(wip) refactor to use Automat state-machine
This commit is contained in:
parent
555c23d4fe
commit
0e11f1b8f1
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@ -1,3 +1,4 @@
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from collections import defaultdict
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import automat
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from zope.interface import (
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@ -12,7 +13,7 @@ class ITransitClient(Interface):
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Send some byets to the client
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"""
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def disconnect(reason):
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def disconnect():
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"""
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Disconnect the client transport
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"""
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@ -37,7 +38,7 @@ class TestClient(object):
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def send_to_partner(self, data):
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print("{} GOT:{}".format(id(self), repr(data)))
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if self._partner:
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self._partner.send(data)
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self._partner._client.send(data)
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def send(self, data):
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print("{} SEND:{}".format(id(self), repr(data)))
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@ -56,18 +57,94 @@ class TestClient(object):
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print("disconnect_partner: {}".format(id(self._partner)))
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class ActiveConnections(object):
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"""
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Tracks active connections. A connection is 'active' when both
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sides have shown up and they are glued together.
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"""
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def __init__(self):
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self._connections = set()
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def register(self, side0, side1):
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"""
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A connection has become active so register both its sides
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:param TransitConnection side0: one side of the connection
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:param TransitConnection side1: one side of the connection
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"""
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self._connections.add(side0)
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self._connections.add(side1)
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def unregister(self, side):
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"""
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One side of a connection has become inactive.
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:param TransitConnection side: an inactive side of a connection
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"""
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self._connections.discard(side)
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class PendingRequests(object):
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"""
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Tracks the tokens we have received from client connections and
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maps them to their partner connections
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maps them to their partner connections for requests that haven't
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yet been 'glued together' (that is, one side hasn't yet shown up).
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"""
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def register_token(self, *args):
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def __init__(self, active_connections):
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self._requests = defaultdict(set) # token -> set((side, TransitConnection))
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self._active = active_connections
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def unregister(self, token, side, tc):
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if token in self._requests:
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self._requests[token].discard((side, tc))
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self._active.unregister(tc)
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def register_token(self, token, new_side, new_tc):
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"""
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A client has connected and successfully offered a token (and
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optional 'side' token). If this is the first one for this
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token, we merely remember it. If it is the second side for
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this token we connect them together.
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:returns bool: True if we are the first side to register this
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token
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"""
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potentials = self._requests[token]
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for old in potentials:
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(old_side, old_tc) = old
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if ((old_side is None)
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or (new_side is None)
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or (old_side != new_side)):
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# we found a match
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# FIXME: debug-log this
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# print("transit relay 2: %s" % new_tc.get_token())
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# drop and stop tracking the rest
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potentials.remove(old)
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for (_, leftover_tc) in potentials.copy():
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# Don't record this as errory. It's just a spare connection
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# from the same side as a connection that got used. This
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# can happen if the connection hint contains multiple
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# addresses (we don't currently support those, but it'd
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# probably be useful in the future).
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leftover_tc.disconnect_redundant()
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self._requests.pop(token, None)
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# glue the two ends together
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self._active.register(new_tc, old_tc)
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new_tc.got_partner(old_tc)
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old_tc.got_partner(new_tc)
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return False
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# FIXME: debug-log this
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# print("transit relay 1: %s" % new_tc.get_token())
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potentials.add((new_side, new_tc))
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return True
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# TODO: timer
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class TransitServer(object):
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class TransitServerState(object):
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"""
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Encapsulates the state-machine of the server side of a transit
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relay connection.
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@ -79,6 +156,36 @@ class TransitServer(object):
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_machine = automat.MethodicalMachine()
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_client = None
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_buddy = None
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_token = None
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_side = None
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_first = None
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_mood = "empty"
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def __init__(self, pending_requests):
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self._pending_requests = pending_requests
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def get_token(self):
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"""
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:returns str: a string describing our token. This will be "-" if
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we have no token yet, or "{16 chars}-<unsided>" if we have
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just a token or "{16 chars}-{16 chars}" if we have a token and
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a side.
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"""
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d = "-"
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if self._token is not None:
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d = self._token[:16].decode("ascii")
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if self._side is not None:
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d += "-" + self._side.decode("ascii")
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else:
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d += "-<unsided>"
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return d
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def get_mood(self):
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"""
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:returns str: description of the current 'mood' of the connection
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"""
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return self._mood
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@_machine.input()
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def connection_made(self, client):
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@ -93,16 +200,22 @@ class TransitServer(object):
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@_machine.input()
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def please_relay(self, token):
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pass
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"""
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A 'please relay X' message has been received (the original version
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of the protocol).
