fix(detect): add workaround to fix inconsistent modifier states on macOS. Fix #825 Fix #858

This commit is contained in:
Federico Terzi 2021-11-12 20:49:56 +01:00
parent c7d6d69b72
commit 2745257ce9
3 changed files with 132 additions and 1 deletions

View File

@ -32,7 +32,7 @@ use log::{error, trace, warn};
use anyhow::Result; use anyhow::Result;
use thiserror::Error; use thiserror::Error;
use crate::event::{HotKeyEvent, InputEvent, Key, KeyboardEvent, Variant}; use crate::event::{HotKeyEvent, InputEvent, Key, KeyboardEvent, Status, Variant};
use crate::event::{Key::*, MouseButton, MouseEvent}; use crate::event::{Key::*, MouseButton, MouseEvent};
use crate::{event::Status::*, Source, SourceCallback}; use crate::{event::Status::*, Source, SourceCallback};
use crate::{event::Variant::*, hotkey::HotKey}; use crate::{event::Variant::*, hotkey::HotKey};
@ -50,6 +50,7 @@ const INPUT_MOUSE_MIDDLE_BUTTON: i32 = 3;
// Take a look at the native.h header file for an explanation of the fields // Take a look at the native.h header file for an explanation of the fields
#[repr(C)] #[repr(C)]
#[derive(Debug)]
pub struct RawInputEvent { pub struct RawInputEvent {
pub event_type: i32, pub event_type: i32,
@ -58,6 +59,12 @@ pub struct RawInputEvent {
pub key_code: i32, pub key_code: i32,
pub status: i32, pub status: i32,
pub is_caps_lock_pressed: i32,
pub is_shift_pressed: i32,
pub is_control_pressed: i32,
pub is_option_pressed: i32,
pub is_command_pressed: i32,
} }
#[repr(C)] #[repr(C)]
@ -82,15 +89,97 @@ extern "C" {
); );
} }
#[derive(Debug, Default)]
struct ModifierState {
is_ctrl_down: bool,
is_shift_down: bool,
is_command_down: bool,
is_option_down: bool,
}
lazy_static! { lazy_static! {
static ref CURRENT_SENDER: Arc<Mutex<Option<Sender<InputEvent>>>> = Arc::new(Mutex::new(None)); static ref CURRENT_SENDER: Arc<Mutex<Option<Sender<InputEvent>>>> = Arc::new(Mutex::new(None));
static ref MODIFIER_STATE: Arc<Mutex<ModifierState>> =
Arc::new(Mutex::new(ModifierState::default()));
} }
extern "C" fn native_callback(raw_event: RawInputEvent) { extern "C" fn native_callback(raw_event: RawInputEvent) {
let lock = CURRENT_SENDER let lock = CURRENT_SENDER
.lock() .lock()
.expect("unable to acquire CocoaSource sender lock"); .expect("unable to acquire CocoaSource sender lock");
// Most of the times, when pressing a modifier key (such as Alt, Ctrl, Shift, Cmd),
// we get both a Pressed and Released event. This is important to keep Espanso's
// internal representation of modifiers in sync.
// Unfortunately, there are times when the corresponding "release" event is not sent,
// and this causes Espanso to mistakenly think that the modifier is still pressed.
// This can happen for various reasons, such as when using external bluetooth keyboards
// or certain keyboard shortcuts.
// Luckily, most key events include the "modifiers flag" information, that tells us which
// modifier keys were currently pressed at that time.
// We use this modifier flag information to detect "inconsistent" states to send the corresponding
// modifier release events, keeping espanso's state in sync.
// For more info, see:
// https://github.com/federico-terzi/espanso/issues/825
// https://github.com/federico-terzi/espanso/issues/858
let mut compensating_events = Vec::new();
if raw_event.event_type == INPUT_EVENT_TYPE_KEYBOARD {
let (key_code, _) = key_code_to_key(raw_event.key_code);
let mut current_mod_state = MODIFIER_STATE
.lock()
.expect("unable to acquire modifier state in cocoa detector");
if let Key::Alt = &key_code {
current_mod_state.is_option_down = raw_event.status == INPUT_STATUS_PRESSED;
} else if let Key::Meta = &key_code {
current_mod_state.is_command_down = raw_event.status == INPUT_STATUS_PRESSED;
} else if let Key::Shift = &key_code {
current_mod_state.is_shift_down = raw_event.status == INPUT_STATUS_PRESSED;
} else if let Key::Control = &key_code {
current_mod_state.is_ctrl_down = raw_event.status == INPUT_STATUS_PRESSED;
} else {
if current_mod_state.is_command_down && raw_event.is_command_pressed == 0 {
compensating_events.push((Key::Meta, 0x37));
current_mod_state.is_command_down = false;
}
if current_mod_state.is_ctrl_down && raw_event.is_control_pressed == 0 {
compensating_events.push((Key::Control, 0x3B));
current_mod_state.is_ctrl_down = false;
}
if current_mod_state.is_shift_down && raw_event.is_shift_pressed == 0 {
compensating_events.push((Key::Shift, 0x38));
current_mod_state.is_shift_down = false;
}
if current_mod_state.is_option_down && raw_event.is_option_pressed == 0 {
compensating_events.push((Key::Alt, 0x3A));
current_mod_state.is_option_down = false;
}
}
}
if !compensating_events.is_empty() {
warn!(
"detected inconsistent modifier state for keys {:?}, sending compensating events...",
compensating_events
);
}
if let Some(sender) = lock.as_ref() { if let Some(sender) = lock.as_ref() {
for (key, code) in compensating_events {
if let Err(error) = sender.send(InputEvent::Keyboard(KeyboardEvent {
key,
value: None,
status: Status::Released,
variant: None,
code,
})) {
error!(
"Unable to send compensating event to Cocoa Sender: {}",
error
);
}
}
let event: Option<InputEvent> = raw_event.into(); let event: Option<InputEvent> = raw_event.into();
if let Some(event) = event { if let Some(event) = event {
if let Err(error) = sender.send(event) { if let Err(error) = sender.send(event) {
@ -386,6 +475,11 @@ mod tests {
buffer_len: 0, buffer_len: 0,
key_code: 0, key_code: 0,
status: INPUT_STATUS_PRESSED, status: INPUT_STATUS_PRESSED,
is_caps_lock_pressed: 0,
is_shift_pressed: 0,
is_control_pressed: 0,
is_option_pressed: 0,
is_command_pressed: 0,
} }
} }

