my StateMachine can now render .dot
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0fe6cfd994
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35324a7911
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@ -1,76 +1,240 @@
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class StateMachineError(Exception):
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pass
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class _Transition:
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def __init__(self, goto, color=None):
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self._goto = goto
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self._extra_dot_attrs = {}
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if color:
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self._extra_dot_attrs["color"] = color
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self._extra_dot_attrs["fontcolor"] = color
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def _dot_attrs(self):
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return self._extra_dot_attrs
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class _State:
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def __init__(self, m, name, extra_dot_attrs):
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assert isinstance(m, Machine)
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self.m = m
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self._name = name
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self._extra_dot_attrs = extra_dot_attrs
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self.eventmap = {}
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def upon(self, event, goto, color=None):
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if event in self.eventmap:
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raise StateMachineError("event already registered")
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t = _Transition(goto, color=color)
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self.eventmap[event] = t
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def _dot_name(self):
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return "S_"+self._name
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def _dot_attrs(self):
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attrs = {"label": self._name}
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attrs.update(self._extra_dot_attrs)
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return attrs
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class _Event:
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def __init__(self, m, name):
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assert isinstance(m, Machine)
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self.m = m
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self._name = name
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def __call__(self): # *args, **kwargs
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self.m._handle_event(self)
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# return value?
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def _dot_name(self):
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return "E_"+self._name
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def _dot_attrs(self):
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return {"label": self._name}
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class _Action:
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def __init__(self, m, f, extra_dot_attrs):
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self.m = m
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self.f = f
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self._extra_dot_attrs = extra_dot_attrs
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self.next_goto = None
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self._name = f.__name__
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def goto(self, next_goto, color=None):
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if self.next_goto:
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raise StateMachineError("Action.goto() called twice")
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self.next_goto = _Transition(next_goto, color=color)
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def __call__(self): # *args, **kwargs ?
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raise StateMachineError("don't call Actions directly")
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def _dot_name(self):
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return "A_"+self._name
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def _dot_attrs(self):
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attrs = {"shape": "box", "label": self._name}
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attrs.update(self._extra_dot_attrs)
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return attrs
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def format_attrs(**kwargs):
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# return "", or "[attr=value attr=value]"
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if not kwargs or all([not(v) for v in kwargs.values()]):
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return ""
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def escape(s):
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return s.replace('\n', r'\n').replace('"', r'\"')
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pieces = ['%s="%s"' % (k, escape(kwargs[k]))
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for k in sorted(kwargs)
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if kwargs[k]]
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body = " ".join(pieces)
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return "[%s]" % body
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class Machine:
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def __init__(self):
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self._initial_state = None
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self._states = set()
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self._events = set()
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self._actions = set()
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self._current_state = None
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def _maybe_start(self):
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if self._current_state:
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return
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if not self._initial_state:
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raise StateMachineError("no initial state")
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self._current_state = self._initial_state
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def _handle_event(self, event): # other args?
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self._maybe_start()
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assert event in self._events
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goto = self._current_state.eventmap.get(event)
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if not goto:
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raise StateMachineError("no transition for event %s from state %s"
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% (event, self._current_state))
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# execute: ordering concerns here
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while not isinstance(goto, _State):
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assert isinstance(goto, _Action)
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next_goto = goto.next_goto
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goto.f() # args?
