extract ui components from playground; show spinner on keyboard-initiated plays
This commit is contained in:
parent
4fe30107a4
commit
87bb752c92
|
@ -1,9 +1,8 @@
|
|||
import React, { FC, Fragment, useState, useEffect, useMemo } from "react";
|
||||
import React, { FC, useState, useEffect, useMemo } from "react";
|
||||
import { Path, useForm, UseFormRegister, useWatch } from "react-hook-form";
|
||||
import * as yup from "yup";
|
||||
import { useMaybeControlledValue } from "../lib/hooks";
|
||||
import { yupResolver } from "@hookform/resolvers/yup";
|
||||
import { Tab } from "@headlessui/react";
|
||||
import {
|
||||
ChartSquareBarIcon,
|
||||
CheckCircleIcon,
|
||||
|
@ -25,6 +24,8 @@ import { JsonEditor } from "./JsonEditor";
|
|||
import { ErrorAlert, SuccessAlert } from "./Alert";
|
||||
import { SquiggleContainer } from "./SquiggleContainer";
|
||||
import { Toggle } from "./ui/Toggle";
|
||||
import { Checkbox } from "./ui/Checkbox";
|
||||
import { StyledTab } from "./ui/StyledTab";
|
||||
|
||||
interface PlaygroundProps {
|
||||
/** The initial squiggle string to put in the playground */
|
||||
|
@ -49,104 +50,46 @@ interface PlaygroundProps {
|
|||
showEditor?: boolean;
|
||||
}
|
||||
|
||||
const schema = yup
|
||||
.object()
|
||||
.shape({
|
||||
sampleCount: yup
|
||||
.number()
|
||||
.required()
|
||||
.positive()
|
||||
.integer()
|
||||
.default(1000)
|
||||
.min(10)
|
||||
.max(1000000),
|
||||
xyPointLength: yup
|
||||
.number()
|
||||
.required()
|
||||
.positive()
|
||||
.integer()
|
||||
.default(1000)
|
||||
.min(10)
|
||||
.max(10000),
|
||||
chartHeight: yup.number().required().positive().integer().default(350),
|
||||
leftSizePercent: yup
|
||||
.number()
|
||||
.required()
|
||||
.positive()
|
||||
.integer()
|
||||
.min(10)
|
||||
.max(100)
|
||||
.default(50),
|
||||
showTypes: yup.boolean(),
|
||||
showControls: yup.boolean(),
|
||||
showSummary: yup.boolean(),
|
||||
showEditor: yup.boolean(),
|
||||
logX: yup.boolean(),
|
||||
expY: yup.boolean(),
|
||||
showSettingsPage: yup.boolean().default(false),
|
||||
diagramStart: yup
|
||||
.number()
|
||||
.required()
|
||||
.positive()
|
||||
.integer()
|
||||
.default(0)
|
||||
.min(0),
|
||||
diagramStop: yup
|
||||
.number()
|
||||
.required()
|
||||
.positive()
|
||||
.integer()
|
||||
.default(10)
|
||||
.min(0),
|
||||
diagramCount: yup
|
||||
.number()
|
||||
.required()
|
||||
.positive()
|
||||
.integer()
|
||||
.default(20)
|
||||
.min(2),
|
||||
})
|
||||
.required();
|
||||
const schema = yup.object({}).shape({
|
||||
sampleCount: yup
|
||||
.number()
|
||||
.required()
|
||||
.positive()
|
||||
.integer()
|
||||
.default(1000)
|
||||
.min(10)
|
||||
.max(1000000),
|
||||
xyPointLength: yup
|
||||
.number()
|
||||
.required()
|
||||
.positive()
|
||||
.integer()
|
||||
.default(1000)
|
||||
.min(10)
|
||||
.max(10000),
|
||||
chartHeight: yup.number().required().positive().integer().default(350),
|
||||
leftSizePercent: yup
|
||||
.number()
|
||||
.required()
|
||||
.positive()
|
||||
.integer()
|
||||
.min(10)
|
||||
.max(100)
|
||||
.default(50),
|
||||
showTypes: yup.boolean().required(),
|
||||
showControls: yup.boolean().required(),
|
||||
showSummary: yup.boolean().required(),
|
||||
