"use strict"; var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault"); Object.defineProperty(exports, "__esModule", { value: true }); exports.createCeil = void 0; var _slicedToArray2 = _interopRequireDefault(require("@babel/runtime/helpers/slicedToArray")); var _decimal = _interopRequireDefault(require("decimal.js")); var _factory = require("../../utils/factory.js"); var _collection = require("../../utils/collection.js"); var _number = require("../../utils/number.js"); var _nearlyEqual = require("../../utils/bignumber/nearlyEqual.js"); var _index = require("../../plain/number/index.js"); var _algorithm = require("../../type/matrix/utils/algorithm11.js"); var _algorithm2 = require("../../type/matrix/utils/algorithm14.js"); var name = 'ceil'; var dependencies = ['typed', 'config', 'round', 'matrix', 'equalScalar']; var createCeil = /* #__PURE__ */(0, _factory.factory)(name, dependencies, function (_ref) { var typed = _ref.typed, config = _ref.config, round = _ref.round, matrix = _ref.matrix, equalScalar = _ref.equalScalar; var algorithm11 = (0, _algorithm.createAlgorithm11)({ typed: typed, equalScalar: equalScalar }); var algorithm14 = (0, _algorithm2.createAlgorithm14)({ typed: typed }); /** * Round a value towards plus infinity * If `x` is complex, both real and imaginary part are rounded towards plus infinity. * For matrices, the function is evaluated element wise. * * Syntax: * * math.ceil(x) * math.ceil(x, n) * * Examples: * * math.ceil(3.2) // returns number 4 * math.ceil(3.8) // returns number 4 * math.ceil(-4.2) // returns number -4 * math.ceil(-4.7) // returns number -4 * * math.ceil(3.212, 2) // returns number 3.22 * math.ceil(3.288, 2) // returns number 3.29 * math.ceil(-4.212, 2) // returns number -4.21 * math.ceil(-4.782, 2) // returns number -4.78 * * const c = math.complex(3.24, -2.71) * math.ceil(c) // returns Complex 4 - 2i * math.ceil(c, 1) // returns Complex 3.3 - 2.7i * * math.ceil([3.2, 3.8, -4.7]) // returns Array [4, 4, -4] * math.ceil([3.21, 3.82, -4.71], 1) // returns Array [3.3, 3.9, -4.7] * * See also: * * floor, fix, round * * @param {number | BigNumber | Fraction | Complex | Array | Matrix} x Number to be rounded * @param {number | BigNumber | Array} [n=0] Number of decimals * @return {number | BigNumber | Fraction | Complex | Array | Matrix} Rounded value */ return typed('ceil', { number: function number(x) { if ((0, _number.nearlyEqual)(x, round(x), config.epsilon)) { return round(x); } else { return (0, _index.ceilNumber)(x); } }, 'number, number': function numberNumber(x, n) { if ((0, _number.nearlyEqual)(x, round(x, n), config.epsilon)) { return round(x, n); } else { var _$split = "".concat(x, "e").split('e'), _$split2 = (0, _slicedToArray2.default)(_$split, 2), number = _$split2[0], exponent = _$split2[1]; var result = Math.ceil(Number("".concat(number, "e").concat(Number(exponent) + n))); var _$split3 = "".concat(result, "e").split('e'); var _$split4 = (0, _slicedToArray2.default)(_$split3, 2); number = _$split4[0]; exponent = _$split4[1]; return Number("".concat(number, "e").concat(Number(exponent) - n)); } }, Complex: function Complex(x) { return x.ceil(); }, 'Complex, number': function ComplexNumber(x, n) { return x.ceil(n); }, BigNumber: function BigNumber(x) { if ((0, _nearlyEqual.nearlyEqual)(x, round(x), config.epsilon)) { return round(x); } else { return x.ceil(); } }, 'BigNumber, BigNumber': function BigNumberBigNumber(x, n) { if ((0, _nearlyEqual.nearlyEqual)(x, round(x, n), config.epsilon)) { return round(x, n); } else { return x.toDecimalPlaces(n.toNumber(), _decimal.default.ROUND_CEIL); } }, Fraction: function Fraction(x) { return x.ceil(); }, 'Fraction, number': function FractionNumber(x, n) { return x.ceil(n); }, 'Array | Matrix': function ArrayMatrix(x) { // deep map collection, skip zeros since ceil(0) = 0 return (0, _collection.deepMap)(x, this, true); }, 'Array | Matrix, number': function ArrayMatrixNumber(x, n) { var _this = this; // deep map collection, skip zeros since ceil(0) = 0 return (0, _collection.deepMap)(x, function (i) { return _this(i, n); }, true); }, 'SparseMatrix, number | BigNumber': function SparseMatrixNumberBigNumber(x, y) { return algorithm11(x, y, this, false); }, 'DenseMatrix, number | BigNumber': function DenseMatrixNumberBigNumber(x, y) { return algorithm14(x, y, this, false); }, 'number | Complex | BigNumber, Array': function numberComplexBigNumberArray(x, y) { // use matrix implementation return algorithm14(matrix(y), x, this, true).valueOf(); } }); }); exports.createCeil = createCeil;