espanso/src/edit.rs
2020-05-10 18:01:04 +02:00

77 lines
2.4 KiB
Rust

/*
* This file is part of espanso.
*
* Copyright (C) 2020 Federico Terzi
*
* espanso is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* espanso is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with espanso. If not, see <https://www.gnu.org/licenses/>.
*/
use std::path::Path;
#[cfg(target_os = "linux")]
fn default_editor() -> String {
"/bin/nano".to_owned()
}
#[cfg(target_os = "macos")]
fn default_editor() -> String {
"/usr/bin/nano".to_owned()
}
#[cfg(target_os = "windows")]
fn default_editor() -> String {
"C:\\Windows\\System32\\notepad.exe".to_owned()
}
pub fn open_editor(file_path: &Path) -> bool {
use std::process::Command;
// Check if another editor is defined in the environment variables
let editor_var = std::env::var_os("EDITOR");
let visual_var = std::env::var_os("VISUAL");
// Prioritize the editors specified by the environment variable, use the default one
let editor: String = if let Some(editor_var) = editor_var {
editor_var.to_string_lossy().to_string()
} else if let Some(visual_var) = visual_var {
visual_var.to_string_lossy().to_string()
} else {
default_editor()
};
// Start the editor and wait for its termination
let status = if cfg!(target_os = "windows") {
Command::new(&editor).arg(file_path).spawn()
} else {
// On Unix, spawn the editor using the shell so that it can
// accept parameters. See issue #245
Command::new("/bin/bash")
.arg("-c")
.arg(format!("{} '{}'", editor, file_path.to_string_lossy()))
.spawn()
};
if let Ok(mut child) = status {
// Wait for the user to edit the configuration
let result = child.wait();
if let Ok(exit_status) = result {
exit_status.success()
} else {
false
}
} else {
println!("Error: could not start editor at: {}", &editor);
false
}
}