delete old files
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from ._machine import Machine
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class WormholeMachine:
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m = Machine()
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know_nothing = m.State("know_nothing", initial=True)
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know_code = m.State("know_code")
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know_key = m.State("know_key", color="orange")
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#verified_key = m.State("verified_key", color="green")
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closed = m.State("closed")
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API_send = m.Event("API_send")
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WM_set_code = m.Event("WM_set_code")
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WM_rx_pake = m.Event("WM_rx_pake")
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#WM_rx_msg = m.Event("WM_rx_msg")
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close = m.Event("close")
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@m.action()
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def set_code(self):
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self._MM.set_nameplate()
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self._build_pake()
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self._MM.send(self._pake)
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@m.action()
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@m.outcome("pake ok")
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@m.outcome("pake bad")
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def compute_key(self):
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self._key = self._computer_stuff()
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if 1:
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return "pake ok"
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else:
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return "pake bad"
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@m.action()
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def send_version(self):
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self._MM.send(self._version)
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@m.action()
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@m.outcome("verify ok")
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@m.outcome("verify bad")
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def verify(self, msg, verify_ok, verify_bad):
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try:
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decrypted = decrypt(self._key, msg)
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return verify_ok(decrypted)
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except CryptoError:
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return verify_bad()
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@m.action()
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def queue1(self, msg):
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self._queue.append(msg)
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@m.action()
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def queue2(self, msg):
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self._queue.append(msg)
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@m.action()
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def close_lonely(self):
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self._MM.close("lonely")
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@m.action()
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def close_scary(self):
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self._MM.close("scary")
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compute_key.upon("pake ok", goto=send_version)
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compute_key.upon("pake bad", goto=close_scary)
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know_nothing.upon(API_send, goto=queue1)
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queue1.goto(know_nothing)
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know_nothing.upon(WM_set_code, goto=set_code)
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set_code.goto(know_code)
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know_code.upon(API_send, goto=queue2)
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queue2.goto(know_code)
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know_code.upon(WM_rx_pake, goto=compute_key)
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compute_key.goto(send_version)
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send_version.goto(know_key)
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know_code.upon(close, goto=close_lonely)
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know_key.upon(close, goto=close_lonely)
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close_lonely.goto(closed)
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if __name__ == "__main__":
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import sys
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WM = WormholeMachine()
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WM.m._dump_dot(sys.stdout)
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@ -1,169 +0,0 @@
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class StateMachineError(Exception):
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pass
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class _Transition:
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def __init__(self, goto, color=None):
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self._goto = goto
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self._extra_dot_attrs = {}
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if color:
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self._extra_dot_attrs["color"] = color
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self._extra_dot_attrs["fontcolor"] = color
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def _dot_attrs(self):
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return self._extra_dot_attrs
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class _State:
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def __init__(self, m, name, extra_dot_attrs):
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assert isinstance(m, Machine)
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self.m = m
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self._name = name
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self._extra_dot_attrs = extra_dot_attrs
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self.eventmap = {}
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def upon(self, event, goto, color=None):
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if event in self.eventmap:
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raise StateMachineError("event already registered")
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t = _Transition(goto, color=color)
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self.eventmap[event] = t
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def _dot_name(self):
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return "S_"+self._name.replace(" ", "_")
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def _dot_attrs(self):
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attrs = {"label": self._name}
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attrs.update(self._extra_dot_attrs)
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return attrs
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class _Event:
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def __init__(self, m, name):
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assert isinstance(m, Machine)
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self.m = m
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self._name = name
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def __call__(self): # *args, **kwargs
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self.m._handle_event(self)
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# return value?
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def _dot_name(self):
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return "E_"+self._name.replace(" ", "_")
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def _dot_attrs(self):
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return {"label": self._name}
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class _Action:
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def __init__(self, m, f, extra_dot_attrs):
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self.m = m
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self.f = f
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self._extra_dot_attrs = extra_dot_attrs
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self.next_goto = None
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self._name = f.__name__
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def goto(self, next_goto, color=None):
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if self.next_goto:
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raise StateMachineError("Action.goto() called twice")
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self.next_goto = _Transition(next_goto, color=color)
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def __call__(self): # *args, **kwargs ?
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raise StateMachineError("don't call Actions directly")
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def _dot_name(self):
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return "A_"+self._name
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def _dot_attrs(self):
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attrs = {"shape": "box", "label": self._name}
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attrs.update(self._extra_dot_attrs)
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return attrs
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def format_attrs(**kwargs):
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# return "", or "[attr=value attr=value]"
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if not kwargs or all([not(v) for v in kwargs.values()]):
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return ""
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def escape(s):
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return s.replace('\n', r'\n').replace('"', r'\"')
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pieces = ['%s="%s"' % (k, escape(kwargs[k]))
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for k in sorted(kwargs)
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if kwargs[k]]
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body = " ".join(pieces)
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return "[%s]" % body
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class Machine:
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def __init__(self):
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self._initial_state = None
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self._states = set()
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self._events = set()
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self._actions = set()
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self._current_state = None
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self._finalized = False
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def _maybe_finalize(self):
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if self._finalized:
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return
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# do final consistency checks: are all events handled?
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def _maybe_start(self):
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self._maybe_finalize()
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if self._current_state:
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return
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if not self._initial_state:
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raise StateMachineError("no initial state")
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self._current_state = self._initial_state
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def _handle_event(self, event): # other args?
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self._maybe_start()
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assert event in self._events
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goto = self._current_state.eventmap.get(event)
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if not goto:
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raise StateMachineError("no transition for event %s from state %s"
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% (event, self._current_state))
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# execute: ordering concerns here
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while not isinstance(goto, _State):
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assert isinstance(goto, _Action)
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next_goto = goto.next_goto
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goto.f() # args?
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goto = next_goto
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assert isinstance(goto, _State)
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self._current_state = goto
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def _describe(self):
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print "current state:", self._current_state
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def _dump_dot(self, f):
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self._maybe_finalize()
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f.write("digraph {\n")
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for s in sorted(self._states):
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f.write(" %s %s\n" % (s._dot_name(), format_attrs(**s._dot_attrs())))
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f.write("\n")
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for a in sorted(self._actions):
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f.write(" %s %s\n" % (a._dot_name(), format_attrs(**a._dot_attrs())))
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f.write("\n")
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for s in sorted(self._states):
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for e in sorted(s.eventmap):
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t = s.eventmap[e]
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goto = t._goto
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attrs = {"label": e._name}
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attrs.update(t._dot_attrs())
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f.write(" %s -> %s %s\n" % (s._dot_name(), goto._dot_name(),
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format_attrs(**attrs)))
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f.write("\n")
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for a in sorted(self._actions):
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t = a.next_goto
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f.write(" %s -> %s %s\n" % (a._dot_name(), t._goto._dot_name(),
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format_attrs(**t._dot_attrs())))
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f.write("}\n")
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# all descriptions are from the state machine's point of view
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# States are gerunds: Foo-ing
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# Events are past-tense verbs: Foo-ed, as in "I have been Foo-ed"
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# * machine.do(event) ? vs machine.fooed()
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# Actions are immediate-tense verbs: foo, connect
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def State(self, name, initial=False, **dot_attrs):
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s = _State(self, name, dot_attrs)
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if initial:
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if self._initial_state:
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raise StateMachineError("duplicate initial state")
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self._initial_state = s
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self._states.add(s)
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return s
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def Event(self, name):
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e = _Event(self, name)
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self._events.add(e)
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return e
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def action(self, **dotattrs):
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def wrap(f):
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a = _Action(self, f, dotattrs)
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self._actions.add(a)
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return a
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return wrap
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