Fix PR comments:
- change the onChange handler to return onChange rather than onBlur - Change the vega component to a checkbox - Create new IDs + check whether it works with multiple editors - Multiple line squiggle editors (noticed this was an issue) - Remove ace imports that are not used
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@ -1,10 +1,9 @@
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import _ from "lodash";
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import React, { FC } from "react";
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import AceEditor from "react-ace";
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import "ace-builds/src-noconflict/mode-golang";
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import "ace-builds/src-noconflict/theme-github";
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import "ace-builds/src-noconflict/ext-language_tools";
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import "ace-builds/src-noconflict/keybinding-vim";
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interface CodeEditorProps {
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value: string;
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@ -18,26 +17,30 @@ export let CodeEditor: FC<CodeEditorProps> = ({
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onChange,
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oneLine = false,
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width = 500,
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}: CodeEditorProps) => (
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}: CodeEditorProps) => {
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let lineCount = value.split("\n").length;
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let id = _.uniqueId();
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return (
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<AceEditor
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value={value}
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mode="golang"
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theme="github"
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width={width + "px"}
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maxLines={oneLine ? 1 : 15}
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minLines={oneLine ? 1 : 15}
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minLines={oneLine ? lineCount : 15}
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maxLines={oneLine ? lineCount : 15}
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showGutter={false}
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highlightActiveLine={false}
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showPrintMargin={false}
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onChange={onChange}
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name="UNIQUE_ID_OF_DIV"
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name={id}
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editorProps={{
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$blockScrolling: true,
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}}
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setOptions={{
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enableBasicAutocompletion: false,
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enableLiveAutocompletion: true,
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enableLiveAutocompletion: false,
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}}
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/>
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);
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);
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};
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export default CodeEditor;
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@ -66,7 +66,7 @@ export let SquiggleEditor: React.FC<SquiggleEditorProps> = ({
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);
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};
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export function renderSquiggleEditor(props: SquiggleEditorProps) {
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export function renderSquiggleEditorToDom(props: SquiggleEditorProps) {
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let parent = document.createElement("div");
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ReactDOM.render(
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<SquiggleEditor
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@ -20,8 +20,8 @@ function FieldFloat(Props: FieldFloatProps) {
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<Input
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value={contents}
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className={Props.className ? Props.className : ""}
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onChange={(e) => setContents(e.target.value)}
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onBlur={() => {
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onChange={(e) => {
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setContents(e.target.value);
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let result = parseFloat(contents);
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if (_.isFinite(result)) {
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Props.onChange(result);
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@ -123,7 +123,7 @@ let SquigglePlayground: FC<Props> = (props) => {
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);
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};
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export default SquigglePlayground;
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export function renderSquigglePlayground(props: Props) {
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export function renderSquigglePlaygroundToDom(props: Props) {
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let parent = document.createElement("div");
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ReactDOM.render(<SquigglePlayground {...props} />, parent);
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return parent;
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@ -1,6 +1,6 @@
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export { SquiggleChart } from "./SquiggleChart";
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export { SquiggleEditor, renderSquiggleEditor } from "./SquiggleEditor";
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export { SquiggleEditor, renderSquiggleEditorToDom } from "./SquiggleEditor";
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import SquigglePlayground, {
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renderSquigglePlayground,
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renderSquigglePlaygroundToDom,
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} from "./SquigglePlayground";
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export { SquigglePlayground, renderSquigglePlayground };
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export { SquigglePlayground, renderSquigglePlaygroundToDom };
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@ -16,21 +16,19 @@
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{
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"name": "xscale",
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"description": "The transform of the x scale",
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"value": 1.0,
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"value": false,
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"bind": {
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"input": "select",
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"options": [0.1, 1],
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"labels": ["log", "linear"]
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"input": "checkbox",
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"name": "log x scale"
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}
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},
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{
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"name": "yscale",
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"description": "The transform of the y scale",
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"value": 1.0,
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"value": false,
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"bind": {
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"input": "select",
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"options": [0.1, 1],
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"labels": ["log", "linear"]
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"input": "checkbox",
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"name": "log y scale"
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}
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}
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],
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@ -39,7 +37,7 @@
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{
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"name": "xscale",
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"type": "pow",
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"exponent": { "signal": "xscale" },
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"exponent": { "signal": "xscale ? 0.1 : 1" },
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"range": "width",
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"zero": false,
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"nice": false,
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@ -53,7 +51,7 @@
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{
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"name": "yscale",
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"type": "pow",
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"exponent": { "signal": "yscale" },
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"exponent": { "signal": "yscale ? 0.1 : 1" },
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"range": "height",
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"nice": true,
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"zero": true,
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@ -20,3 +20,16 @@ the distribution.
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{Template.bind({})}
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</Story>
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</Canvas>
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You can also name variables like so:
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<Canvas>
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<Story
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name="Variables"
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args={{
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initialSquiggleString: "x = 2\nnormal(x,2)",
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}}
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>
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{Template.bind({})}
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</Story>
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</Canvas>
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