showEditor: yup.boolean().required(),
|
||||
logX: yup.boolean().required(),
|
||||
expY: yup.boolean().required(),
|
||||
showSettingsPage: yup.boolean().default(false),
|
||||
diagramStart: yup.number().required().positive().integer().default(0).min(0),
|
||||
diagramStop: yup.number().required().positive().integer().default(10).min(0),
|
||||
diagramCount: yup.number().required().positive().integer().default(20).min(2),
|
||||
autoplay: yup.boolean().required(),
|
||||
});
|
||||
|
||||
type StyledTabProps = {
|
||||
name: string;
|
||||
icon: (props: React.ComponentProps<"svg">) => JSX.Element;
|
||||
};
|
||||
|
||||
const StyledTab: React.FC<StyledTabProps> = ({ name, icon: Icon }) => {
|
||||
return (
|
||||
<Tab as={Fragment}>
|
||||
{({ selected }) => (
|
||||
<button className="group flex rounded-md focus:outline-none focus-visible:ring-offset-gray-100">
|
||||
<span
|
||||
className={clsx(
|
||||
"p-1 pl-2.5 pr-3.5 rounded-md flex items-center text-sm font-medium",
|
||||
selected && "bg-white shadow-sm ring-1 ring-black ring-opacity-5"
|
||||
)}
|
||||
>
|
||||
<Icon
|
||||
className={clsx(
|
||||
"-ml-0.5 mr-2 h-4 w-4",
|
||||
selected
|
||||
? "text-slate-500"
|
||||
: "text-gray-400 group-hover:text-gray-900"
|
||||
)}
|
||||
/>
|
||||
<span
|
||||
className={clsx(
|
||||
selected
|
||||
? "text-gray-900"
|
||||
: "text-gray-600 group-hover:text-gray-900"
|
||||
)}
|
||||
>
|
||||
{name}
|
||||
</span>
|
||||
</span>
|
||||
</button>
|
||||
)}
|
||||
</Tab>
|
||||
);
|
||||
};
|
||||
type FormFields = yup.InferType<typeof schema>;
|
||||
|
||||
const HeadedSection: FC<{ title: string; children: React.ReactNode }> = ({
|
||||
title,
|
||||
|
@ -187,50 +130,189 @@ function InputItem<T>({
|
|||
);
|
||||
}
|
||||
|
||||
function Checkbox<T>({
|
||||
name,
|
||||
label,
|
||||
const SamplingSettings: React.FC<{ register: UseFormRegister<FormFields> }> = ({
|
||||
register,
|
||||
}: {
|
||||
name: Path<T>;
|
||||
label: string;
|
||||
register: UseFormRegister<T>;
|
||||
}) {
|
||||
return (
|
||||
<label className="flex items-center">
|
||||
<input
|
||||
type="checkbox"
|
||||
{...register(name)}
|
||||
className="form-checkbox focus:ring-indigo-500 h-4 w-4 text-indigo-600 border-gray-300 rounded"
|
||||
}) => (
|
||||
<div className="space-y-6 p-3 max-w-xl">
|
||||
<div>
|
||||
<InputItem
|
||||
name="sampleCount"
|
||||
type="number"
|
||||
label="Sample Count"
|
||||
register={register}
|
||||
/>
|
||||
{/* Clicking on the div makes the checkbox lose focus while mouse button is pressed, leading to annoying blinking; I couldn't figure out how to fix this. */}
|
||||
<div className="ml-3 text-sm font-medium text-gray-700">{label}</div>
|
||||
</label>
|
||||
<div className="mt-2">
|
||||
<Text>
|
||||
How many samples to use for Monte Carlo simulations. This can
|
||||
occasionally be overridden by specific Squiggle programs.
|
||||
</Text>
|
||||
</div>
|
||||
</div>
|
||||
<div>
|
||||
<InputItem
|
||||
name="xyPointLength"
|
||||
type="number"
|
||||
register={register}
|
||||
label="Coordinate Count (For PointSet Shapes)"
|
||||
/>
|
||||
<div className="mt-2">
|
||||
<Text>
|
||||
When distributions are converted into PointSet shapes, we need to know
|
||||
how many coordinates to use.
