simple-squiggle/node_modules/mathjs/lib/cjs/expression/node/AssignmentNode.js

339 lines
12 KiB
JavaScript

"use strict";
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.createAssignmentNode = void 0;
var _is = require("../../utils/is.js");
var _customs = require("../../utils/customs.js");
var _factory = require("../../utils/factory.js");
var _access = require("./utils/access.js");
var _assign = require("./utils/assign.js");
var _operators = require("../operators.js");
var name = 'AssignmentNode';
var dependencies = ['subset', '?matrix', // FIXME: should not be needed at all, should be handled by subset
'Node'];
var createAssignmentNode = /* #__PURE__ */(0, _factory.factory)(name, dependencies, function (_ref) {
var subset = _ref.subset,
matrix = _ref.matrix,
Node = _ref.Node;
var access = (0, _access.accessFactory)({
subset: subset
});
var assign = (0, _assign.assignFactory)({
subset: subset,
matrix: matrix
});
/**
* @constructor AssignmentNode
* @extends {Node}
*
* Define a symbol, like `a=3.2`, update a property like `a.b=3.2`, or
* replace a subset of a matrix like `A[2,2]=42`.
*
* Syntax:
*
* new AssignmentNode(symbol, value)
* new AssignmentNode(object, index, value)
*
* Usage:
*
* new AssignmentNode(new SymbolNode('a'), new ConstantNode(2)) // a=2
* new AssignmentNode(new SymbolNode('a'), new IndexNode('b'), new ConstantNode(2)) // a.b=2
* new AssignmentNode(new SymbolNode('a'), new IndexNode(1, 2), new ConstantNode(3)) // a[1,2]=3
*
* @param {SymbolNode | AccessorNode} object Object on which to assign a value
* @param {IndexNode} [index=null] Index, property name or matrix
* index. Optional. If not provided
* and `object` is a SymbolNode,
* the property is assigned to the
* global scope.
* @param {Node} value The value to be assigned
*/
function AssignmentNode(object, index, value) {
if (!(this instanceof AssignmentNode)) {
throw new SyntaxError('Constructor must be called with the new operator');
}
this.object = object;
this.index = value ? index : null;
this.value = value || index; // validate input
if (!(0, _is.isSymbolNode)(object) && !(0, _is.isAccessorNode)(object)) {
throw new TypeError('SymbolNode or AccessorNode expected as "object"');
}
if ((0, _is.isSymbolNode)(object) && object.name === 'end') {
throw new Error('Cannot assign to symbol "end"');
}
if (this.index && !(0, _is.isIndexNode)(this.index)) {
// index is optional
throw new TypeError('IndexNode expected as "index"');
}
if (!(0, _is.isNode)(this.value)) {
throw new TypeError('Node expected as "value"');
} // readonly property name
Object.defineProperty(this, 'name', {
get: function () {
if (this.index) {
return this.index.isObjectProperty() ? this.index.getObjectProperty() : '';
} else {
return this.object.name || '';
}
}.bind(this),
set: function set() {
throw new Error('Cannot assign a new name, name is read-only');
}
});
}
AssignmentNode.prototype = new Node();
AssignmentNode.prototype.type = 'AssignmentNode';
AssignmentNode.prototype.isAssignmentNode = true;
/**
* Compile a node into a JavaScript function.
* This basically pre-calculates as much as possible and only leaves open
* calculations which depend on a dynamic scope with variables.
* @param {Object} math Math.js namespace with functions and constants.
* @param {Object} argNames An object with argument names as key and `true`
* as value. Used in the SymbolNode to optimize
* for arguments from user assigned functions
* (see FunctionAssignmentNode) or special symbols
* like `end` (see IndexNode).