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"""
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@_machine.input()
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def please_relay_for_side(self, token, side):
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pass
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"""
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A 'please relay X for side Y' message has been received (the
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second version of the protocol).
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"""
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@_machine.input()
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def bad_token(self):
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"""
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A bad token / relay line was received
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A bad token / relay line was received (e.g. couldn't be parsed)
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"""
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@_machine.input()
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@ -113,11 +226,15 @@ class TransitServer(object):
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@_machine.input()
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def connection_lost(self):
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pass
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"""
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Our transport has failed.
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"""
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@_machine.input()
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def partner_connection_lost(self):
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pass
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"""
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Our partner's transport has failed.
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"""
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@_machine.input()
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def got_bytes(self, data):
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@ -142,14 +259,20 @@ class TransitServer(object):
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"""
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remove us from the thing that remembers tokens and sides
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"""
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return self._pending_requests.unregister(self._token, self._side, self)
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@_machine.output()
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def _send_bad(self):
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self._client.send("bad handshake\n")
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self._mood = "errory"
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self._client.send(b"bad handshake\n")
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@_machine.output()
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def _send_ok(self):
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self._client.send("ok\n")
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self._client.send(b"ok\n")
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@_machine.output()
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def _send_impatient(self):
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self._client.send(b"impatient\n")
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@_machine.output()
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def _send(self, data):
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@ -157,10 +280,11 @@ class TransitServer(object):
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@_machine.output()
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def _send_to_partner(self, data):
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self._client.send_to_partner(data)
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self._buddy._client.send(data)
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@_machine.output()
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def _connect_partner(self, client):
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self._buddy = client
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self._client.connect_partner(client)
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@_machine.output()
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@ -171,12 +295,60 @@ class TransitServer(object):
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def _disconnect_partner(self):
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self._client.disconnect_partner()
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# some outputs to record the "mood" ..
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@_machine.output()
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def _mood_happy(self):
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self._mood = "happy"
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@_machine.output()
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def _mood_lonely(self):
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self._mood = "lonely"
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@_machine.output()
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def _mood_impatient(self):
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self._mood = "impatient"
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@_machine.output()
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def _mood_errory(self):
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self._mood = "errory"
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@_machine.output()
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def _mood_happy_if_first(self):
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"""
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We disconnected first so we're only happy if we also connected
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first.
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"""
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if self._first:
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self._mood = "happy"
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else:
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self._mood = "jilted"
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@_machine.output()
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def _mood_happy_if_second(self):
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"""
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We disconnected second so we're only happy if we also connected
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second.
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"""
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if self._first:
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self._mood = "jilted"
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else:
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self._mood = "happy"
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def _real_register_token_for_side(self, token, side):
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"""
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basically, _got_handshake() + connection_got_token() from "real"
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code ...and if this is the "second" side, hook them up and
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pass .got_partner() input to both
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A client has connected and sent a valid version 1 or version 2
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handshake. If the former, `side` will be None.
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In either case, we remember the tokens and register
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ourselves. This might result in 'got_partner' notifications to
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two state-machines if this is the second side for a given token.
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:param bytes token: the token
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:param bytes side: The side token (or None)
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"""
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self._token = token
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self._side = side
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self._first = self._pending_requests.register_token(token, side, self)
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@_machine.state(initial=True)
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def listening(self):
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@ -217,17 +389,22 @@ class TransitServer(object):
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wait_relay.upon(
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please_relay,
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enter=wait_partner,
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outputs=[_register_token],
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outputs=[_mood_lonely, _register_token],
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)
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wait_relay.upon(
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please_relay_for_side,
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enter=wait_partner,
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outputs=[_register_token_for_side],
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outputs=[_mood_lonely, _register_token_for_side],
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)
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wait_relay.upon(
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bad_token,
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enter=done,
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outputs=[_send_bad, _disconnect],
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outputs=[_mood_errory, _send_bad, _disconnect],
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)
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wait_relay.upon(
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got_bytes,
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enter=done,
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outputs=[_mood_errory, _disconnect],
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)
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wait_relay.upon(
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connection_lost,
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@ -238,12 +415,17 @@ class TransitServer(object):
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wait_partner.upon(
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got_partner,
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enter=relaying,
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outputs=[_send_ok, _connect_partner],
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outputs=[_mood_happy, _send_ok, _connect_partner],
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)
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wait_partner.upon(
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connection_lost,
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enter=done,
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outputs=[_unregister],
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outputs=[_mood_lonely, _unregister],
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)
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wait_partner.upon(
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got_bytes,
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enter=done,
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outputs=[_mood_impatient, _send_impatient, _disconnect, _unregister],
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)
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relaying.upon(
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@ -254,12 +436,23 @@ class TransitServer(object):
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relaying.upon(
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connection_lost,
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enter=done,
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outputs=[_disconnect_partner, _unregister],
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outputs=[_mood_happy_if_first, _disconnect_partner, _unregister],
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)
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relaying.upon(
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partner_connection_lost,
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enter=done,
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outputs=[_disconnect, _unregister],
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outputs=[_mood_happy_if_second, _disconnect, _unregister],
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)
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done.upon(
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connection_lost,
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enter=done,
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outputs=[],
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)
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done.upon(
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partner_connection_lost,
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enter=done,
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outputs=[],
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)
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@ -272,9 +465,12 @@ class TransitServer(object):
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# - ...
