manifold/web/components/contract/contract-overview.tsx

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Share row (#715) * Challenge bets * Store avatar url * Fix before and after probs * Check balance before creation * Calculate winning shares * pretty * Change winning value * Set shares to equal each other * Fix share challenge link * pretty * remove lib refs * Probability of bet is set to market * Remove peer pill * Cleanup * Button on contract page * don't show challenge if not binary or if resolved * challenge button (WIP) * fix accept challenge: don't change pool/probability * Opengraph preview [WIP] * elim lib * Edit og card props * Change challenge text * New card gen attempt * Get challenge on server * challenge button styling * Use env domain * Remove other window ref * Use challenge creator as avatar * Remove user name * Remove s from property, replace prob with outcome * challenge form * share text * Add in challenge parts to template and url * Challenge url params optional * Add challenge params to parse request * Parse please * Don't remove prob * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Add to readme about how to dev og-image * Add emojis * button: gradient background, 2xl size * beautify accept bet screen * update question button * Add separate challenge template * Accepted challenge sharing card, fix accept bet call * accept challenge button * challenge winner page * create challenge screen * Your outcome/cost=> acceptorOutcome/cost * New create challenge panel * Fix main merge * Add challenge slug to bet and filter by it * Center title * Add helper text * Add FAQ section * Lint * Columnize the user areas in preview link too * Absolutely position * Spacing * Orientation * Restyle challenges list, cache contract name * Make copying easy on mobile * Link spacing * Fix spacing * qr codes! * put your challenges first * eslint * Changes to contract buttons and create challenge modal * Change titles around for current bet * Add back in contract title after winning * Cleanup * Add challenge enabled flag * Spacing of switch button * market share row * Add lite market endpoint * 500 mana email (#687) * Create 500-mana.html * Update 500-mana.html Fixed typos and links not working * Added "create a good market" guide added page creating-market.html For Stephen to set up condition (email 3 days after signing up) * Update 500-mana.html updated 500 Mana email (still need to make changes to create market guide) * email changes * sendOneWeekBonusEmail logic * add dayjs as dependency * don't use mailgun scheduling Co-authored-by: mantikoros <sgrugett@gmail.com> * Challenge Bets (#679) * Challenge bets * Store avatar url * Fix before and after probs * Check balance before creation * Calculate winning shares * pretty * Change winning value * Set shares to equal each other * Fix share challenge link * pretty * remove lib refs * Probability of bet is set to market * Remove peer pill * Cleanup * Button on contract page * don't show challenge if not binary or if resolved * challenge button (WIP) * fix accept challenge: don't change pool/probability * Opengraph preview [WIP] * elim lib * Edit og card props * Change challenge text * New card gen attempt * Get challenge on server * challenge button styling * Use env domain * Remove other window ref * Use challenge creator as avatar * Remove user name * Remove s from property, replace prob with outcome * challenge form * share text * Add in challenge parts to template and url * Challenge url params optional * Add challenge params to parse request * Parse please * Don't remove prob * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Add to readme about how to dev og-image * Add emojis * button: gradient background, 2xl size * beautify accept bet screen * update question button * Add separate challenge template * Accepted challenge sharing card, fix accept bet call * accept challenge button * challenge winner page * create challenge screen * Your outcome/cost=> acceptorOutcome/cost * New create challenge panel * Fix main merge * Add challenge slug to bet and filter by it * Center title * Add helper text * Add FAQ section * Lint * Columnize the user areas in preview link too * Absolutely position * Spacing * Orientation * Restyle challenges list, cache contract name * Make copying easy on mobile * Link spacing * Fix spacing * qr codes! * put your challenges first * eslint * Changes to contract buttons and create challenge modal * Change titles around for current bet * Add back in contract title after winning * Cleanup * Add challenge enabled flag * Spacing of switch button * Put sharing qr code in modal Co-authored-by: mantikoros <sgrugett@gmail.com> * See challenges you've accepted too * Remove max height * Notify mentioned users on market publish (#683) * Add function to parse at mentions * Notify mentioned users on market create - refactor createNotification to accept list of recipients' ids * Switch comments/chat to rich text editor (#703) * Switch comments/chat to rich text editor * Remove TruncatedComment * Re-add submit on enter * Insert at mention on reply * Update editor style for send button * only submit on enter in chat * code review: refactor * use more specific type for upload * fix ESlint and errors from merge * fix trigger on every render eslint warning * Notify people mentioned in comment * fix type errors * Revert "Switch comments/chat to rich text editor (#703)" This reverts commit f52da72115bfacb0af5a4d54c137a936b33d9eee. * merge conflict * share modal * merge issue * eslint * bigger link icion Co-authored-by: Ian Philips <iansphilips@gmail.com> Co-authored-by: James Grugett <jahooma@gmail.com> Co-authored-by: SirSaltyy <104849031+SirSaltyy@users.noreply.github.com> Co-authored-by: Sinclair Chen <abc.sinclair@gmail.com>
2022-08-05 05:22:45 +00:00
import React from 'react'
import clsx from 'clsx'
import { tradingAllowed } from 'web/lib/firebase/contracts'
import { Col } from '../layout/col'
import { Spacer } from '../layout/spacer'
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import { ContractProbGraph } from './contract-prob-graph'
import { useUser } from 'web/hooks/use-user'
import { Row } from '../layout/row'
import { Linkify } from '../linkify'
import {
BinaryResolutionOrChance,
Challenge Bets (#679) * Challenge bets * Store avatar url * Fix before and after probs * Check balance before creation * Calculate winning shares * pretty * Change winning value * Set shares to equal each other * Fix share challenge link * pretty * remove lib refs * Probability of bet is set to market * Remove peer pill * Cleanup * Button on contract page * don't show challenge if not binary or if resolved * challenge button (WIP) * fix accept challenge: don't change pool/probability * Opengraph preview [WIP] * elim lib * Edit og card props * Change challenge text * New card gen attempt * Get challenge on server * challenge button styling * Use env domain * Remove other window ref * Use challenge creator as avatar * Remove user name * Remove s from property, replace prob with outcome * challenge form * share text * Add in challenge parts to template and url * Challenge url params optional * Add challenge params to parse request * Parse please * Don't remove prob * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Add to readme about how to dev og-image * Add emojis * button: gradient background, 2xl size * beautify accept bet screen * update question button * Add separate challenge template * Accepted challenge sharing card, fix accept bet call * accept challenge button * challenge winner page * create challenge screen * Your outcome/cost=> acceptorOutcome/cost * New create challenge panel * Fix main merge * Add challenge slug to bet and filter by it * Center title * Add helper text * Add FAQ section * Lint * Columnize the user areas in preview link too * Absolutely position * Spacing * Orientation * Restyle challenges list, cache contract name * Make copying easy on mobile * Link spacing * Fix spacing * qr codes! * put your challenges first * eslint * Changes to contract buttons and create challenge modal * Change titles around for current bet * Add back in contract title after winning * Cleanup * Add challenge enabled flag * Spacing of switch button * Put sharing qr code in modal Co-authored-by: mantikoros <sgrugett@gmail.com>
