manifold/web/components/bet-panel.tsx

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import { getFunctions, httpsCallable } from 'firebase/functions'
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import clsx from 'clsx'
import React, { useState } from 'react'
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import { useUser } from '../hooks/use-user'
import { Contract } from '../lib/firebase/contracts'
import { Col } from './layout/col'
import { Row } from './layout/row'
import { Spacer } from './layout/spacer'
import { YesNoSelector } from './yes-no-selector'
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import { formatMoney, formatPercent } from '../lib/util/format'
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import { Title } from './title'
export function BetPanel(props: { contract: Contract; className?: string }) {
const { contract, className } = props
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const user = useUser()
const [betChoice, setBetChoice] = useState<'YES' | 'NO'>('YES')
const [betAmount, setBetAmount] = useState<number | undefined>(undefined)
const [error, setError] = useState<string | undefined>()
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const [isSubmitting, setIsSubmitting] = useState(false)
const [wasSubmitted, setWasSubmitted] = useState(false)
function onBetChoice(choice: 'YES' | 'NO') {
setBetChoice(choice)
setWasSubmitted(false)
}
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function onBetChange(str: string) {
setWasSubmitted(false)
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const amount = parseInt(str)
if (
(str && isNaN(amount)) ||
// Don't update to amount that is rendered in exponential notation.
// e.g. '1e21'
amount.toString().includes('e')
) {
return
}
setBetAmount(str ? amount : undefined)
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if (user && user.balance < amount) setError('Insufficient balance')
else setError(undefined)
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}
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async function submitBet() {
if (!user || !betAmount) return
if (user.balance < betAmount) {
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setError('Insufficient balance')
return
}
setError(undefined)
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setIsSubmitting(true)
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const result = await placeBet({
amount: betAmount,
outcome: betChoice,
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contractId: contract.id,
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})
console.log('placed bet. Result:', result)
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setIsSubmitting(false)
setWasSubmitted(true)
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setBetAmount(undefined)
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}
const betDisabled = isSubmitting || !betAmount || error
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const initialProb = getProbability(contract.pot, betChoice)
const resultProb = getProbability(contract.pot, betChoice, betAmount)
const dpmWeight = getDpmWeight(contract.pot, betAmount ?? 0, betChoice)
const estimatedWinnings = Math.floor((betAmount ?? 0) + dpmWeight)
const estimatedReturn = betAmount
? (estimatedWinnings - betAmount) / betAmount
: 0
const estimatedReturnPercent = (estimatedReturn * 100).toFixed() + '%'
return (
<Col
className={clsx(
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'bg-gray-100 shadow-xl px-8 py-6 rounded-md w-full md:w-auto',
className
)}
>
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<Title className="mt-0 whitespace-nowrap" text="Place a bet" />
<div className="mt-2 mb-1 text-sm text-gray-400">Outcome</div>
<YesNoSelector
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className="mx-auto my-2"
selected={betChoice}
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onSelect={(choice) => onBetChoice(choice)}
/>
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<div className="mt-3 mb-1 text-sm text-gray-400">Bet amount</div>
<Col className="my-2">
<label className="input-group">
<span className="text-sm bg-gray-200">M$</span>
<input
className={clsx(
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'input input-bordered w-full',
error && 'input-error'
)}
type="text"
placeholder="0"
value={betAmount ?? ''}
onChange={(e) => onBetChange(e.target.value)}
/>
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</label>
{error && (
<div className="font-medium tracking-wide text-red-500 text-xs mt-1">
{error}
</div>
)}
</Col>
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<div className="mt-3 mb-1 text-sm text-gray-400">Remaining balance</div>
<div>{formatMoney((user?.balance || 0) - (betAmount || 0))}</div>
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<div className="mt-2 mb-1 text-sm text-gray-400">Implied chance</div>
<Row>
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<div>{formatPercent(initialProb)}</div>
<div className="mx-2"></div>
<div>{formatPercent(resultProb)}</div>
</Row>
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<div className="mt-2 mb-1 text-sm text-gray-400">Estimated winnings</div>
<div>
{formatMoney(estimatedWinnings)} &nbsp; (+{estimatedReturnPercent})
</div>
<Spacer h={6} />
<button
className={clsx(
'btn',
betDisabled
? 'btn-disabled'
: betChoice === 'YES'
? 'btn-primary'
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: 'bg-red-400 hover:bg-red-500 border-none',
isSubmitting ? 'loading' : ''
)}
onClick={betDisabled ? undefined : submitBet}
>
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{isSubmitting ? 'Submitting...' : 'Place bet'}
</button>
{wasSubmitted && <div className="mt-4">Bet submitted!</div>}
</Col>
)
}
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const functions = getFunctions()
export const placeBet = httpsCallable(functions, 'placeBet')
const getProbability = (
pot: { YES: number; NO: number },
outcome: 'YES' | 'NO',
bet = 0
) => {
const [yesPot, noPot] = [
pot.YES + (outcome === 'YES' ? bet : 0),
pot.NO + (outcome === 'NO' ? bet : 0),
]
const numerator = Math.pow(yesPot, 2)
const denominator = Math.pow(yesPot, 2) + Math.pow(noPot, 2)
return numerator / denominator
}
const getDpmWeight = (
pot: { YES: number; NO: number },
bet: number,
betChoice: 'YES' | 'NO'
) => {
const [yesPot, noPot] = [pot.YES, pot.NO]
return betChoice === 'YES'
? (bet * Math.pow(noPot, 2)) / (Math.pow(yesPot, 2) + bet * yesPot)
: (bet * Math.pow(yesPot, 2)) / (Math.pow(noPot, 2) + bet * noPot)
}