|
||||
</Text>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
|
||||
const ViewSettings: React.FC<{ register: UseFormRegister<FormFields> }> = ({
|
||||
register,
|
||||
}) => (
|
||||
<div className="space-y-6 p-3 divide-y divide-gray-200 max-w-xl">
|
||||
<HeadedSection title="General Display Settings">
|
||||
<div className="space-y-4">
|
||||
<Checkbox
|
||||
name="showEditor"
|
||||
register={register}
|
||||
label="Show code editor on left"
|
||||
/>
|
||||
<InputItem
|
||||
name="chartHeight"
|
||||
type="number"
|
||||
register={register}
|
||||
label="Chart Height (in pixels)"
|
||||
/>
|
||||
<Checkbox
|
||||
name="showTypes"
|
||||
register={register}
|
||||
label="Show information about displayed types"
|
||||
/>
|
||||
</div>
|
||||
</HeadedSection>
|
||||
|
||||
<div className="pt-8">
|
||||
<HeadedSection title="Distribution Display Settings">
|
||||
<div className="space-y-2">
|
||||
<Checkbox
|
||||
register={register}
|
||||
name="logX"
|
||||
label="Show x scale logarithmically"
|
||||
/>
|
||||
<Checkbox
|
||||
register={register}
|
||||
name="expY"
|
||||
label="Show y scale exponentially"
|
||||
/>
|
||||
<Checkbox
|
||||
register={register}
|
||||
name="showControls"
|
||||
label="Show toggles to adjust scale of x and y axes"
|
||||
/>
|
||||
<Checkbox
|
||||
register={register}
|
||||
name="showSummary"
|
||||
label="Show summary statistics"
|
||||
/>
|
||||
</div>
|
||||
</HeadedSection>
|
||||
</div>
|
||||
|
||||
<div className="pt-8">
|
||||
<HeadedSection title="Function Display Settings">
|
||||
<div className="space-y-6">
|
||||
<Text>
|
||||
When displaying functions of single variables that return numbers or
|
||||
distributions, we need to use defaults for the x-axis. We need to
|
||||
select a minimum and maximum value of x to sample, and a number n of
|
||||
the number of points to sample.
|
||||
</Text>
|
||||
<div className="space-y-4">
|
||||
<InputItem
|
||||
type="number"
|
||||
name="diagramStart"
|
||||
register={register}
|
||||
label="Min X Value"
|
||||
/>
|
||||
<InputItem
|
||||
type="number"
|
||||
name="diagramStop"
|
||||
register={register}
|
||||
label="Max X Value"
|
||||
/>
|
||||
<InputItem
|
||||
type="number"
|
||||
name="diagramCount"
|
||||
register={register}
|
||||
label="Points between X min and X max to sample"
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
</HeadedSection>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
|
||||
const InputVariablesSettings: React.FC<{
|
||||
initialImports: any; // TODO - any json type
|
||||
setImports: (imports: any) => void;
|
||||
}> = ({ initialImports, setImports }) => {
|
||||
const [importString, setImportString] = useState(() =>
|
||||
JSON.stringify(initialImports)
|
||||
);
|
||||
}
|
||||
const [importsAreValid, setImportsAreValid] = useState(true);
|
||||
|
||||
const onChange = (value: string) => {
|
||||
setImportString(value);
|
||||
let imports = {} as any;
|
||||
try {
|
||||
imports = JSON.parse(value);
|
||||
setImportsAreValid(true);
|
||||
} catch (e) {
|
||||
setImportsAreValid(false);
|
||||
}
|
||||
setImports(imports);
|
||||
};
|
||||
|
||||
return (
|
||||
<div className="p-3 max-w-3xl">
|
||||
<HeadedSection title="Import Variables from JSON">
|
||||
<div className="space-y-6">
|
||||
<Text>
|
||||
You can import variables from JSON into your Squiggle code.
|
||||
Variables are accessed with dollar signs. For example, "timeNow"
|
||||
would be accessed as "$timeNow".
|
||||
</Text>
|
||||
<div className="border border-slate-200 mt-6 mb-2">
|
||||
<JsonEditor
|
||||
value={importString}
|
||||
onChange={onChange}
|
||||
oneLine={false}
|
||||
showGutter={true}
|
||||
height={150}
|
||||
/>
|
||||
</div>
|
||||
<div className="p-1 pt-2">
|
||||
{importsAreValid ? (
|
||||
<SuccessAlert heading="Valid JSON" />
|
||||
) : (
|
||||
<ErrorAlert heading="Invalid JSON">
|
||||
You must use valid JSON in this editor.
