95 lines
2.8 KiB
C
95 lines
2.8 KiB
C
/*
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* This file is part of espanso.
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*
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* Copyright (C) 2019-2021 Federico Terzi
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*
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* espanso is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* espanso is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with espanso. If not, see <https://www.gnu.org/licenses/>.
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*/
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#ifndef ESPANSO_DETECT_H
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#define ESPANSO_DETECT_H
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#include <stdint.h>
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#define INPUT_EVENT_TYPE_KEYBOARD 1
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#define INPUT_EVENT_TYPE_MOUSE 2
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#define INPUT_EVENT_TYPE_HOTKEY 3
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#define INPUT_STATUS_PRESSED 1
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#define INPUT_STATUS_RELEASED 2
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#define INPUT_LEFT_VARIANT 1
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#define INPUT_RIGHT_VARIANT 2
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#define INPUT_MOUSE_LEFT_BUTTON 1
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#define INPUT_MOUSE_RIGHT_BUTTON 2
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#define INPUT_MOUSE_MIDDLE_BUTTON 3
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#define INPUT_MOUSE_BUTTON_1 4
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#define INPUT_MOUSE_BUTTON_2 5
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#define INPUT_MOUSE_BUTTON_3 6
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#define INPUT_MOUSE_BUTTON_4 7
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#define INPUT_MOUSE_BUTTON_5 8
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typedef struct {
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// Keyboard, Mouse or Hotkey event
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int32_t event_type;
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// Contains the string corresponding to the key, if any
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uint16_t buffer[24];
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// Length of the extracted string. Equals 0 if no string is extracted
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int32_t buffer_len;
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// Virtual key code of the pressed key in case of keyboard events
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// Mouse button code for mouse events.
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// Hotkey id for hotkey events
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int32_t key_code;
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// Left or Right variant
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int32_t variant;
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// Pressed or Released status
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int32_t status;
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// Only relevant for keyboard events, this is set to 1
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// if a keyboard event has an explicit source, 0 otherwise.
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// This is needed to filter out software generated events,
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// including those from espanso.
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int32_t has_known_source;
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} InputEvent;
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typedef struct {
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int32_t hk_id;
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uint32_t key_code;
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uint32_t flags;
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} HotKey;
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typedef void (*EventCallback)(void * rust_istance, InputEvent data);
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typedef struct {
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long keyboard_layout_cache_interval;
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} InitOptions;
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// Initialize the Raw Input API and the Window.
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extern "C" void * detect_initialize(void * rust_istance, InitOptions * options, int32_t *error_code);
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// Register the given hotkey, return a non-zero code if successful
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extern "C" int32_t detect_register_hotkey(void * window, HotKey hotkey);
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// Run the event loop. Blocking call.
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extern "C" int32_t detect_eventloop(void * window, EventCallback callback);
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// Destroy the given window.
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extern "C" int32_t detect_destroy(void * window);
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#endif //ESPANSO_DETECT_H
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