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FreeResponseResolutionOrChance,
Numeric range markets!! (#146) * Numeric contract type * Create market numeric type * Add numeric graph (coded without testing) * Outline of numeric bet panel * Update bet panel logic * create numeric contracts * remove batching for antes for numeric markets * Remove focus * numeric market range [1, 100] * Zoom graph * Hide bet panels * getNumericBets * Add numeric resolution panel * Use getNumericBets in bet panel calc * Switch bucket count to 100 * Parallelize ante creation * placeBet for numeric markets * halve std of numeric bets * Update resolveMarket with numeric type * Set min and max for contract * lower std for numeric bets * calculateNumericDpmShares: use sorted order * Use min and max to map the input * Fix probability calc * normpdf variance mislabeled * range input * merge * change numeric graph color * fix getNewContract params * bet panel labels * validation * number input * fix bucketing * bucket input, numeric resolution panel * outcome label * merge * numeric bet panel on mobile * Make text underneath filled green answer bar selectable * Default to 'all' feed category when loading page. * fix numeric resolution panel * fix numeric bet panel calculations * display numeric resolution * don't render NumericBetPanel for non numeric markets * numeric bets: store shares, bet amounts across buckets in each bet object * restore your bets for numeric markets * numeric pnl calculations * remove hasUserHitManaLimit * contrain contract type * handle undefined allOutcomeShares * numeric ante bet amount * use correct amount for numeric dpm payouts * change numeric graph/outcome color * numeric constants * hack to show correct numeric payout in calculateDpmPayoutAfterCorrectBet * remove comment * fix ante display in bet list * halve bucket count * cast to NumericContract * fix merge imports * OUTCOME_TYPES * typo * lower bucket count to 200 * store raw numeric value with bet * store raw numeric resolution value * number input max length * create page: min, max to undefined if not numeric market * numeric resolution formatting * expected value for numeric markets * expected value for numeric markets * rearrange lines for readability * move normalpdf to util/math * show bets tab * check if outcomeMode is undefined * remove extraneous auto-merge cruft * hide comment status for numeric markets * import Co-authored-by: mantikoros <sgrugett@gmail.com>
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NumericResolutionOrExpectation,
PseudoNumericResolutionOrExpectation,
} from './contract-card'
import { Bet } from 'common/bet'
import BetRow from '../bet-row'
import { AnswersGraph } from '../answers/answers-graph'
🧾 Limit orders! (#495) * Simple limit order UI * Update bet schema * Restrict bet panel / bet row to only CPMMBinaryContracts (all binary DPM are resolved) * Limit orders partway implemented * Update follow leaderboard copy * Change cpmm code to take some state instead of whole contract * Write more of matching algorithm * Fill in more of placebet * Use client side contract search for emulator * More correct matching * Merge branch 'main' into limit-orders * Some cleanup * Listen for unfilled bets in bet panel. Calculate how the probability moves based on open limit orders. * Simpler switching between bet & limit bet. * Render your open bets (unfilled limit orders) * Cancel bet endpoint. * Fix build error * Rename open bets to limit bets. Tweak payout calculation * Limit probability selector to 1-99 * Deduct user balance only on each fill. Store orderAmount of bet. Timestamp of fills. * Use floating equal to check if have shares * Add limit order switcher to mobile bet dialog * Support limit orders on numeric markets * Allow CORS exception for Vercel deployments * Remove console.logs * Update user balance by new bet amount * Tweak vercel cors * Try another regexp for vercel cors * Test another vercel regex * Slight notifications refactor * Fix docs edit link (#624) * Fix docs edit link * Update github links * Small groups UX changes * Groups UX on mobile * Leaderboards => Rankings on groups * Unused vars * create: remove automatic setting of log scale * Use react-query to cache notifications (#625) * Use react-query to cache notifications * Fix imports * Cleanup * Limit unseen notifs query * Catch the bounced query * Don't use interval * Unused var * Avoid flash of page nav * Give notification question priority & 2 lines * Right justify timestamps * Rewording * Margin * Simplify error msg * Be explicit about limit for unseen notifs * Pass limit > 0 * Remove category filters * Remove category selector references * Track notification clicks * Analyze tab usage * Bold more on new group chats * Add API route for listing a bets by user (#567) * Add API route for getting a user's bets * Refactor bets API to use /bets * Update /markets to use zod validation * Update docs * Clone missing indexes from firestore * Minor notif spacing adjustments * Enable tipping on group chats w/ notif (#629) * Tweak cors regex for vercel * Your limit bets * Implement selling shares * Merge branch 'main' into limit-orders * Fix lint * Move binary search to util file * Add note that there might be closed form * Add tooltip to explain limit probability * Tweak * Cancel your limit orders if you run out of money * Don't show amount error in probability input * Require limit prob to be >= .1% and <= 99.9% * Fix focus input bug * Simplify mobile betting dialog * Move mobile limit bets list into bet dialog. * Small fixes to existing sell shares client * Lint * Refactor useSaveShares to actually read from localStorage, use less bug-prone interface. * Fix NaN error * Remove TODO * Simple bet fill notification * Tweak wording * Sort limit bets by limit prob * Padding on limit bets * Match header size Co-authored-by: Ian Philips <iansphilips@gmail.com> Co-authored-by: ahalekelly <ahalekelly@gmail.com> Co-authored-by: mantikoros <sgrugett@gmail.com> Co-authored-by: Ben Congdon <ben@congdon.dev> Co-authored-by: Austin Chen <akrolsmir@gmail.com>
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import { Contract, CPMMBinaryContract } from 'common/contract'
import { ContractDescription } from './contract-description'
import { ContractDetails } from './contract-details'