|
||||
</ErrorAlert>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
</HeadedSection>
|
||||
</div>
|
||||
);
|
||||
};
|
||||
|
||||
const PlayControls: React.FC<{
|
||||
autoplay: boolean;
|
||||
isStale: boolean;
|
||||
playing: boolean;
|
||||
stale: boolean;
|
||||
onAutoplayChange: (value: boolean) => void;
|
||||
onPlay: () => void;
|
||||
}> = ({ autoplay, isStale, onAutoplayChange, onPlay }) => {
|
||||
const [playing, setPlaying] = useState(false);
|
||||
|
||||
const play = () => {
|
||||
setPlaying(true);
|
||||
};
|
||||
|
||||
// this is tricky; we need to render PlayControls first to make sure that the icon is spinning,
|
||||
// and only then call onPlay (which freezes the UI)
|
||||
useEffect(() => {
|
||||
if (!autoplay && playing) {
|
||||
onPlay();
|
||||
setPlaying(false);
|
||||
}
|
||||
// don't add onPlay to the deps below
|
||||
}, [autoplay, playing]); // eslint-disable-line react-hooks/exhaustive-deps
|
||||
|
||||
play: () => void;
|
||||
}> = ({ autoplay, playing, stale, onAutoplayChange, play }) => {
|
||||
const CurrentPlayIcon = playing ? RefreshIcon : PlayIcon;
|
||||
|
||||
return (
|
||||
|
@ -241,7 +323,7 @@ const PlayControls: React.FC<{
|
|||
className={clsx(
|
||||
"w-8 h-8",
|
||||
playing && "animate-spin",
|
||||
isStale ? "text-indigo-500" : "text-gray-400"
|
||||
stale ? "text-indigo-500" : "text-gray-400"
|
||||
)}
|
||||
/>
|
||||
</button>
|
||||
|
@ -274,12 +356,10 @@ export const SquigglePlayground: FC<PlaygroundProps> = ({
|
|||
defaultValue: defaultCode,
|
||||
onChange: onCodeChange,
|
||||
});
|
||||
const [importString, setImportString] = useState("{}");
|
||||
const [imports, setImports] = useState({});
|
||||
const [importsAreValid, setImportsAreValid] = useState(true);
|
||||
|
||||
const [renderedCode, setRenderedCode] = useState(""); // used only if autoplay is false
|
||||
|
||||
const [imports, setImports] = useState({});
|
||||
|
||||
const {
|
||||
register,
|
||||
control,
|
||||
|
@ -320,14 +400,28 @@ export const SquigglePlayground: FC<PlaygroundProps> = ({
|
|||
[vars.sampleCount, vars.xyPointLength]
|
||||
);
|
||||
|
||||
const getChangeJson = (r: string) => {
|
||||
setImportString(r);
|
||||
try {
|
||||
setImports(JSON.parse(r));
|
||||
setImportsAreValid(true);
|
||||
} catch (e) {
|
||||
setImportsAreValid(false);
|
||||
const [playing, setPlaying] = useState(false); // used in manual play mode only
|
||||
|
||||
// This part is tricky and fragile; we need to re-render first to make sure that the icon is spinning,
|
||||
// and only then evaluate the squiggle code (which freezes the UI).
|
||||
// Also note that `useEffect` execution order matters here.
|
||||
// Hopefully it'll all go away after we make squiggle code evaluation async.
|
||||
useEffect(() => {
|
||||
if (renderedCode === code && playing) {
|
||||
// It's not possible to put this after `setRenderedCode(code)` below because React would apply
|
||||
// `setPlaying` and `setRenderedCode` together and spinning icon will disappear immediately.
