feat(core): factor out windows build steps to be reused

This commit is contained in:
Federico Terzi 2021-07-16 22:50:13 +02:00
parent a4b9b30cdf
commit fc70b4fc03
3 changed files with 93 additions and 56 deletions

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@ -28,10 +28,15 @@ dependencies = ["build-binary"]
# Windows # Windows
[tasks.build-windows-resources]
script_runner = "@rust"
script = { file = "scripts/build_windows_resources.rs" }
dependencies = ["build-binary"]
[tasks.build-windows-portable] [tasks.build-windows-portable]
script_runner = "@rust" script_runner = "@rust"
script = { file = "scripts/build_windows_portable.rs" } script = { file = "scripts/build_windows_portable.rs" }
dependencies = ["build-binary"] dependencies = ["build-windows-resources"]
# macOS # macOS

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@ -1,18 +1,18 @@
//! ```cargo //! ```cargo
//! [dependencies] //! [dependencies]
//! cc = "1.0.66"
//! glob = "0.3.0" //! glob = "0.3.0"
//! envmnt = "*" //! envmnt = "*"
//! fs_extra = "1.2.0"
//! ``` //! ```
use std::process::Command;
use std::path::PathBuf; use std::path::PathBuf;
const TARGET_DIR: &str = "target/windows/portable"; const TARGET_DIR: &str = "target/windows/portable";
const RESOURCE_DIR: &str = "target/windows/resources";
fn main() { fn main() {
// Clean the target directory // Clean the target directory
std::fs::remove_dir_all(TARGET_DIR); let _ = std::fs::remove_dir_all(TARGET_DIR);
// Create the target directory // Create the target directory
std::fs::create_dir_all(TARGET_DIR).expect("unable to create target directory"); std::fs::create_dir_all(TARGET_DIR).expect("unable to create target directory");
let target_dir = PathBuf::from(TARGET_DIR); let target_dir = PathBuf::from(TARGET_DIR);
@ -20,60 +20,16 @@ fn main() {
panic!("expected target directory, found none"); panic!("expected target directory, found none");
} }
// We first need to find all the DLLs to redistribute with the binary let resources_dir = PathBuf::from(RESOURCE_DIR);
// These are found inside the MSVC compiler directory, usually in a place like: if !resources_dir.is_dir() {
// C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Redist\MSVC\14.28.29910\x64\Microsoft.VC142.CRT panic!("expected resources dir, found none");
// and they include files like vcruntime140.dll and msvcp140.dll
// First, we try to find the directory containing the various versions:
// C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Redist\MSVC\
let tool = cc::windows_registry::find_tool("msvc", "msbuild")
.expect("unable to locate MSVC compiler, did you install Visual Studio?");
let mut versions_dir = None;
let mut current_root = tool.path();
while let Some(parent) = current_root.parent() {
let target = parent.join("VC").join("Redist").join("MSVC");
if target.exists() {
versions_dir = Some(target);
break;
}
current_root = parent;
} }
let versions_dir = versions_dir.expect(
r"unable to find path: C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Redist\MSVC",
);
// Then we try to find a suitable directory containing the required DLLs // Copy all the resources
// C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Redist\MSVC\14.28.29910\x64\Microsoft.VC142.CRT fs_extra::dir::copy(&resources_dir, &target_dir, &fs_extra::dir::CopyOptions {
let glob_pattern = format!( content_only: true,
r"{}\*\x64\Microsoft.*\vcruntime140_1.dll", ..Default::default()
versions_dir.to_string_lossy().to_string() }).expect("unable to copy resources");
);
println!("glob_pattern: {}", glob_pattern);
let mut target_file = glob::glob(&glob_pattern)
.expect("failed to read glob pattern")
.next()
.expect("unable to find vcruntime140_1.dll file")
.expect("unable to extract path of vcruntime140_1.dll file");
// Copy the DLLs in the target directory
let parent_dir = target_file.parent().expect("unable to obtain directory containing DLLs");
for entry in glob::glob(&format!(r"{}\*.dll", parent_dir.to_string_lossy().to_string())).expect("unable to glob over DLLs") {
let entry = entry.expect("unable to unwrap DLL entry");
let filename = entry.file_name().expect("unable to obtain filename");
std::fs::copy(&entry, target_dir.join(filename));
}
// Copy the executable
let exec_path = envmnt::get_or_panic("EXEC_PATH");
let exec_file = PathBuf::from(&format!("{}.exe", exec_path));
if !exec_file.is_file() {
panic!("expected espanso binary, found none in {:?}", exec_file);
}
std::fs::copy(exec_file, target_dir.join("espansod.exe"));
// Create the CLI wrapper
std::fs::write(target_dir.join("espanso.cmd"), r#"@"%~dp0espansod.exe" %*"#).unwrap();
// Create the launcher // Create the launcher
std::fs::write(target_dir.join("START_ESPANSO.bat"), r#"start espansod.exe launcher"#).unwrap(); std::fs::write(target_dir.join("START_ESPANSO.bat"), r#"start espansod.exe launcher"#).unwrap();

