118 lines
3.2 KiB
Rust
118 lines
3.2 KiB
Rust
/*
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* This file is part of espanso.
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*
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* Copyright (C) 2019-2021 Federico Terzi
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*
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* espanso is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* espanso is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with espanso. If not, see <https://www.gnu.org/licenses/>.
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*/
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use anyhow::Result;
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use hotkey::HotKey;
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use log::info;
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pub mod event;
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pub mod hotkey;
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pub mod layout;
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#[cfg(target_os = "windows")]
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pub mod win32;
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#[cfg(target_os = "linux")]
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#[cfg(not(feature = "wayland"))]
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pub mod x11;
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#[cfg(target_os = "linux")]
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pub mod evdev;
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#[cfg(target_os = "macos")]
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pub mod mac;
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#[macro_use]
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extern crate lazy_static;
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pub type SourceCallback = Box<dyn Fn(event::InputEvent)>;
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pub trait Source {
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fn initialize(&mut self) -> Result<()>;
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fn eventloop(&self, event_callback: SourceCallback) -> Result<()>;
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}
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#[allow(dead_code)]
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pub struct SourceCreationOptions {
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// Only relevant in X11 Linux systems, use the EVDEV backend instead of X11.
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pub use_evdev: bool,
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// Can be used to overwrite the keymap configuration
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// used by espanso to inject key presses.
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pub evdev_keyboard_rmlvo: Option<KeyboardConfig>,
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// List of global hotkeys the detection module has to register
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// NOTE: Hotkeys don't work under the EVDEV backend yet (Wayland)
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pub hotkeys: Vec<HotKey>,
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}
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// This struct identifies the keyboard layout that
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// should be used by EVDEV when loading the keymap.
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// For more information: https://xkbcommon.org/doc/current/structxkb__rule__names.html
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#[derive(Debug, Clone)]
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pub struct KeyboardConfig {
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pub rules: Option<String>,
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pub model: Option<String>,
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pub layout: Option<String>,
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pub variant: Option<String>,
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pub options: Option<String>,
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}
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impl Default for SourceCreationOptions {
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fn default() -> Self {
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Self {
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use_evdev: false,
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evdev_keyboard_rmlvo: None,
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hotkeys: Vec::new(),
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}
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}
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}
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#[cfg(target_os = "windows")]
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pub fn get_source(options: SourceCreationOptions) -> Result<Box<dyn Source>> {
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info!("using Win32Source");
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Ok(Box::new(win32::Win32Source::new(&options.hotkeys)))
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}
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#[cfg(target_os = "macos")]
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pub fn get_source(options: SourceCreationOptions) -> Result<Box<dyn Source>> {
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info!("using CocoaSource");
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Ok(Box::new(mac::CocoaSource::new(&options.hotkeys)))
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}
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#[cfg(target_os = "linux")]
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#[cfg(not(feature = "wayland"))]
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pub fn get_source(options: SourceCreationOptions) -> Result<Box<dyn Source>> {
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if options.use_evdev {
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info!("using EVDEVSource");
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Ok(Box::new(evdev::EVDEVSource::new(options)))
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} else {
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info!("using X11Source");
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Ok(Box::new(x11::X11Source::new(&options.hotkeys)))
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}
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}
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#[cfg(target_os = "linux")]
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#[cfg(feature = "wayland")]
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pub fn get_source(options: SourceCreationOptions) -> Result<Box<dyn Source>> {
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info!("using EVDEVSource");
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Ok(Box::new(evdev::EVDEVSource::new(options)))
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}
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pub use layout::get_active_layout; |