If we're closing because of an error, we need to sleep through the old
error, to be able to wait for the "deallocated" message. This might want
to be different: maybe clear the error first, or store the errors in a
list and sleep until a second error happens.
Hitting Control-C (which sends SIGINT) while we're waiting in the
readline-based input_code() function didn't shut down the process
properly: the reactor would wait for the readline thread to exit, which
wouldn't happen until it finished getting a code, which requires the
user to hit Return. I haven't found a good way to force the thread to
exit, or to synthetically inject a newline into stdin. So my compromise
is to tell the user that they need to hit Return to finish interrupting
the command.
See the _warn_readline() function for a list of other potential
approaches.
This uses a single TCP connection to the relay server for all
requests (although it probably uses a second one for the downstream
EventSource feed). This should squeeze out some of the round-trip times.
The latest Twisted fixes the web.Agent code we need for proper async
support. There's still a daemonization bug that prevents 'wormhole
server start' from succeeding (it hangs).
In the twisted-style code, the close_on_error() decorator forces the
return value to be a Deferred, which is all wrong for internal uses of
derive_key() (verification string and confirmation message). It might be
useful to have a synchronous form of close_on_error(), but since the
actual close() is async, that's not very straightforward.
So for now, tolerate unclosed Wormhole objects when someone calls
derive_key() too early, or with a non-unicode type string.
This requires a DB delete/recreate when upgrading. It changes the server
protocol, and app IDs, so clients cannot interoperate with each other
across this change, nor with the server. Flag day for everyone!
Now apps do not share channel IDs, so a lot of usage of app1 will not
cause the wormhole codes for app2 to get longer.
This removes "side" and "msgnum" from the URLs, and puts them in a JSON
request body instead. The server now maintains a simple set of messages
for each channel-id, and isn't responsible for removing duplicates.
The client now fetches all messages, and just ignores everything it sent
itself. This removes the "reflection attack".
Deallocate now returns JSON, for consistency. DB and API use "phase" and
"body" instead of msgnum/message.
This changes the DB schema, so delete the DB before upgrading the server.
The main wormhole code is str (unicode in py3, bytes in py2). Most
everything else must be passed as bytes in both py2/py3.
Keep the internal "side" string as a str, to make it easier to merge
with other URL pieces.