Numeric range markets!! (#146) * Numeric contract type * Create market numeric type * Add numeric graph (coded without testing) * Outline of numeric bet panel * Update bet panel logic * create numeric contracts * remove batching for antes for numeric markets * Remove focus * numeric market range [1, 100] * Zoom graph * Hide bet panels * getNumericBets * Add numeric resolution panel * Use getNumericBets in bet panel calc * Switch bucket count to 100 * Parallelize ante creation * placeBet for numeric markets * halve std of numeric bets * Update resolveMarket with numeric type * Set min and max for contract * lower std for numeric bets * calculateNumericDpmShares: use sorted order * Use min and max to map the input * Fix probability calc * normpdf variance mislabeled * range input * merge * change numeric graph color * fix getNewContract params * bet panel labels * validation * number input * fix bucketing * bucket input, numeric resolution panel * outcome label * merge * numeric bet panel on mobile * Make text underneath filled green answer bar selectable * Default to 'all' feed category when loading page. * fix numeric resolution panel * fix numeric bet panel calculations * display numeric resolution * don't render NumericBetPanel for non numeric markets * numeric bets: store shares, bet amounts across buckets in each bet object * restore your bets for numeric markets * numeric pnl calculations * remove hasUserHitManaLimit * contrain contract type * handle undefined allOutcomeShares * numeric ante bet amount * use correct amount for numeric dpm payouts * change numeric graph/outcome color * numeric constants * hack to show correct numeric payout in calculateDpmPayoutAfterCorrectBet * remove comment * fix ante display in bet list * halve bucket count * cast to NumericContract * fix merge imports * OUTCOME_TYPES * typo * lower bucket count to 200 * store raw numeric value with bet * store raw numeric resolution value * number input max length * create page: min, max to undefined if not numeric market * numeric resolution formatting * expected value for numeric markets * expected value for numeric markets * rearrange lines for readability * move normalpdf to util/math * show bets tab * check if outcomeMode is undefined * remove extraneous auto-merge cruft * hide comment status for numeric markets * import Co-authored-by: mantikoros <sgrugett@gmail.com>
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import { NumericGraph } from './numeric-graph'
Share row (#715) * Challenge bets * Store avatar url * Fix before and after probs * Check balance before creation * Calculate winning shares * pretty * Change winning value * Set shares to equal each other * Fix share challenge link * pretty * remove lib refs * Probability of bet is set to market * Remove peer pill * Cleanup * Button on contract page * don't show challenge if not binary or if resolved * challenge button (WIP) * fix accept challenge: don't change pool/probability * Opengraph preview [WIP] * elim lib * Edit og card props * Change challenge text * New card gen attempt * Get challenge on server * challenge button styling * Use env domain * Remove other window ref * Use challenge creator as avatar * Remove user name * Remove s from property, replace prob with outcome * challenge form * share text * Add in challenge parts to template and url * Challenge url params optional * Add challenge params to parse request * Parse please * Don't remove prob * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Add to readme about how to dev og-image * Add emojis * button: gradient background, 2xl size * beautify accept bet screen * update question button * Add separate challenge template * Accepted challenge sharing card, fix accept bet call * accept challenge button * challenge winner page * create challenge screen * Your outcome/cost=> acceptorOutcome/cost * New create challenge panel * Fix main merge * Add challenge slug to bet and filter by it * Center title * Add helper text * Add FAQ section * Lint * Columnize the user areas in preview link too * Absolutely position * Spacing * Orientation * Restyle challenges list, cache contract name * Make copying easy on mobile * Link spacing * Fix spacing * qr codes! * put your challenges first * eslint * Changes to contract buttons and create challenge modal * Change titles around for current bet * Add back in contract title after winning * Cleanup * Add challenge enabled flag * Spacing of switch button * market share row * Add lite market endpoint * 500 mana email (#687) * Create 500-mana.html * Update 500-mana.html Fixed typos and links not working * Added "create a good market" guide added page creating-market.html For Stephen to set up condition (email 3 days after signing up) * Update 500-mana.html updated 500 Mana email (still need to make changes to create market guide) * email changes * sendOneWeekBonusEmail logic * add dayjs as dependency * don't use mailgun scheduling Co-authored-by: mantikoros <sgrugett@gmail.com> * Challenge Bets (#679) * Challenge bets * Store avatar url * Fix before and after probs * Check balance before creation * Calculate winning shares * pretty * Change winning value * Set shares to equal each other * Fix share challenge link * pretty * remove lib refs * Probability of bet is set to market * Remove peer pill * Cleanup * Button on contract page * don't show challenge if not binary or if resolved * challenge button (WIP) * fix accept challenge: don't change pool/probability * Opengraph preview [WIP] * elim lib * Edit og card props * Change challenge text * New card gen attempt * Get challenge on server * challenge button styling * Use env domain * Remove other window ref * Use challenge creator as avatar * Remove user name * Remove s from property, replace prob with outcome * challenge form * share text * Add in challenge parts to template and url * Challenge url params optional * Add challenge params to parse request * Parse please * Don't remove prob * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Add to readme about how to dev og-image * Add emojis * button: gradient background, 2xl size * beautify accept bet screen * update question button * Add separate challenge template * Accepted challenge sharing card, fix accept bet call * accept challenge button * challenge winner page * create challenge screen * Your outcome/cost=> acceptorOutcome/cost * New create challenge panel * Fix main merge * Add challenge slug to bet and filter by it * Center title * Add helper text * Add FAQ section * Lint * Columnize the user areas in preview link too * Absolutely position * Spacing * Orientation * Restyle challenges list, cache contract name * Make copying easy on mobile * Link spacing * Fix spacing * qr codes! * put your challenges first * eslint * Changes to contract buttons and create challenge modal * Change titles around for current bet * Add back in contract title after winning * Cleanup * Add challenge enabled flag * Spacing of switch button * Put sharing qr code in modal Co-authored-by: mantikoros <sgrugett@gmail.com> * See challenges you've accepted too * Remove max height * Notify mentioned users on market publish (#683) * Add function to parse at mentions * Notify mentioned users on market create - refactor createNotification to accept list of recipients' ids * Switch comments/chat to rich text editor (#703) * Switch comments/chat to rich text editor * Remove TruncatedComment * Re-add submit on enter * Insert at mention on reply * Update editor style for send button * only submit on enter in chat * code review: refactor * use more specific type for upload * fix ESlint and errors from merge * fix trigger on every render eslint warning * Notify people mentioned in comment * fix type errors * Revert "Switch comments/chat to rich text editor (#703)" This reverts commit f52da72115bfacb0af5a4d54c137a936b33d9eee. * merge conflict * share modal * merge issue * eslint * bigger link icion Co-authored-by: Ian Philips <iansphilips@gmail.com> Co-authored-by: James Grugett <jahooma@gmail.com> Co-authored-by: SirSaltyy <104849031+SirSaltyy@users.noreply.github.com> Co-authored-by: Sinclair Chen <abc.sinclair@gmail.com>
