espanso/espanso-detect/src/win32/native.h

95 lines
2.8 KiB
C

/*
* This file is part of espanso.
*
* Copyright (C) 2019-2021 Federico Terzi
*
* espanso is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* espanso is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with espanso. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef ESPANSO_DETECT_H
#define ESPANSO_DETECT_H
#include <stdint.h>
#define INPUT_EVENT_TYPE_KEYBOARD 1
#define INPUT_EVENT_TYPE_MOUSE 2
#define INPUT_EVENT_TYPE_HOTKEY 3
#define INPUT_STATUS_PRESSED 1
#define INPUT_STATUS_RELEASED 2
#define INPUT_LEFT_VARIANT 1
#define INPUT_RIGHT_VARIANT 2
#define INPUT_MOUSE_LEFT_BUTTON 1
#define INPUT_MOUSE_RIGHT_BUTTON 2
#define INPUT_MOUSE_MIDDLE_BUTTON 3
#define INPUT_MOUSE_BUTTON_1 4
#define INPUT_MOUSE_BUTTON_2 5
#define INPUT_MOUSE_BUTTON_3 6
#define INPUT_MOUSE_BUTTON_4 7
#define INPUT_MOUSE_BUTTON_5 8
typedef struct {
// Keyboard, Mouse or Hotkey event
int32_t event_type;
// Contains the string corresponding to the key, if any
uint16_t buffer[24];
// Length of the extracted string. Equals 0 if no string is extracted
int32_t buffer_len;
// Virtual key code of the pressed key in case of keyboard events
// Mouse button code for mouse events.
// Hotkey id for hotkey events
int32_t key_code;
// Left or Right variant
int32_t variant;
// Pressed or Released status
int32_t status;
// Only relevant for keyboard events, this is set to 1
// if a keyboard event has an explicit source, 0 otherwise.
// This is needed to filter out software generated events,
// including those from espanso.
int32_t has_known_source;
} InputEvent;
typedef struct {
int32_t hk_id;
uint32_t key_code;
uint32_t flags;
} HotKey;
typedef void (*EventCallback)(void * rust_istance, InputEvent data);
typedef struct {
long keyboard_layout_cache_interval;
} InitOptions;
// Initialize the Raw Input API and the Window.
extern "C" void * detect_initialize(void * rust_istance, InitOptions * options, int32_t *error_code);
// Register the given hotkey, return a non-zero code if successful
extern "C" int32_t detect_register_hotkey(void * window, HotKey hotkey);
// Run the event loop. Blocking call.
extern "C" int32_t detect_eventloop(void * window, EventCallback callback);
// Destroy the given window.
extern "C" int32_t detect_destroy(void * window);
#endif //ESPANSO_DETECT_H