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if __name__ == "__main__":
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server0 = TransitServer()
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active = ActiveConnections()
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pending = PendingRequests(active)
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server0 = TransitServerState(pending)
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client0 = TestClient()
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server1 = TransitServer()
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server1 = TransitServerState(pending)
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client1 = TestClient()
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server0.connection_made(client0)
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server0.please_relay(b"bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb")
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@ -282,12 +478,14 @@ if __name__ == "__main__":
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# this would be an error, because our partner hasn't shown up yet
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# print(server0.got_bytes(b"asdf"))
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print("about to relay client1")
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server1.connection_made(client1)
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server1.please_relay(b"bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb")
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print("done")
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# XXX the PendingRequests stuff should do this, going "by hand" for now
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server0.got_partner(client1)
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server1.got_partner(client0)
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# server0.got_partner(client1)
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# server1.got_partner(client0)
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# should be connected now
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server0.got_bytes(b"asdf")
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@ -24,6 +24,17 @@ def blur_size(size):
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return round_to(size, 1e6)
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return round_to(size, 100e6)
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from wormhole_transit_relay.server_state import (
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TransitServerState,
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PendingRequests,
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ActiveConnections,
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ITransitClient,
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)
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from zope.interface import implementer
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@implementer(ITransitClient)
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class TransitConnection(LineReceiver):
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delimiter = b'\n'
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# maximum length of a line we will accept before the handshake is complete.
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@ -32,13 +43,33 @@ class TransitConnection(LineReceiver):
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MAX_LENGTH = 1024
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def __init__(self):
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self._got_token = False
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self._got_side = False
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self._sent_ok = False
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self._mood = "empty"
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self._buddy = None
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self._total_sent = 0
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def send(self, data):
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"""
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ITransitClient API
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"""
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self.transport.write(data)
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def disconnect(self):
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"""
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ITransitClient API
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"""
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self.transport.loseConnection()
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def connect_partner(self, other):
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"""
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ITransitClient API
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"""
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self._buddy = other
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def disconnect_partner(self):
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"""
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ITransitClient API
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"""
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self._buddy._client.transport.loseConnection()
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self._buddy = None
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def describeToken(self):
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d = "-"
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if self._got_token:
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@ -50,6 +81,8 @@ class TransitConnection(LineReceiver):
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return d
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def connectionMade(self):
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self._state = TransitServerState(self.factory.pending_requests)
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self._state.connection_made(self)
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self._started = time.time()
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self._log_requests = self.factory._log_requests
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try:
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@ -71,10 +104,10 @@ class TransitConnection(LineReceiver):
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side = new.group(2)
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return self._got_handshake(token, side)
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self.sendLine(b"bad handshake")
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if self._log_requests:
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log.msg("transit handshake failure")
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return self.disconnect_error()
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# state-machine calls us via ITransitClient interface to do
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# bad handshake etc.
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return self._state.bad_token()
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#return self._state.got_bytes(line)
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def rawDataReceived(self, data):
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# We are an IPushProducer to our buddy's IConsumer, so they'll
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@ -83,33 +116,15 @@ class TransitConnection(LineReceiver):
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# practice, this buffers about 10MB per connection, after which
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# point the sender will only transmit data as fast as the
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# receiver can handle it.
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if self._sent_ok:
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# if self._buddy is None then our buddy disconnected
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# (we're "jilted"), so we hung up too, but our incoming
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# data hasn't stopped yet (it will in a moment, after our
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# disconnect makes a roundtrip through the kernel). This
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# probably means the file receiver hung up, and this
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# connection is the file sender. In may-2020 this happened
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# 11 times in 40 days.