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@ -0,0 +1,76 @@
//! ```cargo
//! [dependencies]
//! cc = "1.0.66"
//! glob = "0.3.0"
//! envmnt = "*"
//! ```
use std::path::PathBuf;
const TARGET_DIR: &str = "target/windows/resources";
fn main() {
// Clean the target directory
let _ = std::fs::remove_dir_all(TARGET_DIR);
// Create the target directory
std::fs::create_dir_all(TARGET_DIR).expect("unable to create target directory");
let target_dir = PathBuf::from(TARGET_DIR);
if !target_dir.is_dir() {
panic!("expected target directory, found none");
}
// We first need to find all the DLLs to redistribute with the binary
// These are found inside the MSVC compiler directory, usually in a place like:
// C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Redist\MSVC\14.28.29910\x64\Microsoft.VC142.CRT
// and they include files like vcruntime140.dll and msvcp140.dll
// First, we try to find the directory containing the various versions:
// C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Redist\MSVC\
let tool = cc::windows_registry::find_tool("msvc", "msbuild")
.expect("unable to locate MSVC compiler, did you install Visual Studio?");
let mut versions_dir = None;
let mut current_root = tool.path();
while let Some(parent) = current_root.parent() {
let target = parent.join("VC").join("Redist").join("MSVC");
if target.exists() {
versions_dir = Some(target);
break;
}
current_root = parent;
}
let versions_dir = versions_dir.expect(
r"unable to find path: C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Redist\MSVC",
);
// Then we try to find a suitable directory containing the required DLLs
// C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Redist\MSVC\14.28.29910\x64\Microsoft.VC142.CRT
let glob_pattern = format!(
r"{}\*\x64\Microsoft.*\vcruntime140_1.dll",
versions_dir.to_string_lossy().to_string()
);
println!("glob_pattern: {}", glob_pattern);
let target_file = glob::glob(&glob_pattern)
.expect("failed to read glob pattern")
.next()
.expect("unable to find vcruntime140_1.dll file")
.expect("unable to extract path of vcruntime140_1.dll file");
// Copy the DLLs in the target directory
let parent_dir = target_file.parent().expect("unable to obtain directory containing DLLs");
for entry in glob::glob(&format!(r"{}\*.dll", parent_dir.to_string_lossy().to_string())).expect("unable to glob over DLLs") {
let entry = entry.expect("unable to unwrap DLL entry");
let filename = entry.file_name().expect("unable to obtain filename");
std::fs::copy(&entry, target_dir.join(filename)).expect("unable to copy DLL");
}
// Copy the executable
let exec_path = envmnt::get_or_panic("EXEC_PATH");
let exec_file = PathBuf::from(&format!("{}.exe", exec_path));
if !exec_file.is_file() {
panic!("expected espanso binary, found none in {:?}", exec_file);
}
std::fs::copy(exec_file, target_dir.join("espansod.exe")).unwrap();
// Create the CLI wrapper
std::fs::write(target_dir.join("espanso.cmd"), r#"@"%~dp0espansod.exe" %*"#).unwrap();
}