bets: store shares, bet amounts across buckets in each bet object * restore your bets for numeric markets * numeric pnl calculations * remove hasUserHitManaLimit * contrain contract type * handle undefined allOutcomeShares * numeric ante bet amount * use correct amount for numeric dpm payouts * change numeric graph/outcome color * numeric constants * hack to show correct numeric payout in calculateDpmPayoutAfterCorrectBet * remove comment * fix ante display in bet list * halve bucket count * cast to NumericContract * fix merge imports * OUTCOME_TYPES * typo * lower bucket count to 200 * store raw numeric value with bet * store raw numeric resolution value * number input max length * create page: min, max to undefined if not numeric market * numeric resolution formatting * expected value for numeric markets * expected value for numeric markets * rearrange lines for readability * move normalpdf to util/math * show bets tab * check if outcomeMode is undefined * remove extraneous auto-merge cruft * hide comment status for numeric markets * import Co-authored-by: mantikoros <sgrugett@gmail.com>
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{!matchedBet &&
userPosition > 0 &&
contract.outcomeType !== 'NUMERIC' && (
<>
{'is '}
<CommentStatus
prob={probAtCreatedTime}
outcome={outcome}
contract={contract}
/>
</>
)}
<>
{bought} {money}
{contract.outcomeType !== 'FREE_RESPONSE' && betOutcome && (
<>
{' '}
of{' '}
<OutcomeLabel
outcome={betOutcome ? betOutcome : ''}
Numeric range markets!! (#146) * Numeric contract type * Create market numeric type * Add numeric graph (coded without testing) * Outline of numeric bet panel * Update bet panel logic * create numeric contracts * remove batching for antes for numeric markets * Remove focus * numeric market range [1, 100] * Zoom graph * Hide bet panels * getNumericBets * Add numeric resolution panel * Use getNumericBets in bet panel calc * Switch bucket count to 100 * Parallelize ante creation * placeBet for numeric markets * halve std of numeric bets * Update resolveMarket with numeric type * Set min and max for contract * lower std for numeric bets * calculateNumericDpmShares: use sorted order * Use min and max to map the input * Fix probability calc * normpdf variance mislabeled * range input * merge * change numeric graph color * fix getNewContract params * bet panel labels * validation * number input * fix bucketing * bucket input, numeric resolution panel * outcome label * merge * numeric bet panel on mobile * Make text underneath filled green answer bar selectable * Default to 'all' feed category when loading page. * fix numeric resolution panel * fix numeric bet panel calculations * display numeric resolution * don't render NumericBetPanel for non numeric markets * numeric bets: store shares, bet amounts across buckets in each bet object * restore your bets for numeric markets * numeric pnl calculations * remove hasUserHitManaLimit * contrain contract type * handle undefined allOutcomeShares * numeric ante bet amount * use correct amount for numeric dpm payouts * change numeric graph/outcome color * numeric constants * hack to show correct numeric payout in calculateDpmPayoutAfterCorrectBet * remove comment * fix ante display in bet list * halve bucket count * cast to NumericContract * fix merge imports * OUTCOME_TYPES * typo * lower bucket count to 200 * store raw numeric value with bet * store raw numeric resolution value * number input max length * create page: min, max to undefined if not numeric market * numeric resolution formatting * expected value for numeric markets * expected value for numeric markets * rearrange lines for readability * move normalpdf to util/math * show bets tab * check if outcomeMode is undefined * remove extraneous auto-merge cruft * hide comment status for numeric markets * import Co-authored-by: mantikoros <sgrugett@gmail.com>
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value={(matchedBet as any).value}
contract={contract}
truncate="short"
/>
</>
)}
</>
<CopyLinkDateTimeComponent
prefix={contract.creatorUsername}
slug={contract.slug}
createdTime={createdTime}
elementId={comment.id}
/>
</div>
<div className="mt-2 text-[15px] text-gray-700">
<Content content={content || text} smallImage />
</div>
<Row className="mt-2 items-center gap-6 text-xs text-gray-500">
<Tipper comment={comment} tips={tips ?? {}} />
{onReplyClick && (
<button
className="font-bold hover:underline"
onClick={() => onReplyClick(comment)}
>
Reply
</button>
)}
</Row>
</div>
</Row>
)
}
export function getMostRecentCommentableBet(
betsByCurrentUser: Bet[],
commentsByCurrentUser: ContractComment[],
