stumbling towards transit implementation

This commit is contained in:
Brian Warner 2015-02-17 13:59:08 -08:00
parent 9dd4c6039f
commit 71e3e73c99

View File

@ -1,5 +1,20 @@
import os
import os, threading, socket, SocketServer
from binascii import hexlify
from ..util import ipaddrs
from ..util.hkdf import HKDF
class ThreadedTCPServer(SocketServer.ThreadingMixIn, SocketServer.TCPServer):
pass
def build_receiver_handshake(key):
return "rx\n\n"
hexid = HKDF(key, 32, CTXinfo=b"transit_receiver")
return "transit receiver %s ready\n\n" % hexlify(hexid)
def build_sender_handshake(key):
return "tx\n\n"
hexid = HKDF(key, 32, CTXinfo=b"transit_sender")
return "transit sender %s ready\n\n" % hexlify(hexid)
class TransitSender:
def __init__(self):
@ -7,30 +22,153 @@ class TransitSender:
def get_transit_key(self):
return self.key
def get_direct_hints(self):
pass
return []
def get_relay_hints(self):
return []
def add_receiver_hints(self, hints):
self.receiver_hints = hints
def establish_connection(self):
pass
sender_handshake = build_sender_handshake(self.key)
receiver_handshake = build_receiver_handshake(self.key)
self.connectors = []
for hint in self.receiver_hints:
connector = _Connector(hint, sender_handshake, receiver_handshake)
connector.start()
self.connectors.append(connector)
def write(self, data):
pass
def close(self):
pass
class BadHandshake(Exception):
pass
class _Connector(threading.Thread):
def __init__(self, owner, hint, send_handshake, expected_handshake):
threading.Thread.__init__(self)
self.owner = owner
self.hint = hint
self.send_handshake = send_handshake
self.expected_handshake = expected_handshake
def run(self):
addr,port = self.hint.split(",")
skt = socket.create_connection((addr,port))
print "socket(%s) connected" % self.hint
skt.send(self.send_handshake)
got = b""
while len(got) < len(self.expected_handshake):
got += skt.recv(1)
if self.expected_handshake[:len(got)] != got:
raise BadHandshake("got '%r' want '%r' on %s" %
(got, self.expected_handshake, self.hint))
print "connector ready", self.hint
self.owner.connector_connected(skt) # note thread
skt.close()
class MyTCPServer(SocketServer.TCPServer):
allow_reuse_address = True
def process_request(self, request, client_address):
# if the handler returns True, it has given the socket to someone
# else, and we should not close it
handler = _Handler()
t = threading.Thread(target=handler.handle,
args=(SERVER, request, client_address, X))
t.daemon = False
t.start()
self.threads.append(t)
try:
claimed = self.finish_request(request, client_address)
if not claimed:
self.shutdown_request(request)
except:
self.handle_error(request, client_address)
self.shutdown_request(request)
class _Handler:
def handle(self, tr, skt, client_address, X):
try:
print "handle", skt
skt.settimeout(5.0)
send_handshake = tr.handler_send_handshake
expected_handshake = tr.handler_expected_handshake
skt.send(send_handshake)
got = b""
while len(got) < len(expected_handshake):
got += skt.recv(1)
if expected_handshake[:len(got)] != got:
raise BadHandshake("got '%r' want '%r'" %
(got, expected_handshake))
print "handler ready", server_address, client_address
# give skt to somebody
tr.handler_connected(skt) # note thread
except:
try:
skt.shutdown(socket.SHUT_WR)
except socket.error:
pass
skt.close()
server.handler_closed()
class TransitReceiver:
def __init__(self):
pass
self.addrs = ipaddrs.find_addresses()
self.my_direct_hints = []
self.my_listeners = []
for addr in self.addrs:
server = MyThreadingTCPServer((addr,9999), _Handler)
server.receiver = self
ip, port = server.server_address
server_thread = threading.Thread(target=server.serve_forever)
server_thread.daemon = True
server_thread.start()
self.my_direct_hints.append("%s,%d" % (addr, port))
self.my_listeners.append(server)
def shutdown(self):
for server in self.my_listeners:
server.shutdown()
def get_direct_hints(self):
pass
return self.my_direct_hints
def set_transit_key(self, key):
self.key = key
self.handler_send_handshake = build_receiver_handshake(key)
self.handler_expected_handshake = build_sender_handshake(key)
def add_sender_direct_hints(self, hints):
self.sender_direct_hints = hints
self.sender_direct_hints = hints # TODO ignored
def add_sender_relay_hints(self, hints):
self.sender_relay_hints = hints
self.sender_relay_hints = hints # TODO ignored
def connection_resolved(self, x):
# get lock
# update pending connection list
# determine next step
# release lock
# take next step
if good_socket:
# cancel listener(s)
# cancel handlers (still in negotiation)
# cancel connectors (waiting connection or in negotiation)
def establish_connection(self):
pass
assert self.key
# start stuff
# wait for a connection to be made
self.ready = threading.Event()
self.ready.wait()
print "connection established"
print self.skt
return self.skt
def handler_connected(self, skt):
self.skt = skt
self.ready.set()
def receive(self):
pass