feat(inject): mark espanso-generated event with magic location on macOS
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@ -22,6 +22,10 @@
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#import <Foundation/Foundation.h>
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#import <Foundation/Foundation.h>
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#include <vector>
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#include <vector>
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// Events dispatched by espanso are "marked" with a custom location
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// so that we can later skip them in the detect module.
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CGPoint ESPANSO_POINT_MARKER = CGPointMake(-27469, 0);
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void inject_string(char *string)
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void inject_string(char *string)
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{
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{
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char * stringCopy = strdup(string);
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char * stringCopy = strdup(string);
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@ -40,6 +44,7 @@ void inject_string(char *string)
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// To see why: https://github.com/federico-terzi/espanso/issues/279
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// To see why: https://github.com/federico-terzi/espanso/issues/279
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if (CGEventSourceKeyState(kCGEventSourceStateHIDSystemState, 0x38)) {
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if (CGEventSourceKeyState(kCGEventSourceStateHIDSystemState, 0x38)) {
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CGEventRef e2 = CGEventCreateKeyboardEvent(NULL, 0x38, false);
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CGEventRef e2 = CGEventCreateKeyboardEvent(NULL, 0x38, false);
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CGEventSetLocation(e2, ESPANSO_POINT_MARKER);
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CGEventPost(kCGHIDEventTap, e2);
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CGEventPost(kCGHIDEventTap, e2);
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CFRelease(e2);
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CFRelease(e2);
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@ -58,6 +63,7 @@ void inject_string(char *string)
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UniChar * offset_buffer = buffer.data() + i;
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UniChar * offset_buffer = buffer.data() + i;
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CGEventRef e = CGEventCreateKeyboardEvent(NULL, 0x31, true);
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CGEventRef e = CGEventCreateKeyboardEvent(NULL, 0x31, true);
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CGEventSetLocation(e, ESPANSO_POINT_MARKER);
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CGEventKeyboardSetUnicodeString(e, chunk_size, offset_buffer);
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CGEventKeyboardSetUnicodeString(e, chunk_size, offset_buffer);
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CGEventPost(kCGHIDEventTap, e);
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CGEventPost(kCGHIDEventTap, e);
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CFRelease(e);
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CFRelease(e);
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@ -67,6 +73,7 @@ void inject_string(char *string)
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// Some applications require an explicit release of the space key
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// Some applications require an explicit release of the space key
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// For more information: https://github.com/federico-terzi/espanso/issues/159
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// For more information: https://github.com/federico-terzi/espanso/issues/159
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CGEventRef e2 = CGEventCreateKeyboardEvent(NULL, 0x31, false);
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CGEventRef e2 = CGEventCreateKeyboardEvent(NULL, 0x31, false);
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CGEventSetLocation(e2, ESPANSO_POINT_MARKER);
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CGEventPost(kCGHIDEventTap, e2);
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CGEventPost(kCGHIDEventTap, e2);
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CFRelease(e2);
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CFRelease(e2);
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@ -89,6 +96,7 @@ void inject_separate_vkeys(int32_t *_vkey_array, int32_t vkey_count, int32_t del
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for (int i = 0; i<vkey_count; i++) {
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for (int i = 0; i<vkey_count; i++) {
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CGEventRef keydown;
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CGEventRef keydown;
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keydown = CGEventCreateKeyboardEvent(NULL, vkey_array[i], true);
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keydown = CGEventCreateKeyboardEvent(NULL, vkey_array[i], true);
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CGEventSetLocation(keydown, ESPANSO_POINT_MARKER);
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CGEventPost(kCGHIDEventTap, keydown);
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CGEventPost(kCGHIDEventTap, keydown);
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CFRelease(keydown);
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CFRelease(keydown);
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@ -96,6 +104,7 @@ void inject_separate_vkeys(int32_t *_vkey_array, int32_t vkey_count, int32_t del
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CGEventRef keyup;
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CGEventRef keyup;
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keyup = CGEventCreateKeyboardEvent(NULL, vkey_array[i], false);
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keyup = CGEventCreateKeyboardEvent(NULL, vkey_array[i], false);
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CGEventSetLocation(keyup, ESPANSO_POINT_MARKER);
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CGEventPost(kCGHIDEventTap, keyup);
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CGEventPost(kCGHIDEventTap, keyup);
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CFRelease(keyup);
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CFRelease(keyup);
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@ -120,6 +129,7 @@ void inject_vkeys_combination(int32_t *_vkey_array, int32_t vkey_count, int32_t
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{
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{
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CGEventRef keydown;
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CGEventRef keydown;
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keydown = CGEventCreateKeyboardEvent(NULL, vkey_array[i], true);
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keydown = CGEventCreateKeyboardEvent(NULL, vkey_array[i], true);
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CGEventSetLocation(keydown, ESPANSO_POINT_MARKER);
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CGEventPost(kCGHIDEventTap, keydown);
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CGEventPost(kCGHIDEventTap, keydown);
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CFRelease(keydown);
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CFRelease(keydown);
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@ -131,6 +141,7 @@ void inject_vkeys_combination(int32_t *_vkey_array, int32_t vkey_count, int32_t
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{
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{
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CGEventRef keyup;
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CGEventRef keyup;
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keyup = CGEventCreateKeyboardEvent(NULL, vkey_array[i], false);
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keyup = CGEventCreateKeyboardEvent(NULL, vkey_array[i], false);
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CGEventSetLocation(keyup, ESPANSO_POINT_MARKER);
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CGEventPost(kCGHIDEventTap, keyup);
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CGEventPost(kCGHIDEventTap, keyup);
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CFRelease(keyup);
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CFRelease(keyup);
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