user?: User | null,
answerOutcome?: string
) {
let sortedBetsByCurrentUser = betsByCurrentUser.sort(
(a, b) => b.createdTime - a.createdTime
)
if (answerOutcome) {
sortedBetsByCurrentUser = sortedBetsByCurrentUser.slice(0, 1)
}
return sortedBetsByCurrentUser
.filter((bet) => {
if (
canCommentOnBet(bet, user) &&
!commentsByCurrentUser.some(
(comment) => comment.createdTime > bet.createdTime
)
) {
if (!answerOutcome) return true
return answerOutcome === bet.outcome
}
return false
})
.pop()
}
function CommentStatus(props: {
contract: Contract
outcome: string
prob?: number
}) {
const { contract, outcome, prob } = props
return (
<>
{' betting '}
<OutcomeLabel outcome={outcome} contract={contract} truncate="short" />
{prob && ' at ' + Math.round(prob * 100) + '%'}
</>
)
}
//TODO: move commentinput and comment input text area into their own files
export function CommentInput(props: {
contract: Contract
betsByCurrentUser: Bet[]
commentsByCurrentUser: ContractComment[]
replyToUser?: { id: string; username: string }
// Reply to a free response answer
parentAnswerOutcome?: string
// Reply to another comment
parentCommentId?: string
onSubmitComment?: () => void
}) {
const {
contract,
betsByCurrentUser,
commentsByCurrentUser,
parentAnswerOutcome,
parentCommentId,
replyToUser,
onSubmitComment,
} = props
const user = useUser()
const { editor, upload } = useTextEditor({
simple: true,
max: MAX_COMMENT_LENGTH,
placeholder:
!!parentCommentId || !!parentAnswerOutcome
? 'Write a reply...'
: 'Write a comment...',
})
const [isSubmitting, setIsSubmitting] = useState(false)
const mostRecentCommentableBet = getMostRecentCommentableBet(
betsByCurrentUser,
commentsByCurrentUser,
user,
parentAnswerOutcome
)
const { id } = mostRecentCommentableBet || { id: undefined }
async function submitComment(betId: string | undefined) {
if (!user) {
track('sign in to comment')
return await firebaseLogin()
}
if (!editor || editor.isEmpty || isSubmitting) return
setIsSubmitting(true)
await createCommentOnContract(
contract.id,
editor.getJSON(),
user,
betId,
parentAnswerOutcome,
parentCommentId
)
onSubmitComment?.()
setIsSubmitting(false)
}
const { userPosition, outcome } = getBettorsLargestPositionBeforeTime(
contract,
Date.now(),
betsByCurrentUser
)
Numeric range markets!! (#146) * Numeric contract type * Create market numeric type * Add numeric graph (coded without testing) * Outline of numeric bet panel * Update bet panel logic * create numeric contracts * remove batching for antes for numeric markets * Remove focus * numeric market range [1, 100] * Zoom graph * Hide bet panels * getNumericBets * Add numeric resolution panel * Use getNumericBets in bet panel calc * Switch bucket count to 100 * Parallelize ante creation * placeBet for numeric markets * halve std of numeric bets * Update resolveMarket with numeric type * Set min and max for contract * lower std for numeric bets * calculateNumericDpmShares: use sorted order * Use min and max to map the input * Fix probability calc * normpdf variance mislabeled * range input * merge * change numeric graph color * fix getNewContract params * bet panel labels * validation * number input * fix bucketing * bucket input, numeric resolution panel * outcome label * merge * numeric bet panel on mobile * Make text underneath filled green answer bar selectable * Default to 'all' feed category when loading page. * fix numeric resolution panel * fix numeric bet panel calculations * display numeric resolution * don't render NumericBetPanel for non numeric markets * numeric bets: store shares, bet amounts across buckets in each bet object * restore your bets for numeric markets * numeric pnl calculations * remove hasUserHitManaLimit * contrain contract type * handle undefined allOutcomeShares * numeric ante bet amount * use correct amount for numeric dpm payouts * change numeric graph/outcome color * numeric constants * hack to show correct numeric payout in calculateDpmPayoutAfterCorrectBet * remove comment * fix ante display in bet list * halve bucket count * cast to NumericContract * fix merge imports * OUTCOME_TYPES * typo * lower bucket count to 200 * store raw numeric value with bet * store raw numeric resolution value * number input max length * create page: min, max to undefined if not numeric market * numeric resolution formatting * expected value for numeric markets * expected value for numeric markets * rearrange lines for readability * move normalpdf to util/math * show bets tab * check if outcomeMode is undefined * remove extraneous auto-merge cruft * hide comment status for numeric markets * import Co-authored-by: mantikoros <sgrugett@gmail.com>