|
||||
setPlaying(false);
|
||||
}
|
||||
}, [renderedCode, code, playing]);
|
||||
|
||||
useEffect(() => {
|
||||
if (!vars.autoplay && playing) {
|
||||
setRenderedCode(code); // TODO - force play even if code hasn't changed
|
||||
}
|
||||
}, [vars.autoplay, code, playing]);
|
||||
|
||||
const play = () => {
|
||||
setPlaying(true);
|
||||
};
|
||||
|
||||
const manualPlay = () => {
|
||||
|
@ -335,156 +429,6 @@ export const SquigglePlayground: FC<PlaygroundProps> = ({
|
|||
setRenderedCode(code); // TODO - force play even if code hasn't changed
|
||||
};
|
||||
|
||||
const samplingSettings = (
|
||||
<div className="space-y-6 p-3 max-w-xl">
|
||||
<div>
|
||||
<InputItem
|
||||
name="sampleCount"
|
||||
type="number"
|
||||
label="Sample Count"
|
||||
register={register}
|
||||
/>
|
||||
<div className="mt-2">
|
||||
<Text>
|
||||
How many samples to use for Monte Carlo simulations. This can
|
||||
occasionally be overridden by specific Squiggle programs.
|
||||
</Text>
|
||||
</div>
|
||||
</div>
|
||||
<div>
|
||||
<InputItem
|
||||
name="xyPointLength"
|
||||
type="number"
|
||||
register={register}
|
||||
label="Coordinate Count (For PointSet Shapes)"
|
||||
/>
|
||||
<div className="mt-2">
|
||||
<Text>
|
||||
When distributions are converted into PointSet shapes, we need to
|
||||
know how many coordinates to use.
|
||||
</Text>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
|
||||
const viewSettings = (
|
||||
<div className="space-y-6 p-3 divide-y divide-gray-200 max-w-xl">
|
||||
<HeadedSection title="General Display Settings">
|
||||
<div className="space-y-4">
|
||||
<Checkbox
|
||||
name="showEditor"
|
||||
register={register}
|
||||
label="Show code editor on left"
|
||||
/>
|
||||
<InputItem
|
||||
name="chartHeight"
|
||||
type="number"
|
||||
register={register}
|
||||
label="Chart Height (in pixels)"
|
||||
/>
|
||||
<Checkbox
|
||||
name="showTypes"
|
||||
register={register}
|
||||
label="Show information about displayed types"
|
||||
/>
|
||||
</div>
|
||||
</HeadedSection>
|
||||
|
||||
<div className="pt-8">
|
||||
<HeadedSection title="Distribution Display Settings">
|
||||
<div className="space-y-2">
|
||||
<Checkbox
|
||||
register={register}
|
||||
name="logX"
|
||||
label="Show x scale logarithmically"
|
||||
/>
|
||||
<Checkbox
|
||||
register={register}
|
||||
name="expY"
|
||||
label="Show y scale exponentially"
|
||||
/>
|
||||
<Checkbox
|
||||
register={register}
|
||||
name="showControls"
|
||||
label="Show toggles to adjust scale of x and y axes"
|
||||
/>
|
||||
<Checkbox
|
||||
register={register}
|
||||
name="showSummary"
|
||||
label="Show summary statistics"
|
||||
/>
|
||||
</div>
|
||||
</HeadedSection>
|
||||
</div>
|
||||
|
||||
<div className="pt-8">
|
||||
<HeadedSection title="Function Display Settings">
|
||||
<div className="space-y-6">
|
||||
<Text>
|
||||
When displaying functions of single variables that return numbers
|
||||
or distributions, we need to use defaults for the x-axis. We need
|
||||
to select a minimum and maximum value of x to sample, and a number
|
||||
n of the number of points to sample.
|
||||
</Text>
|
||||
<div className="space-y-4">
|
||||
<InputItem
|
||||
type="number"
|
||||
name="diagramStart"
|
||||
register={register}
|
||||
label="Min X Value"
|
||||
/>
|
||||
<InputItem
|
||||
type="number"
|
||||
name="diagramStop"
|
||||
register={register}
|
||||
label="Max X Value"
|
||||
/>
|
||||
<InputItem
|
||||
type="number"
|
||||
name="diagramCount"
|
||||
register={register}
|
||||
label="Points between X min and X max to sample"
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
</HeadedSection>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
|
||||
const inputVariableSettings = (
|
||||
<div className="p-3 max-w-3xl">
|
||||
<HeadedSection title="Import Variables from JSON">
|
||||
<div className="space-y-6">
|
||||
<Text>
|
||||
You can import variables from JSON into your Squiggle code.