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import { ShareRow } from './share-row'
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export const ContractOverview = (props: {
contract: Contract
bets: Bet[]
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className?: string
}) => {
const { contract, bets, className } = props
const { question, creatorId, outcomeType, resolution } = contract
const user = useUser()
const isCreator = user?.id === creatorId
Challenge Bets (#679) * Challenge bets * Store avatar url * Fix before and after probs * Check balance before creation * Calculate winning shares * pretty * Change winning value * Set shares to equal each other * Fix share challenge link * pretty * remove lib refs * Probability of bet is set to market * Remove peer pill * Cleanup * Button on contract page * don't show challenge if not binary or if resolved * challenge button (WIP) * fix accept challenge: don't change pool/probability * Opengraph preview [WIP] * elim lib * Edit og card props * Change challenge text * New card gen attempt * Get challenge on server * challenge button styling * Use env domain * Remove other window ref * Use challenge creator as avatar * Remove user name * Remove s from property, replace prob with outcome * challenge form * share text * Add in challenge parts to template and url * Challenge url params optional * Add challenge params to parse request * Parse please * Don't remove prob * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Add to readme about how to dev og-image * Add emojis * button: gradient background, 2xl size * beautify accept bet screen * update question button * Add separate challenge template * Accepted challenge sharing card, fix accept bet call * accept challenge button * challenge winner page * create challenge screen * Your outcome/cost=> acceptorOutcome/cost * New create challenge panel * Fix main merge * Add challenge slug to bet and filter by it * Center title * Add helper text * Add FAQ section * Lint * Columnize the user areas in preview link too * Absolutely position * Spacing * Orientation * Restyle challenges list, cache contract name * Make copying easy on mobile * Link spacing * Fix spacing * qr codes! * put your challenges first * eslint * Changes to contract buttons and create challenge modal * Change titles around for current bet * Add back in contract title after winning * Cleanup * Add challenge enabled flag * Spacing of switch button * Put sharing qr code in modal Co-authored-by: mantikoros <sgrugett@gmail.com>
2022-08-04 21:27:02 +00:00
Free response (#47) * Answer datatype and MULTI outcome type for Contract * Create free answer contract * Automatically sort Tailwind classes with Prettier (#45) * Add Prettier Tailwind plugin * Autoformat Tailwind classes with Prettier * Allow for non-binary contracts in contract page and related components * logo with white inside, transparent bg * Create answer * Some UI for showing answers * Answer bet panel * Convert rest of calcuate file to generic multi contracts * Working betting with ante'd NONE answer * Numbered answers. Layout & calculation tweaks * Can bet. More layout tweaks! * Resolve answer UI * Resolve multi market * Resolved market UI * Fix feed and cards for multi contracts * Sell bets. Various fixes * Tweaks for trades page * Always dev mode * Create answer bet has isAnte: true * Fix card showing 0% for multi contracts * Fix grouped bets feed for multi outcomes * None option converted to none of the above label at bottom of list. Button to resolve none. * Tweaks to no answers yet, resolve button layout * Show ante bets on new answers in the feed * Update placeholder text for description * Consolidate firestore rules for subcollections * Remove Contract and Bet type params. Use string type for outcomes. * Increase char limit to 10k for answers. Preserve line breaks. * Don't show resolve options after answer chosen * Fix type error in script * Remove NONE resolution option * Change outcomeType to include 'MULTI' and 'FREE_RESPONSE' * Show bet probability change and payout when creating answer * User info change: also change answers * Append answers to contract field 'answers' * sort trades by resolved * Don't include trailing !:,.; in links * Stop flooring inputs into formatMoney * Revert "Stop flooring inputs into formatMoney" This reverts commit 2f7ab1842916bc903e60231cbf45b934db2f2658. * Consistently floor user.balance * Expand create panel on focus From Richard Hanania's feedback * welcome email: include link to manifold * Fix home page in dev on branches that are not free-response * Close emails (#50) * script init for stephen dev * market close emails * order of operations * template email * sendMarketCloseEmail: handle unsubscribe * remove debugging * marketCloseEmails: every hour * sendMarketCloseEmails: check undefined * marketCloseEmails: "every hour" => "every 1 hours" * Set up a read API using Vercel serverless functions (#49) * Set up read API using Vercel serverless functions Featuring: /api/v0/markets /api/v0/market/[contractId] /api/v0/slug/[contractSlug] * Include tags in API * Tweaks. Remove filter for only binary contract * Fix bet probability change for NO bets * Put back isProd calculation Co-authored-by: Austin Chen <akrolsmir@gmail.com> Co-authored-by: mantikoros <sgrugett@gmail.com> Co-authored-by: mantikoros <95266179+mantikoros@users.noreply.github.com>
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const isBinary = outcomeType === 'BINARY'
const isPseudoNumeric = outcomeType === 'PSEUDO_NUMERIC'
return (
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<Col className={clsx('mb-6', className)}>
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<Col className="gap-4 px-2">
<Row className="justify-between gap-4">
<div className="text-2xl text-indigo-700 md:text-3xl">
Free response (#47) * Answer datatype and MULTI outcome type for Contract * Create free answer contract * Automatically sort Tailwind classes with Prettier (#45) * Add Prettier Tailwind plugin * Autoformat Tailwind classes with Prettier * Allow for non-binary contracts in contract page and related components * logo with white inside, transparent bg * Create answer * Some UI for showing answers * Answer bet panel * Convert rest of calcuate file to generic multi contracts * Working betting with ante'd NONE answer * Numbered answers. Layout & calculation tweaks * Can bet. More layout tweaks! * Resolve answer UI * Resolve multi market * Resolved market UI * Fix feed and cards for multi contracts * Sell bets. Various fixes * Tweaks for trades page * Always dev mode * Create answer bet has isAnte: true * Fix card showing 0% for multi contracts * Fix grouped bets feed for multi outcomes * None option converted to none of the above label at bottom of list. Button to resolve none. * Tweaks to no answers yet, resolve button layout * Show ante bets on new answers in the feed * Update placeholder text for description * Consolidate firestore rules for subcollections * Remove Contract and Bet type params. Use string type for outcomes. * Increase char limit to 10k for answers. Preserve line breaks. * Don't show resolve options after answer chosen * Fix type error in script * Remove NONE resolution