feat(core): add VSCode patch on Windows

This commit is contained in:
Federico Terzi 2021-09-25 15:56:28 +02:00
parent c1caa7137f
commit ad4762f012
3 changed files with 47 additions and 1 deletions

View File

@ -32,6 +32,7 @@ fn get_builtin_patches() -> Vec<PatchDefinition> {
#[cfg(target_os = "windows")]
return vec![
patches::win::onenote_for_windows_10::patch(),
patches::win::vscode_win::patch(),
];
#[cfg(target_os = "macos")]

View File

@ -17,4 +17,5 @@
* along with espanso. If not, see <https://www.gnu.org/licenses/>.
*/
pub mod onenote_for_windows_10;
pub mod onenote_for_windows_10;
pub mod vscode_win;

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@ -0,0 +1,44 @@
/*
* This file is part of espanso.
*
* Copyright (C) 2019-2021 Federico Terzi
*
* espanso is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* espanso is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with espanso. If not, see <https://www.gnu.org/licenses/>.
*/
use std::sync::Arc;
use espanso_config::config::Backend;
use crate::patch::patches::{PatchedConfig, Patches};
use crate::patch::PatchDefinition;
pub fn patch() -> PatchDefinition {
PatchDefinition {
name: module_path!().split(":").last().unwrap_or("unknown"),
is_enabled: || cfg!(target_os = "windows"),
should_patch: |app| app.exec.unwrap_or_default().contains("Code.exe"),
apply: |base, name| {
Arc::new(PatchedConfig::patch(
base,
name,
Patches {
key_delay: Some(Some(10)),
backend: Some(Backend::Clipboard),
..Default::default()
},
))
},
}
}