|
||||
Variables are accessed with dollar signs. For example, "timeNow"
|
||||
would be accessed as "$timeNow".
|
||||
</Text>
|
||||
<div className="border border-slate-200 mt-6 mb-2">
|
||||
<JsonEditor
|
||||
value={importString}
|
||||
onChange={getChangeJson}
|
||||
oneLine={false}
|
||||
showGutter={true}
|
||||
height={150}
|
||||
/>
|
||||
</div>
|
||||
<div className="p-1 pt-2">
|
||||
{importsAreValid ? (
|
||||
<SuccessAlert heading="Valid JSON" />
|
||||
) : (
|
||||
<ErrorAlert heading="Invalid JSON">
|
||||
You must use valid JSON in this editor.
|
||||
</ErrorAlert>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
</HeadedSection>
|
||||
</div>
|
||||
);
|
||||
|
||||
const squiggleChart = (
|
||||
<SquiggleChart
|
||||
code={vars.autoplay ? code : renderedCode}
|
||||
|
@ -508,7 +452,7 @@ export const SquigglePlayground: FC<PlaygroundProps> = ({
|
|||
<CodeEditor
|
||||
value={code ?? ""}
|
||||
onChange={setCode}
|
||||
onSubmit={manualPlay}
|
||||
onSubmit={play}
|
||||
oneLine={false}
|
||||
showGutter={true}
|
||||
height={height - 1}
|
||||
|
@ -519,12 +463,21 @@ export const SquigglePlayground: FC<PlaygroundProps> = ({
|
|||
);
|
||||
|
||||
const tabs = (
|
||||
<Tab.Panels>
|
||||
<Tab.Panel>{firstTab}</Tab.Panel>
|
||||
<Tab.Panel>{samplingSettings}</Tab.Panel>
|
||||
<Tab.Panel>{viewSettings}</Tab.Panel>
|
||||
<Tab.Panel>{inputVariableSettings}</Tab.Panel>
|
||||
</Tab.Panels>
|
||||
<StyledTab.Panels>
|
||||
<StyledTab.Panel>{firstTab}</StyledTab.Panel>
|
||||
<StyledTab.Panel>
|
||||
<SamplingSettings register={register} />
|
||||
</StyledTab.Panel>
|
||||
<StyledTab.Panel>
|
||||
<ViewSettings register={register} />
|
||||
</StyledTab.Panel>
|
||||
<StyledTab.Panel>
|
||||
<InputVariablesSettings
|
||||
initialImports={imports}
|
||||
setImports={setImports}
|
||||
/>
|
||||
</StyledTab.Panel>
|
||||
</StyledTab.Panels>
|
||||
);
|
||||
|
||||
const withEditor = (
|
||||
|
@ -538,10 +491,10 @@ export const SquigglePlayground: FC<PlaygroundProps> = ({
|
|||
|
||||
return (
|
||||
<SquiggleContainer>
|
||||
<Tab.Group>
|
||||
<StyledTab.Group>
|
||||
<div className="pb-4">
|
||||
<div className="flex justify-between items-center mt-2">
|
||||
<Tab.List className="flex w-fit p-0.5 rounded-md bg-slate-100 hover:bg-slate-200">
|
||||
<StyledTab.List>
|
||||
<StyledTab
|
||||
name={vars.showEditor ? "Code" : "Display"}
|
||||
icon={vars.showEditor ? CodeIcon : EyeIcon}
|
||||
|
@ -549,11 +502,12 @@ export const SquigglePlayground: FC<PlaygroundProps> = ({
|
|||
<StyledTab name="Sampling Settings" icon={CogIcon} />
|
||||
<StyledTab name="View Settings" icon={ChartSquareBarIcon} />
|
||||
<StyledTab name="Input Variables" icon={CurrencyDollarIcon} />
|
||||
</Tab.List>
|
||||
</StyledTab.List>
|
||||
<PlayControls
|
||||
autoplay={vars.autoplay || false}
|
||||
isStale={!vars.autoplay && renderedCode !== code}
|
||||
onPlay={manualPlay}
|
||||
stale={!vars.autoplay && renderedCode !== code}
|
||||
play={play}
|
||||
playing={playing}
|
||||
onAutoplayChange={(newValue) => {
|
||||
if (!newValue) setRenderedCode(code);
|
||||
setFormValue("autoplay", newValue);