2022-05-19 17:42:03 +00:00
const isNumeric = contract.outcomeType === 'NUMERIC'
return (
<>
<Row className={'mb-2 gap-1 sm:gap-2'}>
<div className={'mt-2'}>
<Avatar
avatarUrl={user?.avatarUrl}
username={user?.username}
size={'sm'}
className={'ml-1'}
/>
</div>
<div className={'min-w-0 flex-1'}>
<div className="pl-0.5 text-sm">
<div className="mb-1 text-gray-500">
{mostRecentCommentableBet && (
<BetStatusText
contract={contract}
bet={mostRecentCommentableBet}
isSelf={true}
Numeric range markets!! (#146) * Numeric contract type * Create market numeric type * Add numeric graph (coded without testing) * Outline of numeric bet panel * Update bet panel logic * create numeric contracts * remove batching for antes for numeric markets * Remove focus * numeric market range [1, 100] * Zoom graph * Hide bet panels * getNumericBets * Add numeric resolution panel * Use getNumericBets in bet panel calc * Switch bucket count to 100 * Parallelize ante creation * placeBet for numeric markets * halve std of numeric bets * Update resolveMarket with numeric type * Set min and max for contract * lower std for numeric bets * calculateNumericDpmShares: use sorted order * Use min and max to map the input * Fix probability calc * normpdf variance mislabeled * range input * merge * change numeric graph color * fix getNewContract params * bet panel labels * validation * number input * fix bucketing * bucket input, numeric resolution panel * outcome label * merge * numeric bet panel on mobile * Make text underneath filled green answer bar selectable * Default to 'all' feed category when loading page. * fix numeric resolution panel * fix numeric bet panel calculations * display numeric resolution * don't render NumericBetPanel for non numeric markets * numeric bets: store shares, bet amounts across buckets in each bet object * restore your bets for numeric markets * numeric pnl calculations * remove hasUserHitManaLimit * contrain contract type * handle undefined allOutcomeShares * numeric ante bet amount * use correct amount for numeric dpm payouts * change numeric graph/outcome color * numeric constants * hack to show correct numeric payout in calculateDpmPayoutAfterCorrectBet * remove comment * fix ante display in bet list * halve bucket count * cast to NumericContract * fix merge imports * OUTCOME_TYPES * typo * lower bucket count to 200 * store raw numeric value with bet * store raw numeric resolution value * number input max length * create page: min, max to undefined if not numeric market * numeric resolution formatting * expected value for numeric markets * expected value for numeric markets * rearrange lines for readability * move normalpdf to util/math * show bets tab * check if outcomeMode is undefined * remove extraneous auto-merge cruft * hide comment status for numeric markets * import Co-authored-by: mantikoros <sgrugett@gmail.com>
2022-05-19 17:42:03 +00:00
hideOutcome={
isNumeric || contract.outcomeType === 'FREE_RESPONSE'
}
/>
)}
Numeric range markets!! (#146) * Numeric contract type * Create market numeric type * Add numeric graph (coded without testing) * Outline of numeric bet panel * Update bet panel logic * create numeric contracts * remove batching for antes for numeric markets * Remove focus * numeric market range [1, 100] * Zoom graph * Hide bet panels * getNumericBets * Add numeric resolution panel * Use getNumericBets in bet panel calc * Switch bucket count to 100 * Parallelize ante creation * placeBet for numeric markets * halve std of numeric bets * Update resolveMarket with numeric type * Set min and max for contract * lower std for numeric bets * calculateNumericDpmShares: use sorted order * Use min and max to map the input * Fix probability calc * normpdf variance mislabeled * range input * merge * change numeric graph color * fix getNewContract params * bet panel labels * validation * number input * fix bucketing * bucket input, numeric resolution panel * outcome label * merge * numeric bet panel on mobile * Make text underneath filled green answer bar selectable * Default to 'all' feed category when loading page. * fix numeric resolution panel * fix numeric bet panel calculations * display numeric resolution * don't render NumericBetPanel for non numeric markets * numeric bets: store shares, bet amounts across buckets in each bet object * restore your bets for numeric markets * numeric pnl calculations * remove hasUserHitManaLimit * contrain contract type * handle undefined allOutcomeShares * numeric ante bet amount * use correct amount for numeric dpm payouts * change numeric graph/outcome color * numeric constants * hack to show correct numeric