option * Change outcomeType to include 'MULTI' and 'FREE_RESPONSE' * Show bet probability change and payout when creating answer * User info change: also change answers * Append answers to contract field 'answers' * sort trades by resolved * Don't include trailing !:,.; in links * Stop flooring inputs into formatMoney * Revert "Stop flooring inputs into formatMoney" This reverts commit 2f7ab1842916bc903e60231cbf45b934db2f2658. * Consistently floor user.balance * Expand create panel on focus From Richard Hanania's feedback * welcome email: include link to manifold * Fix home page in dev on branches that are not free-response * Close emails (#50) * script init for stephen dev * market close emails * order of operations * template email * sendMarketCloseEmail: handle unsubscribe * remove debugging * marketCloseEmails: every hour * sendMarketCloseEmails: check undefined * marketCloseEmails: "every hour" => "every 1 hours" * Set up a read API using Vercel serverless functions (#49) * Set up read API using Vercel serverless functions Featuring: /api/v0/markets /api/v0/market/[contractId] /api/v0/slug/[contractSlug] * Include tags in API * Tweaks. Remove filter for only binary contract * Fix bet probability change for NO bets * Put back isProd calculation Co-authored-by: Austin Chen <akrolsmir@gmail.com> Co-authored-by: mantikoros <sgrugett@gmail.com> Co-authored-by: mantikoros <95266179+mantikoros@users.noreply.github.com>
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<Linkify text={question} />
</div>
{isBinary && (
<BinaryResolutionOrChance
className="hidden items-end xl:flex"
Free response (#47) * Answer datatype and MULTI outcome type for Contract * Create free answer contract * Automatically sort Tailwind classes with Prettier (#45) * Add Prettier Tailwind plugin * Autoformat Tailwind classes with Prettier * Allow for non-binary contracts in contract page and related components * logo with white inside, transparent bg * Create answer * Some UI for showing answers * Answer bet panel * Convert rest of calcuate file to generic multi contracts * Working betting with ante'd NONE answer * Numbered answers. Layout & calculation tweaks * Can bet. More layout tweaks! * Resolve answer UI * Resolve multi market * Resolved market UI * Fix feed and cards for multi contracts * Sell bets. Various fixes * Tweaks for trades page * Always dev mode * Create answer bet has isAnte: true * Fix card showing 0% for multi contracts * Fix grouped bets feed for multi outcomes * None option converted to none of the above label at bottom of list. Button to resolve none. * Tweaks to no answers yet, resolve button layout * Show ante bets on new answers in the feed * Update placeholder text for description * Consolidate firestore rules for subcollections * Remove Contract and Bet type params. Use string type for outcomes. * Increase char limit to 10k for answers. Preserve line breaks. * Don't show resolve options after answer chosen * Fix type error in script * Remove NONE resolution option * Change outcomeType to include 'MULTI' and 'FREE_RESPONSE' * Show bet probability change and payout when creating answer * User info change: also change answers * Append answers to contract field 'answers' * sort trades by resolved * Don't include trailing !:,.; in links * Stop flooring inputs into formatMoney * Revert "Stop flooring inputs into formatMoney" This reverts commit 2f7ab1842916bc903e60231cbf45b934db2f2658. * Consistently floor user.balance * Expand create panel on focus From Richard Hanania's feedback * welcome email: include link to manifold * Fix home page in dev on branches that are not free-response * Close emails (#50) * script init for stephen dev * market close emails * order of operations * template email * sendMarketCloseEmail: handle unsubscribe * remove debugging * marketCloseEmails: every hour * sendMarketCloseEmails: check undefined * marketCloseEmails: "every hour" => "every 1 hours" * Set up a read API using Vercel serverless functions (#49) * Set up read API using Vercel serverless functions Featuring: /api/v0/markets /api/v0/market/[contractId] /api/v0/slug/[contractSlug] * Include tags in API * Tweaks. Remove filter for only binary contract * Fix bet probability change for NO bets * Put back isProd calculation Co-authored-by: Austin Chen <akrolsmir@gmail.com> Co-authored-by: mantikoros <sgrugett@gmail.com> Co-authored-by: mantikoros <95266179+mantikoros@users.noreply.github.com>
2022-02-17 23:00:19 +00:00
contract={contract}
large
/>
2022-03-21 21:19:08 +00:00
)}
Numeric range markets!! (#146) * Numeric contract type * Create market numeric type * Add numeric graph (coded without testing) * Outline of numeric bet panel * Update bet panel logic * create numeric contracts * remove batching for antes for numeric markets * Remove focus * numeric market range [1, 100] * Zoom graph * Hide bet panels * getNumericBets * Add numeric resolution panel * Use getNumericBets in bet panel calc * Switch bucket count to 100 * Parallelize ante creation * placeBet for numeric markets * halve std of numeric bets * Update resolveMarket with numeric type * Set min and max for contract * lower std for numeric bets * calculateNumericDpmShares: use sorted order * Use min and max to map the input * Fix probability calc * normpdf variance mislabeled * range input * merge * change numeric graph color * fix getNewContract params * bet panel labels * validation * number input * fix bucketing * bucket input, numeric resolution panel * outcome label * merge * numeric bet panel on mobile * Make text underneath filled green answer bar selectable * Default to 'all' feed category when loading page. * fix numeric resolution panel * fix numeric bet panel calculations * display numeric resolution * don't render NumericBetPanel for non numeric markets * numeric bets: store shares, bet amounts across buckets in each bet object * restore your bets for numeric markets * numeric pnl calculations * remove hasUserHitManaLimit * contrain contract type * handle undefined allOutcomeShares * numeric ante bet amount * use correct amount for numeric dpm payouts * change numeric graph/outcome color * numeric constants * hack to show correct numeric payout in calculateDpmPayoutAfterCorrectBet * remove comment * fix ante display in bet list * halve bucket count * cast to NumericContract * fix merge imports * OUTCOME_TYPES * typo * lower bucket count to 200 * store raw numeric value with bet * store raw numeric resolution value * number input max length * create page: min, max to undefined if not numeric market * numeric resolution formatting * expected value for numeric markets * expected value for numeric markets * rearrange lines for readability * move normalpdf to util/math * show bets tab * check if outcomeMode is undefined * remove extraneous auto-merge cruft * hide comment status for numeric markets * import Co-authored-by: mantikoros <sgrugett@gmail.com>
2022-05-19 17:42:03 +00:00
{isPseudoNumeric && (
<PseudoNumericResolutionOrExpectation
contract={contract}
className="hidden items-end xl:flex"
/>
)}
