feat: Added a slightly better integral function
Slightly better because the handling of bounds is better. Previously we were integrating at min, min + interval, min + i*interval, ... which meanst that sometimes we weren't integrating at max. Also a minimal amount of cleanup
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@ -57,10 +57,12 @@ module FunctionToNumberZero = {
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}
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}
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module Internals = {
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module Internals = {
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// Probability functions
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let factorial = Stdlib.Math.factorial
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let factorial = Stdlib.Math.factorial
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let choose = ((n, k)) => factorial(n) /. (factorial(n -. k) *. factorial(k))
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let choose = ((n, k)) => factorial(n) /. (factorial(n -. k) *. factorial(k))
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let pow = (base, exp) => Js.Math.pow_float(~base, ~exp)
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let pow = (base, exp) => Js.Math.pow_float(~base, ~exp)
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let binomial = ((n, k, p)) => choose((n, k)) *. pow(p, k) *. pow(1.0 -. p, n -. k)
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let binomial = ((n, k, p)) => choose((n, k)) *. pow(p, k) *. pow(1.0 -. p, n -. k)
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// Integral helper functions
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let applyFunctionAtPoint = (
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let applyFunctionAtPoint = (
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aLambda,
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aLambda,
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internalNumber: internalExpressionValue,
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internalNumber: internalExpressionValue,
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@ -74,10 +76,9 @@ module Internals = {
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let internalZero = ReducerInterface_InternalExpressionValue.IEvNumber(0.0)
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let internalZero = ReducerInterface_InternalExpressionValue.IEvNumber(0.0)
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let applyFunctionAtZero = (aLambda, environment, reducer) =>
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let applyFunctionAtZero = (aLambda, environment, reducer) =>
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applyFunctionAtPoint(aLambda, internalZero, environment, reducer)
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applyFunctionAtPoint(aLambda, internalZero, environment, reducer)
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@dead
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@dead let applyFunctionAtFloat = (aLambda, point, environment, reducer) =>
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let applyFunctionAtFloat = (aLambda, point, environment, reducer) =>
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applyFunctionAtPoint(aLambda, ReducerInterface_InternalExpressionValue.IEvNumber(point))
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applyFunctionAtPoint(aLambda, ReducerInterface_InternalExpressionValue.IEvNumber(point))
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// simplest integral function
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let integrateFunctionBetweenWithIncrement = (
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let integrateFunctionBetweenWithIncrement = (
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aLambda,
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aLambda,
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min: float,
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min: float,
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@ -86,7 +87,6 @@ module Internals = {
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environment,
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environment,
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reducer,
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reducer,
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) => {
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) => {
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// Should be easy, but tired today.
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let applyFunctionAtFloatToFloatOption = (point: float) => {
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let applyFunctionAtFloatToFloatOption = (point: float) => {
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let pointAsInternalExpression = ReducerInterface_InternalExpressionValue.IEvNumber(point)
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let pointAsInternalExpression = ReducerInterface_InternalExpressionValue.IEvNumber(point)
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let resultAsInternalExpression = Reducer_Expression_Lambda.doLambdaCall(
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let resultAsInternalExpression = Reducer_Expression_Lambda.doLambdaCall(
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@ -118,6 +118,48 @@ module Internals = {
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}
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}
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result
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result
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}
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}
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// slightly better integrate function
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let integrateFunctionBetweenWithNumIntervals = (
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aLambda,
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min: float,
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max: float,
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numIntervals: float, // cast as int?