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goto = next_goto
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assert isinstance(goto, _State)
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self._current_state = goto
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def _describe(self):
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print "current state:", self._current_state
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def _dump_dot(self, f):
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f.write("digraph {\n")
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for s in sorted(self._states):
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f.write(" %s %s\n" % (s._dot_name(), format_attrs(**s._dot_attrs())))
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f.write("\n")
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for a in sorted(self._actions):
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f.write(" %s %s\n" % (a._dot_name(), format_attrs(**a._dot_attrs())))
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f.write("\n")
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for s in sorted(self._states):
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for e in sorted(s.eventmap):
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t = s.eventmap[e]
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goto = t._goto
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attrs = {"label": e._name}
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attrs.update(t._dot_attrs())
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f.write(" %s -> %s %s\n" % (s._dot_name(), goto._dot_name(),
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format_attrs(**attrs)))
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f.write("\n")
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for a in sorted(self._actions):
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t = a.next_goto
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f.write(" %s -> %s %s\n" % (a._dot_name(), t._goto._dot_name(),
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format_attrs(**t._dot_attrs())))
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f.write("}\n")
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def State(self, name, initial=False, **dot_attrs):
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s = _State(self, name, dot_attrs)
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if initial:
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if self._initial_state:
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raise StateMachineError("duplicate initial state")
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self._initial_state = s
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self._states.add(s)
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return s
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def Event(self, name):
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e = _Event(self, name)
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self._events.add(e)
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return e
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def action(self, **dotattrs):
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def wrap(f):
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a = _Action(self, f, dotattrs)
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self._actions.add(a)
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return a
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return wrap
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from six.moves.urllib_parse import urlparse
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from twisted.internet import defer, reactor
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class ConnectionMachine:
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def __init__(self):
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self._f = f = WSFactory(self._ws_url)
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f.setProtocolOptions(autoPingInterval=60, autoPingTimeout=600)
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f.connection_machine = self # calls onOpen and onClose
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def __init__(self, ws_url):
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self._ws_url = ws_url
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#self._f = f = WSFactory(self._ws_url)
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#f.setProtocolOptions(autoPingInterval=60, autoPingTimeout=600)
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#f.connection_machine = self # calls onOpen and onClose
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p = urlparse(self._ws_url)
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self._ep = self._make_endpoint(p.hostname, p.port or 80)
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self._connector = None
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self._done_d = defer.Deferred()
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def _make_endpoint(self, hostname, port):
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return None
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# "@action" marks a method as doing something, then moving to a state or
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# another action. "=State()" marks a state, where we want for an event.
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# "=Event()" marks an event, which causes us to move out of a state,
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# through zero or more actions, and eventually landing in some other
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# state.
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starting = State(initial=True)
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connecting = State()
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negotiating = State()
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open = State()
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waiting = State()
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reconnecting = State()
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disconnecting = State()
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cancelling = State()
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stopped = State()
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m = Machine()
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starting = m.State("starting", initial=True, color="orange")
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connecting = m.State("connecting", color="orange")
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negotiating = m.State("negotiating", color="orange")
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open = m.State("open", color="green")
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waiting = m.State("waiting", color="blue")
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reconnecting = m.State("reconnecting", color="blue")
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disconnecting = m.State("disconnecting", color="orange")
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cancelling = m.State("cancelling")
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stopped = m.State("stopped", color="orange")
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CM_start = Event()
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d_callback = Event()
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d_errback = Event()
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onOpen = Event()
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onClose = Event()
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stop = Event()
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expire = Event()
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CM_start = m.Event("CM_start")
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d_callback = m.Event("d_callback")
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d_errback = m.Event("d_errback")
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onOpen = m.Event("onOpen")
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onClose = m.Event("onClose")
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stop = m.Event("stop")
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expire = m.Event("expire")
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@action(goto=connecting)
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@m.action(color="orange")
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def connect1(self):
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d = self._ep.connect()
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d.addCallbacks(self.c1_d_callback, self.c1_d_errback)