Numeric range markets!! (#146) * Numeric contract type * Create market numeric type * Add numeric graph (coded without testing) * Outline of numeric bet panel * Update bet panel logic * create numeric contracts * remove batching for antes for numeric markets * Remove focus * numeric market range [1, 100] * Zoom graph * Hide bet panels * getNumericBets * Add numeric resolution panel * Use getNumericBets in bet panel calc * Switch bucket count to 100 * Parallelize ante creation * placeBet for numeric markets * halve std of numeric bets * Update resolveMarket with numeric type * Set min and max for contract * lower std for numeric bets * calculateNumericDpmShares: use sorted order * Use min and max to map the input * Fix probability calc * normpdf variance mislabeled * range input * merge * change numeric graph color * fix getNewContract params * bet panel labels * validation * number input * fix bucketing * bucket input, numeric resolution panel * outcome label * merge * numeric bet panel on mobile * Make text underneath filled green answer bar selectable * Default to 'all' feed category when loading page. * fix numeric resolution panel * fix numeric bet panel calculations * display numeric resolution * don't render NumericBetPanel for non numeric markets * numeric bets: store shares, bet amounts across buckets in each bet object * restore your bets for numeric markets * numeric pnl calculations * remove hasUserHitManaLimit * contrain contract type * handle undefined allOutcomeShares * numeric ante bet amount * use correct amount for numeric dpm payouts * change numeric graph/outcome color * numeric constants * hack to show correct numeric payout in calculateDpmPayoutAfterCorrectBet * remove comment * fix ante display in bet list * halve bucket count * cast to NumericContract * fix merge imports * OUTCOME_TYPES * typo * lower bucket count to 200 * store raw numeric value with bet * store raw numeric resolution value * number input max length * create page: min, max to undefined if not numeric market * numeric resolution formatting * expected value for numeric markets * expected value for numeric markets * rearrange lines for readability * move normalpdf to util/math * show bets tab * check if outcomeMode is undefined * remove extraneous auto-merge cruft * hide comment status for numeric markets * import Co-authored-by: mantikoros <sgrugett@gmail.com>
2022-05-19 17:42:03 +00:00
{outcomeType === 'NUMERIC' && (
<NumericResolutionOrExpectation
contract={contract}
Numeric range markets!! (#146) * Numeric contract type * Create market numeric type * Add numeric graph (coded without testing) * Outline of numeric bet panel * Update bet panel logic * create numeric contracts * remove batching for antes for numeric markets * Remove focus * numeric market range [1, 100] * Zoom graph * Hide bet panels * getNumericBets * Add numeric resolution panel * Use getNumericBets in bet panel calc * Switch bucket count to 100 * Parallelize ante creation * placeBet for numeric markets * halve std of numeric bets * Update resolveMarket with numeric type * Set min and max for contract * lower std for numeric bets * calculateNumericDpmShares: use sorted order * Use min and max to map the input * Fix probability calc * normpdf variance mislabeled * range input * merge * change numeric graph color * fix getNewContract params * bet panel labels * validation * number input * fix bucketing * bucket input, numeric resolution panel * outcome label * merge * numeric bet panel on mobile * Make text underneath filled green answer bar selectable * Default to 'all' feed category when loading page. * fix numeric resolution panel * fix numeric bet panel calculations * display numeric resolution * don't render NumericBetPanel for non numeric markets * numeric bets: store shares, bet amounts across buckets in each bet object * restore your bets for numeric markets * numeric pnl calculations * remove hasUserHitManaLimit * contrain contract type * handle undefined allOutcomeShares * numeric ante bet amount * use correct amount for numeric dpm payouts * change numeric graph/outcome color * numeric constants * hack to show correct numeric payout in calculateDpmPayoutAfterCorrectBet * remove comment * fix ante display in bet list * halve bucket count * cast to NumericContract * fix merge imports * OUTCOME_TYPES * typo * lower bucket count to 200 * store raw numeric value with bet * store raw numeric resolution value * number input max length * create page: min, max to undefined if not numeric market * numeric resolution formatting * expected value for numeric markets * expected value for numeric markets * rearrange lines for readability * move normalpdf to util/math * show bets tab * check if outcomeMode is undefined * remove extraneous auto-merge cruft * hide comment status for numeric markets * import Co-authored-by: mantikoros <sgrugett@gmail.com>
2022-05-19 17:42:03 +00:00
className="hidden items-end xl:flex"
/>
)}
2022-03-21 21:19:08 +00:00
</Row>
{isBinary ? (
<Row className="items-center justify-between gap-4 xl:hidden">
<BinaryResolutionOrChance contract={contract} />
2022-03-21 21:19:08 +00:00
🧾 Limit orders! (#495) * Simple limit order UI * Update bet schema * Restrict bet panel / bet row to only CPMMBinaryContracts (all binary DPM are resolved) * Limit orders partway implemented * Update follow leaderboard copy * Change cpmm code to take some state instead of whole contract * Write more of matching algorithm * Fill in more of placebet * Use client side contract search for emulator * More correct matching * Merge branch 'main' into limit-orders * Some cleanup * Listen for unfilled bets in bet panel. Calculate how the probability moves based on open limit orders. * Simpler switching between bet & limit bet. * Render your open bets (unfilled limit orders) * Cancel bet endpoint. * Fix build error * Rename open bets to limit bets. Tweak payout calculation * Limit probability selector to 1-99 * Deduct user balance only on each fill. Store orderAmount of bet. Timestamp of fills. * Use floating equal to check if have shares * Add limit order switcher to mobile bet dialog * Support limit orders on numeric markets * Allow CORS exception for Vercel deployments * Remove console.logs * Update user balance by new bet amount * Tweak vercel cors * Try another regexp for vercel cors * Test another vercel regex * Slight notifications refactor * Fix docs edit link (#624) * Fix docs edit link * Update github links * Small groups UX changes * Groups UX on mobile * Leaderboards => Rankings on groups * Unused vars * create: remove automatic setting of log scale * Use react-query to cache notifications (#625) * Use react-query to cache notifications * Fix imports * Cleanup * Limit unseen notifs query * Catch the bounced query * Don't use interval * Unused var * Avoid flash of page nav * Give notification question priority & 2 lines * Right justify timestamps * Rewording * Margin * Simplify error msg * Be explicit about limit for unseen notifs * Pass limit > 0 * Remove category filters * Remove category selector references * Track notification clicks * Analyze tab usage * Bold more on new group chats * Add API route for listing a bets by user (#567) * Add API route for getting a user's bets * Refactor bets API to use /bets * Update /markets to use zod validation * Update docs * Clone missing indexes from firestore * Minor notif spacing adjustments * Enable tipping on group chats w/ notif (#629) * Tweak cors regex for vercel * Your limit bets * Implement selling shares * Merge branch 'main' into limit-orders * Fix lint * Move binary search to util file * Add note that there might be closed form * Add tooltip to explain limit probability * Tweak * Cancel your limit orders if you run out of money * Don't show amount error in probability input * Require limit prob to be >= .1% and <= 99.9% * Fix focus input bug * Simplify mobile betting dialog * Move mobile limit bets list into bet dialog. * Small fixes to existing sell shares client * Lint * Refactor useSaveShares to actually read from localStorage, use less bug-prone interface. * Fix NaN error * Remove TODO * Simple bet fill notification * Tweak wording * Sort limit bets by limit prob * Padding on limit bets * Match header size Co-authored-by: Ian Philips <iansphilips@gmail.com> Co-authored-by: ahalekelly <ahalekelly@gmail.com> Co-authored-by: mantikoros <sgrugett@gmail.com> Co-authored-by: Ben Congdon <ben@congdon.dev> Co-authored-by: Austin Chen <akrolsmir@gmail.com>