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environment,
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reducer,
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) => {
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let applyFunctionAtFloatToFloatOption = (point: float) => {
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let pointAsInternalExpression = ReducerInterface_InternalExpressionValue.IEvNumber(point)
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let resultAsInternalExpression = Reducer_Expression_Lambda.doLambdaCall(
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aLambda,
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list{pointAsInternalExpression},
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environment,
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reducer,
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)
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let result = switch resultAsInternalExpression {
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| Ok(IEvNumber(x)) => Ok(x)
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| Error(_) => Error("Integration error in Danger.integrate")
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| _ => Error("Integration error in Danger.integrate")
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}
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result
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}
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let xsLengthCandidate = Belt.Float.toInt(Js.Math.round(numIntervals))
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let xsLength = xsLengthCandidate > 0 ? xsLengthCandidate : 1
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let increment = (max -. min) /. Belt.Int.toFloat(xsLength)
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let xs = Belt.Array.makeBy(xsLength, i => min +. Belt_Float.fromInt(i) *. increment)
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let ysOptions = Belt.Array.map(xs, x => applyFunctionAtFloatToFloatOption(x))
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let okYs = E.A.R.filterOk(ysOptions)
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let result = switch E.A.length(ysOptions) == E.A.length(okYs) {
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let numericIntermediate = okYs->E.A.reduce(0.0, (a, b) => a +. b)
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let numericIntermediate2 = numericIntermediate *. increment
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let resultWrapped =
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numericIntermediate2->ReducerInterface_InternalExpressionValue.IEvNumber->Ok
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resultWrapped
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}
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| false => Error("Integration error in Danger.integrate")
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}
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result
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}
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@dead let getDiminishingMarginalReturnsEquilibrium = "To do"
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@dead let getDiminishingMarginalReturnsEquilibrium = "To do"
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}
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}
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@ -162,6 +204,7 @@ let library = [
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~definitions=[ThreeNumbersToNumber.make("binomial", Internals.binomial)],
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~definitions=[ThreeNumbersToNumber.make("binomial", Internals.binomial)],
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(),
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(),
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),
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),
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// Helper functions building up to the integral
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Function.make(
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Function.make(
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~name="functionToZero",
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~name="functionToZero",
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~nameSpace,
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~nameSpace,
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@ -215,6 +258,7 @@ let library = [
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],
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],
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(),
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(),
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),
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),
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// simplest integral
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Function.make(
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Function.make(
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~name="integrateFunctionBetweenWithIncrement",
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~name="integrateFunctionBetweenWithIncrement",
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~nameSpace,
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~nameSpace,
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@ -254,4 +298,44 @@ let library = [
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],
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],
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(),
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(),
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),
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),
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// Integral which is a bit more thoughtful
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Function.make(
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~name="integrateFunctionBetweenWithNumIntervals",
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~nameSpace,
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~output=EvtArray,
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~requiresNamespace=false,
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~examples=[`Danger.integrateFunctionBetweenWithNumIntervals({|x| x+1}, 1, 10, 10)`],
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// should be [x^2/2 + x]1_10 = (100/2 + 10) - (1/2 + 1) = 60 - 1.5 = 58.5
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// https://www.wolframalpha.com/input?i=integrate+x%2B1+from+1+to+10
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~definitions=[
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FnDefinition.make(
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~name="integrateFunctionBetweenWithNumIntervals",
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~inputs=[FRTypeLambda, FRTypeNumber, FRTypeNumber, FRTypeNumber],
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~run=(inputs, _, env, reducer) => {
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let result = switch inputs {
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| [_, _, _, IEvNumber(0.0)] =>
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Error("Integration error in Danger.integrate: Increment can't be 0.")
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| [IEvLambda(aLambda), IEvNumber(min), IEvNumber(max), IEvNumber(numIntervals)] =>
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Internals.integrateFunctionBetweenWithNumIntervals(
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aLambda,
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min,
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max,
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numIntervals,
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env,
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reducer,
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)->E.R2.errMap(_ =>
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"Integration error in Danger.integrate. Something went wrong along the way"
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)
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Error(
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"Integration error in Danger.integrate. Remember that inputs are (function, number (min), number (max), number(increment))",
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)
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}
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result
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},
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(),
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),
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],
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(),
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),
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]
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]
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