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if self._buddy:
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self._total_sent += len(data)
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self._buddy.transport.write(data)
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return
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# handshake is complete but not yet sent_ok
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self.sendLine(b"impatient")
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if self._log_requests:
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log.msg("transit impatience failure")
|
||||
return self.disconnect_error() # impatience yields failure
|
||||
self._state.got_bytes(data)
|
||||
self._total_sent += len(data)
|
||||
|
||||
def _got_handshake(self, token, side):
|
||||
self._got_token = token
|
||||
self._got_side = side
|
||||
self._mood = "lonely" # until buddy connects
|
||||
self._state.please_relay_for_side(token, side)
|
||||
# self._mood = "lonely" # until buddy connects
|
||||
self.setRawMode()
|
||||
self.factory.connection_got_token(token, side, self)
|
||||
|
||||
def buddy_connected(self, them):
|
||||
def __buddy_connected(self, them):
|
||||
self._buddy = them
|
||||
self._mood = "happy"
|
||||
self.sendLine(b"ok")
|
||||
|
@ -121,7 +136,7 @@ class TransitConnection(LineReceiver):
|
|||
# The Transit object calls buddy_connected() on both protocols, so
|
||||
# there will be two producer/consumer pairs.
|
||||
|
||||
def buddy_disconnected(self):
|
||||
def __buddy_disconnected(self):
|
||||
if self._log_requests:
|
||||
log.msg("buddy_disconnected %s" % self.describeToken())
|
||||
self._buddy = None
|
||||
|
@ -145,56 +160,62 @@ class TransitConnection(LineReceiver):
|
|||
def connectionLost(self, reason):
|
||||
finished = time.time()
|
||||
total_time = finished - self._started
|
||||
self._state.connection_lost()
|
||||
|
||||
# Record usage. There are eight cases:
|
||||
# * n0: we haven't gotten a full handshake yet (empty)
|
||||
# * n1: the handshake failed, not a real client (errory)
|
||||
# * n2: real client disconnected before any buddy appeared (lonely)
|
||||
# * n3: real client closed as redundant after buddy appears (redundant)
|
||||
# * n4: real client connected first, buddy closes first (jilted)
|
||||
# * n5: real client connected first, buddy close last (happy)
|
||||
# * n6: real client connected last, buddy closes first (jilted)
|
||||
# * n7: real client connected last, buddy closes last (happy)
|
||||
# XXX FIXME record usage
|
||||
|
||||
# * non-connected clients (0,1,2,3) always write a usage record
|
||||
# * for connected clients, whoever disconnects first gets to write the
|
||||
# usage record (5, 7). The last disconnect doesn't write a record.
|
||||
if False:
|
||||
# Record usage. There are eight cases:
|
||||
# * n0: we haven't gotten a full handshake yet (empty)
|
||||
# * n1: the handshake failed, not a real client (errory)
|
||||
# * n2: real client disconnected before any buddy appeared (lonely)
|
||||
# * n3: real client closed as redundant after buddy appears (redundant)
|
||||
# * n4: real client connected first, buddy closes first (jilted)
|
||||
# * n5: real client connected first, buddy close last (happy)
|
||||
# * n6: real client connected last, buddy closes first (jilted)
|
||||
# * n7: real client connected last, buddy closes last (happy)
|
||||
|
||||
# * non-connected clients (0,1,2,3) always write a usage record
|
||||
# * for connected clients, whoever disconnects first gets to write the
|
||||
# usage record (5, 7). The last disconnect doesn't write a record.
|
||||
|
||||
if self._mood == "empty": # 0
|
||||
assert not self._buddy
|
||||
self.factory.recordUsage(self._started, "empty", 0,
|
||||
total_time, None)
|
||||
elif self._mood == "errory": # 1
|
||||
assert not self._buddy
|
||||
self.factory.recordUsage(self._started, "errory", 0,
|
||||
total_time, None)
|
||||
elif self._mood == "redundant": # 3
|
||||
assert not self._buddy
|
||||
self.factory.recordUsage(self._started, "redundant", 0,
|
||||
total_time, None)
|
||||
elif self._mood == "jilted": # 4 or 6
|
||||
# we were connected, but our buddy hung up on us. They record the
|
||||
# usage event, we do not
|
||||
pass
|
||||
elif self._mood == "lonely": # 2
|
||||
assert not self._buddy
|
||||
self.factory.recordUsage(self._started, "lonely", 0,
|
||||
total_time, None)