payout in calculateDpmPayoutAfterCorrectBet * remove comment * fix ante display in bet list * halve bucket count * cast to NumericContract * fix merge imports * OUTCOME_TYPES * typo * lower bucket count to 200 * store raw numeric value with bet * store raw numeric resolution value * number input max length * create page: min, max to undefined if not numeric market * numeric resolution formatting * expected value for numeric markets * expected value for numeric markets * rearrange lines for readability * move normalpdf to util/math * show bets tab * check if outcomeMode is undefined * remove extraneous auto-merge cruft * hide comment status for numeric markets * import Co-authored-by: mantikoros <sgrugett@gmail.com>
2022-05-19 17:42:03 +00:00
{!mostRecentCommentableBet &&
user &&
userPosition > 0 &&
!isNumeric && (
<>
{"You're"}
<CommentStatus
outcome={outcome}
contract={contract}
prob={
contract.outcomeType === 'BINARY'
? getProbability(contract)
: undefined
}
/>
</>
)}
</div>
<CommentInputTextArea
editor={editor}
upload={upload}
replyToUser={replyToUser}
user={user}
submitComment={submitComment}
isSubmitting={isSubmitting}
presetId={id}
/>
</div>
</div>
</Row>
</>
)
}
export function CommentInputTextArea(props: {
user: User | undefined | null
replyToUser?: { id: string; username: string }
editor: Editor | null
upload: Parameters<typeof TextEditor>[0]['upload']
submitComment: (id?: string) => void
isSubmitting: boolean
submitOnEnter?: boolean
presetId?: string
}) {
const {
user,
editor,
upload,
submitComment,
presetId,
isSubmitting,
submitOnEnter,
replyToUser,
} = props
const isMobile = (useWindowSize().width ?? 0) < 768 // TODO: base off input device (keybord vs touch)
useEffect(() => {
editor?.setEditable(!isSubmitting)
}, [isSubmitting, editor])
const submit = () => {
submitComment(presetId)
editor?.commands?.clearContent()
}
useEffect(() => {
if (!editor) {
return
}
// submit on Enter key
editor.setOptions({
editorProps: {
handleKeyDown: (view, event) => {
if (
submitOnEnter &&
event.key === 'Enter' &&
!event.shiftKey &&
(!isMobile || event.ctrlKey || event.metaKey) &&
// mention list is closed
!(view.state as any).mention$.active
) {
submit()
event.preventDefault()
return true
}
return false
},
},
})
// insert at mention and focus
if (replyToUser) {
editor
.chain()
.setContent({
type: 'mention',
attrs: { label: replyToUser.username, id: replyToUser.id },
})
.insertContent(' ')
.focus()
.run()
}
// eslint-disable-next-line react-hooks/exhaustive-deps
}, [editor])
return (
<>
<div>
<TextEditor editor={editor} upload={upload}>
{user && !isSubmitting && (
<button
className="btn btn-ghost btn-sm px-2 disabled:bg-inherit disabled:text-gray-300"
disabled={!editor || editor.isEmpty}
onClick={submit}
>
<PaperAirplaneIcon className="m-0 h-[25px] min-w-[22px] rotate-90 p-0" />
</button>
)}
{isSubmitting && (
<LoadingIndicator spinnerClassName={'border-gray-500'} />
)}
</TextEditor>
</div>
<Row>
{!user && (
<button
className={'btn btn-outline btn-sm mt-2 normal-case'}
onClick={() => submitComment(presetId)}
>
Sign in to comment
</button>
)}
</Row>
</>
)
}
function getBettorsLargestPositionBeforeTime(
contract: Contract,
createdTime: number,
bets: Bet[]
) {
let yesFloorShares = 0,
yesShares = 0,
noShares = 0,
noFloorShares = 0
const emptyReturn = {
userPosition: 0,
outcome: '',
}
const previousBets = bets.filter(
(prevBet) => prevBet.createdTime < createdTime && !prevBet.isAnte
)
if (contract.outcomeType === 'FREE_RESPONSE') {
const answerCounts: { [outcome: string]: number } = {}
for (const bet of previousBets) {
if (bet.outcome) {
if (!answerCounts[bet.outcome]) {
answerCounts[bet.outcome] = bet.amount
} else {
answerCounts[bet.outcome] += bet.amount
}
}
}
const majorityAnswer =
maxBy(Object.keys(answerCounts), (outcome) => answerCounts[outcome]) ?? ''
return {
userPosition: answerCounts[majorityAnswer] || 0,
outcome: majorityAnswer,
}
}
if (bets.length === 0) {
return emptyReturn
}
const [yesBets, noBets] = partition(
previousBets ?? [],
(bet) => bet.outcome === 'YES'
)
yesShares = sumBy(yesBets, (bet) => bet.shares)
noShares = sumBy(noBets, (bet) => bet.shares)
yesFloorShares = Math.floor(yesShares)
noFloorShares = Math.floor(noShares)
const userPosition = yesFloorShares || noFloorShares
const outcome = yesFloorShares > noFloorShares ? 'YES' : 'NO'
return { userPosition, outcome }
}
function canCommentOnBet(bet: Bet, user?: User | null) {
const { userId, createdTime, isRedemption } = bet
const isSelf = user?.id === userId
// You can comment if your bet was posted in the last hour
return !isRedemption && isSelf && Date.now() - createdTime < 60 * 60 * 1000
}