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@action(goto=failed)
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def notify_fail(self, ARGS?):
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stuff()
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@action(goto=open)
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@m.action(color="red")
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def notify_fail(self, ARGS):
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self._done_d.errback("ERR")
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@m.action(color="orange")
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def opened(self):
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tx_bind()
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M_connected()
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@action(goto=disconnecting)
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self._p.send("bind")
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self._M.connected()
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@m.action()
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def dropConnectionWhileNegotiating(self):
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p.dropConnection()
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@action(goto=disconnecting)
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self._p.dropConnection()
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@m.action(color="orange")
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def dropOpenConnection(self):
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p.dropOpenConnection()
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M_lost()
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@action(goto=start_timer)
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self._p.dropOpenConnection()
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self._M.lost()
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@m.action(color="blue")
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def lostConnection(self):
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M_lost()
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@action(goto=waiting):
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self._M.lost()
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@m.action(color="blue")
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def start_timer(self):
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self._timer = reactor.callLater(self._timeout, self.expire)
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@action(goto=reconnecting)
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@m.action(color="blue")
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def reconnect(self):
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d = self._ep.connect()
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d.addCallbacks(self.c1_d_callback, self.c1_d_errback)
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@action(goto=negotiating)
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@m.action(color="blue")
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def reset_timer(self):
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self._timeout = self.INITIAL_TIMEOUT
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@action(goto=MC_stopped)
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@m.action()
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def cancel_timer(self):
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self._timer.cancel()
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@action(goto=cancelling)
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@m.action()
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def d_cancel(self):
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self._d.cancel()
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@action(goto=stopped)
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@m.action(color="orange")
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def MC_stopped(self):
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self.MC.stopped()
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@ -83,21 +247,40 @@ class ConnectionMachine:
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def p_onOpen(self):
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self.onOpen()
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starting.upon(CM_start, goto=connect1)
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connecting.upon(d_callback, goto=negotiating)
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connecting.upon(d_errback, goto=notify_fail)
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connecting.upon(onClose, goto=notify_fail)
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negotiating.upon(onOpen, goto=opened)
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negotiating.upon(onClose, goto=notify_fail)
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starting.upon(CM_start, goto=connect1, color="orange")
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connecting.upon(d_callback, goto=negotiating, color="orange")
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connecting.upon(d_errback, goto=notify_fail, color="red")
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connecting.upon(onClose, goto=notify_fail, color="red")
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connecting.upon(stop, goto=d_cancel)
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negotiating.upon(onOpen, goto=opened, color="orange")
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negotiating.upon(onClose, goto=notify_fail, color="red")
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negotiating.upon(stop, goto=dropConnectionWhileNegotiating)
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open.upon(onClose, goto=lostConnection)
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open.upon(stop, goto=dropOpenConnection)
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waiting.upon(expire, goto=reconnect)
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open.upon(onClose, goto=lostConnection, color="blue")
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open.upon(stop, goto=dropOpenConnection, color="orange")
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waiting.upon(expire, goto=reconnect, color="blue")
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waiting.upon(stop, goto=cancel_timer)
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reconnecting.upon(d_callback, goto=reset_timer)
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reconnecting.upon(d_callback, goto=reset_timer, color="blue")
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reconnecting.upon(stop, goto=d_cancel)
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disconnecting.upon(onClose, goto=MC_stopped)
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disconnecting.upon(onClose, goto=MC_stopped, color="orange")
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cancelling.upon(d_errback, goto=MC_stopped)
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CM = ConnectionMachine()
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CM.CM_start()
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connect1.goto(connecting, color="orange")
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notify_fail.goto(MC_stopped, color="red")
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opened.goto(open, color="orange")
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dropConnectionWhileNegotiating.goto(disconnecting)
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dropOpenConnection.goto(disconnecting, color="orange")
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lostConnection.goto(start_timer, color="blue")
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start_timer.goto(waiting, color="blue")
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reconnect.goto(reconnecting, color="blue")
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reset_timer.goto(negotiating, color="blue")
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cancel_timer.goto(MC_stopped)
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d_cancel.goto(cancelling)
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MC_stopped.goto(stopped, color="orange")
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CM = ConnectionMachine("ws://host")
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#CM.CM_start()
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if __name__ == "__main__":
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import sys
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CM.m._dump_dot(sys.stdout)
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