delete old files

This commit is contained in:
Brian Warner 2017-02-22 11:25:57 -08:00
parent 21cb62a4cf
commit 9ae8091ec3
2 changed files with 0 additions and 245 deletions

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@ -1,76 +0,0 @@
from ._machine import Machine
class WormholeMachine:
m = Machine()
know_nothing = m.State("know_nothing", initial=True)
know_code = m.State("know_code")
know_key = m.State("know_key", color="orange")
#verified_key = m.State("verified_key", color="green")
closed = m.State("closed")
API_send = m.Event("API_send")
WM_set_code = m.Event("WM_set_code")
WM_rx_pake = m.Event("WM_rx_pake")
#WM_rx_msg = m.Event("WM_rx_msg")
close = m.Event("close")
@m.action()
def set_code(self):
self._MM.set_nameplate()
self._build_pake()
self._MM.send(self._pake)
@m.action()
@m.outcome("pake ok")
@m.outcome("pake bad")
def compute_key(self):
self._key = self._computer_stuff()
if 1:
return "pake ok"
else:
return "pake bad"
@m.action()
def send_version(self):
self._MM.send(self._version)
@m.action()
@m.outcome("verify ok")
@m.outcome("verify bad")
def verify(self, msg, verify_ok, verify_bad):
try:
decrypted = decrypt(self._key, msg)
return verify_ok(decrypted)
except CryptoError:
return verify_bad()
@m.action()
def queue1(self, msg):
self._queue.append(msg)
@m.action()
def queue2(self, msg):
self._queue.append(msg)
@m.action()
def close_lonely(self):
self._MM.close("lonely")
@m.action()
def close_scary(self):
self._MM.close("scary")
compute_key.upon("pake ok", goto=send_version)
compute_key.upon("pake bad", goto=close_scary)
know_nothing.upon(API_send, goto=queue1)
queue1.goto(know_nothing)
know_nothing.upon(WM_set_code, goto=set_code)
set_code.goto(know_code)
know_code.upon(API_send, goto=queue2)
queue2.goto(know_code)
know_code.upon(WM_rx_pake, goto=compute_key)
compute_key.goto(send_version)
send_version.goto(know_key)
know_code.upon(close, goto=close_lonely)
know_key.upon(close, goto=close_lonely)
close_lonely.goto(closed)
if __name__ == "__main__":
import sys
WM = WormholeMachine()
WM.m._dump_dot(sys.stdout)

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@ -1,169 +0,0 @@
class StateMachineError(Exception):
pass
class _Transition:
def __init__(self, goto, color=None):
self._goto = goto
self._extra_dot_attrs = {}
if color:
self._extra_dot_attrs["color"] = color
self._extra_dot_attrs["fontcolor"] = color
def _dot_attrs(self):
return self._extra_dot_attrs
class _State:
def __init__(self, m, name, extra_dot_attrs):
assert isinstance(m, Machine)
self.m = m
self._name = name
self._extra_dot_attrs = extra_dot_attrs
self.eventmap = {}
def upon(self, event, goto, color=None):
if event in self.eventmap:
raise StateMachineError("event already registered")
t = _Transition(goto, color=color)
self.eventmap[event] = t
def _dot_name(self):
return "S_"+self._name.replace(" ", "_")
def _dot_attrs(self):
attrs = {"label": self._name}
attrs.update(self._extra_dot_attrs)
return attrs
class _Event:
def __init__(self, m, name):
assert isinstance(m, Machine)
self.m = m
self._name = name
def __call__(self): # *args, **kwargs
self.m._handle_event(self)
# return value?
def _dot_name(self):
return "E_"+self._name.replace(" ", "_")
def _dot_attrs(self):
return {"label": self._name}
class _Action:
def __init__(self, m, f, extra_dot_attrs):
self.m = m
self.f = f
self._extra_dot_attrs = extra_dot_attrs
self.next_goto = None
self._name = f.__name__
def goto(self, next_goto, color=None):
if self.next_goto:
raise StateMachineError("Action.goto() called twice")
self.next_goto = _Transition(next_goto, color=color)
def __call__(self): # *args, **kwargs ?
raise StateMachineError("don't call Actions directly")
def _dot_name(self):
return "A_"+self._name
def _dot_attrs(self):
attrs = {"shape": "box", "label": self._name}
attrs.update(self._extra_dot_attrs)
return attrs
def format_attrs(**kwargs):
# return "", or "[attr=value attr=value]"
if not kwargs or all([not(v) for v in kwargs.values()]):
return ""
def escape(s):
return s.replace('\n', r'\n').replace('"', r'\"')
pieces = ['%s="%s"' % (k, escape(kwargs[k]))
for k in sorted(kwargs)
if kwargs[k]]
body = " ".join(pieces)
return "[%s]" % body
class Machine:
def __init__(self):
self._initial_state = None
self._states = set()
self._events = set()
self._actions = set()
self._current_state = None
self._finalized = False
def _maybe_finalize(self):
if self._finalized:
return
# do final consistency checks: are all events handled?
def _maybe_start(self):
self._maybe_finalize()
if self._current_state:
return
if not self._initial_state:
raise StateMachineError("no initial state")
self._current_state = self._initial_state
def _handle_event(self, event): # other args?
self._maybe_start()
assert event in self._events
goto = self._current_state.eventmap.get(event)
if not goto:
raise StateMachineError("no transition for event %s from state %s"
% (event, self._current_state))
# execute: ordering concerns here
while not isinstance(goto, _State):
assert isinstance(goto, _Action)
next_goto = goto.next_goto
goto.f() # args?
goto = next_goto
assert isinstance(goto, _State)
self._current_state = goto
def _describe(self):
print "current state:", self._current_state
def _dump_dot(self, f):
self._maybe_finalize()
f.write("digraph {\n")
for s in sorted(self._states):
f.write(" %s %s\n" % (s._dot_name(), format_attrs(**s._dot_attrs())))
f.write("\n")
for a in sorted(self._actions):
f.write(" %s %s\n" % (a._dot_name(), format_attrs(**a._dot_attrs())))
f.write("\n")
for s in sorted(self._states):
for e in sorted(s.eventmap):
t = s.eventmap[e]
goto = t._goto
attrs = {"label": e._name}
attrs.update(t._dot_attrs())
f.write(" %s -> %s %s\n" % (s._dot_name(), goto._dot_name(),
format_attrs(**attrs)))
f.write("\n")
for a in sorted(self._actions):
t = a.next_goto
f.write(" %s -> %s %s\n" % (a._dot_name(), t._goto._dot_name(),
format_attrs(**t._dot_attrs())))
f.write("}\n")
# all descriptions are from the state machine's point of view
# States are gerunds: Foo-ing
# Events are past-tense verbs: Foo-ed, as in "I have been Foo-ed"
# * machine.do(event) ? vs machine.fooed()
# Actions are immediate-tense verbs: foo, connect
def State(self, name, initial=False, **dot_attrs):
s = _State(self, name, dot_attrs)
if initial:
if self._initial_state:
raise StateMachineError("duplicate initial state")
self._initial_state = s
self._states.add(s)
return s
def Event(self, name):
e = _Event(self, name)
self._events.add(e)
return e
def action(self, **dotattrs):
def wrap(f):
a = _Action(self, f, dotattrs)
self._actions.add(a)
return a
return wrap