2022-07-10 18:05:44 +00:00
{tradingAllowed(contract) && (
<BetRow contract={contract as CPMMBinaryContract} />
)}
</Row>
) : isPseudoNumeric ? (
<Row className="items-center justify-between gap-4 xl:hidden">
<PseudoNumericResolutionOrExpectation contract={contract} />
{tradingAllowed(contract) && <BetRow contract={contract} />}
</Row>
) : isPseudoNumeric ? (
<Row className="items-center justify-between gap-4 xl:hidden">
<PseudoNumericResolutionOrExpectation contract={contract} />
{tradingAllowed(contract) && <BetRow contract={contract} />}
</Row>
) : (
(outcomeType === 'FREE_RESPONSE' ||
outcomeType === 'MULTIPLE_CHOICE') &&
resolution && (
2022-04-19 02:44:31 +00:00
<FreeResponseResolutionOrChance
contract={contract}
truncate="none"
/>
)
)}
2022-03-21 21:19:08 +00:00
Numeric range markets!! (#146) * Numeric contract type * Create market numeric type * Add numeric graph (coded without testing) * Outline of numeric bet panel * Update bet panel logic * create numeric contracts * remove batching for antes for numeric markets * Remove focus * numeric market range [1, 100] * Zoom graph * Hide bet panels * getNumericBets * Add numeric resolution panel * Use getNumericBets in bet panel calc * Switch bucket count to 100 * Parallelize ante creation * placeBet for numeric markets * halve std of numeric bets * Update resolveMarket with numeric type * Set min and max for contract * lower std for numeric bets * calculateNumericDpmShares: use sorted order * Use min and max to map the input * Fix probability calc * normpdf variance mislabeled * range input * merge * change numeric graph color * fix getNewContract params * bet panel labels * validation * number input * fix bucketing * bucket input, numeric resolution panel * outcome label * merge * numeric bet panel on mobile * Make text underneath filled green answer bar selectable * Default to 'all' feed category when loading page. * fix numeric resolution panel * fix numeric bet panel calculations * display numeric resolution * don't render NumericBetPanel for non numeric markets * numeric bets: store shares, bet amounts across buckets in each bet object * restore your bets for numeric markets * numeric pnl calculations * remove hasUserHitManaLimit * contrain contract type * handle undefined allOutcomeShares * numeric ante bet amount * use correct amount for numeric dpm payouts * change numeric graph/outcome color * numeric constants * hack to show correct numeric payout in calculateDpmPayoutAfterCorrectBet * remove comment * fix ante display in bet list * halve bucket count * cast to NumericContract * fix merge imports * OUTCOME_TYPES * typo * lower bucket count to 200 * store raw numeric value with bet * store raw numeric resolution value * number input max length * create page: min, max to undefined if not numeric market * numeric resolution formatting * expected value for numeric markets * expected value for numeric markets * rearrange lines for readability * move normalpdf to util/math * show bets tab * check if outcomeMode is undefined * remove extraneous auto-merge cruft * hide comment status for numeric markets * import Co-authored-by: mantikoros <sgrugett@gmail.com>
2022-05-19 17:42:03 +00:00
{outcomeType === 'NUMERIC' && (
<Row className="items-center justify-between gap-4 xl:hidden">
<NumericResolutionOrExpectation contract={contract} />
Numeric range markets!! (#146) * Numeric contract type * Create market numeric type * Add numeric graph (coded without testing) * Outline of numeric bet panel * Update bet panel logic * create numeric contracts * remove batching for antes for numeric markets * Remove focus * numeric market range [1, 100] * Zoom graph * Hide bet panels * getNumericBets * Add numeric resolution panel * Use getNumericBets in bet panel calc * Switch bucket count to 100 * Parallelize ante creation * placeBet for numeric markets * halve std of numeric bets * Update resolveMarket with numeric type * Set min and max for contract * lower std for numeric bets * calculateNumericDpmShares: use sorted order * Use min and max to map the input * Fix probability calc * normpdf variance mislabeled * range input * merge * change numeric graph color * fix getNewContract params * bet panel labels * validation * number input * fix bucketing * bucket input, numeric resolution panel * outcome label * merge * numeric bet panel on mobile * Make text underneath filled green answer bar selectable * Default to 'all' feed category when loading page. * fix numeric resolution panel * fix numeric bet panel calculations * display numeric resolution * don't render NumericBetPanel for non numeric markets * numeric bets: store shares, bet amounts across buckets in each bet object * restore your bets for numeric markets * numeric pnl calculations * remove hasUserHitManaLimit * contrain contract type * handle undefined allOutcomeShares * numeric ante bet amount * use correct amount for numeric dpm payouts * change numeric graph/outcome color * numeric constants * hack to show correct numeric payout in calculateDpmPayoutAfterCorrectBet * remove comment * fix ante display in bet list * halve bucket count * cast to NumericContract * fix merge imports * OUTCOME_TYPES * typo * lower bucket count to 200 * store raw numeric value with bet * store raw numeric resolution value * number input max length * create page: min, max to undefined if not numeric market * numeric resolution formatting * expected value for numeric markets * expected value for numeric markets * rearrange lines for readability * move normalpdf to util/math * show bets tab * check if outcomeMode is undefined * remove extraneous auto-merge cruft * hide comment status for numeric markets * import Co-authored-by: mantikoros <sgrugett@gmail.com>
2022-05-19 17:42:03 +00:00
</Row>
)}
2022-04-13 19:11:49 +00:00
<ContractDetails
contract={contract}
bets={bets}
isCreator={isCreator}
/>
2022-03-21 21:19:08 +00:00
</Col>
<Spacer h={4} />
{(isBinary || isPseudoNumeric) && (
<ContractProbGraph contract={contract} bets={bets} />
)}{' '}
{(outcomeType === 'FREE_RESPONSE' ||
outcomeType === 'MULTIPLE_CHOICE') && (
<AnswersGraph contract={contract} bets={bets} />
