squiggle/packages/squiggle-lang/benchmark/generators.ts

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export let generateFloatRange = (min: number, max: number): number =>
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Math.random() * (max - min) + min;
export let generateIntRange = (min: number, max: number): number =>
Math.floor(generateFloatRange(min, max));
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export let generateIntMin = (min: number): number => generateIntRange(min, 100);
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export let generateInt = (): number => generateIntMin(-100);
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let generatePositiveInt = (): number => generateIntMin(1);
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export let generateNormal = (): string =>
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`normal(${generateInt()}, ${generatePositiveInt()})`;
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export let generateBeta = (): string =>
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`beta(${generatePositiveInt()}, ${generatePositiveInt()})`;
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export let generateLognormal = (): string =>
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`lognormal(${generateInt()}, ${generatePositiveInt()})`;
export let generateExponential = (): string =>
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`exponential(${generatePositiveInt()})`;
export let generateUniform = (): string => {
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let a = generateInt();
let b = generateIntMin(a + 1);
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return `uniform(${a}, ${b})`;
};
export let generateCauchy = (): string => {
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return `cauchy(${generateInt()}, ${generatePositiveInt()})`;
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};
export let generateTriangular = (): string => {
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let a = generateInt();
let b = generateIntMin(a + 1);
let c = generateIntMin(b + 1);
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return `triangular(${a}, ${b}, ${c})`;
};
export let distributions: { [key: string]: () => string } = {
normal: generateNormal,
beta: generateBeta,
lognormal: generateLognormal,
exponential: generateExponential,
triangular: generateTriangular,
cauchy: generateCauchy,
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uniform: generateUniform,
};