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@ -52,6 +52,16 @@ typedef struct {
// Pressed or Released status // Pressed or Released status
int32_t status; int32_t status;
// Modifier keys status, this is needed to "correct" missing modifier release events.
// For more info, see the following issues:
// https://github.com/federico-terzi/espanso/issues/825
// https://github.com/federico-terzi/espanso/issues/858
int32_t is_caps_lock_pressed;
int32_t is_shift_pressed;
int32_t is_control_pressed;
int32_t is_option_pressed;
int32_t is_command_pressed;
} InputEvent; } InputEvent;
typedef void (*EventCallback)(InputEvent data); typedef void (*EventCallback)(InputEvent data);

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@ -76,6 +76,19 @@ void * detect_initialize(EventCallback callback, InitializeOptions options) {
strncpy(inputEvent.buffer, chars, 23); strncpy(inputEvent.buffer, chars, 23);
inputEvent.buffer_len = event.characters.length; inputEvent.buffer_len = event.characters.length;
// We also send the modifier key status to "correct" missing modifier release events
if (([event modifierFlags] & NSEventModifierFlagShift) != 0) {
inputEvent.is_shift_pressed = 1;
} else if (([event modifierFlags] & NSEventModifierFlagControl) != 0) {
inputEvent.is_control_pressed = 1;
} else if (([event modifierFlags] & NSEventModifierFlagCapsLock) != 0) {
inputEvent.is_caps_lock_pressed = 1;
} else if (([event modifierFlags] & NSEventModifierFlagOption) != 0) {
inputEvent.is_option_pressed = 1;
} else if (([event modifierFlags] & NSEventModifierFlagCommand) != 0) {
inputEvent.is_command_pressed = 1;
}
callback(inputEvent); callback(inputEvent);
}else if (event.type == NSEventTypeLeftMouseDown || event.type == NSEventTypeRightMouseDown || event.type == NSEventTypeOtherMouseDown || }else if (event.type == NSEventTypeLeftMouseDown || event.type == NSEventTypeRightMouseDown || event.type == NSEventTypeOtherMouseDown ||
event.type == NSEventTypeLeftMouseUp || event.type == NSEventTypeRightMouseUp || event.type == NSEventTypeOtherMouseUp) { event.type == NSEventTypeLeftMouseUp || event.type == NSEventTypeRightMouseUp || event.type == NSEventTypeOtherMouseUp) {
@ -106,6 +119,20 @@ void * detect_initialize(EventCallback callback, InitializeOptions options) {
} else if (event.keyCode == kVK_Option || event.keyCode == kVK_RightOption) { } else if (event.keyCode == kVK_Option || event.keyCode == kVK_RightOption) {
inputEvent.status = (([event modifierFlags] & NSEventModifierFlagOption) == 0) ? INPUT_STATUS_RELEASED : INPUT_STATUS_PRESSED; inputEvent.status = (([event modifierFlags] & NSEventModifierFlagOption) == 0) ? INPUT_STATUS_RELEASED : INPUT_STATUS_PRESSED;
} }
// We also send the modifier key status to "correct" missing modifier release events
if (([event modifierFlags] & NSEventModifierFlagShift) != 0) {
inputEvent.is_shift_pressed = 1;
} else if (([event modifierFlags] & NSEventModifierFlagControl) != 0) {
inputEvent.is_control_pressed = 1;
} else if (([event modifierFlags] & NSEventModifierFlagCapsLock) != 0) {
inputEvent.is_caps_lock_pressed = 1;
} else if (([event modifierFlags] & NSEventModifierFlagOption) != 0) {
inputEvent.is_option_pressed = 1;
} else if (([event modifierFlags] & NSEventModifierFlagCommand) != 0) {
inputEvent.is_command_pressed = 1;
}
callback(inputEvent); callback(inputEvent);
} }
}]; }];