|
||||
else: # 5 or 7
|
||||
# we were connected, we hung up first. We record the event.
|
||||
assert self._mood == "happy", self._mood
|
||||
assert self._buddy
|
||||
starts = [self._started, self._buddy._started]
|
||||
total_time = finished - min(starts)
|
||||
waiting_time = max(starts) - min(starts)
|
||||
total_bytes = self._total_sent + self._buddy._total_sent
|
||||
self.factory.recordUsage(self._started, "happy", total_bytes,
|
||||
total_time, waiting_time)
|
||||
|
||||
if self._buddy:
|
||||
self._buddy.buddy_disconnected()
|
||||
# self.factory.transitFinished(self, self._got_token, self._got_side,
|
||||
# self.describeToken())
|
||||
|
||||
if self._mood == "empty": # 0
|
||||
assert not self._buddy
|
||||
self.factory.recordUsage(self._started, "empty", 0,
|
||||
total_time, None)
|
||||
elif self._mood == "errory": # 1
|
||||
assert not self._buddy
|
||||
self.factory.recordUsage(self._started, "errory", 0,
|
||||
total_time, None)
|
||||
elif self._mood == "redundant": # 3
|
||||
assert not self._buddy
|
||||
self.factory.recordUsage(self._started, "redundant", 0,
|
||||
total_time, None)
|
||||
elif self._mood == "jilted": # 4 or 6
|
||||
# we were connected, but our buddy hung up on us. They record the
|
||||
# usage event, we do not
|
||||
pass
|
||||
elif self._mood == "lonely": # 2
|
||||
assert not self._buddy
|
||||
self.factory.recordUsage(self._started, "lonely", 0,
|
||||
total_time, None)
|
||||
else: # 5 or 7
|
||||
# we were connected, we hung up first. We record the event.
|
||||
assert self._mood == "happy", self._mood
|
||||
assert self._buddy
|
||||
starts = [self._started, self._buddy._started]
|
||||
total_time = finished - min(starts)
|
||||
waiting_time = max(starts) - min(starts)
|
||||
total_bytes = self._total_sent + self._buddy._total_sent
|
||||
self.factory.recordUsage(self._started, "happy", total_bytes,
|
||||
total_time, waiting_time)
|
||||
|
||||
if self._buddy:
|
||||
self._buddy.buddy_disconnected()
|
||||
self.factory.transitFinished(self, self._got_token, self._got_side,
|
||||
self.describeToken())
|
||||
|
||||
class Transit(protocol.ServerFactory):
|
||||
# I manage pairs of simultaneous connections to a secondary TCP port,
|
||||
|
@ -230,6 +251,8 @@ class Transit(protocol.ServerFactory):
|
|||
protocol = TransitConnection
|
||||
|
||||
def __init__(self, blur_usage, log_file, usage_db):
|
||||
self.active_connections = ActiveConnections()
|
||||
self.pending_requests = PendingRequests(self.active_connections)
|
||||
self._blur_usage = blur_usage
|
||||
self._log_requests = blur_usage is None
|
||||
if self._blur_usage:
|
||||
|
@ -247,39 +270,6 @@ class Transit(protocol.ServerFactory):
|
|||
self._pending_requests = defaultdict(set) # token -> set((side, TransitConnection))
|
||||
self._active_connections = set() # TransitConnection
|
||||
|
||||
def connection_got_token(self, token, new_side, new_tc):
|
||||
potentials = self._pending_requests[token]
|
||||
for old in potentials:
|
||||
(old_side, old_tc) = old
|
||||
if ((old_side is None)
|
||||
or (new_side is None)
|
||||
or (old_side != new_side)):
|
||||
# we found a match
|
||||
if self._debug_log:
|
||||
log.msg("transit relay 2: %s" % new_tc.describeToken())
|
||||
|
||||
# drop and stop tracking the rest
|
||||
potentials.remove(old)
|
||||
for (_, leftover_tc) in potentials.copy():
|
||||
# Don't record this as errory. It's just a spare connection
|
||||
# from the same side as a connection that got used. This
|
||||
# can happen if the connection hint contains multiple
|
||||
# addresses (we don't currently support those, but it'd
|
||||
# probably be useful in the future).
|
||||
leftover_tc.disconnect_redundant()
|
||||
self._pending_requests.pop(token, None)
|
||||
|
||||
# glue the two ends together
|
||||
self._active_connections.add(new_tc)
|
||||
self._active_connections.add(old_tc)
|
||||
new_tc.buddy_connected(old_tc)
|
||||
old_tc.buddy_connected(new_tc)
|
||||
return
|
||||
if self._debug_log:
|
||||
log.msg("transit relay 1: %s" % new_tc.describeToken())
|
||||
potentials.add((new_side, new_tc))
|
||||
# TODO: timer
|
||||
|
||||
def transitFinished(self, tc, token, side, description):
|
||||
if token in self._pending_requests:
|
||||
side_tc = (side, tc)
|
||||
|
|
Loading…
Reference in New Issue
Block a user