|
||||
|
@ -562,7 +516,7 @@ export const SquigglePlayground: FC<PlaygroundProps> = ({
|
|||
</div>
|
||||
{vars.showEditor ? withEditor : withoutEditor}
|
||||
</div>
|
||||
</Tab.Group>
|
||||
</StyledTab.Group>
|
||||
</SquiggleContainer>
|
||||
);
|
||||
};
|
||||
|
|
24
packages/components/src/components/ui/Checkbox.tsx
Normal file
24
packages/components/src/components/ui/Checkbox.tsx
Normal file
|
@ -0,0 +1,24 @@
|
|||
import React from "react";
|
||||
import { Path, UseFormRegister } from "react-hook-form";
|
||||
|
||||
export function Checkbox<T>({
|
||||
name,
|
||||
label,
|
||||
register,
|
||||
}: {
|
||||
name: Path<T>;
|
||||
label: string;
|
||||
register: UseFormRegister<T>;
|
||||
}) {
|
||||
return (
|
||||
<label className="flex items-center">
|
||||
<input
|
||||
type="checkbox"
|
||||
{...register(name)}
|
||||
className="form-checkbox focus:ring-indigo-500 h-4 w-4 text-indigo-600 border-gray-300 rounded"
|
||||
/>
|
||||
{/* Clicking on the div makes the checkbox lose focus while mouse button is pressed, leading to annoying blinking; I couldn't figure out how to fix this. */}
|
||||
<div className="ml-3 text-sm font-medium text-gray-700">{label}</div>
|
||||
</label>
|
||||
);
|
||||
}
|
60
packages/components/src/components/ui/StyledTab.tsx
Normal file
60
packages/components/src/components/ui/StyledTab.tsx
Normal file
|
@ -0,0 +1,60 @@
|
|||
import React, { Fragment } from "react";
|
||||
import { Tab } from "@headlessui/react";
|
||||
import clsx from "clsx";
|
||||
|
||||
type StyledTabProps = {
|
||||
name: string;
|
||||
icon: (props: React.ComponentProps<"svg">) => JSX.Element;
|
||||
};
|
||||
|
||||
type StyledTabType = React.FC<StyledTabProps> & {
|
||||
List: React.FC<{ children: React.ReactNode }>;
|
||||
Group: typeof Tab.Group;
|
||||
Panels: typeof Tab.Panels;
|
||||
Panel: typeof Tab.Panel;
|
||||
};
|
||||
|
||||
export const StyledTab: StyledTabType = ({ name, icon: Icon }) => {
|
||||
return (
|
||||
<Tab as={Fragment}>
|
||||
{({ selected }) => (
|
||||
<button className="group flex rounded-md focus:outline-none focus-visible:ring-offset-gray-100">
|
||||
<span
|
||||
className={clsx(
|
||||
"p-1 pl-2.5 pr-3.5 rounded-md flex items-center text-sm font-medium",
|
||||
selected && "bg-white shadow-sm ring-1 ring-black ring-opacity-5"
|
||||
)}
|
||||
>
|
||||
<Icon
|
||||
className={clsx(
|
||||
"-ml-0.5 mr-2 h-4 w-4",
|
||||
selected
|
||||
? "text-slate-500"
|
||||
: "text-gray-400 group-hover:text-gray-900"
|
||||
)}
|
||||
/>
|
||||
<span
|
||||
className={clsx(
|
||||
selected
|
||||
? "text-gray-900"
|
||||
: "text-gray-600 group-hover:text-gray-900"
|
||||
)}
|
||||
>
|
||||
{name}
|
||||
</span>
|
||||
</span>
|
||||
</button>
|
||||
)}
|
||||
</Tab>
|
||||
);
|
||||
};
|
||||
|
||||
StyledTab.List = ({ children }) => (
|
||||
<Tab.List className="flex w-fit p-0.5 rounded-md bg-slate-100 hover:bg-slate-200">
|
||||
{children}
|
||||
</Tab.List>
|
||||
);
|
||||
|
||||
StyledTab.Group = Tab.Group;
|
||||
StyledTab.Panels = Tab.Panels;
|
||||
StyledTab.Panel = Tab.Panel;
|
Loading…
Reference in New Issue
Block a user