Numeric range markets!! (#146) * Numeric contract type * Create market numeric type * Add numeric graph (coded without testing) * Outline of numeric bet panel * Update bet panel logic * create numeric contracts * remove batching for antes for numeric markets * Remove focus * numeric market range [1, 100] * Zoom graph * Hide bet panels * getNumericBets * Add numeric resolution panel * Use getNumericBets in bet panel calc * Switch bucket count to 100 * Parallelize ante creation * placeBet for numeric markets * halve std of numeric bets * Update resolveMarket with numeric type * Set min and max for contract * lower std for numeric bets * calculateNumericDpmShares: use sorted order * Use min and max to map the input * Fix probability calc * normpdf variance mislabeled * range input * merge * change numeric graph color * fix getNewContract params * bet panel labels * validation * number input * fix bucketing * bucket input, numeric resolution panel * outcome label * merge * numeric bet panel on mobile * Make text underneath filled green answer bar selectable * Default to 'all' feed category when loading page. * fix numeric resolution panel * fix numeric bet panel calculations * display numeric resolution * don't render NumericBetPanel for non numeric markets * numeric bets: store shares, bet amounts across buckets in each bet object * restore your bets for numeric markets * numeric pnl calculations * remove hasUserHitManaLimit * contrain contract type * handle undefined allOutcomeShares * numeric ante bet amount * use correct amount for numeric dpm payouts * change numeric graph/outcome color * numeric constants * hack to show correct numeric payout in calculateDpmPayoutAfterCorrectBet * remove comment * fix ante display in bet list * halve bucket count * cast to NumericContract * fix merge imports * OUTCOME_TYPES * typo * lower bucket count to 200 * store raw numeric value with bet * store raw numeric resolution value * number input max length * create page: min, max to undefined if not numeric market * numeric resolution formatting * expected value for numeric markets * expected value for numeric markets * rearrange lines for readability * move normalpdf to util/math * show bets tab * check if outcomeMode is undefined * remove extraneous auto-merge cruft * hide comment status for numeric markets * import Co-authored-by: mantikoros <sgrugett@gmail.com>
2022-05-19 17:42:03 +00:00
)}
{outcomeType === 'NUMERIC' && <NumericGraph contract={contract} />}
Share row (#715) * Challenge bets * Store avatar url * Fix before and after probs * Check balance before creation * Calculate winning shares * pretty * Change winning value * Set shares to equal each other * Fix share challenge link * pretty * remove lib refs * Probability of bet is set to market * Remove peer pill * Cleanup * Button on contract page * don't show challenge if not binary or if resolved * challenge button (WIP) * fix accept challenge: don't change pool/probability * Opengraph preview [WIP] * elim lib * Edit og card props * Change challenge text * New card gen attempt * Get challenge on server * challenge button styling * Use env domain * Remove other window ref * Use challenge creator as avatar * Remove user name * Remove s from property, replace prob with outcome * challenge form * share text * Add in challenge parts to template and url * Challenge url params optional * Add challenge params to parse request * Parse please * Don't remove prob * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Add to readme about how to dev og-image * Add emojis * button: gradient background, 2xl size * beautify accept bet screen * update question button * Add separate challenge template * Accepted challenge sharing card, fix accept bet call * accept challenge button * challenge winner page * create challenge screen * Your outcome/cost=> acceptorOutcome/cost * New create challenge panel * Fix main merge * Add challenge slug to bet and filter by it * Center title * Add helper text * Add FAQ section * Lint * Columnize the user areas in preview link too * Absolutely position * Spacing * Orientation * Restyle challenges list, cache contract name * Make copying easy on mobile * Link spacing * Fix spacing * qr codes! * put your challenges first * eslint * Changes to contract buttons and create challenge modal * Change titles around for current bet * Add back in contract title after winning * Cleanup * Add challenge enabled flag * Spacing of switch button * market share row * Add lite market endpoint * 500 mana email (#687) * Create 500-mana.html * Update 500-mana.html Fixed typos and links not working * Added "create a good market" guide added page creating-market.html For Stephen to set up condition (email 3 days after signing up) * Update 500-mana.html updated 500 Mana email (still need to make changes to create market guide) * email changes * sendOneWeekBonusEmail logic * add dayjs as dependency * don't use mailgun scheduling Co-authored-by: mantikoros <sgrugett@gmail.com> * Challenge Bets (#679) * Challenge bets * Store avatar url * Fix before and after probs * Check balance before creation * Calculate winning shares * pretty * Change winning value * Set shares to equal each other * Fix share challenge link * pretty * remove lib refs * Probability of bet is set to market * Remove peer pill * Cleanup * Button on contract page * don't show challenge if not binary or if resolved * challenge button (WIP) * fix accept challenge: don't change pool/probability * Opengraph preview [WIP] * elim lib * Edit og card props * Change challenge text * New card gen attempt * Get challenge on server * challenge button styling * Use env domain * Remove other window ref * Use challenge creator as avatar * Remove user name * Remove s from property, replace prob with outcome * challenge form * share text * Add in challenge parts to template and url * Challenge url params optional * Add challenge params to parse request * Parse please * Don't remove prob * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Challenge card styling * Add to readme about how to dev og-image * Add emojis * button: gradient background, 2xl size * beautify accept bet screen * update question button * Add separate challenge template * Accepted challenge sharing card, fix accept bet call * accept challenge button * challenge winner page * create challenge screen * Your outcome/cost=> acceptorOutcome/cost * New create challenge panel * Fix main merge * Add challenge slug to bet and filter by it * Center title * Add helper text * Add FAQ section * Lint * Columnize the user areas in preview link too * Absolutely position * Spacing * Orientation * Restyle challenges list, cache contract name * Make copying easy on mobile * Link spacing * Fix spacing * qr codes! * put your challenges first * eslint * Changes to contract buttons and create challenge modal * Change titles around for current bet * Add back in contract title after winning * Cleanup * Add challenge enabled flag * Spacing of switch button * Put sharing qr code in modal Co-authored-by: mantikoros <sgrugett@gmail.com> * See challenges you've accepted too * Remove max height * Notify mentioned users on market publish (#683) * Add function to parse at mentions * Notify mentioned users on market create - refactor createNotification to accept list of recipients' ids * Switch comments/chat to rich text editor (#703) * Switch comments/chat to rich text editor * Remove TruncatedComment * Re-add submit on enter * Insert at mention on reply * Update editor style for send button * only submit on enter in chat * code review: refactor * use more specific type for upload * fix ESlint and errors from merge * fix trigger on every render eslint warning * Notify people mentioned in comment * fix type errors * Revert "Switch comments/chat to rich text editor (#703)" This reverts commit f52da72115bfacb0af5a4d54c137a936b33d9eee. * merge conflict * share modal * merge issue * eslint * bigger link icion Co-authored-by: Ian Philips <iansphilips@gmail.com> Co-authored-by: James Grugett <jahooma@gmail.com> Co-authored-by: SirSaltyy <104849031+SirSaltyy@users.noreply.github.com> Co-authored-by: Sinclair Chen <abc.sinclair@gmail.com>
2022-08-05 05:22:45 +00:00
<ShareRow user={user} contract={contract} />
<ContractDescription
className="px-2"
contract={contract}
isCreator={isCreator}
/>
</Col>
)
}