fix(detect): add flag to ToUnicodeEx call to prevent spurious random characters when pressing ALT+Arrow keys. Fix #552

This commit is contained in:
Federico Terzi 2021-10-12 20:31:22 +02:00
parent 6e4be12551
commit 48bd591bd6

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@ -156,9 +156,10 @@ LRESULT CALLBACK detect_window_procedure(HWND window, unsigned int msg, WPARAM w
std::vector<BYTE> lpKeyState(256); std::vector<BYTE> lpKeyState(256);
if (GetKeyboardState(lpKeyState.data())) if (GetKeyboardState(lpKeyState.data()))
{ {
// This flag is needed to avoid chaning the keyboard state for some layouts. // This flag is needed to avoid changing the keyboard state for some layouts.
// Refer to issue: https://github.com/federico-terzi/espanso/issues/86 // The 1 << 2 (setting bit 2) part is needed due to this issue: https://github.com/federico-terzi/espanso/issues/86
UINT flags = 1 << 2; // while the 1 (setting bit 0) part is needed due to this issue: https://github.com/federico-terzi/espanso/issues/552
UINT flags = 1 << 2 | 1;
int result = ToUnicodeEx(raw->data.keyboard.VKey, raw->data.keyboard.MakeCode, lpKeyState.data(), reinterpret_cast<LPWSTR>(event.buffer), (sizeof(event.buffer)/sizeof(event.buffer[0])) - 1, flags, variables->current_keyboard_layout); int result = ToUnicodeEx(raw->data.keyboard.VKey, raw->data.keyboard.MakeCode, lpKeyState.data(), reinterpret_cast<LPWSTR>(event.buffer), (sizeof(event.buffer)/sizeof(event.buffer[0])) - 1, flags, variables->current_keyboard_layout);