* @return {function} Returns a function which can be called like:
* evalNode(scope: Object, args: Object, context: *)
*/
AssignmentNode.prototype._compile = function (math, argNames) {
var evalObject = this.object._compile(math, argNames);
var evalIndex = this.index ? this.index._compile(math, argNames) : null;
var evalValue = this.value._compile(math, argNames);
var name = this.object.name;
if (!this.index) {
// apply a variable to the scope, for example `a=2`
if (!(0, _is.isSymbolNode)(this.object)) {
throw new TypeError('SymbolNode expected as object');
}
return function evalAssignmentNode(scope, args, context) {
var value = evalValue(scope, args, context);
scope.set(name, value);
return value;
};
} else if (this.index.isObjectProperty()) {
// apply an object property for example `a.b=2`
var prop = this.index.getObjectProperty();
return function evalAssignmentNode(scope, args, context) {
var object = evalObject(scope, args, context);
var value = evalValue(scope, args, context);
(0, _customs.setSafeProperty)(object, prop, value);
return value;
};
} else if ((0, _is.isSymbolNode)(this.object)) {
// update a matrix subset, for example `a[2]=3`
return function evalAssignmentNode(scope, args, context) {
var childObject = evalObject(scope, args, context);
var value = evalValue(scope, args, context);
var index = evalIndex(scope, args, childObject); // Important: we pass childObject instead of context
scope.set(name, assign(childObject, index, value));
return value;
};
} else {
// isAccessorNode(node.object) === true
// update a matrix subset, for example `a.b[2]=3`
// we will not use the compile function of the AccessorNode, but compile it
// ourselves here as we need the parent object of the AccessorNode:
// wee need to apply the updated object to parent object
var evalParentObject = this.object.object._compile(math, argNames);
if (this.object.index.isObjectProperty()) {
var parentProp = this.object.index.getObjectProperty();
return function evalAssignmentNode(scope, args, context) {
var parent = evalParentObject(scope, args, context);
var childObject = (0, _customs.getSafeProperty)(parent, parentProp);
var index = evalIndex(scope, args, childObject); // Important: we pass childObject instead of context
var value = evalValue(scope, args, context);
(0, _customs.setSafeProperty)(parent, parentProp, assign(childObject, index, value));
return value;
};
} else {
// if some parameters use the 'end' parameter, we need to calculate the size
var evalParentIndex = this.object.index._compile(math, argNames);
return function evalAssignmentNode(scope, args, context) {
var parent = evalParentObject(scope, args, context);
var parentIndex = evalParentIndex(scope, args, parent); // Important: we pass parent instead of context
var childObject = access(parent, parentIndex);
var index = evalIndex(scope, args, childObject); // Important: we pass childObject instead of context
var value = evalValue(scope, args, context);
assign(parent, parentIndex, assign(childObject, index, value));
return value;
};
}
}
};
/**
* Execute a callback for each of the child nodes of this node
* @param {function(child: Node, path: string, parent: Node)} callback
*/
AssignmentNode.prototype.forEach = function (callback) {
callback(this.object, 'object', this);
if (this.index) {
callback(this.index, 'index', this);
}
callback(this.value, 'value', this);
};
/**
* Create a new AssignmentNode having it's childs be the results of calling
* the provided callback function for each of the childs of the original node.
* @param {function(child: Node, path: string, parent: Node): Node} callback
* @returns {AssignmentNode} Returns a transformed copy of the node
*/
AssignmentNode.prototype.map = function (callback) {
var object = this._ifNode(callback(this.object, 'object', this));
var index = this.index ? this._ifNode(callback(this.index, 'index', this)) : null;
var value = this._ifNode(callback(this.value, 'value', this));
return new AssignmentNode(object, index, value);
};
/**
* Create a clone of this node, a shallow copy
* @return {AssignmentNode}
*/
AssignmentNode.prototype.clone = function () {
return new AssignmentNode(this.object, this.index, this.value);
};
/*
* Is parenthesis needed?
* @param {node} node
* @param {string} [parenthesis='keep']
* @private
*/
function needParenthesis(node, parenthesis) {
if (!parenthesis) {
parenthesis = 'keep';
}
var precedence = (0, _operators.getPrecedence)(node, parenthesis);
var exprPrecedence = (0, _operators.getPrecedence)(node.value, parenthesis);
return parenthesis === 'all' || exprPrecedence !== null && exprPrecedence <= precedence;
}
/**
* Get string representation
* @param {Object} options
* @return {string}
*/
AssignmentNode.prototype._toString = function (options) {
var object = this.object.toString(options);
var index = this.index ? this.index.toString(options) : '';
var value = this.value.toString(options);
if (needParenthesis(this, options && options.parenthesis)) {
value = '(' + value + ')';
}
return object + index + ' = ' + value;
};
/**
* Get a JSON representation of the node
* @returns {Object}
*/
AssignmentNode.prototype.toJSON = function () {
return {
mathjs: 'AssignmentNode',
object: this.object,
index: this.index,
value: this.value
};
};
/**
* Instantiate an AssignmentNode from its JSON representation
* @param {Object} json An object structured like
* `{"mathjs": "AssignmentNode", object: ..., index: ..., value: ...}`,
* where mathjs is optional
* @returns {AssignmentNode}
*/
AssignmentNode.fromJSON = function (json) {
return new AssignmentNode(json.object, json.index, json.value);
};
/**
* Get HTML representation
* @param {Object} options
* @return {string}
*/
AssignmentNode.prototype.toHTML = function (options) {
var object = this.object.toHTML(options);
var index = this.index ? this.index.toHTML(options) : '';
var value = this.value.toHTML(options);
if (needParenthesis(this, options && options.parenthesis)) {
value = '<span class="math-paranthesis math-round-parenthesis">(</span>' + value + '<span class="math-paranthesis math-round-parenthesis">)</span>';
}
return object + index + '<span class="math-operator math-assignment-operator math-variable-assignment-operator math-binary-operator">=</span>' + value;
};
/**
* Get LaTeX representation
* @param {Object} options
* @return {string}
*/
AssignmentNode.prototype._toTex = function (options) {
var object = this.object.toTex(options);
var index = this.index ? this.index.toTex(options) : '';
var value = this.value.toTex(options);
if (needParenthesis(this, options && options.parenthesis)) {
value = "\\left(".concat(value, "\\right)");
}
return object + index + ':=' + value;
};
return AssignmentNode;
}, {
isClass: true,
isNode: true
});
exports.createAssignmentNode = createAssignmentNode;